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Post by Hoots Rowlet on Dec 28, 2013 8:11:23 GMT -5
Some time later, the ship docks at Los Angeles.
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Post by Savant on Jan 11, 2014 23:20:16 GMT -5
Now back on American soil, the furry mammal and his acidic companion take off in search of the merry band of cartoon icons he's come to know as his allies:
The Looney Tunes!
================================= HEALTH: 3/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use 2 stones of Spinning to take off with Gulpin, and 2 stones to take great care in not hurting him.
ACTION 2: I'll use 2 stones of Hunting/Tracking to search for any Looney Tunes in the city.
MODIFIERS: Appearance: Tasmanian Devil, furry and stocky mammal Team Affiliation: Looney Tunes Animal Senses [+3] Claws/Teeth [+2] Toughness [+3] *Energy Battery: 2 **Rapid Recovery Topsy Turvy (Psycho-Centric Power Template) [+3], modifies all actions Wealth [-1]
ENERGY LEFT: 12/18
Sent from my SAMSUNG-SGH-I747 using proboards
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Post by Hoots Rowlet on Jan 15, 2014 22:45:04 GMT -5
You soon find Elmer Fudd, and Yosemite Sam drinking in a small coffee shop. Lamenting how they were forced to leave their weapons behind as they entered the state. Damn gun control laws.
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Post by Savant on Feb 18, 2014 13:44:29 GMT -5
Perking up at the sight of his old buds, he ran over to them in order to see what was wrong, other than their missing guns. “ABHLUHBULLBBBBPFFFFFT!!! ” he asked in his usual gibberish. ================================= HEALTH: 3/4 ENERGY: 18/18* REGEN.: 6/6** ACTION 1: I’ll use 2 stones of Speed to run over to them. ACTION 2: I'll use 4 stones of Social Skills (Looney Tunes Culture specialty) to see what’s up with Sam and Elmer. MODIFIERS: Appearance: Tasmanian Devil, furry and stocky mammal Team Affiliation: Looney Tunes Animal Senses [+3] Claws/Teeth [+2] Toughness [+3] *Energy Battery: 2 **Rapid Recovery Topsy Turvy (Psycho-Centric Power Template) [+3], modifies all actions Wealth [-1] ENERGY LEFT: 12/18
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Post by Hoots Rowlet on Feb 27, 2014 7:48:01 GMT -5
"Oh... Nothing much. We wanted to deal with a local dwug cawtel, but we don't have ouw guns."
"Darn tootin' You don't have any either Tazz... Maybe you can handle this job for us." Sam said.
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Post by Savant on Feb 27, 2014 13:48:50 GMT -5
Taz nodded enthusiastically and waited for instructions. Now, he didn't know much about the world besides eating and destruction...but he had a feeling that whatever a "drug cartel" was, it wasn't pretty.
Before he left, he showed both gunmen the little keepsake he picked up in Tasmania: the strange sword.
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Post by Hoots Rowlet on Mar 1, 2014 16:41:46 GMT -5
They give you a slip of paper with directions to the werehouse, along with verbal instructions to help you understand the symbols. Thney also tell you not to eat anything strange there, as drugs are different than food, and at best could have you acting all funny, and at worst would flat out kill you.
Both elmer, and sam spit take and jaw drop at the sight.
"That's the Swowd of Omens. The weapon of Lion-O leadew of the Thundewcats!"
"How the Sam Hill, did you get your claws on that dere' thing. That blade can change the fate of the whole darn' tootin' world!"
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Post by Savant on Mar 1, 2014 17:02:07 GMT -5
"I dunno..." explained Taz in incoherent babble. But they knew him long enough to know that he was the kind of stupid animal that would just pick things up at random. He also told them that it was next to some dead fluke. Maybe there was some sort of mystical connection?
Once the chit-chat came to an end, Taz went on the hunt.
================================= HEALTH: 3/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I’ll use 2 stones of Speed to run at speed 4, Gulpin in tow.
ACTION 2: I'll use 2 stones of Hunting/Tracking to follow the clues to the drug stash.
MODIFIERS: Appearance: Tasmanian Devil, furry and stocky mammal Team Affiliation: Looney Tunes Animal Senses [+3] Claws/Teeth [+2] Toughness [+3] *Energy Battery: 2 **Rapid Recovery Topsy Turvy (Psycho-Centric Power Template) [+3], modifies all actions Wealth [-1]
ENERGY LEFT: 14/18
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Post by Hoots Rowlet on Mar 5, 2014 20:21:40 GMT -5
Elmer explains what you need to know. just swing it around while screaming "Thunder, Thunder, Thundercats, HOOOOO!!!"
You manage to find it in a small seedy warehouse near East L.A.
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Post by Savant on Mar 15, 2014 17:46:29 GMT -5
"Shhhh..." Taz pointed to Gulpin, right outside one of the entrances of the seeds of evil being sown about. He got a good whiff of what is going on.
================================= HEALTH: 3/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use 5 stones of Hunting/Tracking to get a good idea of what I'm up against and what sort of strange things were there.
ACTION 2: I'll shift 1 stone of Close Combat to Defense to parry anything with the cool sword that I found.
MODIFIERS: Appearance: Tasmanian Devil, furry and stocky mammal Team Affiliation: Looney Tunes Animal Senses [3] Claws/Teeth [+2] Toughness [+3] *Energy Battery: 2 **Rapid Recovery Topsy Turvy (Psycho-Centric Power Template) [+3], modifies all actions Wealth [-1]
ENERGY LEFT: 14/18
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Post by Hoots Rowlet on Mar 27, 2014 18:48:41 GMT -5
You see several people standing guard around the warehouse... at least 6 people you can see from the doors and windows.
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Post by Savant on Apr 18, 2014 19:31:59 GMT -5
Taz could have gone about this all stealth-like...but that just wasn't his style. It was either going big or going home, and home was thousands of miles away.
================================= HEALTH: 3/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll use 6 efficient stones of Spinning to knock down the first narc and destroy as much as I can in my wake.
ACTION 2: None.
MODIFIERS: Appearance: Tasmanian Devil, furry and stocky mammal Team Affiliation: Looney Tunes Animal Senses [3] Claws/Teeth [+2] Toughness [+3] *Energy Battery: 2 **Rapid Recovery Topsy Turvy (Psycho-Centric Power Template) [+3], modifies all actions Wealth [-1]
ENERGY LEFT: 12/18
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Post by Hoots Rowlet on Apr 22, 2014 21:00:26 GMT -5
You spin, and spin and spin causing a whirlwind of destruction that causes the sword in your fur to grow in length to a near yard of hardness.
Oh, and you scattered white powder in the air. (OOC: You are now high on cocaine.)
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Post by Savant on May 16, 2014 20:52:29 GMT -5
Pupils reddened and dilated, Taz lost the little sense or reason he had left in him and went into an even larger and more intense frenzy...claws out to slash anyone unlucky enough to get close to ribbons!
================================= HEALTH: 3/4 ENERGY: 18/18* REGEN.: 6/6**
ACTION 1: I'll combine 6 efficient stones of Spinning, along with 4 stones from its Strength bonus, with...
ACTION 2: 4 stones of Close Combat, along with 4 stones from its Strength bonus, to hack and slash with reckless abandon! Destroying and maiming anything, really.
MODIFIERS: Appearance: Tasmanian Devil, furry and stocky mammal Team Affiliation: Looney Tunes Animal Senses [3] Claws/Teeth [+2] Toughness [+3] *Energy Battery: 2 **Rapid Recovery Topsy Turvy (Psycho-Centric Power Template) [+3], modifies all actions Wealth [-1]
ENERGY LEFT: 0/18
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Post by Hoots Rowlet on May 30, 2014 21:33:06 GMT -5
It takes barely a minute within that time everything inside the warehouse is reduced to mulch.
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