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Post by comicfan on Sept 10, 2009 0:21:47 GMT -5
You forgot Force Drain which is a Dark Side force power.
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Post by UrbanBlue on Sept 10, 2009 0:23:55 GMT -5
You forgot Force Drain which is a Dark Side force power. Thanks.
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Post by comicfan on Sept 10, 2009 0:25:37 GMT -5
No problem, I usually tried to get that ability when playing a Darkside Character.
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Post by UrbanBlue on Sept 23, 2009 17:12:51 GMT -5
I updated Vader so that there are stats for Anakin pre-armor as well.
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Post by spook on Oct 4, 2009 10:12:21 GMT -5
While I read these, I start to see MURPG's Guide to Star Wars forming up. Meaning, I like what I see. Keep up the exclenet work.
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Post by UrbanBlue on Oct 9, 2009 15:57:09 GMT -5
While I read these, I start to see MURPG's Guide to Star Wars forming up. Meaning, I like what I see. Keep up the exclenet work. THanks.
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Post by UrbanBlue on Jan 3, 2010 17:06:41 GMT -5
NAME: Thrawn SPECIES: Chiss GENDER: Male
INTELLIGENCE: 5 STRENGTH: 2 AGILITY: 2 SPEED: 2 DURABILITY: 2
[ACTIONS] Close Combat: 2 (Ability Bonus) -Basic Hand-to-Hand
Ranged Combat: 3 (Weapon Modifier) -Blasters
Statecraft: 6 -Efficient -Command -Strategy based on art -Respect -Art -Negotiation
Astrogation: 4? -Travel to various Planets
General Knowledge: 5 (Intelligence Modifier) -Art -Various Species -Empire Protocol -Negotiation -Galactic History?
[Equipment] Blaster Pistol +2 Ysalmiri (All Stats 2, blocks force powers in 2 range when alone?)
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Post by UrbanBlue on Jan 11, 2010 23:14:22 GMT -5
R2-D2
INTELLIGENCE: 7 STRENGTH: 1 AGILITY: 1 SPEED: 2 DURABILITY: 3 ENERGY: 14
ACTIONS
Computers 7 (12w) (Intelligence Bonus) - Interface directly
General Knowledge 5 (4w) (Intelligence Bonus) -Various Subjects
Inventing 1 (6w) (Intelligence Bonus)
PA - Combat, Close 1 (0w, 1r)
Social Skills 2 (0w, 2r) Beeps Whistles
Technology 7 (9w) (Intelligence Bonus)
[MODIFIERS] [9w] =========================
PA - Artificial Emotion 3 (1w) PA - Cybernetic Senses 5 (6w) PA - Toughness 2 (2w)
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Post by UrbanBlue on Feb 19, 2010 13:27:15 GMT -5
(Outline taken from Jango Fett with edits)
NAME: Garm Bel Iblis SPECIES: Human GENDER: Male
INTELLIGENCE: 3 STRENGTH: 2 AGILITY: 2 SPEED: 2 DURABILITY: 3
[ACTIONS] Close Combat: 2 (Ability Bonus) -Basic Hand-to-Hand
Ranged Combat: 3 (Weapon Modifier) -Blasters
Statecraft: 5 -Efficient -Command -Strategy -Respect
Astrogation: 4 -Travel to various Planets
General Knowledge: 3 (Intelligence Modifier) -Warfare -Republic Politics
[Equipment] Blaster Pistol +2
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Post by UrbanBlue on Jan 30, 2012 23:57:45 GMT -5
Anyone want to try vehicles?
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Post by UrbanBlue on Feb 1, 2012 0:02:46 GMT -5
Kir Kanos
Int. 3 Str. 3 Agi. 3 Spd. 3 Dur. 3
Close Combat: 7 (Strength and Weapon Modifier) -Hand to Hand -Force Pike -Stormtrooper Training -Royal Guard Training -Self-Defense
Ranged Combat: 6 (Weapon Modifier) -Blasters
Social Skills: 3 -Imperial Culture -Bounty Hunter Culture -Intimidation
Vehicle Operation: 5 Starfighters
General Knowledge: 3 (Intelligence Modifier) -Imperial Protocol -Stormtrooper -Bounty Hunter
Hunting/Tracking: 5 -Tracking Targets -Following -Follow Leads -Track/Stalk
Black Ops/Spying: 5 -Bounty Hunter -Ambush -Ex-Stormtrooper -Following -Ex-Royal Guard
Modifiers: Targeting +2 Reflexive Dodge +1 Toughness +2
Equipment: Blaster Rifle +2 Force Pike +2 Starfighter
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Post by UrbanBlue on Feb 2, 2012 18:47:43 GMT -5
Carnor Jax
Int. 3 Str. 3 Agi. 3 Spd. 3 Dur. 3
Close Combat: 7 (Strength and Weapon Modifier) -Hand to Hand -Force Pike -Stormtrooper Training -Royal Guard Training -Self-Defense
Ranged Combat: 6 (Weapon Modifier) -Blasters
Social Skills: 3 -Imperial Culture -Intimidation -Imperial Leader
Leadership: 2 -Empire
Vehicle Operation: 5 Starfighters
General Knowledge: 4 (Intelligence Modifier) -Imperial Protocol -Stormtrooper -Royal Guard -Imperial power
Mastery of the Force: 4 -Force Awareness -Can be used to increase physical abilities -Telekinesis -Telepathy/control (cannot be used on anyone with intelligence over 1) -Limited projection -Telepathic Communication -Can't read minds. -Energy Absorption/Reflection -Force Choke -Elemental Force Blast (Lightning) -Drain Energy -Prescience
Black Ops/Spying: 5 -Bounty Hunter -Ambush -Ex-Stormtrooper -Following -Ex-Royal Guard
Modifiers: Targeting +2 Reflexive Dodge +1 Toughness +2 Mental Defense +1
Equipment: Force Pike +2 Various Underlings
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Post by UrbanBlue on Feb 3, 2012 22:23:59 GMT -5
This is going to be a huge pain, but I'm going to retroactively add the midi-chlorian idea to every CAD.
Basically, it will mean that that many stones, when used as a force ability, are free.
So for example: Luke Skywalker has a midi-chlorian mod of 8 and wants to pick up a boulder (weight 4). He can do that for free by using 4 stones in his midichlorians. This allows me to fix the intelligence thing, since having Luke with like 7 intelligence is insane.
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Post by UrbanBlue on Feb 8, 2012 14:40:39 GMT -5
Cade Skywalker
Int: 2 Str: 2 Agl: 2 Spd: 2 Dur: 3
Close Combat 6 (Strength or weapon modifier) Lightsaber combat Hand-to-Hand Fighting Use of Force while fighting
Ranged Combat: 5 (Weapon Modifier) Rawk Special
Mastery of the Force 7 (Intelligence Bonus) --Telepathy --Limited project/control (cannot be used on anyone with intelligence over 3) --Repair Minds --Telepathic Communication --Can't read minds. --Can be used to increase physical abilities --Energy Absorbtion/Reflection --Healing --Force Blast (Non-Lethal) --Stun --Force Healing (taps into the dark side)
General Knowledge 5 (Intelligence Bonus) Jedi Code Pirate Bounty Hunter
Vehicle Operation 6 Starships
Social Skills 3 Street Culture Jedi/Sith Pirate
MODIFIERS Toughness + 2 Mental Defense + 4 Midi-Chlorians: 7
EQUIPMENT Blue Lightsaber +4 armor penetrating. Energy Reflection.
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Post by UrbanBlue on Feb 17, 2012 18:52:36 GMT -5
Ignore the Intelligence Modifier on force powers boys and girls, I'll erase it myself as well.
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