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Post by Hoots Rowlet on Nov 6, 2013 22:54:21 GMT -5
You are flying through space, when you once again make a stop at earth. You come to a stop inside an open room, on a bed with a series of giant empty clothes.
You hope out of the ship, and crash into a naked tiny blond woman of terran proportions who was running to you for help.
"Owww... why is it always me..." The blond mutters as she gets up. "Uggh, and my savior couldn't even be good looking. Good god, Aquarius is never gonna let me hear the end of this."
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Post by Savant on Nov 10, 2013 21:16:13 GMT -5
Olimar crumpled to the ground (a pile of oversized clothing) as the crash-land forced him to eject several minutes too late. When he recovered, he was inches away from a nude dwarf! He made a baritone noise, one that amounted to shrieking in embarrassment.
"<Time out!>" he said in his alien tongue as he tripped and stumbled back to his ship to activate the Onions and summon his favorite helpers. "<Put some clothes on!>"
================================= HEALTH: 1/1 ENERGY: 14/14 REGEN. 4/5
ACTION 1: I'll use 3 stones of Statecraft (Hocotate Language/Culture) to urge this girl to put some clothes on as I turn to not look at her.
ACTION 2: I'll use 2 stones of Technology to awaken the Onions.
MODIFIERS: Appearance: Alien, humanoid form, tiny stature, pointy ears, large nose Team Affiliation: Hocotate Freight **Energy Battery: 2 ***Rapid Recovery Petite Plunderer (Psycho-Centric Power Template) [+3], modifies all actions Wealth [3] Hocotate Ship - Crew: 3 (pilot, copilot, and flight engineer) - Difficulty: 3 - Resistance: 3 (0 with autopilot) - Defense: 2 - Damage: 25 - Maneuver: 8 - Speed: 7 - Weight: 1 - Radar Range: 9 "Onions", living nests - Flight [2] - Capacity: 20 Pikmin each - Colors correspond to Pikmin types - Convert corpses to Pikmin seeds - Heavier corpses yield more seeds, exact amounts at GM's discretion Spacesuit [+2] - Antenna (Sensors) [1]; See in Darkness - Life Support, 2 hours Whistle Journal Pikmin, homegrown soldiers - The longer they last, the more they'll mature. They start life as Leaves, and all Abilities/Actions/Modifiers increase with each maturation. Leaf Pikmin become Bud Pikmin in 1 hour, and Bud Pikmin become Flower Pikmin in 2 hours. - Flower Pikmin have an off-chance of sprouting seeds in the event of death, which when plucked become Leaf Pikmin; GM's discretion. - For a group of 10, increase Durability by 1 level. - Int: 1, Str: 1/2 {Red}/0 {White}/3 {Purple}, Agi: 2/3 {White}/1 {Purple}, Spd: 2/3 {White}/1 {Purple}, Dur: 2/1{White}/3 {Purple}; Close Combat: 3/4 {Purple} (Strength Bonus; Stems, Swarming, Brute Strength {Purple}), Hunting/Tracking: 4 (Nectar, Pheromones, Treasures), Acrobatics/Leaping: 1/2 {Yellow}; Stem (Claws) [+1/+2 {Purple}], Poisonous Touch: 3 {White} (Corrosive Touch, Action to Modifier; 3x Damage when eaten), Immunity to Electricity {Yellow}, Immunity to Fire {Red}, Immunity to Poison {White}, Immunity to Water and its Effects {Blue}, X-Ray Vision [2] {White}, Toughness [+2] {Purple}
ENERGY LEFT: 9/14
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Post by Hoots Rowlet on Nov 18, 2013 12:24:05 GMT -5
"I would if I had any!" The blonde yells pointing at the pair of giant pajamas on the bed. "I'm shrunk, now are you here to help or not?" She asked.
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Post by Savant on Dec 2, 2013 0:32:25 GMT -5
The good captain was confused as to how this woman understood the Hocotate language...but now wasn't the time to worry about that.
He nodded, somehow seeing that she was in a tight spot.
(OOC: Are my Pikmin ready?)
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Post by Hoots Rowlet on Dec 8, 2013 20:50:15 GMT -5
(yes.)
"Okay... Can you get me to my friends?" She asks you. "If you can't unshrink me, maybe they can help at least." She says looking wide-eyed at the creatures you summoned.
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Post by Savant on Mar 2, 2014 19:06:32 GMT -5
Blowing his whistle, he rallied his 10 formic troops to find the girl's entourage. He even offered to have 3 of them carry her comfortably like some sort of princess.
"<Let's get moving, team!>"
================================= HEALTH: 1/1 ENERGY: 14/14 REGEN. 4/5
ACTION 1: I'll use 1 stones of Summon and Control Pikmin to lead a group of ten Reds. Three will carry the tiny woman, while the rest will follow me in a single file line.
ACTION 2: I'll use 3 stones of Hunting/Tracking to look for her friends.
MODIFIERS: Appearance: Alien, humanoid form, tiny stature, pointy ears, large nose Team Affiliation: Hocotate Freight **Energy Battery: 2 ***Rapid Recovery Petite Plunderer (Psycho-Centric Power Template) [+3], modifies all actions Wealth [3] Hocotate Ship - Crew: 3 (pilot, copilot, and flight engineer) - Difficulty: 3 - Resistance: 3 (0 with autopilot) - Defense: 2 - Damage: 25 - Maneuver: 8 - Speed: 7 - Weight: 1 - Radar Range: 9 "Onions", living nests - Flight [2] - Capacity: 20 Pikmin each - Colors correspond to Pikmin types - Convert corpses to Pikmin seeds - Heavier corpses yield more seeds, exact amounts at GM's discretion Spacesuit [+2] - Antenna (Sensors) [1]; See in Darkness - Life Support, 2 hours Whistle Journal Pikmin, homegrown soldiers - The longer they last, the more they'll mature. They start life as Leaves, and all Abilities/Actions/Modifiers increase with each maturation. Leaf Pikmin become Bud Pikmin in 1 hour, and Bud Pikmin become Flower Pikmin in 2 hours. - Flower Pikmin have an off-chance of sprouting seeds in the event of death, which when plucked become Leaf Pikmin; GM's discretion. - For a group of 10, increase Durability by 1 level. - Int: 1, Str: 1/2 {Red}/0 {White}/3 {Purple}, Agi: 2/3 {White}/1 {Purple}, Spd: 2/3 {White}/1 {Purple}, Dur: 2/1{White}/3 {Purple}; Close Combat: 3/4 {Purple} (Strength Bonus; Stems, Swarming, Brute Strength {Purple}), Hunting/Tracking: 4 (Nectar, Pheromones, Treasures), Acrobatics/Leaping: 1/2 {Yellow}; Stem (Claws) [+1/+2 {Purple}], Poisonous Touch: 3 {White} (Corrosive Touch, Action to Modifier; 3x Damage when eaten), Immunity to Electricity {Yellow}, Immunity to Fire {Red}, Immunity to Poison {White}, Immunity to Water and its Effects {Blue}, X-Ray Vision [2] {White}, Toughness [+2] {Purple}
ENERGY LEFT: 10/14
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Post by Hoots Rowlet on Mar 5, 2014 20:26:40 GMT -5
You run off, even going down the bed. You make your way to Lucy's living room where a pink haired boy, and a cat are pigging out.
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Post by Savant on Mar 15, 2014 19:49:49 GMT -5
"<Up at at 'em! Rope time!>" Olimar said in his language, instructing the Pikmin to form a rope using their own bodies so that they could climb up to the nearest table and grab the pair's attention.
================================= HEALTH: 1/1 ENERGY: 14/14 REGEN. 5/5
ACTION 1: I'll use 1 stones of Summon and Control Pikmin to get the ten of them to form a rope for us to climb. The tiny woman will be hauled upwards like if they were a pulley or lift.
ACTION 2: I'll use 1 stones of Strength to help myself up the Pikmin-rope.
MODIFIERS: Appearance: Alien, humanoid form, tiny stature, pointy ears, large nose Team Affiliation: Hocotate Freight **Energy Battery: 2 ***Rapid Recovery Petite Plunderer (Psycho-Centric Power Template) [+3], modifies all actions Wealth [3] Hocotate Ship - Crew: 3 (pilot, copilot, and flight engineer) - Difficulty: 3 - Resistance: 3 (0 with autopilot) - Defense: 2 - Damage: 25 - Maneuver: 8 - Speed: 7 - Weight: 1 - Radar Range: 9 "Onions", living nests - Flight [2] - Capacity: 20 Pikmin each - Colors correspond to Pikmin types - Convert corpses to Pikmin seeds - Heavier corpses yield more seeds, exact amounts at GM's discretion Spacesuit [+2] - Antenna (Sensors) [1]; See in Darkness - Life Support, 2 hours Whistle Journal Pikmin, homegrown soldiers - The longer they last, the more they'll mature. They start life as Leaves, and all Abilities/Actions/Modifiers increase with each maturation. Leaf Pikmin become Bud Pikmin in 1 hour, and Bud Pikmin become Flower Pikmin in 2 hours. - Flower Pikmin have an off-chance of sprouting seeds in the event of death, which when plucked become Leaf Pikmin; GM's discretion. - For a group of 10, increase Durability by 1 level. - Int: 1, Str: 1/2 {Red}/0 {White}/3 {Purple}, Agi: 2/3 {White}/1 {Purple}, Spd: 2/3 {White}/1 {Purple}, Dur: 2/1{White}/3 {Purple}; Close Combat: 3/4 {Purple} (Strength Bonus; Stems, Swarming, Brute Strength {Purple}), Hunting/Tracking: 4 (Nectar, Pheromones, Treasures), Acrobatics/Leaping: 1/2 {Yellow}; Stem (Claws) [+1/+2 {Purple}], Poisonous Touch: 3 {White} (Corrosive Touch, Action to Modifier; 3x Damage when eaten), Immunity to Electricity {Yellow}, Immunity to Fire {Red}, Immunity to Poison {White}, Immunity to Water and its Effects {Blue}, X-Ray Vision [2] {White}, Toughness [+2] {Purple}
ENERGY LEFT: 12/14
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Post by Hoots Rowlet on Mar 27, 2014 19:01:59 GMT -5
You manage to hoist the girl up onto the table as the pair settle into their third meal.
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Post by Savant on Oct 29, 2014 20:40:00 GMT -5
Blowing his whistle, he rearranged his troops.
"<Alrighty! March around these guys' food! Dance! Yelp! Anything to steer them away from their face-stuffing!>"
================================= HEALTH: 1/1 ENERGY: 14/14 REGEN. 5/5
ACTION 1: I'll use 1 stones of Summon and Control Pikmin to bring us to their attention.
ACTION 2: I'll use 4 stones of Statecraft (Teamwork specialty) to chip in, too. Don't want to make it look like I'm some sort of lazy bum.
MODIFIERS: Appearance: Alien, humanoid form, tiny stature, pointy ears, large nose Team Affiliation: Hocotate Freight **Energy Battery: 2 ***Rapid Recovery Petite Plunderer (Psycho-Centric Power Template) [+3], modifies all actions Wealth [3] Hocotate Ship - Crew: 3 (pilot, copilot, and flight engineer) - Difficulty: 3 - Resistance: 3 (0 with autopilot) - Defense: 2 - Damage: 25 - Maneuver: 8 - Speed: 7 - Weight: 1 - Radar Range: 9 "Onions", living nests - Flight [2] - Capacity: 20 Pikmin each - Colors correspond to Pikmin types - Convert corpses to Pikmin seeds - Heavier corpses yield more seeds, exact amounts at GM's discretion Spacesuit [+2] - Antenna (Sensors) [1]; See in Darkness - Life Support, 2 hours Whistle Journal Pikmin, homegrown soldiers - The longer they last, the more they'll mature. They start life as Leaves, and all Abilities/Actions/Modifiers increase with each maturation. Leaf Pikmin become Bud Pikmin in 1 hour, and Bud Pikmin become Flower Pikmin in 2 hours. - Flower Pikmin have an off-chance of sprouting seeds in the event of death, which when plucked become Leaf Pikmin; GM's discretion. - For a group of 10, increase Durability by 1 level. - Int: 1, Str: 1/2 {Red}/0 {White}/3 {Purple}, Agi: 2/3 {White}/1 {Purple}, Spd: 2/3 {White}/1 {Purple}, Dur: 2/1{White}/3 {Purple}; Close Combat: 3/4 {Purple} (Strength Bonus; Stems, Swarming, Brute Strength {Purple}), Hunting/Tracking: 4 (Nectar, Pheromones, Treasures), Acrobatics/Leaping: 1/2 {Yellow}; Stem (Claws) [+1/+2 {Purple}], Poisonous Touch: 3 {White} (Corrosive Touch, Action to Modifier; 3x Damage when eaten), Immunity to Electricity {Yellow}, Immunity to Fire {Red}, Immunity to Poison {White}, Immunity to Water and its Effects {Blue}, X-Ray Vision [2] {White}, Toughness [+2] {Purple}
ENERGY LEFT: 9/14
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Post by Hoots Rowlet on Nov 9, 2014 20:45:25 GMT -5
Your Pikmen quickly get gather around the food, and begin getting in formations to signal the pair.
"Natsu... Are those tink plant men sitting on the table."
"Thought I smelled bean sprouts." Natsu said. "I wonder what they are, or what they want. Never seen anything like that before?" He said peering around. "What the Lucy is that you... Wow... You're even smaller than Master now."
"Don't remind me." She whined covering up.
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Post by Savant on Nov 10, 2014 23:20:14 GMT -5
Olimar gave the pair a thumbs up, then halted the orders on the tiny plant warriors. He made some pantomimes to indicate that he crash-landed here apparently to help their Lucy grow back to their size.
"<And that's that. Maybe you have any ideas of where I'm at and what would be a good place to start searching.>"
================================= HEALTH: 1/1 ENERGY: 14/14 REGEN.: 4/5
ACTION 1: I'll use 2 stones of Hunting/Tracking to think of the best way to get to our goal.
ACTION 2: I'll use 2 stones of Statecraft (Teamwork specialty) to ask if Natsu and his furry friend might know of something.
MODIFIERS: Appearance: Alien, humanoid form, tiny stature, pointy ears, large nose Team Affiliation: Hocotate Freight **Energy Battery: 2 ***Rapid Recovery Petite Plunderer (Psycho-Centric Power Template) [+3], modifies all actions Wealth [3] Hocotate Ship - Crew: 3 (pilot, copilot, and flight engineer) - Difficulty: 3 - Resistance: 3 (0 with autopilot) - Defense: 2 - Damage: 25 - Maneuver: 8 - Speed: 7 - Weight: 1 - Radar Range: 9 "Onions", living nests - Flight [2] - Capacity: 20 Pikmin each - Colors correspond to Pikmin types - Convert corpses to Pikmin seeds - Heavier corpses yield more seeds, exact amounts at GM's discretion Spacesuit [+2] - Antenna (Sensors) [1]; See in Darkness - Life Support, 2 hours Whistle Journal Pikmin, homegrown soldiers - The longer they last, the more they'll mature. They start life as Leaves, and all Abilities/Actions/Modifiers increase with each maturation. Leaf Pikmin become Bud Pikmin in 1 hour, and Bud Pikmin become Flower Pikmin in 2 hours. - Flower Pikmin have an off-chance of sprouting seeds in the event of death, which when plucked become Leaf Pikmin; GM's discretion. - For a group of 10, increase Durability by 1 level. - Int: 1, Str: 1/2 {Red}/0 {White}/3 {Purple}, Agi: 2/3 {White}/1 {Purple}, Spd: 2/3 {White}/1 {Purple}, Dur: 2/1{White}/3 {Purple}; Close Combat: 3/4 {Purple} (Strength Bonus; Stems, Swarming, Brute Strength {Purple}), Hunting/Tracking: 4 (Nectar, Pheromones, Treasures), Acrobatics/Leaping: 1/2 {Yellow}; Stem (Claws) [+1/+2 {Purple}], Poisonous Touch: 3 {White} (Corrosive Touch, Action to Modifier; 3x Damage when eaten), Immunity to Electricity {Yellow}, Immunity to Fire {Red}, Immunity to Poison {White}, Immunity to Water and its Effects {Blue}, X-Ray Vision [2] {White}, Toughness [+2] {Purple}
ENERGY LEFT: 10/14
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Post by Hoots Rowlet on Dec 8, 2014 17:05:10 GMT -5
"I know... We'll take her to Poryusica... She'll know what to do." Natsu said picking her up. "Listen man... If you need some help. You can come too. You're in the country of Fiore, in the town of Magnolia... I'll show you around."
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Post by Savant on Dec 9, 2014 14:29:26 GMT -5
Olimar nodded in agreement, accepting a tour.
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Post by Hoots Rowlet on Jan 30, 2015 23:20:23 GMT -5
"Okay..." he says setting you on his shoulder. "I gotta get Lucy to our healer fast... In the meantime try to pay attention because the landmarks along the way are gonna fly fast." He says running out of the partment, and pointing out the important buildings and landmarks along the way as he leaves the town.
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