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Post by herugrim on Jun 15, 2007 13:01:13 GMT -5
So, if someone wants to take a mastery without any options, can they even use that mastery? Even Create/Manipulate is an extra option.
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Post by Pope Mega Force on Jun 15, 2007 13:30:41 GMT -5
Not really. It's pretty useless until you can increase it with lines.
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Post by Kaimontfendo on Jun 15, 2007 14:33:33 GMT -5
PopeMan is correct. I feel like Telepathy should be that way too, but it isn't.
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Post by Neros on Jun 15, 2007 16:27:15 GMT -5
No options, no action... Thats how Masteries work...
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Post by herugrim on Jun 16, 2007 11:20:58 GMT -5
What about expensive masteries. If you buy master of Magnitism, but only take the force field, should it still be expensive? You're missing out on the more powerful effects of the Mastery after all, the parts that make it overpowered.
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Post by beryl on Jun 19, 2007 23:09:13 GMT -5
Mastery of Magnetism is so expensive because of the ability to create/manipulate magnetism on an extraordinary scale. If you took that mastery without the Unlimited Create/Manipulate or Extraordinary Power or Scope parts, it would understandably cost less, at the cost of... doing less. No more substituting your mastery for Strength, for example.
If you're going to just get one part, though, it's generally cheaper and simpler to buy the separate action (Force Blast, Force Field, etc), unless your GM will let you add options to your mastery later on. What the Force Field is made from, and how it behaves is all flavor after that.
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Post by Neros on Jun 20, 2007 7:13:37 GMT -5
Mastery over something is rahter powerful... you can bend it, shape it, use it as you wish (within the GMs reason)... a Costlevel = AN# power would be to cheap for that, so instead it would simply cost +1... Yea, some dont have Manipulate/Create element... Duno why really....
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Post by Pope Mega Force on Jul 4, 2007 1:15:08 GMT -5
Mastery of Extraordinary scope isn't an advantage, Beryl. It's added on when the mastery over an element is considered very powerful. Such as, Mastery of Matter. What is matter? Matter is everything. You can manipulate just about everything and therefore, it's very expensive.
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Post by thedragonmaster on Jul 4, 2007 2:43:32 GMT -5
Yeah, and if you check the book, substitution for strength is an option that got added on... at CL+1 I believe. That's in the Core Book, Page 54, Second Collumn, Bottom of the First Paragraph.
Also, I believe the question was raised of what kind of Mastery wouldn't include Create/Manipulate. Pyro is listed in Guide to the X-Men, Page 48, Collumn 2, Top of page as an example of that.
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rv
Puny Human
Posts: 9
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Post by rv on Feb 2, 2016 14:35:18 GMT -5
Hi OK Thanks it was one of the questions I asked me .... Tks rv
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