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Post by omniscient on Dec 27, 2005 1:44:53 GMT -5
Sorry no Kane. This is more Spidey's book and less of a clone book. And most people do want to forget about the clone saga so, while we wanted to include at least Scarlet Spider, we weren't about to go clone crazy. That's Absurd, Scarlet Spider Is dead, Kaine Isn't, Kaine is a Villain whose powers are different from peter's while Scarlet was nearly exact copy Electro: I'm surprised at this suggestion from someone who (apparently) strictly adheres to the benchmark system. We certainly don't feel that Electro can lift 10-25 tons. In fact according to OUR sources the most he can press is about 500 pounds at maximum charge, which, if you go by the benchmarks, places him right where we put him. The Human Torch can be put out by water, and yet it mentions this fact nowhere in his character profile. Most people have enough common sense to figure out these things. 1. According to Official Handbooks, Older Marvel Games and Comics he can boost his Strength... 2. His Top Speed while "Riding" Electrical Lines is 130 MPH = Flight: 2, IF he creates an electric arc to ride on, it has increased cost. 3. He can store up to 1000000 volts of Electricity, and regenerates it at pace of 1000 volts per Min 4. The maximum range of his Electrical Discharge is 100 feet[2 in R&D Chart], Maximum Discharge[According to Spider-Man Comics] is 100000 volts[1/10th of his full charge] [Lightning has 700+ Million] Conclusion, his Mastery is 5 not 7. So, the People who made MURPG screwd up... should you ? Jester: What I said for Hammerhead's exoskeleton applies to the mini-sub. A vehicle Operations action of 4 can replace Technology and Inventing. And yes, we realize he is retired. And Mockingbird is dead. What is your point? No point, an observation. Lizard: Why do you feel the need to quote how much he can lift? Spider-Man, at the time of writing could almost lift 10 tons. Did you note the strength that he was given? Lizard's strength is about equal. Once again, we do not adhere strictly to the bench system. Got it? I can see raising it to 6, although I don't agree that it's necessary. But 7 is just nuts. Then again, you were going to allow Electro's strength to be raised to 7, so hell you might as well raise the Lizard's while you're at it! I feel sorry for your players though, assuming you have any. Not completely redundant. When was the last time you looked at the Iron Man's toughness? As you said yourself his rule only applies to firearms and projectiles that are +4 or under. However, I will concede that this options seems to be reserved only for heavily armored characters (Hulk, Thing, Doom, etc.) so perhaps you have a point there. Ability to regenerate missing body parts? Yes. Ability to heal back damage like Wolverine? I don't think so. 1. Which version of Lizard is this... the original from 60' ? the mutated/enhanced one controlled by Calypso if former then 6 is enough, if later then 7 is not far off. NOTE: the picture is the old one, H&W are for the Newer one. 2. there is NO mention of regenerating missing bodyparts via Healing Factor, only Reconstitute Self allows this. Loss of White Stones doens't equal dismemberment or a broken bone ect. ect. these are up to the GM... and result negative Situtational Mod and longer healing period... just because the White Stones come back doens't mean that you're as good as new. And last but not least, Madame Web: *EDITED* And speaking of that, how would YOUR version of Madame Web have been able to look into Spider-Man's mind to discern his identity? You see, we give a lot of though to little details like that in our character write-ups. And I think most of the fans appreciate it. Though I don't agree that she should be lowered, if you REALLY want to lower her telepathy, 6 would be the lowest I'd give it. If you take into take into account 2 modifiers (Speaking with her target, and gaining her target's trust) she would still have had the ability to read Spider-Man's mind, as she did at their first meeting. IF the target is unaware of the use of Telepathy, it's automatically successful[Page 59], And in the case that the target IS Aware of it, there are Situational Modifiers... as you mentioned. Regarding your power comparisons: Are you serious? You're comparing her to Professor X, Jean Grey, and White Queen. First, as has already been pointed out she has no intelligence bonus. So, despite their limited energy reserves that's still lower than what any of them. And despite her high telepathy she's nowhere near as powerful as any of them. Jean Grey has every option in the main book! Professor X and Emma Frost also have a good number of more powerful options. All of them have the ability to control minds, create mental links, project mental bolts, create illusions, among other things. Madame Web can do none of these things. Her telepathy is limited in the sense that she can't really do much with it except use it to read minds, communicate telepathically, heal mental damage, and project her astral self. With this game, you really need to consider the big picture, not just the numbers. Greater range? Where do you see that? Apparently you haven't memorized those books as well as you thought you did because range is equal to 4 for ALL telepaths, except for special circumstances. The statement that her mental defense should be lower than Jean's is sheer conjecture. We've never seen her in mental battle, but we imagine that she's not easy to control or fool with illusions, due to her age and experience. But though nowhere near as difficult as Professor X, of course. However, if you'd like to see this lowered, I could see lowering it to maybe +6, or +5 at the least. Telepathy of other characters in Murpg AN[Total Pool]... conclusion AN = power, Int Bonus = Skill, Power+Skill=Effectiveness. Baron Mordo: 4[4] Has controlled Spider-man Cable: 7[7] Dr. Strange: 4[10] Exodus: 8[12] High-Evolutionary: 10[10] Loki: 7[7] Has controlled Spider-man Psylocke: 7[7] Rachel Summers: 6[8] Sage: 6[14] Sersi: 7[7] Sinister: 7[7] In old FASERIP System Baron Mordo: 50Am Cable: 20Ex[Powers hadn't fully manifested] Dr. Strange: 100Un Exodus: N/A High-Evolutionary: CL1000 Loki: 75Mn Psylocke: 40In Rachel Summers: 50Am Sage: 20Ex[originally had limited Telepathy & Total Recall, was made into stronger character for ] Sersi: 30Rm Sinister: 100Un And IIRC, Madame Web: 10Gd About the RANGE, yes I believe you're correct, it was one of the first things if fixed in the MURPG system... just gotten used of using the fixed version. Old age does wreak havok on one's memory. Regarding her ability to sense only psionic powers aligned to Spider, I'm not sure about that. I've never heard that before. The Ability to Detect presence of Psionic Powers in others is mentioned in two versions of Official Handbooks, the ability the sense the abilities fitting to "Spider" mofit was suggested during the mess involving the Spider-Women, IIRC. Now to address a final point: We love to see your constructive criticism; however we don't qualify rude sarcasm the same as constructive criticism. Rudeness is defined by the culture in which one lives in. I've not used Sarcasm. Before you speak next time you might want to ask yourself the following questions... "How much am I being charged for this publication?" Just 'cause it's free don't mean that I can't comment on it. "When there were SEVERAL calls for more volunteers to work on this book, where was I?" Uninterested or busy... choose one... or both. and finally "If I can do everything better, then why don't I get up off my lazy ass and write my own book and see how it turns out?" Just because I know Everything doesn't mean I can write a book... I started FF Book, but found that while the character write-ups werent too time consuming, the rest of the book would be... therefore I dropped it Sorry, we're fans of the original game, so we're not obligated to be nice in any way to troublemakers. Just because I schooled you, you call me a troublemaker... some might consider that rude... Me ? I just don't give a hoot. (and I think I know who you are) I'm not Jack Thompson, I Swear. Indeed. V.
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Post by rennyn on Dec 27, 2005 1:53:58 GMT -5
A man is like a fraction whose numerator is what he is and whose denominator is what he thinks of himself. The larger the denominator the smaller the fraction. - Leo Tolstoy
Not directed at any one in particular, I swear.
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Post by tomasina on Dec 27, 2005 13:18:45 GMT -5
I try to be well-rounded in that regard, it's difficult to tell if you're being too critical (at least I always have that difficulty,) and I thought I'd rather apologize than just assume I wasn't being so. Just putting my hand behind my neck and going "Aww, shucks, I didn't mean it like that..." Please be assured that none of our sarcastic comments were directed at you. They were directed toward someone else (we're not naming names, but it's pretty obvious who) who wasn't quite so respectful. We consider your criticism to be of the constructive variety and we look forward to hearing from you regarding any issues you may have in the future. So feel free to speak up; we definitely want to hear your concerns in the future!
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Post by tomasina on Dec 27, 2005 23:58:03 GMT -5
1) Scarlet Spider vs. Kaine
Yea... Scarlet Spider is dead.. Again, so is Mockingbird. What is your point?
2) Electro:
Uh.. yea we just acknowledged that he can boost his strength. Let's try this a second time: When he increases his strength he can lift a maximum 500 pounds. That's a 3 on the D&R charts. Did you follow that?
As far as his ground speed. Again... we don't strictly adhere to the benchmark system. It's not a complicated statement, so why do you insist on quoting the real world speeds as if it means something. We gave him a 7, due to the fact that he was listed in the speed charts as a 7 in the main book, mistaken or not. It's been no secret that we're not here to change everything, but rather add to it.
The 500 pound maximum = 3 on the weight benchmarks. All forceblasts have a range of 4 unless stated otherwise. You don't even add stones for range, unless you want to extend it beyond the 4 range. The other info you provided about voltage, is useless and means nothing on the D&R chart.
Conclusion: Your argument makes absolutely no sense.
Lizard:
He can list approximately 12 tons. If you're going by the benchmarks only (and not using common sense) then yes. You are correct. If you were to use common sense then you'd understand that placing him at a 7 seriously outclasses Spider-Man at a strength of 5. He's about equal to the old version of Spider-Man, so we could see 5, or even 6 because he is SLIGHTLY higher.
Who said Healing Factor could regenerate missing limbs? And if you felt that Reconstitute Self was the solution, then why did you originally suggest Accelerated Healing Factor which also makes no mention of regenerating missing bodyparts ? Actually we felt that neither modifier accurately portrayed the Lizard's power to regenerate missing limbs. If you were observant, you would have noticed that we created a new modifier: Limb Regrowth.
Madame Web:
Point taken on the awareness issue. Although each GM may have their own interpretation on what constitutes awareness. For example, is this referring to an ambush situation? Does this mean that your simply unaware that they are being probed at the time? If that's the case then does this mean for a measly 1 point (+1 to be undetected) that a telepath can enter any mind that they want without having to overcome Intelligence? As a GM I wouldn't allow that. But whichever way you choose to apply it, your own argument effectively answers the challenge regarding Madame Web's high mental defense: All Jean would have to do is catch her unaware to get into her mind, regardless of her high mental defense.
The ability to detect abilities fitting to "Spider" mofit doesn't sound like it's been fully explored or explained yet, so in the meantime, we'll just stick with what we've got.
Regarding your rudeness:
There's a nice way to say things, and then there's the way you chose to do it. I have no problem with your suggestions, your criticism, or your comments. I have a MAJOR problem with the know-it-all attitude that comes with it. Judging from the number of comments regarding your attitude, I have a hard time believing that you aren't aware that you're being obnoxious.
We didn't meet your expections? SO WHAT? Besides the negativity and complaints, what did WE get from YOU? Absolutely nothing. We didn't get your money. We didn't get your help. So, frankly you have no legitimate reason to nit-pick this publication as you have been doing. And, with your own project, you didn't even get 1/2 as far as we did! So you REALLY have no basis to "school" anyone!
So let's stop the B.S and call it what it really is: It's not really about you trying to "school" anyone. It's about the fact that you're unhappy with certain aspects of our book... which in and of itself is Ok... but when mixed with your recent complaints, grandstanding, and ramblings, it comes across as extremely childish and insulting... especially to those who have volunteered a lot of their time to help put this together.
Again... It's been no secret that we're not here to change what has previously been released, but rather add to it. And most people like what we're doing so if you don't, then why are you wasting your time looking at our work? Don't you have better things to do then to nitpick and bitch? Judging from the comments I'm seeing on the site, nobody here really cares to here it either; including us.
I have no problem hearing your concerns. Just drop the attitude in the future and everything will be fine.
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Post by The Punisher on Dec 28, 2005 11:29:43 GMT -5
Omniscient has a previous engagement at the Tashi Station for some power converters.
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Post by omniscient on Dec 28, 2005 11:37:46 GMT -5
1) Scarlet Spider vs. Kaine Yea... Scarlet Spider is dead.. Again, so is Mockingbird. What is your point? You seem to be fixated on that single argument... the main point was that while Kaine has abilities that differ from Spider-Man, Scarlet is just a carbon copy, in all but equipment. 2) Electro: Uh.. yea we just acknowledged that he can boost his strength. Let's try this a second time: When he increases his strength he can lift a maximum 500 pounds. That's a 3 on the D&R charts. Did you follow that? As far as his ground speed. Again... we don't strictly adhere to the benchmark system. It's not a complicated statement, so why do you insist on quoting the real world speeds as if it means something. We gave him a 7, due to the fact that he was listed in the speed charts as a 7 in the main book, mistaken or not. It's been no secret that we're not here to change everything, but rather add to it. The 500 pound maximum = 3 on the weight benchmarks. All forceblasts have a range of 4 unless stated otherwise. You don't even add stones for range, unless you want to extend it beyond the 4 range. The other info you provided about voltage, is useless and means nothing on the D&R chart. Conclusion: Your argument makes absolutely no sense. 1. According to Official Handbooks he can boost his Strength to Class 10, According to SAGA system he can boost his Strength to 14[same as Spider-Man], there's no source that limits his lifting ability to 500lbs. so maybe you should re-check your sources. 2. What does his SPD has to do with his Flight Electro's ability to Ride the Electric Lines has as little to do with SPD as does Iceman's ice slides-> Nothing. Now, one can forgive them giving Iceman Flight:4 as he needs it to be able to carry extra passingers... but Electro doesn't transport others. 3. How can you say "we don't strictly adhere to the benchmark system" and follow that with "We gave him a 7, due to the fact that he was listed in the speed charts as a 7 in the main book" 4. Point is that Electro's Maximum Effective Range with his Force Blasts is 100 feet [2 in R&D] INSTEAD of the normal 4. Lizard: He can list approximately 12 tons. If you're going by the benchmarks only (and not using common sense) then yes. You are correct. If you were to use common sense then you'd understand that placing him at a 7 seriously outclasses Spider-Man at a strength of 5. He's about equal to the old version of Spider-Man, so we could see 5, or even 6 because he is SLIGHTLY higher. Who said Healing Factor could regenerate missing limbs? And if you felt that Reconstitute Self was the solution, then why did you originally suggest Accelerated Healing Factor which also makes no mention of regenerating missing bodyparts ? Actually we felt that neither modifier accurately portrayed the Lizard's power to regenerate missing limbs. If you were observant, you would have noticed that we created a new modifier: Limb Regrowth. Look, You don't seem to comprehend how the MURPG system work... Characters overall power is determined by AN, Action Pool, Energy Pool and Recovery Rate... this is because the stones = Effort, Action Pool = Effectiveness: Your current version of Lizard has Max CC pool of 11[5+3+3] with +4 Def... Droping Tail Modifier to +2 and Increasing Str +1 keeps the maximum pool same... ergo, lizard will be as deadly but less efficient[for having to pay for the extra str] NOTE: Spider-Man has 13, +3 Def but can only use 12 max due Energy Pool] In last 2 Official Handbooks Lizards Durability has been Metahuman Regenerative and Regenerative, while Wolverine is valued Superhuman Regenerative and Regenerative... Lizard heals fast, how fast ? we don't know, lot faster than Spider used to... sadly we only have HF, HF:A, HF:E and HF:I to choose from. Madame Web: Point taken on the awareness issue. Although each GM may have their own interpretation on what constitutes awareness. For example, is this referring to an ambush situation? Does this mean that your simply unaware that they are being probed at the time? If that's the case then does this mean for a measly 1 point (+1 to be undetected) that a telepath can enter any mind that they want without having to overcome Intelligence? As a GM I wouldn't allow that. But whichever way you choose to apply it, your own argument effectively answers the challenge regarding Madame Web's high mental defense: All Jean would have to do is catch her unaware to get into her mind, regardless of her high mental defense. You can't say you woulnd't allow it AND use it to defend your case. Look, without that "Clause" NO Telepath with ability less than 8 would ever read/Affect or control Richard's or Pym's mind[Int: 9] The ability to detect abilities fitting to "Spider" mofit doesn't sound like it's been fully explored or explained yet, so in the meantime, we'll just stick with what we've got. No, I never claimed it had... but unless the "Sense Paranormal Abilities" = "Detect Psionic Powers", then it's still wrong. "I may have my faults, but being wrong ain't one of them." - Jimmy Hoffa V.
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Post by OurLadyWar on Dec 28, 2005 11:54:32 GMT -5
"Don't quote, tell me what you know." - Emmerson
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Post by Kaimontfendo on Dec 28, 2005 16:22:06 GMT -5
Just a few things I'd like to point out.
1. Dr. Connors would benefit greatly from having Intelligence-based energy, and it's not a major cost increase. However, if you feel it isn't accurate for him, it can stay how it is. After all, Dr. Banner doesn't have Intelligenge-based energy, even with his higher Intelligence and lower Durability.
2. I'm not entirely sure Dr. Connors should have a higher Intelligence than Beast. Beast always seemed really smart to me, and Connors probably isn't ahead of him by much. However, I suppose that's why Beast has all those General Knowledge Specialties.
3. How useful is Madame Web's "Sense Paranormal Abilities" modifier, when she can just read someone's mind to find out what abilities they have.
Just a few things I thought I'd point out.
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Post by The Punisher on Dec 29, 2005 18:11:07 GMT -5
"Whoever undertakes to set himself up as a judge of Truth and Knowledge is shipwrecked by the laughter of the gods." - Albert Einstein
Thanks again, Tomasina, on another set of excellent character sheets.
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Post by tomasina on Dec 30, 2005 13:06:36 GMT -5
Thanks again, Tomasina, on another set of excellent character sheets. Thanks, we are glad to see that they are appreciated.
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Post by spideyfan2002 on Jan 1, 2006 8:15:51 GMT -5
Hey guys,
It’s Mike here, the editor in chief of the Spidey’s Guide to New York. Normally, Tom serves as my spokesman, but today I’ll be posting this one myself. I’ve been following some of the nonsense going on here with one particular individual, and I felt the need to respond to his last comments, though belated.
Mockingbird Death "Fixation":
The believe that the point of this "fixation" was that if Mockingbird is dead, and was in the Avengers Book, then surely it was not "absurd" to include Scarlet Spider. We chose to ignore your other statement.
Electro:
Our sources for Electro were, in order of importance, The Official Handbook of the Marvel-Universe- Spider-Man 2004, Spider-Man- Marvel Encyclopedia, , Spider-Man- The Ultimate Guide (Written by Tom Defalco), and the character write-ups from both the Saga and TSR systems. As part of our research we also compared him to a number of other characters in the Encyclopedias, as well as cross referenced the way other characters who were similar in one way or another were written up. So I think that definately qualifies for thorough research.
It states in the Official Handbook (the black box under Strength Level) that "when electrically charged, Electro's physical strength is enhanced, and he is able to lift (press) about 500 pounds at maximum charge". So that's a 3 using the benchmark system. So, rather than giving him a strength boost to strength of 7 as you suggest, we just gave him a strength of 3, reflecting his maximum strength of 3. The solution we chose is most accurate for the character. And the fact that he doesn't actually boost from his mastery really has no effect on gameplay since his strength is already set at his max.
Range for force blast is always four 4 but sources show that his range is what you declared it to be: 100 feet. This is no surprise to us. We knew this as we doing his write-up. We could have added an Option: Maximum range:2 (Similar to the option in Pyro's Mastery.) But we didn't. The primary reason was that there were already a large number options under Electro's Mastery. The fact that Spider-Man's webbing also technically has a range of 50 yards (which is never mentioned in his profile) swayed us to believe that it's OK to opt on the side of simplicity, rather than trying to go overboard and list every single character detail on the sheet. Players and GM's who are that familiar with Electro can certainly limit his range to 2. I probably will. But it simply doesn't NEED to be on his character sheet. (Neither does his ability to wallcrawl up metal surfaces, which we later removed, nor his susceptibility to being shocked by water, as stated earlier.)
We opted to give Electro a separate flight score to reflect "normal" flying. Electro can use his flight ability to fly ANYWHERE but costs extra effort (x3) as you stated. His speed of 7 was given to him to reflect his ability to use the telephone wire or the train track's third rail. Maybe not the perfect solution, but we did it for the following reasons. 1) We felt this might be what the original writers had in mind when they listed him at 7 speed. And anyone who has followed this project from the start knows that we wanted to preserve as much of the original writer's ideas as possible. Perhaps your own book would have been different, had you ever completed it, but alas, we will never know. 2) Since he must literally hover DIRECTLY over the third rail, or wire it's ALMOST as if he was running over it. Again, not perfect, but now at least you know the reason why we chose to do what we did.
The comments made regarding the benchmark system were in reference to the real world values (weight, speed) that you often quote. It was not in reference to the character examples that are given. (The only one relevant to this book being Electro.) Also let's clarify that statement even further: We don't STRICTLY adhere to the benchmark system. That's not the same as saying that we don't use it at all. We DO in fact (which is why Electro's strength is a 3.) But we also used common sense. And when common sense prevailed, we chose common sense over the benchmark system.
Lizard:
That's true what you say regarding the tail. But that has nothing to do with the topic at hand; nobody was even remotely referring to his tail or damage. However if the tail WERE being discussed, we don't believe lowering its modifier would be the proper solution. That is a powerful weapon (similar to Scorpion's tail) and we feel he deserves every free stone that we gave him. When we talk about Strength, we refer to his ability to lift heavy weights and break through materials. His STRENGTH should not seriously outclass Spider-Man. It's that simple.
As you will see in our updated Pak2, our final decision regarding his strength WAS to raise it to a 6, based on the feedback. We still would not raise it to a 7 because we felt his strength would be too great compared to Spider-Man's (And again, we're not discussing close combat damage, or the damage he might do with his tail.)
The decisions we made have nothing to do with any supposed lack of understanding of the concept of this system. In fact the editors (Clint, Garry, Danny, and myself) are thoroughly familiar, not only with this system, but also with Saga, as well as TSR's original Marvel Super Heroes game. As for me, I started playing the Original Marvel (starting with the basic set) 20 years ago, eventually graduating to Saga (when that was released), and finally this game. In fact, I'd venture to say that it seems we appear to understand the finer principles of the game system more than you, since we are aware there really is no one "right" way of doing things. From my dialogue with Evan Jones, one of the game's original creators, we know that the original MURPG creators felt the same.
Madame Web:
Well we can and did say it. Unfortunately you misunderstood the point. Let me clarify.
First there was a question: Namely, what defines whether or not a target is aware? And what exactly is he supposed to be aware of? Is this referring to an ambush situation where he cannot SEE the telepath? Or can the telepath be right in the same room with him and attack him without his being aware of it? After all, telepathy IS invisible....
What muddies the waters even more is that the book also says you can pay "+1 stone to be undetected." Does THAT mean that the target is unaware, eliminating the need to overcome the target's resistance? So if the Telepath standing in the same room as his target spends a mere 1 stone, can he now enter ANY opponents mind, regardless of the targets Intelligence + Mental Defenses? In that case for a total of 2 stones (one to enter an opponents mind, + 1 to be undetected) the telepath could enter ANYBODY'S mind. I personally would not allow THAT interpretation. That does NOT, however, mean that I would not allow the clause that you mentioned at all.
So yes, any telepath CAN enter Madame Web's mind as you brought out, as long as she is not aware, (whatever that means.)
The ability to sense paranormal abilities, is certainly correct. As stated earlier I have been playing (mostly running) Marvel for over 20 years. In that time period I’ve amassed a vast collection of supplements and character rosters, which includes almost every single Marvel supplement TSR (later called Wizards of the Coast) produced. According to Madame Web’s character description (page 12 of The Grandmaster Log, from the Webs boxed supplement) she has the following power: "Psionic Detection: This is a Remarkable (30) rank power that detects the use of paranormal abilities."
Final Lesson: Social Skills 101
Well, now that I've properly schooled you, I have one final lesson. You certainly have a good memory, and that is to be commended, but a truly intelligent person would realize that "catching flies with honey" is not a reference to actual flies, which you claim to despise. It's an expression meaning that when you say things nicely, people are more inclined to listen. Now if you really didn't care, why would you be carrying on the way you have been? You obviously want to be heard! But see, your behavior has the opposite effect; you've got everyone thinking you're a fool and as a result NOBODY wants to listen to you. Or have you not noticed the postings ridiculing you and your silly quotations? Is this what you wished to accomplish? Perhaps not. You say you despise flies but then why do you behave like one, making an annoying, aggressive pest of yourself?
Yes, we've been very patient with your childish behavior to date, but we simply don't have time to answer any more of these rantings and ravings. We still have work remaining on the book! And, truthfully, we would rather focus our time on the answering questions and comments of those who are truly enjoying the book (which pretty much seems to be everyone except for you). You've had your chance to contribute in a positive way during the writing stage, at which time you were too busy and/or not interested. So you really can't blame us for not getting it "right". (Although for the most part, we think we've done a fine job without you!)
You STILL have a chance to contribute your thoughts and comments NOW, however, to at least influence the character pak updates. If your comments are pleasant and upbeat (and if you need help determining what you should and shouldn't say, I'm sure your fellow posters would be more than happy to advise you) then we will listen and respond to your issues! (That's GOOD, right?) But if the comments continue to be mean-spirited and insulting then at the very LEAST you will be ignored. (BAD, very bad.)
I'm sorry that this letter was slightly condescending, but children simply must be treated as children. You will be treated as an adult when you start to behave like one.
We thank everyone else for your kind support, comments, and suggestions! ;D
Mike
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Post by spideyfan2002 on Jan 1, 2006 8:55:35 GMT -5
Kaimontfendo's Comments:
Hey, thanks for your comments/suggestions. (And congrats on winning our 2nd contest, by the way!) I would like to respond to your observations:
1) Yes it's true. Technically we could have made Lizard an Intelligence based character, but the pattern seems to be that Intelligence based characters have low DUR, so didn't want to make Lizard the exception.
2)According to the Encyclopedias they are about equal. But yes, Beast certainly has a wider range of information that he's knowledgeable about (reflected in his General Knowledge Specialties) as you brought out.
3) Good question! Well, there's definately a chance that telepathy WOULD reveal the same information, but it also might not. She'd have to either search their mind for the info, or stumble across it. The ability to DETECT paranormal abilities, however, is triggered automatically whenever she meets someone with paranormal abilities. (Like Spidey's ability to detect danger) and requires no effort on her part.
Be sure you guys take a peek at the site tomorrow; We'll be announcing our third contest then!
Mike
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Post by sgingell on Jan 3, 2006 19:54:51 GMT -5
Final Lesson: Social Skills 101 Nah. Social Skills 101 is just "Don't feed the trolls." He got banned when he was Vassago, and I for one don't understand why he's permitted to persist as Omniscient. -Stephen
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