Name: Batman
Affiliations: Solo (d10), Buddy (d8), Team (d6)
Distinctions: World's Greatest Detective
The Dark Knight
Always Prepared
Power Sets:
Intense Physical Training: Enhanced Reflexes (D8) Enhanced Stamina (D8) Enhanced Durability (D8) Psychic Resistance (D8)
-SFX: Focus. If a pool includes an INTENSE PHYSICAL TRAINING power, you may replace two dice of equal size with one die +1 step larger.
-SFX: Second Wind. Before you make an action including a POWER SET power, you may move your STRESS TYPE die to the doom pool and step up the INTENSE PHYSICAL TRAINING power by +1 for this action.
-Limit: Exhausted. Shutdown any INTENSE PHYSICAL TRAINING power to gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.
Bat Gadgets: Weapon (D8) Kevlar Body Suit (D10) Utility Belt (D10) Swingline (D8) Senses (D10) Disguise Kit (D8)
-SFX: Constructs. Add a D6 and step up your effect die by +1 when using BAT GADGETS to create assets.
-SFX: Healing. Add UTILITY BELT to your dice pool when helping others recover stress. Spend 1 PP to recover your own or another physical stress or step back your own or another physical trauma by -1.
-SFX: Immunity. Spend 1 PP to ignore stress, trauma, or complications from Poison, Radiation, Heat, Cold, or Electricity.
-SFX: Multi-Power. Use two or more BAT GADGETS powers in a single dice pool at -1 step for each additional power.
-SFX: Second Chance. Spend 1 PP to reroll when using any BAT GADGETS power.
-Limit: Gear. Shutdown BAT GADGETS and gain 1 PP. Take an action vs. doom pool to recover.
-Limit: Conscious Activation. If stressed out, asleep, or unconscious, shutdown BAT GADGETS. Recover BAT GADGETS when stress is recovered or you awake. If physical trauma is taken, shutdown BAT GADGETS until trauma is recovered.
-Limit: Exhausted. Shutdown any BAT GADGETS power to gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.
Bat Vehicles: Weapons (D10) Godlike Durability (D12) Superhuman Senses (D10) Speed/Flight (D10) [Depending on what vehicles he uses]
-SFX: Invulnerable.
-Limit: Gear.
Specialties: Acrobatic Expert (d8); Business Master (d10); Combat Master (d10); Cosmic Expert (d8); Covert Master (d10); Crime Master (d10); Medical Expert (d8); Menace Master (d10); Science Expert (d8); Tech Expert (d8); Vehicle Master (d10)
Edit: Finished Power Sets (Based it on WK's Nightwing's character. Hope he doesn't mind.) and added an image. Got rid of milestones since one can go any route with. that.
Edit 2: Fixed Affiliations, got rid of Enhanced Strength from Intense Physical Training power sets, changed Acrobatic Master to Expert and I used spell check.