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Post by slobo on Mar 17, 2010 11:19:45 GMT -5
Blaastar : Int : 2 Str : 7 Agi : 3 Sp : 3 Dur : 6 Hea : 6/18 Energy : 18 Regen : 6 Combat close 4 (Strenght bonus or Weapon Modif) Flight 4 Force Blast 5 (New Action : Bombarding) 3xdomage + area effect Modif : Toughness 4
Psychoman Int : 5 Str : 7 Agi : 4 Sp :3 Dur : 7 Hea : 7/21 Energy : 21 Reg 7 Action : Combat close 2 (Stenght bonus or weapon modif) Combat range 2 Modifier : Toughness 3 Equipement : Emobox : (Project trought/control other (telepathic 5), Power stunt at will)
Ronan the accuser : Int : 4 Str : 6 Agi : 4 Sp : 8 Dur : 5 Hea : 5/15 Energy : 15 reg : 5 Action : Combat close : 5 Force blast 5 (Wepon, X3 domage) Modif : Claw 1 Toughness : 6 Equipement : Kree armor +3, Hammer (+3, range4, force blast)
Super Skrull : Int : 2 Str : 8 Agi : 3 Sp : 3 Dur : 5 Hea : 5/15 Energy : 15 Reg : 5 Action : Combat close 6 (Strenght bonus) Combat range 6 Flight 4 Invisibility 5 Mastery of fire 6 (Absorb same element, combine close/range, create/manipulate element, immunity to element, transform into element, 2x domage) Streaching 7 Modif : Reflexive dodge 2 Toughness 5
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Post by slobo on Mar 17, 2010 16:02:34 GMT -5
Mole man : Int : 8 Str : 2 Agi : 2 Sp : 2 Dur : 3 hea : 3/9 Energy : 9 Action Monster training (Liltles monsters, One type of monster - Moloïds) Combat Close 2 Combat range 2 Inventing 8 Technology 8 Modifieur Radar sens 6 (But is have poor sight) Equipement : Tarv (+1 to close, +4 at range 4)
Monster training is new action. You have in adventage Little monster Or Big Monster And in desavantage Only one type of monster Only one cible Is base cost is 1 because is beetween Animal training and leadership)
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