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Post by gurthngwaw on Apr 14, 2010 21:40:24 GMT -5
can someone please explain accumulate energy modifier[as in from mastery of magic] or at least where in what book it is explained?
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Post by bikermatt on Apr 18, 2010 12:17:50 GMT -5
Accumulate Energy means you spend the stones in your action, but rather than cause an effect, it carries over to the next panel, meaning that until you actually finish and do something with it, you have done nothing but spend energy, but could potenetially do some HUGE effects... provided you last long enough to do so.
Some GMs put a limit on how many stones can be spent, but that's pure option.
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Post by thanos on May 12, 2010 19:34:29 GMT -5
Unfortunately I disagree. There is a difference between the Mastery of Magic Accumulate Energy and the other Mastery of ******* Accumulate Energy. BikerMatt has described the later. The MoM AE works like Energy Battery, you get 1 extra stone of E storage per AN# of MoM.
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Post by gurthngwaw on Jul 28, 2010 14:34:52 GMT -5
could you please give an example of a series of turns where it is used? Please include how any energy spent is regenerated or not-specifically if the energy spent into mastery of magic to accumulate needs to be regenerated or if the points it generates are put into your pool or create a second surplus pool.
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Post by turnagealfonsojermaine on Jul 29, 2010 11:26:01 GMT -5
Does this mean from the beginning of the game that U have to get/acquire the extra stones OR do U have them from the beginning?
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Post by Ziegander on Aug 2, 2010 23:57:47 GMT -5
I'm actually going to disagree with both bikermatt and Thanos on this one. The way I've always understood it is that it basically increases your Energy Recovery equal to your Mastery of Magic AN. So if you had Durability 3 you'd have Energy 9, and Recovery 3, but if you had Mastery of Magic 5 with the Accumulate Energy Modifier option your Recovery would go up to 8.
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Post by malice on Aug 3, 2010 0:57:40 GMT -5
I remember a long argument in the Tireless thread about this very issue. I think I eventually changed my mind, but I changed it to something I didn't understand and so I've felt unclear on it since.
The vagueness of the writing is a constant source of pain-in-the ass, often multiple interpretations are valid because they both use all the material offered and then make a leap.
I recommend in these cases looking at what is most beneficial to the players and favoring that interpretation. So if you find that one interpretation is less useful to the Master of Magic than another, you should favor the more useful of the two even if your original reading of the text differs. Then you should note your choice and stick to it so that you don't have to keep having the same discussions.
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Post by l3eta-00a1x on Aug 4, 2010 14:11:15 GMT -5
So it's like every other rule in the books than? EDIT: If I'm ever GM, I should just butcher the rules beyond all meaning. " I put 6 stones in my force blast to attack!" "You hit a civilian!" "What?" "Well, since you didn't spend specific stones aiming, it was a random chance who you would hit." "No..." "Yup! Next." EVIL! CONTINUED EDIT: "The enemy pulls out a tank and shoots you with it!" "But I put 9 stones in defense!" "yes, but that was Close Combat defense, not shooting a tank at you defense." "But..." "Next." MORE EVIL!
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Post by Ziegander on Aug 4, 2010 15:13:26 GMT -5
Actually, this is pretty reasonable. You would definitely take major negative situational modifiers trying to block a tank shell with close combat defense (unless you're like the Hulk or something).
/devil's advocate
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Post by l3eta-00a1x on Aug 4, 2010 15:31:32 GMT -5
Fine than,
"I put all 18 stones in my Energy Reserve, into defense "blocking damage of all kinds"" (This would be after EVILNESS "A bird walks up to you and pokes your eye out, tunnels into your brain, and kills you." "WHAT!?!" "It's not damage, just death, therefore. You. Are. Dead. Next!"
MORE EVILNESS
"Okay, I ignore defense completely, and put all 30 of my stones into attacking. 10 into aiming for his head, 10 into damage, and 10 into making sure I hit and kill him" "You hit yourself, and die." "WHY!?!" "It's a her, and you're the only him around." "I kill you now..." "Next!"
COMPLETE EVILNESS
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Post by Ziegander on Aug 4, 2010 15:37:52 GMT -5
Fine than, "I put all 18 stones in my Energy Reserve, into defense "blocking damage of all kinds"" (This would be after EVILNESS "A bird walks up to you and pokes your eye out, tunnels into your brain, and kills you." "WHAT!?!" "It's not damage, just death, therefore. You. Are. Dead. Next!" MORE EVILNESS "Okay, I ignore defense completely, and put all 30 of my stones into attacking. 10 into aiming for his head, 10 into damage, and 10 into making sure I hit and kill him" "You hit yourself, and die." "WHY!?!" "It's a her, and you're the only him around." "I kill you now..." "Next!" COMPLETE EVILNESS Mwahahahahahaha!!!
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Post by l3eta-00a1x on Aug 4, 2010 15:42:30 GMT -5
Thank You! That would be a very fun game, plus me and my friend have been talking about some rules like that. And now...
"Please describe exactly what is happening." "There is a man with a gun pointed at your head, about to pull the trigger, and you're surrounded by TNT." "Okay I-" "Dead!" "Wait, what?" "We've switched to real-time play. While you were talking he pulled the trigger. Next!"
EVEN MORE COMPLETE EVILNESS THAT WILL BLOW (UP) YOUR MIND
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Post by thanos on Aug 27, 2010 16:08:35 GMT -5
I'm actually going to disagree with both bikermatt and Thanos on this one. The way I've always understood it is that it basically increases your Energy Recovery equal to your Mastery of Magic AN. So if you had Durability 3 you'd have Energy 9, and Recovery 3, but if you had Mastery of Magic 5 with the Accumulate Energy Modifier option your Recovery would go up to 8. I LOVE your interpretation, despite thinking that it is incorrect. If it said PER PANEL anywhere in the description I would be totally for it thought! I wonder if we could get a pool of money together and HIRE the original designers to make an UNOFFICIAL rules clarification for all this cr@p.
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Post by turnagealfonsojermaine on Jan 20, 2011 18:49:27 GMT -5
I was thinking when I am able to put a game together to only allow this option for one extra panel; the enrgy you can put in over 2 panels would be the it of it? Do all or any think this is fair or in the spirit of the option?
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Post by RidiculousNinja on Oct 4, 2015 17:29:49 GMT -5
I would say since it says regenerate means your getting energy each turn based on the action number
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