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Post by lilithsboy on Apr 8, 2016 15:30:13 GMT -5
Can anyone explain to me why Banshee has a mastery of AN+6?
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Post by leska on Apr 8, 2016 15:31:42 GMT -5
Too low or too much?
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Post by lilithsboy on Apr 8, 2016 15:36:08 GMT -5
about too high by 3 by my count
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Post by lilithsboy on Apr 8, 2016 15:36:57 GMT -5
immunity +1 Manipulate +1 Blast+1 Overstrain +1 Collateral damage -1
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Post by leska on Apr 8, 2016 16:35:46 GMT -5
Iono, maybe it was a misprint they didn't catch or they forgot to factor in something.
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Post by kito on Apr 8, 2016 18:55:05 GMT -5
There lazy and never did any math and guessed at most there own stuff.
tho they might have decided it was a high level power and made it a +3 just for the mastery
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Post by Neros on Apr 13, 2016 3:27:59 GMT -5
I agree with Ieska and Kito. It is a typo. I don't think "sound" would be a +3 CL power. I don't even see it as worth +1 since it doesn't cover more than what other "simple element" masteries does..
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Post by Dhark on Apr 16, 2016 9:30:21 GMT -5
Sound is a pretty exploitable element for someone who works outside of the box. Definitely needs a kicker beyond the usual mastery levels imo.
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Post by kito on Apr 16, 2016 18:55:27 GMT -5
idk Dhark the same can really be true for any element (especially with comic book logic), but in the end sound is still only 1 type of element unlike most the other higher cost elements, like say weather, or magnetism.
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Post by lilithsboy on Apr 17, 2016 0:14:06 GMT -5
I agree somewhat with Dhark. That force blast alone... Also sound the way Banshee has been seen to use it involves some elements of telepathy in particular hypnotism. Not to mention things such as voice mimicry and auditory illusions....
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Post by Neros on Apr 17, 2016 4:34:37 GMT -5
Well, weather mastery gets a ton of "elements" any many effects like AoE, 2x damage and stun, but it doesn't cost extra levels (I would however set the cost higher). So when it is a single, simple element that isn't that broad, I don't see a reason for the +x to Cost Level. Because if that is the case, then Water mastery is also rather powerful since living beings have water in them and you could then control them.
And if Banshee used it as telepathy, I am pretty sure he has Telepathy, just with a discount since it is tied into his "theme" power and a rename. They where also probably merged into the same action (don't remember if there was a in-game term for merging actions into one).
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Post by Dhark on Apr 17, 2016 12:24:27 GMT -5
Even the boneheads at TSR and WotC recognized that sound/sonic is not a "simple" element-- the physics (actual physics even, not counting comic physics) of what can be done via the manipulation of sound waves is WELL beyond what can be done with most elements. I imagine Banshee's hypnotics/telepathy was more based on harmonic manipulations than overt telepathic action.
Sound Mastery is RARELY ever going to be discreet though, something to keep in mind. And much tougher to exclude area effect and collateral damages/efftects. Subsonics/Ultrasonics would expand or preclude a lot of the powers mileage though I'd personally make that a kicker or a cost in red stones to exercise
I do agree Weather should definitely get a cost kicker on one hand, ALTHOUGH what most people fail to account for with weather manipulation is the area/size and duration bits that SHOULD be factored in very heavily. YMMV.
End of the day, does it matter much though? The GM knows their players and will account for their creativity accordingly via cost kickers or appropriate challenges.
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Post by lilithsboy on Apr 3, 2018 13:30:42 GMT -5
The things you are given from a MoE force blast are free which is why the entry says get a force blast with the appropriate effect. Otherwise all the other MoE characters with force blast would be paying the extra for theirs as well.
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Post by kito on Apr 6, 2018 23:03:34 GMT -5
does not need +3 AOE has -1 much cause collateral.
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