Post by Manah on Jan 22, 2015 17:22:08 GMT -5
KYONKO
Ultimate Life Form and Seraph Angel
Ultimate Life Form and Seraph Angel
QUOTE: "'Things change', they say. Man, have they no idea."
Full Name: Kyonko Asahina
Age: 19
Height: 5'6"/6'7"
Weight: 128 lbs / 248 lbs
Eye color: Brown / Green
Hair color: Brown / Green
Species: Mutagenic Ultimate Life Form/Seraph Angel
Kyonko / She-Hulk Kyonko
ABILITIES
Int: 10
Str: 20 / 28
Agl: 14
Spd: 12
Dur: 17 / 21
HEALTH: 17 / 21 P.L: 8
ENERGY: 63 / 75 P.L: 24
REGEN: 43 / 49 P.L: 14
SKILLS: 7 (Regen 3)
ACTIONS
*ADD NEN AND HATSU OF THE GUY WITH THE FINGER GUNS AND THE GUY WITH HOLES IN THE BODY FROM HUNTER X HUNTER
Mastery of Kung Fu: 10
(Str.bonus and Wpn.modifiers/2 Wpn.modifiers)
-Efficient
-Skill Point System, Usable with weapons
-Martial Arts
-Light Weapons
-Firearms
-Heavy weapons
-Improvised weapons
-Bite/Tendrils Stab
-Hamon
-Inhuman Power
-Fighting multiple/larger opponents
-Using powers in combat
-Options: Catch projectiles, Balance, Blind fighting, Multiple opponents, Create/adapt Kung Fu techniques
Acrobatics: 7
(Agl.bonus)
-Efficient
Divine Hammer: 15
-As Psi-Weapon
-3x damage, AP, Area Effect (Around Point of Impact)
Rapture Bolt: 15
-As Force Blast
-Range 10
-May choose to create Raptures (as per the action below) at point of impact rather than cause damage (but must pay for said Raptures)
Rapture: 10
-As Teleportation
-Interstellar, Interdimensional, Doesn't have to Travel to send others
-Clothes not effected
Feathers Bomber: 15
(Str Bonus)
-User can drops explosive feathers from above
-As Force Blast
-2x Damage, Area Effect
-Range 4 if dropped to a target below; 1 if shot horizontally
Light/Flame/Wind Mode: 12
(Int.bonus)
-Efficient
-Light Mode (As Psi-Weapons of Light Element at up to half AN each (can create two), Weapons are automatically 2x damage and AP. Alternately, can be used to fire waves of light as per Force Blast (2x damage, AP, Range 5).)
-Flame Mode (As Force Blast; 2x damage, Limited AP, Sets flammable objects on fire, Range 4. Kyonko makes her blood boil and then hurls it at her target.)
-Erratic Blaze King Mode (As Tendril Whip but with Sharpened blood vessels; Vessels have Str of half this action's AN rounded up, Can perform up to half AN actions at once, paying only for the highest effect. Blood vessels are +3, 2x damage Limited AP, Sets flammable objects on fire weapons due to the blood being boiling by Kyonko's power. Vessels can extend to Range 3.)
-Erratic Blaze King's Giant Cartwheel Prison Mode (As Unstoppable, Also setting flammable objects on fire)
-Wind Blast (2x damage, AP, Area effect 5/Area attack. An even more devastating version is the Holy Sandstorm, which is 3x damage, and can be Accumulated, along with an Area effect 10 instead of 5. Finally, the 'Atmospheric Rift' version of the attack includes all the advantages of Holy Sandstorm, with the Draining advantage.)
-Wind Suit (Acts as Invisibility at AN for 1 panel. Can also reflect the sun'S rays, but as Kyonko is immune to the sunlight's harmful rays to vampire, she doesn't use it for that.)
-Self-Detonation (A +10, 3x damage, AP, Sets flammable objects on fire, Area effect 5, Kamikaze attack which would kill Kyonko even at this point. It works by blowing herself up and showering the area with her boiling blood.)
Shrinking: 10
(Super-Efficient)
-Can effect others via physical contact
-Can shrink people's objects instead of themselves
Body Mastery: 14
(Int.bonus)
-Efficient
-As Metamorphosis, Phase shift (Can't fully phase, but turns to quasi-liquid form), Tendril whip, Manipulate Body Density (Up to AN, Can't Phase completely), Telekinesis (only with body parts), Combine with Close/Ranged Combat
-Ribs Blade (Kyonko can control her ribs and manipulate them as a Range 1, +3, 2x damage, AP attack. Alternately, she can use this as Bone weapons +3, 2x damage)
-Living Creation (Can accept physical Health damage to create an entirely new creature from her own body, which in turn is under her control. She can sacrifice 1w of Health - actual, not Power Level - to generate 20 stones to create living beings with, after which she heals from it normally. At her discretion, she could also create them without assuming control.)
-Stone form (As Force Field at AN, permanent, but forces the user to assume an immobile stone form. Also renders them immune to sunlight, but Kyonko already is.)
-As an Ultimate Life Form, Kyonko can transform fully or partially into any kind of human, animal, Pokemon or plant, increasing by manifold her base transformation abilities
-Needs not maintain; Transformation occus in same panel
Mastery of Magic: 12
(Int.bonus, and Wpn.modifier on Telekinesis)
-Efficient
-Magical Bullets (Force Blasts automatically gain Advantages of a value of up to one half the AN, rounded up; ergo 4, in this case.)
-May exceed 6 stones of effect
-Accumulate Energy as M.o.M
-Increase AN
-Does not require a panel of prep time
Enochian Magic: 14
(Int.bonus)
-Efficient
-As Asgardian Sorcery with a special regard for positive energy, light and holy effects, or angelic powers and effects. Includes but is not necessarily limited to:
-Light Weapons (As Psi-Weapon at up to AN; may have any, all or none of the following advantages: 2x damage, AP (Ignores 3 Toughness even when No AP), Normal and Stun damage, Range 6)
-Holy Light (As Mastery of Holy Light; Create/Manipulate, Force Blast (2x damage, AP (Ignores 3 Toughness even when No AP), Area attack, Draining, Normal and Stun damage, Range 6; 3x damage against evil/dark beings), Combine with Close/Ranged Combat, Accumulate Energy for greater effect)
-Magical Healing (2x AN Healing stones per day, Range 2)
-Prevent/Ensure Pregnancy (Effect VS Durability, must also pay for Duration; this spell can ensure pregnancy or perfectly proof a woman against it.)
-Cure/Prevent STDs (Can magically cure STDs as per Magical Healing, or render a person immune to it by paying 3 stones for the Minor Immunity, and stones for Duration.)
-Summon Light spirits/Natural spirits
-Bind/Summon familiars (Up to 1 familiar/AN)
-Awe (As Fear, Area 4 around self)
-Shape shifting (As the action at AN, may also be used to create/alter clothes at will. May be used as an Attack VS Durability+Magical Defense to alter the appearance of someone else, too; Duration is 1 hour/red stone of damage, although the caster can dispel it.)
-Metamorphosis (As the action, often to assume disguises)
-Barrier (As Force Field; also functions VS Magic)
-Magic Circles (As Teleportation at AN; creates large magical circles through which she can appear and disappear at will, teleporting; up to AN circles may exist at once, and she has to be present to create one. Interstellar or Interdimensional travels are possible, but the user must still create the circle beforehand to travel so far.)
-Clairvoyance (Can perceive through time regardless of physical proximity)
-Imbuement (May be permanent additions/creations by sacrificing 1w of Health which cannot regenerate normally, and will return in one day)
-Rituals, potions, poisons, etc.
Holy Power: 12
(Int.bonus)
-Efficient
-As God-Like Powers/Power Cosmic
-Accumulate Energy for greater effect
-Takes 1w of damage per 10 stones played in it due to the pressure brought upon her spiritual essence.
-As one of the Seraph Angels from the Highschool DxD universe, Kyonko can tap into the power of God's System to alter reality to a certain level, although doing so is both very painful, as she, like her fellow Seraph angels, is not God Himself.)
Purification: 15
-Atk Vs Dur to transform any being into a powerless baseline human
-Stones of Damage = Duration
Mesmerism: 9
(Int.bonus)
-As Telepathy
-Illusions (Broadcast)
-Create links with others
-Telepathic communications (Broadcast)
-Empathy
-Psychometry
-Hear the voices of spirits and the dead
-Empathic projection
-Mental bolts
-Repair Minds
-Edit memories (Broadcast)
-Mental block
Absorption: 12
-As Improved Energy Drain
-A devastating power of the Pillar Men; allows Kyonko to directly absorb a living being in an instant within her body, killing them. In addition to functioning like regular Improved Energy Drain, it acts as an Atk VS Durability; if more red stones pass through than the victim's remaining Health, it is killed as Kyonko's body devours it.
-Requires skin contact
Hamon: 15
(Int.bonus)
-Efficient
-A mysterious martial art using the energy of the sun's rays through breathing, and empowering oneself through the 'ripples' of Solar Energy. While normally a vampire shouldn't be able to use it, Kyonko's power as an Ultimate Being gives her a similar level to that of the Sun itself.
-Stretch Limbs (1 stone/feet, up to AN, to stretch one's limbs on a given panel)
-Hamon Might: As Iron Will; includes Iron Fist option.
-Manipulate others: As the option 'Subtle commands' from Telepathy.
-Hamon Blast: As Force Blast; either 2x damage, Normal and Stun damage; or Atk VS Intelligence + Durability to cause the victim to faint.
-Empower Self: As per Metamorphosis up to AN to enhance oneself with solar energy. Duration can be paid for 1 additional stone per panel.
-Empower Objects: As per Metamorphosis up to AN to enhance a given object's capabilities by infusing solar energy into it. Duration can be paid for 1 additional stone/panel.
-Heal/Cleanse Self: As Mutant Healing, on self only.
-Conduction (By paying for Area/Weight/Hardness, whichever is higher/more appropriate, user can send impacts through creatures or objects and hit something on the other side without damaging the object in question)
-Transfer Hamon: Powerful users can permanently transfer part of their power to other Hamon users, at a rate of 1 AN per 2 ANs sacrificed. Often used at the time of death.
-Water Conduction: When using water or other liquids as a medium for uses of the power, Hamon effects are increased by +3, since liquids conduct Hamon very well.
-Purity of Sunlight: Any successful offensive uses of this power against vampires, zombies, skeletons or other undead will cause 2x damage, or 3x damage if it was already 2x damage. Also, the wounds inflicted will be difficult to heal, lowering the effectiveness of any Healing factor of such creatures by 2 steps (Superior Healing Factor becomes Accelerated, Enhanced turns to Normal, etc)
-Requires Breathing for proper use (If unable to breathe, user takes -3 to the action, with a cumulative -2 for every panel afterwards. Those penalties are recovered in one panel after normal breathing resumes.)
Invisibility: 15
Crying: 6
(Dur.bonus)
-Atk VS Durability, Stun damage only, Area effect 3
-A 'power' of Esidisi... allows Kyonko to release all distress/anger, but unnerves everyone around
Ligermorph: 15
(Str.Bonus)
-Efficient
-As Metamorphosis, One form only (Liger)
-1 stone per panel to maintain
Unstoppable: 15
(Str.bonus)
-2x damage, AP, Ignores Hardness of objects
Flight: 10
(Agl.bonus)
-Efficient
-Superior Maneuverability
-While using wings to fly, her supernatural nature allows her to exceed the normal Flight limits for winged creatures
-Has 12 retractable feathery wings (or made of light if she prefers) sprouting from her back
Create Phantasm: 15
-The Ability to boost a weapon or object of mundane nature to divine levels.
-Each stone spent = 5 white stones to boost the object's abilities or add new ones
-Max Number of Phantasms at one time = AN)
Brave Saint System: 15
(Int.bonus)
-Allows user to make use of 12 Divine Playing Cards to gain 12 Servants, all based on playing cards of a certain suit... in Kyonko's case, the Heart (♥). 1 to 10 of Heart, the Jack, and the Queen. Those servants gain a boost of AN to Abilities (split however the user wishes; can be increased further by use of an Imbuement; keep reading) and powers as per Permanent Imbuement up to this action's AN a certain number of times according to the value they have, although their powers are dependent upon the Cards absorbed in their bodies. The user must simply use the required Cards, and then pay for the strongest imbuement. Any being enhanced through this power automatically gains the Challenge (-3; loyal to the King), and must technically obey the King's orders, while still remaining true to themselves.
-Angelic Choirs: Numbers 2♥ and 3♥ have a single imbuement, and are the weakest angels. 4♥ and 5♥ are known as Archangels, and have two imbuements. 6♥ and 7♥ have three imbuements, and are known as Powers, or Potentates. 8♥ and 9♥ have four imbuements, and are called Virtues. 10♥ is known as Dominion and bear the power of 6 imbuements. The Jack of Heart is known as Throne, and wields 8 imbuements. Finally, the Queen of Heart has 10 imbuements, and is known as a Cherubim, second highest rank of Angel under its King, the Seraphim.
-The 1♥, or Ace, is a Special case: She has only a single imbuement, but gains the ability to synchronize with other angels of her set, allowing her to use their own imbuements at half power (1 lower AN). She can only synchronzie to one other angel of the same set, at maximum range of 4.)
-The King of Heart themselves also gains additional power as one of the most powerful Angels in existence. They will only gain them upon choosing their first System member, as a King without Subordinates isn't a King of anything. A King of Heart has 12 Imbuements, and is, of course, known as a Seraphim.
-Black Jack/Poker (Just like in a game of cards, if Kyonko assembles a 'hand' of her angels to equal a value of 21, or a hand of Poker, the Angel's offensive power increase dramatically, giving her a +3 modifier to all attacks!
-Angel Reincarnation: Use of a Divine Playing Card also allows for reincarnation of humans and other species into Angels. It acts as a Reconstitute Self but for the target, with the addition that the user can spend stones into this action which will act as a permanent Metamorphosis, and possible Imbuements according to which Playing Card is used, as above. Otherwise, the user becomes a full Angel, along with Immortality, Self-Contained Lifeform, Translation, Enhanced Vision (See in Darkness), Flight (through Wings), etc (ANs and MNs may be as high as 1 AN under the King's own, at her discretion).
-Seraphim Angels rule over other Angels as the guardians and users of God's System, and can have up to 12 "servants", which are represented by each card in a playing cards suit (1 to 10, Jack, Queen). The Seraphim Angel takes the position of "King". Lower-Class Angels usually serve an angel of higher authority, if only out of admiration or because they have a better understanding of the bigger picture. Seraph Angels also have the ability to reincarnate Humans and other races into Angels through the Brave Saint system.
General Knowledge: 7
(Int.bonus)
-Efficient
-Supernatural phenomenons
-Geek culture
-The S.O.S Brigade
-Ancient history
-Pillar Men
-Tactical lore
-Hamon
Intellectual Brilliance: 9
(Int.bonus)
-Efficient
-As Technology, Inventing, Speak/Read Languages, Concentration, Medical Healing, Vehicle operations, Psychiatry and Genetic engineering
-Reflects the Four Pillar Men's ability to analyze and understand in a matter of seconds basically any language, machinery, minds and actions of people by simple obseravtion and deduction, combined with their inhuman intellect.
Thieving: 3
(Agl.bonus)
-Stealth
-Search room/area
-Search for clues
Perform: 3
(Int.bonus)
-Singing
-Dancing
-Baseball
Statecraft: 8
-Cute
-Realist
-Sarcasm
-Intimidate
-Strong-Willed
-Facepalm
-S.O.S Brigade Member
-Ultimate Lifeform
MODIFIERS
Haruhi's Chosen One
-For some reason, Haruhi had apparently (and unconsciously) chosen Kyon as the person she cared the most about in the world, and as such, Kyonko is the only one who can truly make her change her ways even after she's made up her mind on something.
Power Level 8
-Power Level Regeneration
-Tireless 2
Immortal
Self-Contained Lifeform
Acute Senses +7
Angelic Beauty: 7
-Area attack VS Durability, Range 1
-Deals no damage; Victims feel affection, desire and/or love for the user, depending on the 'victim'
-Functions on both men and women
-Action as Modifier; Always Active, Cannot turn off on her own
-Results from both Kyonko's enhanced beauty as a Seraph Angel, and her aura of good and purity.
Transform Self - She-Hulk Kyonko
-Due to Gamma radiation, Kyonko now has the potential to transform into a 6'5", 232 lbs greenette with green eyes. Said transformation grants her +8 Strength, +4 Durability and +7 to Toughness (No AP, No 2x damage from firearms)... but it is entirely out of control.
Superior Healing Factor
-Limb Regrowth
Energy Battery 4
Deep Reserves +6
Magic Pencils +3
-As Bone weapons
-AP, 2x damage or Area Effect
-Randomly manifests superhumanly strong and sharp pencils of various size and numbers
Genius +5
-As P.C.P.T; Can't directly interact with computers
Highest Order +5
-Adds to all uses of Enochian Magic/Holy Power
Reflexive Dodge +8
Toughness: +12/+19
-No 2x damage
-No AP
Energy Defense +4
Mental Defense +9
Magical Defense +12
Targeting +3
Good Luck +4
-Actually, this power is due to Kyonko being the one person Haruhi likes and respects the most. Basically, she has her "favor", which means she gets to be incredibly lucky.
Body Control
-Kyonko can survive vital body amputation with ease, and can even manipulate detached body parts just the same as though she was whole.
Stand Potential
-As an unbelievably powerful being, Kyonko has the potential to manifest a Stand, although she hasn't done so yet.
Duplicate Self
Enhanced Vision 7
-See in Darkness, Telescopic vision, Infrared, Sense Air pressure, Smell/sense blood, Ultrasonic, Self-Shadow Awareness (Can sense when someone is stepping on her shadow...), See auras and magical forces, Senses angels and demons
Photographic Memory
Translation, Normal
Reconstitute Self
-While she could theoretically not reconstruct herself from nothing, Kyonko's control over her body is so great as an Ultimate Lifeform, she could theoretically regenerate from having a single cell surviving.
Wealth 1
-Gains $2,000 per issue/month
-Currently has $36,000
CHALLENGES
-Looking non-human (-3; an almost supernaturally beautiful woman with essentially flawless skin and body, with a halo of light floating over her head, and 12 feathery/pure light wings in her back, Kyonko can easily look out of place. Would be worth -4, but lowered to -3 due to her wings being retractable, and her powers allowing concealment of her nature if she so wishes.)
-Psychological (-2; girly. Due to her transformation, Kyon is surprisingly feminine despite 'his' past self, a fact which troubles her even more than it would others if they knew the truth.)
-Psychological (-2; shy. Kyonko is dealing with having been changed into a girl and has lost a lot of confidence as a result. She is unsure how to react to many things and is troubled by some of her own reactions about things.)
-Psychological (-1; while not as important to her as it was for Wamuu, Kyonko feels a minor annoyance when she feels someone 'stepping' on her shadow, a fact she has the ability to sense as Wamuu himself had. She dislikes it, but not as much as he did.)
-No-nonsense (-2; Kyonko is all about business, and is often much more serious than she needs to be. As such, she has little patience for people fooling around or joking uselessly and incessantly. It's not that she has no sense of humor, it's just that she doesn't use it often.)
-Scully Syndrome (-1; although heavily diminished from her time with Haruhi and being turned into a girl, Kyonko often tries to see what rational explanations might exist before concluding to supernatural origins.)
-Lazy (-1; also reduced from her time with Haruhi, while she can be hard-working if she feels like it or if Haruhi pushes her into, Kyonko usually prefers to take it easy and not push herself too hard. In fact, it is hard to tell wether she is lazy or simply not interested.)
-Duty (-4; serve God, protect humankind from evil, and fight the forces of darkness if necessary. As God in Highschool DxD may very well be dead, Kyonko might deal with Seraph Michael instead, and the 'forces of darkness' are not necessarily demons and devils, as much as 'beings who act in an evil way'.)
-Secret (-3; Kyonko is aware that Mikuru is a time traveller, that Itsuki is an Esper, that Yuki is an alien and of the supernatural nature of Haruhi Suzumiya, but she's been asked by all the former three to keep this a secret from Haruhi, if only to be careful. Sometimes, Kyonko would love just to tell her the whole truth and be done with that heavy burden of a secret.)
-Minority (-1; bisexual. Kyonko still likes women, but is surprised to find herself attracted to men as well due to her transformation.)
-Love (-2; towards Mikuru Asahina. Once unrequited, said love was discovered to be possible now that Kyonko had become a woman, making said young lady a very happy one indeed.)
-Unstable Molecule Allergy (-2; cannot wear or use unstable Molecule materials or suffer rashes and hives, making it extremely itchy, unpleasant to look at and hurtful.)
-Special vulnerabilities (-3; takes 2x damage from Hamon. As an 'Ultimate Life Form', however, she is entirely unaffected by sunlight, the only major weakness of vampires.)
EQUIPMENT
-Current outfit: Light blue strapless sundress and 5-inches black stiletto pumps
-Head Gear (Allows user to blodck/deflect Hamon attacks and provides +5 Defense against them; Enhanced Vision 6 (Sense the Wind and changes in the air); +4 to Wind Blast uses of Elemental Mode)
-Dart Gun
-Railway Rifle
-Rock-It Launcher
-Auto-Axe
-Metal Blaster
-K9000 Cyberdog Gun
-Red Glare
-Shoulder Mounted Machine Gun (+5, 2x damage, Limited AP, Limited Area attack, Range 5, Automatically causes collateral damage. A heavy machine gun mounted on user's shoulder, firing 10mm rounds with devastating effectiveness. Held within Power Armor's pocket dimension.)
-2x H&H Tool Nail Guns (+2, AP, both hold up to 90 nails at once.)
-Thermic Lance (+4 AP, 2x damage weapon)
-Arc Welder
-Cleansing Flame
-Smitty Special
-Sprtel-Wood 9700 (One of the most devastating weapons a person on foot could hold in their hands in the Fallout Universe without it shooting Mini-Nukes. It is a frightening +8 (2x damage, AP (Ignores 2 Toughness even when No AP), Area attack line (5 ft wide, range in length), Ignores Hardness of objects, Automatically causes collateral damage weapon holding 90 shots per load, and using up Electron Charge packs as ammo. It is used with two hands.)
-Tire Iron +1)
-Cellphone
-Outfits: Dark green strapless dress with a single long sleave, a light blue strapless sun dress, and a golden yellow spagetthi strap nightgown, all falling to about She-Hulk Kyon's shins
-Shoes: 5-inches black stiletto pumps, and a pair of dark green 6-inch platform heels
-Dimensional bag (Made by the vampire Fye. Holds a Hammerspace of 6 to carry Kyonko's gear.)
-Set of Divine Playing Cards
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STORY: The right hand man of Haruhi Suzumiya and first member of the S.O.S Brigade, Kyon has gone through a lot of adventures and a lot of nonsense over the years. He has fallen in love with both Haruhi and Mikuru before finally realizing it wouldn't work with either, and has faced death multiple times, only getting by through sheer luck. His luck, however, ran out when he was thrown out of his world only to come to his senses in another...
...as a girl.
SKILL POINT SYSTEM DETAILS
- Unarmed Combatants gain a third Energy Pool called Skill Points.
- Skill Point Pool is 2/3 of your Close Combat Action Number
- Skill Point Regeneration is 1/3 of your Close Combat Action Number
- Use Skill Points to add Advantages to your attacks for a Panel on a Point per Cost Level Basis.
- If Purchasing Area Effect, Area = 2, Spend extra SP for more area.