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Post by tomasina on May 29, 2007 10:59:07 GMT -5
ozbot.typepad.com/spideyguide/We recently held a contest to see which bonus characters the public most wanted to see released. We have calculated the votes and here are the winning pages! Bolt & Cardiac Darkhawk & Eel Foreigner & Ghost Rider Hydro-Man & Jackal In addition, as a final THANK YOU to all of you who have helped us along the way, we will also be publishing the following 4 additional characters that were cut from the book and the bonus character pak: Debrii & Hood Microbe & Terror You can download the bonus characters from the following link: ozbot.typepad.com/spideyguide/SMGVotedIn.pdfYou can download the 4 additional cut characters from the following link: ozbot.typepad.com/spideyguide/SMGLeftovers.pdfEnjoy, and thanks for all the support over the years. - The Spider-Man's Guide to New York Development Team ozbot.typepad.com/spideyguide/
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Post by bubuniu on May 29, 2007 11:32:13 GMT -5
Shouldn't Ghost Rider have Hunting/Tracking Action and Durability of 5?
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Post by tomasina on May 30, 2007 10:24:43 GMT -5
Shouldn't Ghost Rider have Hunting/Tracking Action and Durability of 5? Good catch. While we will not be making edits to the bonus characters... the following corrections should be made to Ghost Rider: - Raise his Durability to 5 - Give him the Hunting Tracking Action of 5 with the following specialties: Urban, Stalk, Follow Trail. - Raise his toughness to a +3 Thanks for the comment, Tomasina
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Post by bubuniu on May 30, 2007 15:15:33 GMT -5
Your welcome. That's the one of reasons we read it. When I was creating Ghost Rider for my MURPG PBF (at Polish PBF forum) I forgot about Magic Defense I also found that Morbius can lift 10 t (in his peak state) but also somewhen I've read that he can 680 kg (~1500 lbs) so I didn't write it here (but Strength 5 is something between so it's most suitable). Also Spider-Woman should have Private Investigate (she was a private eye once) but I think that her's Black Ops can simulate it good so I did like in Morbius's case. Ok. But it's offtop. I've got one question more (rather a request): could you tell me how you resolved Timeslip power? I really want to know it. That's the only power i couldn't figure out how to do it and due to she is part of bonus pack releasment i'm asking about it. If i figure/find something else out i'd post it on forum but for this moment that's all. Sorry for my English if something is wrong. I'm Polish so I usually do a lot of mistakes (often in grammar [damn tenses!]).
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Post by tomasina on May 31, 2007 13:09:40 GMT -5
I've got one question more (rather a request): could you tell me how you resolved Timeslip power? I really want to know it. That's the only power i couldn't figure out how to do it and due to she is part of bonus pack releasment i'm asking about it. Here is how we wrote the character up: [glow=red,2,300] TimeslipInt: 2 Str: 2 Agi: 2 Spd: 2/7* Dur: 3 ActionsClose Combat:2 [Agility Bonus or Weapon Modifier] Ranged Combat:1 [Weapon Modifier] Social Skills:3 -Indian culture / language -Academic culture *Timeslip:7 -Travel short distances in time, forward or backward -Teleportation -Can Carry Passengers Can substitute Timeslip for Speed ModifiersPrecognitive Flashes Reflexive Dodge: +3 Team Affiliation: New Warriors Wealth (0) EquipmentNone[/glow] I hope that answers your question. Tomasina
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Post by bubuniu on May 31, 2007 13:33:43 GMT -5
Thanks. Good idea with Timeslip Action. But... the first thing which come to my mind is... shouldn't she have Limited Priescience (to Timeslip)? You know, she can travel time etc. so she can know how much stones she should put in Timeslip to avoid attack. I think that would simulate her power to slow time.
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Post by tomasina on May 31, 2007 15:22:15 GMT -5
You could do it that way. We used the precognitive flashes (+3 Reflexive Dodge) to simulate that she could get out of the way of attacks. But you could create a limited prescience to allow her to act in similar ways.
Tomasina
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