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Post by leska on Dec 23, 2017 4:30:28 GMT -5
Name: Maiya Genji Alias: Primadonna, Prima, Siren, Diva, Octavia Age: 24 Weight: 115 Height: 5'4" Hair: Brown Eyes: Brown Species: Mutant ---------- [Abilities] Int: 3 (1) Str: 2 (2r) Agi: 4 (2) Spd: 3 (1) Dur: 3 (1) ------------- [Vitals] WS: 3/3 RS: 15/15 (3) Energy Regen: 5 (3) ------------ [Actions] Close Combat: 4 (2) - Agility Bonus or Weapon Mod - Capoeira - Self-Defense - MRRU Training - Disarm Ranged Combat: 5 (3) - Weapon Mod - Sonic Blasts - Hand Guns - Energy weapons Singing: 7 (9) Social Skills: 5 (3) - Hollywood Culture - Charm; Persuasion - Streetwise - Pop. Culture - Spoiled Brat Aural Voice: 4 (20) * As Imbuement - Can Imbue People (4) - Can Imbue more than one person/object at a time, limited by AN (1) - Can imbue allies within an area of 4 (4) - Cannot be used if cannot speak (-1) - Power must be used in conjunction with Singing (-1) Sonic Voice: 4 (9) * As Mastery of Sonic - Create/Manipulate Sonic Energy/Sounds (1) - Sonic Scream (2); 2x Damage or AoE, Weapon Mod - Sonic Shield (2); Grants sonic force field at AN for free while Mastery is in use. - May combine with singing (1) - Absorbs stones of Sonic energy (1) - Power can grow out of control without containment collar (-2) - Power causes collateral Damage (-1) Flight: 3 (2) - Via Mastery ----------- [Mods] Energy Defense: [5] (3) Mental Defense: [3] (1) Wealth [5] (3) Reflexive Dodge: [3] (4) Enhanced Vocals [4] to sonic/singing actions (6) ----------- [Equipment] Costume: [2] to Defense (3) Cellphone Laptop --------- [Challenges] Adolescent 1 Spoiled Brat 2 Self-Centered 1 Must be Center of Attention 2 Mutant 3 --------- [Bio] ------- [Misc.] Voice Sample
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Post by leska on Dec 30, 2017 4:40:53 GMT -5
{The Serpent} Companion Mod 5 (6ws) (25ws) ---------- [Abilities] Int: 5 (3) Str: 3 (1) Agi: 0* Spd: 0 Dur: 4 (2) ---------- [Vitals] Health: 4/4 Energy: 15/15 (3) Regen: 5 (3) ----------- [Actions] Close Combat: 3 (2) - Only Works with wielder's Close Combat - Treated as Weapon Bonus - Deals 2x damage vs Magical Beings (1) Ranged Combat: 3 (2) - Only works with wielder's Ranged Combat - Treated as Weapon Bonus - Deals 2x Damage vs Magical Beings (1) General Knowledge: 4 (3) - Int Bonus - Witchcraft - Demons - Occultism - Magical Types Mastery of Magic: 8 (4) - Cannot use without host (-2) - Can only grant to host as a bonus, but must use in order to grant bonus to host (1) - Weakened State (-3) Can only grants half bonus rounded down. Witchcraft: 8 (4) - Cannot use without host (-2) - Can only grant to host as a bonus, but must use in order to grant bonus to host (1) - Weakened State (-3) Can only use half of AN (rounded down) ------------------- [Modifiers] Summonable by Host (1ws) Toughness [4] (6ws) Magical Defense [8] Extended Defense (2) Grants Bonus to host while wielding, Weakened State (-3) Grants only half bonus rounded down. (12ws) Magical Shatter (MN + ) When used for an attack against enchanted being or object, wielder may break magical effects upon their target. (Resistance = Attack + Witchcraft vs spell's effect count) Telepathic Communication with Host (1ws)
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Post by leska on Jan 29, 2018 8:57:31 GMT -5
Name: Sophitia "Terpsichore" Psomas Wisp Alias: Diva, Terpsichore Height: 5'6" Weight: 120lbs Hair: Blonde Eyes: Sapphire Blue Species: Human ------------- [Abilities]: Int: 4 (2) Str: 3 (1) Agi: 4 (2) Spd: 3 (1) Dur: 3 (1) ----------- [Vitals]: Health: 3/3 Energy: 30/30* (4) Regen: 10* (4) ----------- [Actions]: Terpsichorian Combat: 5 (15) * As Ninja - Agility Bonus or 1-2 Weapon Mod - Stealth - Dance Combat - Concentration - Move Silently - Assassination Acrobatics: 4 (3) - Agility Bonus - Silent Movement; (1) Cannot be heard when moving Social Skills: 5 (3) - Information Gathering - Charm; Persuasion - Occult - Grecian Culture/Language - Streetwise General Knowledge: 4 (3) - Int Bonus - Occult - Grecian Culture/Mythology - Dance - Ancient Greek Bewitching Samba: 5 (12) * Treated as Dance (1) * Treated as Imbuement - Can Imbue others (4) - Can Imbue one or more people at a time, limited by AN (1) - Can Imbue allies within an area of 3 (3) - Effects can only be used for Offensive purposes (-1) - Power cannot be improved (-2) - Must be able to move to use (-1) Enchanting Aria: 5 (12) * Treated as Singing (1) * Treated as Imbuement - Can Imbue Others (4) - Can Imbue one or more people at a time, limited by AN (1) - Can Imbue allies within an area of 3 (3) - Effects can only be used for defensive/healing purposes (-1) - Power cannot be improved (-2) - Must be able to speak to use (-1) Bewitching Steps: 5 (9) - Can only use in conjunction with Close Combat (-1) - Stones of that by pass enemy's defense, you reduce the enemy's defensive modifiers by 1 for each stone gone through. (3) - Debuff lasts for panels equal to stones gone through. - When the action is used successfully, character gains a Flourish stone. - Mental Step (1); Can reduce target's Mental Defense - Magical Step (1); Can reduce target's Magical Defense - Weakening Step (1); Can reduce target's Attack stones. - Cannot be Improved (-2) Healing, Medical: 3 (2) ------------------- [Modifiers]: Reflexive Dodge [4] (6) Parrying [5]; Only usable defense while holding a weapon (4) Flexible Skeleton [4]; vs Bludgeoning damage, entanglement, move through tight corners (3) Combat Intuition [5]; Add to AGI when determining combat order (4) Mental Defense [5] (3) Magical Defense [6] (4) Wealth: [5] (3) Energy Battery [4] (6) Deep Reserves [4] (9)
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Post by leska on Feb 7, 2018 1:03:56 GMT -5
Name: Irina Theresa Sokolov Alias: Hound, Huntress Hair: Dark Purple Eyes: Amber Skin: Pale Species: Enahnced Height: 5'8" Weight: 130lbs -------------- [Abilities]: Int: 4 (2) Str: 3 (1) Agi: 5 (3) Spd: 4 (2) Dur: 4 (2) --------------- [Vitals]: Health: 4/4 Energy: 15/15 (3) Regen: 5 (3) --------------- [Actions]: Close Combat: 4 (2) - Agility Bonus or Weapon Mod Ranged Combat: 4 (2) - Weapon Mod Private Investigating: 5 (3) Premonitions: 4 (4) - Int Bonus - Can only see the future (-1) - Power cannot be improved (-2) Hunting/Tracking: 5 (6) - Trail Aura (2); Can create a glowing trail equal to a range of her tracking. General Knowledge: 5 (4) - Int Bonus Social Skills: 6 (4) Vehicle Op: 4 (2) Black Ops: 5 (4) ------------- [Modifiers]: Reflexive Dodge: [4] (6) Mental Defense: [5] (3) Wealth: 7 [6] Sixth Sense (Prescience) (6ws) Enhanced Vision:
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Post by leska on Aug 15, 2018 0:26:09 GMT -5
Name: Rosalinda Sanchez Alias: Miasma Hair: Dark Brown Skin: Tan Eyes: Jade Green Height: 5'7" Weight: 126lbs Species: Mutageneic ------------------- Abilities: Int: 5 (3) Str: 2 (2r) Agi: 3 (1) Spd: 3 (1) Dur: 4 (2) ------------------ Vitals: Health: 4/4 Energy: 18/18 (4) Energy Regen: 6 (4) ----------------- Actions: Close Combat: 3 (1) - Int Bonus - Self Defense Ranged Combat: 3 (1) - Weapon Mod Mastery of Miasma 5 (15) - Transform Self into various toxin, poisons, airborne chemicals, etc. (1) - Immune to toxins, poisons, vapors, etc (1) - Unlimited Creation/Manipulation of vapor, airborne chemicals, etc. (5) - Cloud of Vapor (1); Force Blast, effects are based on current vapor form Miasma is in. She can also produce various effects by paying for it with stones. - Others are not shielded (-1) - Power can cause collateral damage (-1) - Overstrain (1) - Power cannot be improved (-2) Flight: 4 (2) - Via Mastery (-1) - Cannot Help Others (-2) - Silent Flight (1) General Knowledge: 6 (6) - Int Bonus - Chemistry - Bio-Science - Human Physiology - Academics - Science Culture Social Skills: 5 (3) - Science Community - Mutant Culture - Persuasion - Academics Healing, Medical: 4 (3) ------------------- Modifiers Mental Defense: [5] (3) Miasmic Aura [6]; not limited by Dur, Can turn off and on, Area increased from 2 - 4 (20) Wealth [4] (2) Prescience; Mastery of Miasma (3ws) Photographic Memory (2r)
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Post by leska on Aug 29, 2018 1:45:38 GMT -5
Valerie Evans
Alias: Height: Weight: Hair: Eyes: Species: ------------- [Abilities] Int: 4 (2) Str: 2 (2r) Agi: 3 (1) Spd: 2 (2r) Dur: 3 (3) ------------- [Vitals] Health: 3/3 Energy: 21/21 Regen: 7 ------------ [Actions] Close Combat: 3 (1) - Str Bonus or Weapon Mod Ranged Combat: 1 (1r) - Weapon Mod Social Skills: 3 (2r) - Social Awkward (-1) For every 2 stones used, character loses 1 stone effect. Healing,Mut: 5 (4) - Exhausting (-1) For every 2 stones used, character loses 1 stone of effect. Hex Sphere: 5 (50ws) - Int Bonus (5) - 2x effect or Area of Effect (4) - Overstrain (1) - Hunt/Seek (3) - Potent Hex (2) Doubles effect stones of Hex Sphere - Can't use when energy is less than 2/3 full (-2) - Power is out of control (-2) - Power cannot be improved by lines(-2) General Knowledge: 4 (3) - Int Bonus Flight: 3 (3) -------------- [Modifiers] Mental Defense Reflexive Dodge Energy Battery [4] (4) Deep Reserve [4] (4) ------------- [Challenges] ------------- [Bio]
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Post by leska on Oct 10, 2018 1:35:20 GMT -5
Name: Nascha Loba Alias: Warpath, Man-Eater, Cursed Child Eyes: Jade Green Skin: Tan with symbols branded onto her skin Hair: Long; Brunette Height: 5'11 Weight: 135lbs Species: Mutant/Nagual ------------ [Abilities] Int: 3 (1) Str: 5 (3) Agi: 5 (3) Spd: 5 (3) Dur: 4 (9) ----------- [Vitals] Health: 4/4 Energy: 12/12 Regen: 4 ----------- [Actions] Close Combat: 5 (12) - Str Bonus and 1 or 2 weapon mod (4) - Tomahawks - Guerilla Warfare - Hand to Hand Combat - Brutality Ranged Combat: 4 (2) - Weapon Mod - Archery - Tomahawks Tracking/Hunting: 6 (3) Metamorphosis: 5 (15) - Power cannot be improved (-2) - Does not take a panel to change (1) - Form lasts for 1rs/panel Social Skills: 3 (1) - Aztec Culture - Wild Life Culture - Human Cruelty General Knowledge: 3 (2) - Int Bonus - South American Wild life - Aztec Culture - South American Fauna ----------- [Modifiers] Animal Sense [5] (3) Reflexive Dodge [4] (6) Toughness [3]; Null AP (6) Combat Awareness [4]; Add to AGI for Close Combat initiative (2ws) Limited Prescience; Metamorphosis (3ws) Superior Healing Factor (15ws); Heals 2 ws per panel and regen 3 rs per 2 ws per panel. Immortal (2ws) ----------- [Equipment] Animal Hide Armor [2] Tomahawks [3] to Close combat or Ranged Combat x2 ------------ [Challenges] Mutant 3 Non Human 3 Psychological; Dislike of Humans 2 Amnesia 2 ------------ [Bio]
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Post by leska on Oct 23, 2018 3:35:36 GMT -5
Name: Nilaya Sonja Shankar Alias: Grim, Kali Height: 5'7" Weight: 120lbs Hair: Brunette Eyes: Black with Icy blue irises Species: Mutate ----------- [Abilities] Int: 4 (2) Str: 5 (3) Agi: 4 (2) Spd: 3 (1) Dur: 4 (6) -------- [Vitals] Health: 4/4 Energy: 12/12 Regen: 4 ---------- [Actions] Close Combat: 5 (3) - Str Bonus or Weapon Mod - Military Combat - Self Defense - Kick Boxing - Grappling Ranged Combat: 3 (1) - Weapon Mod - Assault Weapons - Handguns Social Skills: 4 (2) - Military Protocol - Streetwise - Grief - Intimidation General Knowledge: 4 (3) - Int Bonus - Military Protocol - Superhero Culture - Deployed Units Death's Hand: 6 * Corrosive Touch (An + 3) - Paralyzing or Soporific Attack: You may forfeit damage and paralyze your opponent instead. He is paralyzed or otherwise sleeps for 1 Panel per red stone that exceeds his Durability (2) - Draining Attack: You can drain energy from your enemy's energy pool for every red stone that exceeds his Durability (1) - Soul Siphon Attack: For every 3 stones of "damage" dealt, you heal 1 White stone of health. (2) - Poisonous Attack You can poison your opponent, causing him to take stones of damage every Panel until an antidote is received or until it is purged from his system. (4) - Death Touch: This touch causes damage as normal, but if damage exceeds the target’s number of white stones of health, he will die. (7) - Overstrain (1) - Power is out of control without device (-2) Vehicle Op: 3 (1) ---------- [Modifiers] Toughness [3] Wealth [3] Mental Defense [2] ------------ [Challenges] Mutate 3 Non Human 2 Guilt 3 Self Hate 3 Bi-Polar 3 ------------- [Equipment] ------------ [Bio]
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Post by leska on Nov 1, 2018 2:12:37 GMT -5
Name: Marassa Belle Molyneux Alias: Dolly, Erzulie Freda Dahomin, Mawu Height: 5'7" Weight: 126lbs Hair: Black; dreaded Eyes: Right; Green, Left; Yellow (Heterochromia) Species: Half Magi/ Half Mutant -------------- [Abilities] Int: 6 (8) Str: 2 (2r) Agi: 2 (2r) Spd: 2 (2r) Dur: 3 (1) ------------ [Vitals] Health: 3/3 Energy: 27/27
Regen: 10
----------- [Actions]
Close Combat: 3 (1) - Intelligence Bonus or Weapon Mod - Self Defense - Loa Combat
General Knowledge: 4 (3) - Intelligence Bonus - Voodoo - Occult - Herbology - New Orleans Culture
Mastery of Magic: 4 (9) - Accumulate Energy Mod (1) - Preparation (1)
Statecraft: 5 (4)
Voodoo: 5 (20) - Intelligence Bonus (3) - Curses - Zombies - Potion/Herbology - Voodoo Dolls - Sickness/Weakness
Summoning/Invoking: 5 (20) - Int Bonus (3) - Loa Spirits - Souls - Papa Legba
Soul Drinker: 4 (9) * As Energy Drain - Improved Energy Drain (3) - Range = 3 (3) - Hunger (-1) - Power Cannot be Improved by Lines (-2)
Loa Whisper: 4 (6) *As Telepathy - Illusions (0) - Project/Control (2) - Int Bonus (2) - Telepathic Comm. (1) - Limited Duration (-1) - Shortened Range (-1)
Healing; Magical: 3 (3) ----------------- [Modifiers] Magical Defense [4] (2ws) Mental Defense [4] (2ws) Rada's Eye; [5] *As Enhanced Vision: Life Forces, Magical Energy, Auras, Energy Trails, Darkness, Smoke. (5ws) Companion [5] (6ws) Energy Battery [5] (6ws) ---------------- [Equipment]
"Mambo" Int: 5 (3) Str: 1 (1r) Agi: 1 (1r) Spd: 1 (1r) Dur: 3 (3) (7ws), General Knowledge: 4 (2) Int Bonus, Can only use with wielder (-1) Voodoo, Magic Rituals, Curses; Mastery of Magic: 4, Can only be used in conjunction with wielder (-1)(3) Voodoo: 4; Curses, Sickness/Pain, Voodoo Doll Only use in conjunction with wielder (-1) (3). Modifiers: Only useable by Marassa (1ws) Conduit [5]; May combine with Voodoo action of wielder but cannot be used for self. (6ws)(25ws)
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Post by leska on Nov 2, 2018 8:25:26 GMT -5
Name: Emilia Von Antoinette Alias: Vampire, Madame Blud Height: 5'4" Weight: 100lbs Skin: Pale Hair: Red Eyes: Red Species: Undead Mutant ------------- [Abilities] Int: 4 (2) Str: 3 (1) Agi: 5 (3) Spd: 4 (2) Dur: 5 (9) ----------- [Actions] Close Combat: 4 (2) - Str Bonus or Weapon Mod - Hand to Hand - Self Defense Ranged Combat: 3 (1) - Weapon Mod Energy Drain: 5 (30) - Improved Energy Drain (3) - 2x effect or Area of effect (4) - Force Blast (1) - Power cannot be improved (-2) - Range = 4 (4) - Hunger (-1) - Death Factor (-2) Social Skills: 4 (2) Acrobatics: 3 (1) Flight: 3 (3) ----------------- [Modifiers] Energy Def [5] Mental Def [5] Reflexive Dodge [5] Animal Sense [4] Resurrection
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Post by leska on Nov 27, 2018 2:19:57 GMT -5
Name: Ravnica Alias: Whiplash, Rav, Nica Height: 6'0" Weight: 159 Hair: Blonde w/ Red Highlights Eyes: Amber Species: Enhanced Human -------- [Abilities] Int: Str: Agi: Spd: Dur: ----------- [Vitals] Health: Energy: Regen: ---------- [Actions] Close Combat: 5 (9) - Str Bonus and Weapon Mod (3) - Hair Combat - Self Defense - Dirty Fighting - U.S Army Training Ranged Combat: 4 (2) - Weapon Mod - Hair Combat - Firearms - Assault Weapons Acrobatics: 4 (2) - Agi Bonus Prehensile Hair: 5 (30) - Weapon Mod (1) - AP(3) - 2x damage (2) - Deflect projectiles (1) - Power Cannot be improved (-2) Leadership: 4 (2) Social Skills: 3 (1) Hair Slinging: 5 (3) - Agi Bonus --------- [Modifiers] Reflexive Dodge: 5 (9) Limited Prescience; Prehensile Hair (3ws) Wealth: [4] (2) Enhanced Hair [5] combines with Prehensile Hair(3), Hair is indestructible (1ws) (12ws) --------- [Equipment] ----------- [Challenges] ----------- [bio]
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Post by leska on Dec 31, 2018 7:06:32 GMT -5
Name: Zyanya Alias: Height: Weight: Eye Color: Hair Color: Species: -------- [Abilities] Int: 5 (3) Str: 5 (3) Agi: 6 (4) Spd: 5 (3) Dur: 4 (6) ------- [Vitals]: Health: 4/4 Energy: 12/12 Regen: 4 ------ [Actions] Close Combat: 5 (3) - Agility Bonus or Weapon Mod - Web Combat - Aztec Warfare - Brutality - Stealth Combat Ranged Combat: 5 (3) - Weapon Mod Social Skills: 4 (2) - Aztec Culture/ Nahuatl - Aztec Mythology - Charmer - Intimidation Summon/Command Spiders: 5 (12) - Controls 1 animal per AN regardless of animal's health stones (3) - Can only summon spiders (-1) Soul Drinker: 6 (12) * As Energy Drain - Only works on enemies who have been webbed (-2) - Improved Energy Drain (3) - 2x effect (2) - Hunger (-1) Entanglement: 6 (15) - (1) to Cost Level if you can cause your own Entangle to dissolve instantly, at will, no matter where you are. - (1) to Cost Level if the Entangle also completely shuts down the victim’s senses, covering his eyes, plugging his ears, and so forth. - (2) Draining Binds; While enemy is within webbing, the victim will lose energy equal to half of "damage" until they are released from the bindings - Via Mastery (-1) Acrobatics: 5 (3) - Agility Bonus - Silent Movement (1) cannot be heard while moving Black Web: 5 (15) - Can create/manipulate dark force webbing (1) - immune to effects (1) - Wicked Webs (1); Force Blast AoE, "damage" stuns enemies caught in webbing, while enemies are within webbing they lose energy per panel equal to half "damage", Zyanya gains energy loss this way, energy gained this way can go over her natural energy regen at a 1rs/panel burn off. - Extraordinary Web Sling: 4 (2) ------ [Modifiers] Vampiric Healing Factor Voice of the Goddess Spider Sense Reflexive Dodge Animal Senses Enhanced Vision Radar Senses ------- [Equipment] ------ [Challenges] ------
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Post by leska on Jan 10, 2019 18:25:20 GMT -5
Its not death you should fear, but the woman who holds your fate in her handsName: Riannon Byrne Alias: The Morrigan, Phantom Queen Height: 5'5" Weight: 117 lbs Hair: Snow White Eyes: Ice Blue Species: Human --------- [Abilities]: Int: 8 (9) Str: 7 (6) Agi: 7 (6) Spd: 6 (4) Dur: 8 (27) -------- [Vitals]: Health: 8/8 Energy: 24/24 Regen: 8 ------- [Actions]: Close Combat: 6 (4) - Int Bonus and Weapon Mod - Magical Combat - Archaic Weaponry - Doppleganger - Dirty Tricks - Hand to Hand - Brutality Ranged Combat: 6 (4) - Weapon Mod - Magical Combat - Magical Weaponry - Archaic Weapons Mastery of Magic: 8 (35) - Prep (1) - Accumulate Energy Mod (1) - No prep time (1) - No limit (1) Invocation/Summoning: 8 (30) - Int Bonus (3) Magical Travel: 7 (35) - No Prep time (1) - Int Bonus (3) - Teleporting - Mirror Walking - Astral Travel - Phase Shift - Flying - Dimensional Walking - Body Jumping Celtic Sorcery: 10 * As Asgardian Sorcery - Int Bonus (3) - Shapeshifting - Curses - Potions - Forbidden Magic - Astrology - Communicate with Nature - Communicate with Spirits - Magical Attacks - Transform Self - Transform Others Summon/Command Crows: 10 - Commands 1 per AN not per health (3) Mysticism: 9 - Int Bonus (2) - Empathy (1) - Project/control others (2) - Astral Projections (1) - Mental Bolt (1) - Mental Block (1) - Mental Heal (1) - Illusions (0) - Empathic Projections (2) - Premonitions (5) Social Skills: 9 - Lying - Charming - Manipulation - Celtic Culture/Language - Modern - Occult General Knowledge: 10 - Int Bonus - Occult - Celtic Lore - Monsters - Demons - Potions - Herbalist ------- [Modifiers]: True Immortal Mental Defense [9] Magical Defense [10] Toughness [8]; null ap Superior Healing Factor Enhanced Vision [9]; Magical auras, illusions, darkness, life forces Familiars [5] 2 crows ------- [Challenges]: ------- [Equipment]: ------- [Bio]:
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Post by leska on Jan 15, 2019 3:38:34 GMT -5
Name: Jasmine Nazari Alias: Chrona, Manat Height: 5'7" Weight: 127lbs Skin: Tan with blotches Eyes: Right: Yellow, Left: Blue Hair: Brown Species: Enhanced -------- [Abilities] Int: 3 (1) Str: 2 (2r) Agi: 4* (2) Spd: 4* (2) Dur: 4 (2) --------- [Vitals] Health: 4/4 Energy: 15/15 (3) Regen: 5 (3) --------- [Actions] Close Combat: 4 (2) - Agi Bonus or Weapon Mod - Self-Defense - X-men Multi Style Ranged Combat: 3 (1) - Weapon Mod Mastery of Time and Space: 5 - Immune to effects of time (1) - Unlimited Creation/ Manipulation of Time and Space (5) - Chrono Blast/Gravity Well (1); AoE or 3x damage, can either stun or damage - When mastery is in use, character gains a force field at AN (2) - Accumulate Energy (2) - Can Sub Agi and Spd for AN (2) - Power is shut down for panels equal to panels of use (-2?) - Power is out of control when under emotional distress (-2) - Power is Exhausting (-1) Requires 2 stones of energy for 1 stone of effect. - Power is Extraordinary (5) Spacial Rift: 4 - As Teleport (2) - via Mastery (-1) - Open portals without having to go through (1) - Dimensional Portals (2) - Time Travel (5) General Knowledge: 4 (3) - Int Bonus - History - Middle Eastern Culture/Language - Academics - Time Traveling Social Skills: 4 (2) - Outcast - Streetwise - Charmer - Middle Eastern Culture/Language Drawing: 5 (3) - Int Bonus Clairvoyance: 4 - Int Bonus - Via Mastery (-1) ---------- [Modifiers] Wealth [3] Reflexive Dodge [4] Immune to Reality Distortion Enhanced Vision [6]; Spacial Energy, Spacial Displacements, Temporal Energies Prescience ---------- [Equipment] N/A ---------- [Challenges] Enhanced Human 3 Burns 2 Psychological; Survivors Guilt 3 Depression 2 Underdog 4 Hate of group 3 Sought after by terrorist organization 4 ------------ [Bio]
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Post by leska on Feb 22, 2019 20:30:57 GMT -5
Name: N/A Alias Da Ji, Foxxy Age 3 (looks to be 27) Height 5'6" Weight 118lbs Hair Black Eyes Yellow Species Experiment ------- [Abilities] Int: 6 (4) Str: 3 (1) Agi: 7 (6) Spd: 5 (3) Dur: 4 (6) ------- [Vitals] Health: 4/4 Energy: 12/12 Regen: 4 ------- [Actions] Close Combat: 5 (3) - Agility bonus or Weapon Mod - Dirty Fighting - Brutality Acrobatics: 4 (2) - Agility Bonus Social Skills: 4 (2) - Charm - Deception Aether Claws: 5 (12) * As Psi Weapon (3) - Magical Damage (1) - 3x damage (4) - Cannot make ranged weapons with action (-1) - Cannot be used if energy is less than 2/3 full (-2) Aether Tails: 7 (??) - Requires 2 energy to create 1 tail, may only manifest 2 tails per panel, limited by AN. - For every even number of tails manifested, increase character's Agility, Aether Claws, and Killer Instinct by 1. - For every odd number of tails manifested, increase character's Intelligence, Magical Defense, and Reflexive Dodge by 1. - For every 2 tails manifested, character gains 1 stone of defense from the GP. Sublimation: 4 (6) - Character's second energy pool is equal to stones places into it x 3. - Building rate = 1rs/panel - Can only use if secondary energy pool is at 2/3 or more full. - Cannot place more stones to make pool bigger, only initial stones determine pool size. - Once Energy reaches 2/3 or full, character may add those stones of energy to their energy pool without paying for it. Aether Warp: 4 (3) * As Teleport - Can only use for self (-2) - Dimensional Warp (1) Mastery of Magic: 4 (6) - Accumulate energy mod (1) ------- [Modifiers] Animal Sense [5] Reflexive Dodge [4] (4) Enhanced Vision [6]; Auras, Magical Energy Killer Instinct [5]; Combines with Close Combat, Grants Armor Penetration with Aether Claws. Magical Defense [5] Radar Sense [3] ------- [Challenges] Unstable Mind 4 Experiment 3 Non-human looking 3 Animal Rage 4 Dark Path 4
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