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Post by XylirTsa on Jun 24, 2008 13:43:47 GMT -5
Hey Neros, Thanks for putting this together! I have been looking through the current site and concidering starting a thread like this, but see now that it would be redundant - thank you for saving me wasted time, heheh. Plus your guide looks a lot cooler than I would have put together. I am just curious though if you want some help cataloging some of the newer things that have come in to add to the guide. Let me know, [glow=blue,2,300]Xylir Tsa[/glow]
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Post by Neros on Jun 26, 2008 2:39:11 GMT -5
Well im glad you like it XylirTsa I wouldent mind some help.. Ive been busy lately so havent been able to get a new version done or check up on all the new ideas thats been popping up.. Also, my computer dosent like converting large files into PDF But at some point, i will get a new version done.. After all the errors have been corrected and tweaks have been made...
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Post by XylirTsa on Jun 29, 2008 9:14:55 GMT -5
I shall certainly do that then. I have been starting to slowly comb through the threads regarding any new Actions/Modifiers/Options or house rules and copying them to a txt file for now. I have even been recording the thread they came from and the original author. Once I have that I will go through it for editing purposes and send it over to you. It will take a lot of time, but I work from home now and have a bit of free time between actually having to work. Better than twiddling my thumbs and waiting for the next call to come in. [glow=blue,2,300]Xylir Tsa[/glow]
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Post by Neros on Jul 1, 2008 15:12:53 GMT -5
Hehe.. Well i do appriciate it.. Ive also gotten my but up from the floor and started to make a To-Do-List and hopefully, my computer will be able to handle all the changes..
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Post by jusditz on Jul 24, 2008 19:13:59 GMT -5
um can someone post the older book so i can get the tail action and strategist option
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Post by Neros on Jul 27, 2008 13:34:09 GMT -5
Don't you mean the Tail Modifier? As far as i remember, it was removed because it was hard to find out how it should work and its price.. Or well, dont't remember exactly what made me remove it, but removed it was.. As for the Option for Leadership, are you refering to the Tactician Option?
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Post by jusditz on Jul 28, 2008 14:59:18 GMT -5
no the other one from book 1
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Post by Neros on Jul 30, 2008 8:13:04 GMT -5
Well, as far as i can see, theres two versions of the Tail modifier.. But since you are refering to the first book, i think its this one, however, it still needs to be looked at... I might do that some day:
TAIL Cost Level = Modifier Number
DESCRIPTION You have a tail. It may be furred and catlike, green and scaly, or blue and barbed – the exact appearance is up to you. Depending on what kind of tail it is, you gain free stones from the General Pool equal to your Modifier Number to either Acrobatics or Wall -Crawling. These extra stones cant be shifted into defense, and can only be used to overcome resistance.
OPTIONS • Attack Tail (+3 to Cost Level): Your tail is not just for balancing, its also a deadly weapon. It is either covered with pointy spikes, has a talon at its end or maybe it can deliver powerful blows. How it does damage is up to the player (GM’s discretion). But when using your tail for attacking, you gain MN# worth of stones from the General pool. However, when attacking with your tail, you can’t add the bonus to Acrobatics/wall-crawling (so all the normal bonuses are lost) and you can only use an Attack tail with the Tail/tendril/tentacle action.
Rules for Modifier Box: • Apply Modifier against resistance when using Acrobatics/Wall-crawling . • Add one-third of Modifier (rounded down) as a Situational Modifier when using Acrobatics/Agility for Defense. • If its and attack tail, this modifier replaces the normal +1 for using a tail as a weapon. ================
Well, Strategist is in curent version of the book..
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Post by jusditz on Aug 1, 2008 5:00:40 GMT -5
thank you very much
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Post by Neros on Aug 5, 2008 11:14:48 GMT -5
Ive been thinking about adding some of Dorkknights guides to the file, but im not sure if it would be to much..
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Post by jeffhazelwood on Aug 5, 2008 19:11:54 GMT -5
Which of the guidlines?
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Post by Neros on Aug 6, 2008 8:32:18 GMT -5
First of all, I thought about "Scrapping with Hank and Logan".. But "Building Blue lightning" and "Power Armors for Dummies" might be useful as well.. But im not sure if it would be to much for a the guide.. Or maybe its just me thats having a hard time imagening it being so big.. Never thought it would grow more than a couple pages
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Post by Neros on Jan 7, 2009 11:39:39 GMT -5
So, ive been working on editing and adding the last things for the guide Currently im: * Adding the new throwing rules * Create a new Index Page * Adding some new images
But ive decided (unless someone is against it), to add some credits for some of the actions, modifiers and rules in the guide.. So, if there is a Action/Modifier/Rule in the guide you have created, please PM or mail me so that i can add you..
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Post by Neros on Feb 20, 2009 9:55:27 GMT -5
Since the MURPG 2.0 project started, Ive been thinking that working any further on the House Rule guide would be silly (since the house rule guide was made to clarify rules and assemble some of the house rules on the forum)..
Any thoughts on this?
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Post by Kaimontfendo on Feb 20, 2009 10:07:19 GMT -5
Clearly, MURPG 2.0 is a very different game in many ways. While your house rules guide intends to explain the original system and clarify it, MURPG 2.0 intends to build their own new rules.
In short, House Rules Assembled is much better in my opinion. Besides, I'm beginning to have doubts that 2.0 will ever be finished... or likable.
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