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Post by Silentking Alpha on Dec 8, 2013 2:53:11 GMT -5
I am sorry that I allowed you to learn of its existence.
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Post by WildKnight on Dec 8, 2013 2:55:39 GMT -5
I am sorry that I allowed you to learn of its existence. You should!
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Post by shenron on Dec 9, 2013 19:59:52 GMT -5
Like F.A.T.A.L., the most realistic, most difficult, and most definitely not racist/misogynistic/not offensive at all game in the world? (All claims made by the creator, not me) AAAAARRRG!!!! You mentioned the game that should not ever be mentioned. I think world might end now... Anyway, I actually own Numenera (In addition the players guide which just has the player only/character creation information it in, the Devils Spine, and on a side note I think the bestiary comes out this month) and I think it is an amazing idea and game. I will agree that it is over hyped because well, it has Monte Cooks named attach to it but it does not make it any less of a good game. The setting reminds me of Dune actually. Well, the GM as a very active roll in the entire game but instead of the GM rolling dice for everything and their mom and give players situations that they react to, and then a roll is called for depending on the players reaction and so on and so fourth. Plus, at the base game is simple and elegant and there is a lot of optional rules where the GM can make it crunchier. I do not know if it is me but I actually prefer the rules light systems where it is more "GM may I" style then I have put the game on hold and start flipping through a book or two to find some lame ass pointless rule on page 355, section 4. paragraph 2. This happens in my Pathfinder game I am in a lot because the GM runs by the book and every rule must be looked up and all of that and it kills the flow of the game when we have to wait ten minutes or so for him to look up a rule that he could have made up a way to do it in less then a minute. I would say do not discount Numenera because of Monte Cooks name or the fact that the GM makes no rolls, it is worth taking a look at and actually reading through it. @ WK: I also really liked Monte Cooks Arcana Evolved (which I have), Ptolus (Wish I had it), and I thought he did an amazing job on the 3.5 conversion book of WOD.
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Post by Silentking Alpha on Dec 9, 2013 20:07:33 GMT -5
I thought that rule applied only to rpg.net?
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Post by shenron on Dec 10, 2013 0:10:26 GMT -5
I thought that rule applied only to rpg.net? No that rule applies everywhere to everyone. If we all do not think about the game that shall not be named hard enough, maybe it will blink out of existence.
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Post by Manah on Dec 10, 2013 11:33:54 GMT -5
Idealistic, optimistic and foolish thinking, Shenron. As much as I would love you to be right, if the horrible abominations, bad decisions and all that which should not be named simply vanished by not thinking about it, there would be no such things at all, because people always come to ignore them in the long run. Therefore, I shall exercise my right to rant about it. XD J/K, of course (but only on the implication of you being foolish, lol). Joking aside... wow. I've taken a look at the PDF of that game. Realistic, non-offensive, and all that jazz? ...Are they naming the adjectives their game failed to represent? ...Or perhaps they were sarcastic? That is one of the most repulsive, offensive and insulting texts I've ever looked at. I like how they say "We do not support X, but we included X in our game because of its recurrent presence in real world history" and then, X is all over the place in the book. Bloody idiots... trying to convince us, or themselves?
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Post by Silentking Alpha on Dec 10, 2013 12:15:16 GMT -5
I think they were dead serious. I don't know if they ever realized that they made a horrible game but they made it pretty damn obvious that there was a time that they actually thought they made the greatest game in the world.
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Post by WildKnight on Dec 10, 2013 12:17:38 GMT -5
I would say it was most likely a combination of things, as it usually is. They probably knew quite well that there were elements of the game that people would find offensive. Of course there were. Someone finds everything offensive. On the other hand, they probably also thought it was a perfectly good game.
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Post by Manah on Dec 10, 2013 21:24:17 GMT -5
Of course there were. Someone finds everything offensive. True. Still, some things are way more obviously offensive than others. This game basically ensures any girl character gets raped like once a game session. ; It's almost like they actively sat around the table and discussed: "Alright, let's make the most offensive game possible and see if we can get away with it." EDIT: Then again.... *Shrugs* I suppose it's not much worse than some videogames.
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Post by WildKnight on Dec 10, 2013 22:05:44 GMT -5
Given, there are elements of that game that require quite a stretch for me to believe that they didn't foresee people being really bothered by them.
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Post by Silentking Alpha on Dec 10, 2013 22:06:09 GMT -5
One word. Rapelay. Found it on a list of the most of the most offensive games ever made.
Edit: I think that game is bigger proof that humanity is messed up than FATAL is.
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Post by shenron on Dec 12, 2013 0:25:32 GMT -5
Ya, so anyways....
@wk: I would at least give Numenera a honest read through. I am impressed by it but I have not had a chance to play it. My buddy is convinced that Numenera is Magetwink but I did not get there from my read through.
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Post by WildKnight on Dec 12, 2013 2:58:54 GMT -5
I have no idea what "Magetwink" is, but there are numerous reasons why I'll probably never even read, much less play, this game. Nothing about any description I've ever seen or heard of the game inspires even the slightest bit of interest in me.
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Post by shenron on Dec 12, 2013 21:41:31 GMT -5
I have no idea what "Magetwink" is, but there are numerous reasons why I'll probably never even read, much less play, this game. Nothing about any description I've ever seen or heard of the game inspires even the slightest bit of interest in me. Magetwink is basically a slang term for systems that heavily lean towards any type of casters and create an air where if your not playing a caster, your character sucks. I do not have not played the system so my the final jury is out on that but the setting I really like, its basically a post apocalyptic Dune, 9 times over.
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Post by WildKnight on Dec 12, 2013 21:50:02 GMT -5
Most systems are waited toward spellcasters, and to add insult to injury, players who love to play spellcasters are always in denial about this fact. If that's the case with Numenara, then yes, definitely $#@! that.
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