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Post by Goats on Feb 3, 2012 21:36:04 GMT -5
It's Iron Fist to you Squeaks, and unless you want a face full of Iron I reccomend giving us the dirt on Shades and Comanche, dig?
Action 1
3 stones into Social Skills streetwise to get what I want
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Post by andyman on Feb 4, 2012 22:32:31 GMT -5
Squeaky Jack points to a brother wearing sunglasses and a scarf, chillin' by a subway entrance. Iron Fist's Health: 3/3 Iron Fist's Energy: 9/9
Power Man's Health: 6/6 Power Man's Energy: 18/18
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Post by WildKnight on Feb 9, 2012 10:30:24 GMT -5
Danny smiled at being called Hong Kong Phooey. It was flattering, even if it wasn't meant to be complimentary. Say Luke, I was wondering... does anybody in your neighborhood just go by their birth name?
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Post by Goats on Feb 9, 2012 15:21:38 GMT -5
Nope, its just something that happens man its why my hood has class. You know what they say, you catch more flies with honey but you catch more hunnies when your fly!
Luke heads over to Sammy's, hoping this would be the last stop.
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Post by andyman on Feb 11, 2012 22:44:07 GMT -5
This guy looks nothin' like Sammy Davis Jr.. "Hey man. What's up cat daddy?" He sure sounds like him though. Doom Pool: 2D6
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Post by Silentking Alpha on Jun 25, 2012 0:14:45 GMT -5
"Okay, listen up, Sammy! Tell me where two jive turkeys called Shades and Comache are at!" Luke is seriously hoping that this would be it. He wants to pay those two back as soon as possible. -------------------- Action: Using Buddy affiliation and my Street Smart distinction to get info out of Sammy. I will also be using a plot point to use my Hero for Hire distinction also.
[dice=10] [dice=8] [dice=8]
Total: 15 Effect: 8 Die
Did I do this correctly, or could I have used something from my speciality or power set?[rand=62982361833564941234543337486684394187789456918848403490677010268]
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Post by andyman on Jun 25, 2012 7:46:18 GMT -5
OOC: Power Man can use his Crime Expert Specialty when conversing with his snitch. Since that is a D8, you can keep your roll and your Power Point too!
Doom Pool: [dice=6][dice=6]
OOC: Care to take advantage of the opportunity?
"Yeah, I heard...they were headed for a park," says Sammy The Tapper, "up near the George Washington Bridge."
Power Man now has an D8 Asset called LOCATION OF TWO JIVE TURKEYS which you can give to another player or save for another roll, perhaps to surprise Shades and Comanche.
OOC: This is a Transition Scene, so I'm okay with either Power Man or Iron Fist posting next. [rand=30638246424496174956063697347417541656491998583083501233777496964]
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Post by WildKnight on Jun 28, 2012 6:01:01 GMT -5
Iron Fist nudged Power Man. Good work, Luke. Maybe we can keep those two from escaping by setting a trap this time. I could probably sneak up on 'em while they're busy looking at you.
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Post by Silentking Alpha on Jun 28, 2012 11:12:42 GMT -5
OOC:I will give that assest to WK.
"Whatever. Just give me some time to knock them down to size. I want to make those jive turkeys pay for messing with me!" Luke then continued on his way to where the jive turkeys known as Shades and Comache are at.
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Post by WildKnight on Jul 3, 2012 16:55:20 GMT -5
Danny nodded. Just remember, we need information, so don't beat them too badly. Guys with no teeth and fat lips are hard to understand.
Let's go big man.
Danny was actually pretty concerned that Luke would take things too far, but he had to trust in his friend.
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Post by andyman on Jul 6, 2012 18:21:22 GMT -5
Power Man and Iron Fist find the suckers at the park, just as they were beginning to think Shades and Comanche had gone home. ACTION SCENEIron Fist goes first, thanks to his Enhanced Reflexes D8. Since a plot point was not spent to make LOCATION OF TWO JIVE TURKEYS persistent, it goes away, but in exchange Shades and Comanche are not aware of your presence yet because you are approaching from behind their backs. The Doom Pool starts at 2D6.
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Post by WildKnight on Jul 10, 2012 20:49:08 GMT -5
Iron Fist decided to sneak up on the guys, so that he could get the jump on them in case they ran from Power Man. Using whatever was nearby as cover, he made his way as close to them as possible.
==OOC== Attempting to establish a "Stealth" Asset Solo [dice=8] Living Weapon of K'un-L'un [dice=8] Reflexes [dice=8] Acrobatic Master (Breaking down into 2d8) [dice=8] [dice=8]
Total of 12, with an Effect Die of d8 to create a Stealth Asset
Passing action to the Jive Turkeys[rand=281638723393554343976487554283981745255226538769523307554905085055]
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Post by andyman on Jul 20, 2012 23:41:18 GMT -5
OOC: Comanche is going to oppose Iron Fist's roll.
Buddy [dice=10] Marksman [dice=8] Crime Expert [dice=8]
There are two opportunities that can be activated and Iron Fist's "Stealth" Asset is raised to a D12! (Iron Fist's 12 is 10 points higher than Camanche's 2.)
Shades and Comanche are speaking with a third person standing behind them.
"Yeah, but we wouldn't be able to spend this in jail," Shades says, taking an envelope from the stranger. "So we're motivated."
"But good!" Comanche concurs.
The third figure then moves quickly into the shrubbery before either Power Man or Iron Fist can get a look at their face.
OOC: Power Man's turn.
The Doom Pool is still at 2D6.[rand=010452092159539461520219743018969967779643577523539550302345305681]
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Post by Silentking Alpha on Jul 22, 2012 23:52:52 GMT -5
OOC: Do I gain XP here? I am confronting Comanche and Shades here.
Power Man walked up to the freaking jive turkeys that had been bugging him lately. "Hey! You two ready to get your butts whooped like you are suppose to? Because I am ready to deliver the whooping to you!" Luke then ran and aimed to sock Shades in the face! ------------- Rolling Buddy (D10) since Danny has not left me; Hero for Hire (D8) since I am gonna be softening them up before getting info out of them about everything; Superhuman Strength (D10) since I am using per strength here; Combat Expert (D8) because I am in combat right now.
Buddy: [dice=10] Hero for Hire: [dice=8] Superhuman Strength: [dice=10] Combat Expert: [dice=8]
Total: 18 Effect Die: D10[rand=9449627993162721631053264951333454252418340183844462908688001335]
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Post by andyman on Jul 29, 2012 23:05:25 GMT -5
Shades tries to fire a wide beam to block Power Man's charge. Buddy [dice=10] Opportunist [dice=8] Force Blast [dice=8] Combat Expert [dice=8] No dice. With only a 10 to resist Power Man's 18, the D8 is stepped up to D10 Physical Stress on Shades! "Uhhhh!" Shades exclaims. "You gotten any tougher since the last time we met, Lucas? You nearly busted my shades! You're gonna hurt for that!"Buddy [dice=10] Vain [dice=8] Force Blast [dice=8] Combat Expert [dice=8] 16 Total to inflict D8 Physical Stress. Shades is passing to Comanche, who will go after Power Man tries to counter the attack. Doom Pool: 2D6 [rand=11278782295994463052672131452709488587514963001012447489663027227]
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