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Post by honestiago on Dec 14, 2020 12:41:09 GMT -5
dEPjiESy2d6-2 vs. 4 2d6-2
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Post by ultron2099 on Dec 14, 2020 13:08:17 GMT -5
roll = 10d10
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Post by ultron2099 on Dec 14, 2020 13:08:53 GMT -5
li24isbI10d1010d10
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Post by honestiago on Dec 15, 2020 8:54:52 GMT -5
OEYxEJOi2d6+5
2d6+5
2d6+5
2d6+5
2d6+5
2d6+52d6+5�2d6+5�2d6+5�2d6+5�2d6+5�2d6+5
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Post by honestiago on Dec 17, 2020 12:31:55 GMT -5
cFMwfyJY2d6+5 vs. "Great/10" 2d6+5 vs. "Good/10"
2d6+5 vs. 10 (demon) and 7 (minions)2d6+5�2d6+5�2d6+5�2d6+5�2d6+5�2d6+5�2d6+5�2d6+5�2d6+5
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Post by honestiago on Dec 17, 2020 15:12:52 GMT -5
VnEhiq4O3d6, advantage
Fate roll using 2d6-7
2d6-7. 2d6-7+33d6��2d6-7�2d6-7+3
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Post by honestiago on Dec 20, 2020 21:34:23 GMT -5
Okay, so FATE requires 2d6-7, then mods separate. Or you can modify the -7 in the formula. For Example, say I’m picking a lock and need “Fair” result. My skill is +2 and I'm using an extra (thieves tools +1). -7+3 is -4 so my roll is 2d6-4, or:
HzMNjinO2d6-4 vs. a 2
WOW...that sucked...
Or maybe target number is always 7, with 8 being Average, 9 being fair, 10 being good, 11 Great. So, 2d6+3 vs 7.
So results are: -3 or more=catastrophic, -2 mediocre, -1 poor, 0 mediocre, 1 average, 2 fair, 3 good, 4 great, 5 superb, 6 fantastic, 7 or more=legendary
Test with smaller mods. Base stat is maxed (+2), +2 for applicable Fact and Trait, +1 for Inspiration. 2d6+5 2d6+5 2d6+5 2d6+52d6-4�2d6+3�2d6+5�2d6+5�2d6+5�2d6+5
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Post by honestiago on Dec 25, 2020 22:51:14 GMT -5
Test: Character with STR +2 and Warrior (sword, armor, endurance) attacks a gaggle of Goblins (total of 6 minions). Being outnumbered, the TN is now 9. Warrior will use an. inspiration to gain another +2 for Inspiration point.
So cFtDbcT42d6+6 vs 9
Testing using a d12. 1d12+6 vs 9. 1d12+6 vs 9. 1d12+6 vs 9. 1d12+6 vs 9. 1d12+6 vs 9.2d6+6�1d12+6�1d12+6�1d12+6�1d12+6�1d12+6
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Post by honestiago on Dec 26, 2020 5:23:59 GMT -5
Testing with TN9 instead. Max mods=+6. bSA2M6Bh2d6+6 2d6+6 2d6+6 2d6+6
2d6+6�2d6+6�2d6+6�2d6+6
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Post by honestiago on Dec 26, 2020 5:28:04 GMT -5
Now assume a middling Stat +1, with +2 for associates Fact/Trait. 4uB4x2CI2d6+3 2d6+3 2d6+32d6+3�2d6+3�2d6+3
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Post by honestiago on Dec 26, 2020 5:31:53 GMT -5
Back to FATE model: max would be 2d6-7+6 or qCq7jOnW2d6-1 2d6-1 2d6-12d6-1�2d6-1�2d6-1
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Post by honestiago on Dec 26, 2020 5:43:09 GMT -5
Pool of d6’s. 1d for every +, Fact, Trait, Insp. Assume medium stat is 2d. Need a 4 or better for a success. A 6 counts as 2 Shooting roll versus TN 3. Agility +1, Detective, Trusty Pistol, using 1 Insp. gaK3_CX64d6
OR rather: d6 d6 d6 d6
Higher rating 4d, plus additional 4d, max pool d6 d6 d6 d6 d6 d6 d6 d6 4d6�d6�d6�d6�d6�d6�d6�d6�d6�d6�d6�d6�d6
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Post by honestiago on Dec 26, 2020 5:55:58 GMT -5
Okay, using d10, same as above. 0’s cancel successes. PWUIjSTod10 d10 d10 d10
Ah...roller doesn’t use 0’s. d10�d10�d10�d10
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Post by roxolid on Jan 4, 2021 17:04:43 GMT -5
Okay, using d10, same as above. 0’s cancel successes. PWUIjSTod10 d10 d10 d10Ah...roller doesn’t use 0’s. qEYt0pXf0-90-9
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Post by Gris on Feb 12, 2021 5:51:12 GMT -5
test
Ge81Kg6C1-101-101-101-101-101-101-10
1-10�1-10�1-10�1-10�1-10�1-10�1-10
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