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Post by turnagealfonsojermaine on Jul 30, 2013 9:52:50 GMT -5
"Magician Girl"
Sub-Total: 55 w
Challenge's Bonus: 5 w
Total Cost: 50 w
Magician Girl
Intelligence 5i
Strength 1
Agility 2
Speed 2
Durability 2
Ability Cost: 9 w, 2 red
Super-Power Action Cost: 13 w
Mastery of Magic 3 (4 w) --- Ritual
Witchcraft 6 (9 w) --- (2x) Natural Healing/Self & Others --- Animal Companion --- Hex-Spheres --- Curses --- Potions --- Poisons
Skill Actions' Cost: 9 w, 2 red
Leadership 4
Business Skills 4 --- Intelligence Bonus
Acrobatics 3 --- Agility Bonus
Close Combat 4 --- Agility Bonus OR Weapon Modifier --- Ancient Hebrew Martial Arts --- Sword-Fighting --- Kung Fu --- Kick-Boxing
Ranged Combat 2 --- Weapon Modifier --- Hand-Guns --- Archery
Social Skills 4 --- "Nice, Jewish Girl" --- Jewish/Israeli Culture --- Asian Cultures/Languages --- Magical/Occult Circles
Modifiers' Cost: 8 w, 2 red
Defenses:
--- Mental (1) (1 red) --- Energy (3) (1 w) --- Magical (3) (0 red) Reflexive Dodge (1) (2 w)
Pre-Cognitive Flashes (1 red)
WRM (Wealth Rating Modifier) : 3 (1 w)
Equipment Cost: 4 w
"Magick Sword" (Close Combat Modifier, +4 --- May be Summoned by Owner whenever needed --- a female Owner gains Extended Life, even when not using) (4 w)
Challenges' Bonus: 5 w
--- Guilt (1 w) --- Haunted Past (2 w) --- Obsessed ("Protecting Modern Israel from her Enemies") (2 w)
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Post by turnagealfonsojermaine on Jul 30, 2013 10:13:22 GMT -5
(Please fell free to comment . . . this CAD obviously needs/could-always-use help.)
Now, she is stated often as being a "nice, Jewish girl," although "girl" is considered a misnomer by some for "Joan Alynn" (as she is named now) is actually (approx.) 2,500 years old. She is joked as seeing the Earth even before the "Christ childe." At any rate, she had been growing up a normal pre-teen ancient Hebrew young lady under her father, she wasn't married yet when low-&-behold her older sister died in a strange accident. The family was devastated for a short time before the Mother died under similar mysterious circumstances. It was just her and her father, her Mom was young. Her father demanded one day she bring him some water, so the obedient young lady made the attempt. Before she could get done, however, her father stood behind her with a strange look on his face. She dropped the cup, when she with a lump in her throat wondered why he was so impatient. He then grabbed her trying to rip off her clothes, obviously trying to do what a father should not do with his daughter. Obviously a little girl, she tried to fight back when she saw an image of her Mother and Sister. She ran towards their images when the Motehr handed her a Spiritual-weapon, a Sword. The girl, confused, grabbed the weapon and turned towards her father when . . . he ran into the sword. He fell on the floor.
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Post by kito on Jan 30, 2014 13:55:30 GMT -5
Story a little dark but meh, if she is over 2k years old shouldn't she have more actions or experience? Also you mom(mastery of magic) could use accumulate energy (I think it's called that) for the free re-gen and neither of your magic actions have an int bonus in them meaning you gimping you stones for your early levels.
there is nothing in you history for the Obsessed challenge to come into play how or why is she Obsessed?
I as a rule of thumb go for 1 stone for every paragraph of story in ones haunted past,(Changing with the age of each individual) so in my general rule of thumb its only worth 1 not 2.
Guilt over what? explain? is it the father, the loss of her family, the loved ones she puts in danger, that she is crazy and can see dead people who give her weapons?
add the cost to your sword better? i see it cost 4 but what did you cost each action at? E.G (cost not realistic don't have the guide in front of me to price this so i'm going 1w per effect) Super Shield 5w +3 to Defense or Close/Range Combat (3w) Returns to thrower (1w) Allows flight of 4 (1w)
how is she so wealthy at such a young age?or so poor at such and old age?
idk if "Nice Jewish Girl" is an social skill? could u give an example of how it is used?
she has leadership and business skills and fighting styles but again no explanation in the history of how you achieved them. is this from the 2+k years of life? is it from magic? is it after the death in family she started luring how to defend herself?
The family was devastated for a short time before the Mother died under similar mysterious circumstances It was just her and her father, her Mom was young. (lines like this could use some cleaning up as idk what this is meant to mean?
also the normal cost of starter hero is 40w + challenge did this just start with 50w or are you few challenges behind?
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Post by turnagealfonsojermaine on Jan 30, 2014 14:49:38 GMT -5
Sorry, I have been busy and haven't finished . . .
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Post by kito on Jan 30, 2014 18:43:58 GMT -5
Sorry don't mean to sound Mean or anything just pointing out what I see.
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Post by turnagealfonsojermaine on Jan 30, 2014 19:24:34 GMT -5
Nothing to it . . . I am just glad to be communicating with someone.
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Post by turnagealfonsojermaine on Feb 6, 2014 16:21:45 GMT -5
"Magician Girl" Sub-Total: 55 w Challenge's Bonus: 5 w Total Cost: 50 w Magician Girl Intelligence 5i Strength 1 Agility 2 Speed 2 Durability 2 Ability Cost: 9 w, 2 red Super-Power Action Cost: 13 w Mastery of Magic 3 (4 w) --- Ritual Witchcraft 6 (9 w) --- (2x) Natural Healing/Self & Others --- Animal Companion --- Hex-Spheres --- Curses --- Potions --- Poisons Skill Actions' Cost: 9 w, 2 red Leadership 4 Business Skills 4 --- Intelligence Bonus Acrobatics 3 --- Agility Bonus Close Combat 4 --- Agility Bonus OR Weapon Modifier --- Ancient Hebrew Martial Arts --- Sword-Fighting --- Kung Fu --- Kick-Boxing Ranged Combat 2 --- Weapon Modifier --- Hand-Guns --- Archery Social Skills 4 --- "Nice, Jewish Girl" --- Jewish/Israeli Culture --- Asian Cultures/Languages --- Magical/Occult Circles Modifiers' Cost: 8 w, 2 red Defenses: --- Mental (1) (1 red) --- Energy (3) (1 w) --- Magical (3) (0 red) Reflexive Dodge (1) (2 w) Pre-Cognitive Flashes (1 red) WRM (Wealth Rating Modifier) : 3 (1 w) Equipment Cost: 4 w "Magick Sword" (Close Combat Modifier, +4 --- May be Summoned by Owner whenever needed --- a female Owner gains Extended Life, even when not using) (4 w) Challenges' Bonus: 5 w --- Guilt (1 w) --- Haunted Past (2 w) --- Obsessed ("Protecting Modern Israel from her Enemies") (2 w) Now, she is stated often as being a "nice, Jewish girl," although "girl" is considered a misnomer by some for "Joan Alynn" (as she is named now) is actually (approx.) 2,500 years old. She is joked as seeing the Earth even before the "Christ childe." At any rate, she had been growing up a normal pre-teen ancient Hebrew young lady under her father, she wasn't married yet when low-&-behold her older sister died in a strange accident. The family was devastated for a short time before the Mother died under similar mysterious circumstances. It was just her and her father, her Mom was young. Her father demanded one day she bring him some water, so the obedient young lady made the attempt. Before she could get done, however, her father stood behind her with a strange look on his face. She dropped the cup, when she with a lump in her throat wondered why he was so impatient. He then grabbed her trying to rip off her clothes, obviously trying to do what a father should not do with his daughter. Obviously a little girl, she tried to fight back when she saw an image of her Mother and Sister. She ran towards their images when the Motehr handed her a Spiritual-weapon, a Sword. The girl, confused, grabbed the weapon and turned towards her father when . . . he ran into the sword. He fell on the floor. Her Ancient Hebrew Neighbors found out through rumors that she "murdered" her father. She had to run away! She ran into the Outer Wilderness . . . She would have starved and died of thirst and heat stroke, if not for the Arabic Amazons. The "Nice Jewish Girl" met the Queen of the Female Warriors who took an immediate interest in the beautiful young lady. She saw to her health then took to training her in Fighting Arts and Amazonian Crafts. She became, Joan, a jr. member of the Tribe's city-state. Eventually however in a few yrs. she would be invited to go on Raiding Missions with small units to steal basically --- the Amazons needed to rob to sustain themselves. She, "Joan," discovered some of the Amazons were former Hebrews like herself. She at first thought former Yahweh followers should have acted better morally. Then so should have father. Changes in "Magician Girl" : Her new sub-total is 65 w, 2 red --- including her "Special Sword." She now has (6) "7" (SEVEN) stones worth of Challenges. (I might take your advice on that regard, Kito.) The new total is 58 (59) . The additional 2 stones come from "Powerless on Judeo-Christian Holy Ground. Her "Mastery of Magick" is now Act# 2 with Intell. Bonus & Magic's Accumulate Energy as well as Ritual (Increase Action #) . Her Witchcraft is 3 + Intell. She also now has Voodoo Act# 1 with Intell. Bonus. All other Acts stay the same for now. She loses some Modifiers. Her Energy/Magical Defenses are now 2, each. She has GAINED "Photographic Memory." Also, "Normal Translation." The Sword now only has Close Combat onus 3 & now added magical Defense for the Owner (when Holding) of 3.
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Post by turnagealfonsojermaine on Feb 6, 2014 20:01:32 GMT -5
I am sorry about my Math. The new Sub-Total should be 77 w, 1 red & the new total is 70 w, 1 red. (That cost is more than I wanted to start her out at, but "oh well" for now.)
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Post by kito on Feb 6, 2014 22:46:56 GMT -5
I did comment on this but lost all my work to the crash, math seems fine at 73w for cost as you did not put the cad and the cost I can not see where you went wrong. try editing the original cad, instead of quoting it and saying what changes you wanted made. I did right out the hole cad and was going to post it bit the bored crashed and i lost it all not planing to do it again. sorry.
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Post by turnagealfonsojermaine on Feb 7, 2014 9:29:41 GMT -5
Thanks & I will take your comment advice.
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Post by turnagealfonsojermaine on Feb 7, 2014 11:52:50 GMT -5
I added the "Specialties" Magic Blast & Vanish Objects to Mastery of Magic. I added Familiar (her unique cat) , Fear Potions & Turn Others into Animals as Witchcraft Specialties. I added Dolls as Voodoo Specialty. I changed Archery to Potions for Ranged Combat Specialty. I added WRM = 6.
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Post by turnagealfonsojermaine on Feb 17, 2014 15:42:54 GMT -5
I am sorry "Kito," about your "Crash." I was Still Curious, however, Concerning How Exactly You Thought Her Stats were Too Small?
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Post by kito on Mar 12, 2014 22:18:57 GMT -5
i will try to get you all the info buy weekend just got net back and way behind in net work
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Post by turnagealfonsojermaine on Mar 29, 2014 2:50:15 GMT -5
Sorry I am just responding on the 29th, 17 days after you responded. I loved your input so far.
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Post by kito on Mar 31, 2014 12:53:57 GMT -5
Total Cost:
Magician Girl ----------------------------------------------- Int:5i Str:1 Agi:2 Spd:2 Dur:2 ----------------------------------------------- Ability Cost: 9W,2R -----------------------------------------------
Mastery of Magic 2 (15 w) (Int Bonus) (+5) -Accumulate Energy (1) -Ritual (+?)mom has no free actions to my knowledge
Witchcraft 3 (15 w) (Int Bonus) (+5) -(2x) Natural Healing/Self & Others -Animal Companion -Hex-Spheres -Curses -Potions -Poisons
Voodoo 1 (9w) (Int Bonus) (+5)
Leadership 4 (2w)
Business Skills 4 (2w) -Intelligence Bonus
Acrobatics 3 (1w) -Agility Bonus
Close Combat 4 (2w) (Agility Bonus OR Weapon Modifier) -Ancient Hebrew Martial Arts -Sword-Fighting -Kung Fu (where did she learn this?) -Kick-Boxing (where did she learn this?)
Ranged Combat 2 (2r) (Weapon Modifier) -Hand-Guns (where did she learn this) -Archery
Social Skills 4 (2) -"Nice, Jewish Girl" -Jewish/Israeli Culture -Asian Cultures/Languages -Magical/Occult Circles ----------------------------------------------- Total Action Cost: 48w 2r ----------------------------------------------- Mental D(1) (1r)
Energy D(2) (2r)
Magical D(2)/(5*) (2r)
Translation(Normal) (2w)
Photographic Memory (1r)
Reflexive Dodge(1) (2w)
Pre-Cognitive Flashes (1r)
WRM (Wealth Rating Modifier) : 3 (1 w)
*With Sword ----------------------------------------------- Total Mod Cost: 7w 2r ----------------------------------------------- Total cost so far: 66w
Did not know how to price this ik its more then 4 tho prob like 2-1 ill have to double check weapons ruling when i get back home?
Magick Sword 3 (?) +3 Magic D while holding sword (+?)
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