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Post by zenwired on Feb 2, 2006 12:14:15 GMT -5
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Post by tomasina on Feb 2, 2006 13:07:23 GMT -5
Would love to hear about your house rules... always good to hear how people are trying to improve things.
Tomasina
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Post by Kaimontfendo on Feb 2, 2006 17:22:31 GMT -5
I really like the overall design of these.
It looks like the Energy Reserve box is quite a bit bigger, which is good, because one of the players in my campain has a max Energy Reserve of 16 if I recall correctly. (Yeah, special Intelligence bytes like that, especially with Mastery of Magic's accumulate option)
Splitting Active from Passive defense is a good idea, but I manage that by using blue stones for modifiers.
The 'Appearance' box, for any extra information about how a character looks, other than just height, weight, eye & hair colors. Very nice for characters with unique features.
I like the spot to indicate their weight in stones, but I also think that's easy enough to look up on the D&R Chart. (But certainly a good idea if you have a character who flys around others often.)
The whole character sheet on the front & back of a single sheet is nice, too. I think I'll print off a few copies of the Spider-Man sheet this weekend and see how they work out for me.
Is there any chance that I could talk you into making a "plain" sheet, with the same overall design & setup, but without an image in the background?
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Post by corix on Feb 3, 2006 6:35:34 GMT -5
really good ones. =P
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Post by zenwired on Feb 3, 2006 10:10:16 GMT -5
I really like the overall design of these. Glad you like. Thanks. Yeah, it seems most of my major characters run 15+ on Energy, so I needed a sheet with a lot of room to breathe. Actually, so do I - you may have noticed that the box text is color-coded: red for Energy, white for Health, blue for Passive Defense, and red for Active Defense. Agreed. However, I use weight (well, mass, techincally) in my house knock-back rules, so I need to keep it right where it's easy to see. Certainly: www.game-werks.com/downloads/CAD01_blank.pdfThanks fo the feedback. I'd be very interested to hear how the CAD works for you - and any suggestions you might have. Zen
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Post by Kaimontfendo on Feb 3, 2006 17:54:03 GMT -5
Wow. Overnight Service.
Can you explain your knockback rule?
Please and thank-you.
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Post by spook on Feb 4, 2006 6:31:06 GMT -5
And like tomasina said, other house rules would be welcome. And very neat cads,all of them.
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Post by zenwired on Feb 8, 2006 12:38:56 GMT -5
I'm still tweaking the house rules a bit - as soon as I'm happy with them, I'll post 'em. Promise.
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Post by sphynx on Feb 8, 2006 12:46:34 GMT -5
Any chance you'll do a mutant CAD? X-Men or something? Do you mind if I use your template and make a Cloak CAD?
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Post by zenwired on Feb 9, 2006 10:30:35 GMT -5
Any chance you'll do a mutant CAD? X-Men or something? Do you mind if I use your template and make a Cloak CAD? Sphynx - It just so happens I was working one one. Here you go: www.game-werks.com/downloads/CAD01_XM.pdfAs for making your own Cloak CAD based on these, go for it. ;D Zen
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Post by decius on Feb 19, 2006 22:51:18 GMT -5
Those are really cool very very nice
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Post by sphynx on Feb 22, 2006 10:43:32 GMT -5
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Post by sphynx on Feb 22, 2006 10:48:51 GMT -5
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Post by zenwired on Feb 22, 2006 13:54:22 GMT -5
Cool stuff, Sphynx. ;D If anybody else is interested, here's the CAD PDF without a background and with the layers and transparency saved: www.game-werks.com/downloads/CAD-02-blank-trans.pdfYou can use Photoshop or the full version of Acrobat to add your own background images. Enjoy! Zen
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Post by piratespice on Feb 27, 2006 0:05:52 GMT -5
Excellent design, zenwired. I'm obsessed with character sheets, and I love seeing new designs. My own designs require two sheets for the CAD, but your design may have convinced me to reduce space a bit and try for a single sheet.
Very nice.
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