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Post by Dionon on Apr 16, 2016 11:26:50 GMT -5
(OOC: Ok, and no, we've never done the Magnet transformation, I just rather assumed that a horseshoe magnet would give magnet-like powers)
Mario lends his considerable new might to Bowser to get the ship to stop completely.
Action: 5 stones into Mastery of Magnatism to slow the ship down to a stop.
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Post by Manah on Apr 17, 2016 22:36:12 GMT -5
Bowser
"We've got this!" Bowser said, focusing some more. ----------------------------------------------------------------------------- 8 stones (Ef.) into Mastery of Magic (Telekinesis) to finish stopping it.
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Post by Hoots Rowlet on Apr 18, 2016 16:11:42 GMT -5
You manage to finally stop the ship making it just bounce off the concrete harbor with a light *dink*
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Post by Manah on Apr 18, 2016 16:17:26 GMT -5
Bowser
"...Whew. That was a close one", Bowser let out, relieved. "Nice job."
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Post by Dionon on Apr 20, 2016 22:16:20 GMT -5
Mario nods, breathing heavily. He then begins moving towards the ship looking for clues as to the cause of the fire, and for survivors.
Action: 5 stones into Mastery of Magnetism to search the ship for signs of metals other than the Ship itself (Specifically the Iron in the blood of survivors/bodies)
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Post by Hoots Rowlet on Apr 20, 2016 22:51:15 GMT -5
You find a few small clusters of iron scatted through the ship.
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Post by Manah on Apr 21, 2016 10:59:15 GMT -5
Bowser
"Wnna investigate the ship for survivors?" Bowser asked, noticing his companion's focused stare. "...I don't think we'll find many, but... alright, I'm coming along. Fire doesn't bother me much, so leave the dangerous spots to me", he said, getting on the ship and searching around, unware Mario had already began doing so. ----------------------------------------------------------------------------- 3 into Agility to get on the ship;
6 into Intelligence plus 2 from Animal Senses to look around for survivors.
Defense VS Fire: 14 (7 Toughness, 1 Power Level, 6 Fire Defense)
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Post by Dionon on Apr 22, 2016 22:56:37 GMT -5
"Pelido Basita..." Mario says floating into the air on magnetic currents. "Llatro Gesito" He says
<"There's a good deal of small iron signatures all over the ship... I'm guessing survivors.">
<"They might be hurt">
Action: 5 stones into Mastery of Magnetism to float towards the Ship.
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Post by Hoots Rowlet on Apr 23, 2016 22:23:04 GMT -5
You both search the ship, but find no survivors everyone has either burned to death or died from shrapnel or shockwaves from an explosion.
Just then you see a series of gasses beginning to form and conjure together into a humanlike shape.
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Post by Manah on Apr 23, 2016 22:53:47 GMT -5
Bowser
"This place is more a graveyard than a ship", the Dragon Turtle said gravely, before they finally encountered that strange gas creature. Bowser frowned.
"...Who are you? Are you the one who killed all these people?"
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Post by Dionon on Apr 24, 2016 23:54:34 GMT -5
Mario surrounded himself and Bowser in a protective barrier, just in case. He didn't say anything waiting for Bowser's question to be answered
Action: 5 stones into Mastery of Magnetism shifted to Defense (As per Magneto's rules... it'll cover me and Bowser as a Force Field)
Defense: 29 stones (+10 for Bowser's defense)
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Post by Hoots Rowlet on Apr 26, 2016 17:43:16 GMT -5
The gas fully merges into a man with white hair wearing a purple suit a strange belt on his waist.
"Oh yeah... I'm Nitro, and you clowns get to be the newest test subjects for my new tool." He said making a switch from "Incindiary" to "Cryogenic"
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Post by Manah on Apr 26, 2016 19:22:19 GMT -5
Bowser
"I'm King Bowser, of the Koopa Kingdom, and I don't think you'll have much time to test anything!" the koopa said, somewhat recklessly charging in to try and punch the man's lights out. ----------------------------------------------------------------------------- Start H: 9/9 P.L: 3/3 E: 42/42 P.L: 9/9
1 into PL for an action.
15 stones (Ef.) into Close Combat (Brawling, Fighting smaller opponents), 1 into control to not kill; 14 to knock his lights out.
4 into Speed to try to K.O him before he can use what he's got in mind;
9 into Durability to steel myself against damage.
End E: 24/42 P.L: 3/9 Defense: 20 (3 Ref.Dodge, 7 [No 2x damage] Toughness, 1 Power Level, 9 actions) Mental Defense: 13 (7 Int, 6 Mental Defense) Fire/Lava defense +6/+3 Magical Defense +7
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Post by Dionon on Apr 27, 2016 0:11:57 GMT -5
Mario smirks a bit, and drops his Magnet transformation. The thing about his transformations was that they used up the item in question to power his upgrade. Sadly, that meant that some of the unique items he'd acquired in the past were no longer available to him, such as that Feather he gained, or his double's Boken.... But he did have a plan. While Bowser distracted the man, he made a mad leap for the belt, and activated his Transformation power!
Action: 2 stones into PL to gain 2 extra actions this panel Action: Dropping out of Magneto Mode Action: 4 stones into Speed to get to this guy before he realizes what's happening Action: 10 stones into Plumber Combat shifted to grab the belt Action: Transforming with the belt.
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Post by Hoots Rowlet on Apr 27, 2016 16:57:23 GMT -5
Mario rushes in, grabs the belt and transforms... into black overalls and a cartoon bomb cap.
(Bomber Mario!
Detonate Self: 5 (Str and Dur Bonus) -Area Effect -Elements: Fragmentaion (2x damage), Fire (2x damage), Cryogenic (Normal Damage + Vs Dur to Freeze), EMP (Vs Dur, 2x Damage, Disable if Damage Occurs, only effective vs Robots), Smoke (Stones = Resistance to see, and smell), Plasma (2x damage, Limited AP -Reforms at the end of the next panel.)
Bowser then clubs and claws the man across the chest sendning him flying into the water.
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