|
Post by Hoots Rowlet on Aug 16, 2016 21:11:56 GMT -5
In a flash you find yourself in the darkness of an old warehouse filled with several people carrying weapons.
Just then (before anyone can notice you since you are in a dark corner on the ground floor.) a catwalk near the opposite wall explodes in a cloud of purple smoke. As a figure wrapped in a dark cloak appears.
"I am the terror that faps in the night! I am the hangnail that leaves your finger- Why are you all laughing?!" He cried throwing open his cloat to reveal he is a 5' duck in a crimefighter costume. Sure enough all the guys are rolling on the ground laughing at his slip of tongue.
|
|
|
Post by Savant on Aug 19, 2016 22:05:32 GMT -5
Mr. Game & Watch came to, apparently finding himself in a place as dark as his bi-dimensional frame. He had no idea how he appeared in such a dank and gloomy building, but he was not one to really think about anything. G&W is a creature of impulse and had a knack for causing hi-jinks wherever he had the misfortune of being placed in. Considering his nature as a monochrome being, he needn't worry about things like death and sustenance...but he'd rather have fun rather than getting mixed up in violence. However, that didn't mean he didn't have the means to defend himself, as those who know of him were aware of that vivid imagination which he could shape to life with his liquid-crystal composition (whether as something as simple as a chair or as complex as a dreadnought).
For now, the simple-minded creature naively got closer to the situation with the small duck and the laughing thugs, blissfully unaware of any real dangers which may come.
================================ HEALTH: 4/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use 1 pathetic stone of Speed to inch closer to the action.
ACTION 2: I'll use 1 stone of Intelligence to watch what happens next.
MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1]
ENERGY LEFT: 16/18
|
|
|
Post by Hoots Rowlet on Aug 19, 2016 22:37:50 GMT -5
"Fine you like to laugh, then I will make you cry! Eat Tear Gas!" He yells firing a canister into the group... a cloud of smoke later renders all of them comically sobbing hysterically. He then swings down into the group pulling out a mallet, and clubbing one guy in the head, knocking him out. "Stupid lousy low-brow thugs laughing at me, I'll show all of them." he muttered as he moved to the next thug.
|
|
|
Post by Savant on Aug 22, 2016 18:45:48 GMT -5
A literal question mark appeared above Mr. Game and Watch's round head once the duck went on a rampage, about not being taken as a serious threat. The monochrome champion was curious, though, and leaped into action. Summoning his fire crew, he used their trampoline to leap high into the gantry that was the stage for the scene and landed as close to the mad mallard...trying to assess him with as much brainpower as his one-track tunnel of a mind afforded him. ================================ HEALTH: 4/4 ENERGY: 18/18* REGEN.: 6/6** ACTION 1: I'll use 5 stones of Mastery of Monochrome to use my Super Smash Bros. recovery move in order to reach who I assume is Darkwing Duck. ACTION 2: I'll use 1 stone of Social Skills or Intelligence (whichever appropriate) to figure out what he wants, even if up close and...dare I say...dangerous. MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1] ENERGY LEFT: 12/18
|
|
|
Post by Hoots Rowlet on Aug 24, 2016 9:00:53 GMT -5
You sneak up behind him as he turns around. "WAAAAAAAAAAAAAAAAAAAAAAAAGH!!! What in blazes are you?!" He cries almost shaking in fear.
|
|
|
Post by Savant on Aug 24, 2016 10:18:26 GMT -5
Game & Watch's doorbell-like voice shrieked at the same time the duck's, but not by fear...but by imitation.
He then rung a little black bell on his hand a little softly this time, showing that he just wanted to play.
================================ HEALTH: 4/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use 1 stone of Social Skills to calm the duck.
ACTION 2: I'll use 2 stones of Perform to ring a monochrome bell.
MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1]
ENERGY LEFT: 15/18
|
|
|
Post by Hoots Rowlet on Aug 24, 2016 13:06:20 GMT -5
"Okay. Look sir.... ma'am... thing... I don't know who or what you are, but I'm busy with these criminals. So scram while the big duck does his work." He said.
|
|
|
Post by Savant on Aug 24, 2016 18:59:22 GMT -5
When the duck said "criminal", the simple-minded monochrome creature could only think of one thing: this guy was some sorta hero! That explained why he'd attack a warehouse full of street roughs with dangerous weaponry! Of course!
Raising a stub of a finger, almost as if he was asking for a moment...Mr. Game & Watch went through a startling transformation. His tiny form gave way to a slightly-taller, gruff, and no-nonsense (we hope) officer of the law with keen eyesight and a firm grip on his cartoonish pistol...albeit one that was uniformly black.
================================ HEALTH: 4/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use Metamorphosis/Shape-Shifting. 2 stones will go towards gaining Toughness of equivalent value, and 2 more will go towards gaining Targeting.
ACTION 2: I'll use 4 stones of Mastery of Monochrome to form a pistol with stopping power of equal value.
MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1]
ENERGY LEFT: 10/18
|
|
|
Post by Hoots Rowlet on Aug 25, 2016 13:02:39 GMT -5
"Ah! Gun!" He yelled kicking at your hand which barely phases you.
|
|
|
Post by Savant on Sept 2, 2016 22:48:04 GMT -5
Another question mark adorned the space above G&W's head, not sure why this avenging waterfowl would try to disarm him. Well, it's not as if he actually hurt him, but perhaps it was really a way to let the simple creature know that it needed a different weapon? Whatever the real intent presented was rendered moot, since the one-tone man shifted the substance that made the gun a...well...gun and reshaped it into a mere slingshot. Simple, yet effective; just like its wielder.
================================ HEALTH: 4/4 ENERGY: 16/18* REGEN.: 6/6**
ACTION 1: I'll use 4 stones of Mastery of Monochrome to form a slingshot of equal power instead.
ACTION 2: None.
CURRENT METAMORPHOSIS: Toughness [+2], Targeting [+2]; 1 hour duration
MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1]
ENERGY LEFT: 12/18
|
|
|
Post by Hoots Rowlet on Sept 6, 2016 22:16:39 GMT -5
"Oh you wanna fight 'eh." The Duck says. "Fine, take this!" He says charging and hitting you with a kick that doesn't phase you let.
|
|
|
Post by Savant on Sept 7, 2016 0:05:33 GMT -5
Mr. Game & Watch, in his hard-as-nails-cop transformation, couldn't quite understand why the duck vigilante would kick him again...unless, this was like in the tournament where he fought the Mario Bros. and other stars! It had to be, otherwise this wouldn't make much sense. Then again, G&W doesn't make much sense himself.
Pulling back on the sling, he popped a monochrome pellet to knock his opponent back some!
================================ HEALTH: 4/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use 2 stones of Ranged Combat (Using Mastery in Combat specialty) to pelt Darkwing Duck with my slingshot.
ACTION 2: None.
CURRENT METAMORPHOSIS: Toughness [+2], Targeting [+2]; 1 hour duration
MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1]
ENERGY LEFT: 16/18
|
|
|
Post by Hoots Rowlet on Sept 12, 2016 21:25:04 GMT -5
You nail him in the bill, making it spin around to the other side of his head. "Ow that hurt you little... Whatever it is you are." He said pulling his bill around the full 360.
|
|
|
Post by Savant on Sept 14, 2016 20:51:29 GMT -5
Pulling back on his slingshot again, the monochrome warrior had taken a more defensive pose, apparently giving his opponent more of a chance and quite possibly gauging the duck's ability at offense...besides using explosives and hammers. Funny: G&W knew a thing or two about hammers himself.
================================ HEALTH: 4/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll shift 2 stones of Ranged Combat (Using Mastery in Combat specialty) to Defense in order to block any attacks from Darkwing Duck and maybe, just maybe, see some of his other tricks in motion.
ACTION 2: None.
CURRENT METAMORPHOSIS: Toughness [+2], Targeting [+2]; 1 hour duration
MODIFIERS: Appearance: 2-D man of monochrome material. Team Affiliation: None. *Energy Battery: 2 **Rapid Recovery Duplicate Self, at GM's discretion Self Contained Lifeform Immortality Reconstitute Self Reflexive Dodge [+3] Wealth [-1]
ENERGY LEFT: 16/18
|
|
|
Post by Hoots Rowlet on Sept 17, 2016 21:29:28 GMT -5
He then comes at you with a palm thrust that you catch with the band of your slingshot.
|
|