Post by Manah on Dec 14, 2017 21:44:39 GMT -5
Wendy
Sky Dragon Slayer Mage of Fairy Tail,
Now Awakened as Shazam
Sky Dragon Slayer Mage of Fairy Tail,
Now Awakened as Shazam
QUOTE: "I know my limitations... and I know Shazam's powers are not truly my own. But if it is my fate to wield them anyway, then I will. And I will grow in the process myself. I'll forge my own path in life, no matter what!"
Real Name: Wendy Marvel
Age: 14 (Appears early twenties as Shazam)
Other aliases: The Sky Sorceress, The Sky Maiden, Shazam
Occupation:Dragon Slayer, Fairy Tail Guild Mage, Enchantress
Height: 4'7" / 5'7" as Shazam
Weight: 86 lbs / 142 lbs as Shazam
Eye color: Brown (Pink when using Dragon Force)
Hair color: Dark Blue (Pink when using Dragon Force)
Species: Divinely-Empowered Human (Mage, Dragon Slayer)
Notes: Has the Fairy Tail guild symbol on her right shoulder. When using Dragon Force, in addition to the changes to her eyes and hair, white dragon scales appear on her back, hands and feet.
Wendy / Shazam
ABILITIES
Int: 5 / 9
Str: 13 / 35 (Would be 3 / 25 without the Power Gem)
-Super-Efficient as Shazam
Agl: 5 / 8
Spd: 4 / 13
Dur: 15 / 28 (Would be 5 / 18 without the Power Gem)
HEALTH: 15 / 28 P.L: 1 / 6
ENERGY: 75 / 114 P.L: 3 / 18
REGEN: 32 / 52 P.L: 1 / 11
ACTIONS
Close Combat: 3 / 8
(Agl.bonus and Wpn.modifier / Str.bonus and Wpn.modifier)
-Efficient / Super-Efficient
-Hand-to-Hand
-Air/Wind Weapons/Attacks
-Using powers in combat
(Shazam only)
-Martial Arts
-Haymakers
-Inhuman might
-Destruction
-Fighting larger/multiple opponents
Ranged Combat: 4 / 7
(Agl.bonus and Wpn.modifier / Str.bonus and Wpn.modifier)
-Efficient / Super-Efficient
-Thrown objects
-Air/Wind Weapons
-Using Powers in Combat
(Shazam only)
-Heavy objects
-Thrown enemies
-Precise throw
-Inhuman might
Acrobatics: 3 / 5
(Agl.bonus)
Sky Dragon Slayer Magic: 9
(Int.bonus)
-Efficient
-As Mastery of Air/Wind
-Create/Manipulate
-Force Blast (With some or all the following advantages, depending on the attacks: Normal or Stun Damage, 2x damage, AP and/or Area Attack of Area 5 [Can be augmented by paying stones].)
-Absorb (Eat) 3 stones of Air/Wind (Except for air she creates herself) per panel; may be lowered or lost altogether if the air quality is poor)
-Absorb Air/Wind attacks by eating them. She can absorb up to 3 times this Action's AN without any trouble; any stone over this total "bleeds off" by causing powerful winds around her, causing her to lose a similar amount of her absorbed stones. Attacks thus absorbed can either be redirected at the same strength on the next panel without taking up an action, or used to improve Wendy's own Air Magic techniques, in which case she can use the stones as a temporary modifier, up to one half this action's AN per panel.
-Sky Dragon's Healing Spell (Allows Wendy to use this action as Magical Healing at AN. She can heal up to 2 times her AN of White Stones per day. However, she can't use this magic to heal herself.)
-Sky Dragon Soul (Assuming some aspects of a Sky Dragon, Wendy uses high-level magic to gain more power. This works as Metamorphosis, but without the Healing effect.)
-Weather Forecast (Allows Wendy to effectively predict the weather up to AN hours prior by sensing air currents.)
-Combine with Close Combat
Sky Dragon Support Magic: 7
(Int.bonus)
-Arms (Increase targets' damage output for specific body parts, for example the arms, or the legs. Wendy pays for effect, for duration [1 stone/panel] and for the number of affected targets. The effect is basically a modifier to Physical Attacks made using the enchanted body parts.)
-Vernier (Increase targets' Speed and Leaping ability. Wendy pays for effect on both/either, for Duration [1 stone/panel] and the number of affected targets. Again, this acts as a modifier, adding directly to the user's Speed and Leaping abilities without them needing to spend more stones.)
-Armor (Increase targets' defensive potential, either, or both, physical and magical. Wendy pays for either aspect she wishes to increase, for Duration [1 stone per panel] and for the number of targets. This basically works as either an increase of Toughness, or Magical Defense.)
-Body Anomaly Resistance, Raise (This spell allows Wendy to dispel most harmful magical effects from her target. It works as a counterspell, dispelling dangerous spell effects from a given person if she beats the stones of the curse/spell with her own.)
-Anomaly Resistance Enchant: Re-Raise (Allows Wendy to increase her Magical Defense by up to 1/2 AN, rounded up, for a Duration of up to AN minutes, paying for 1 stone per stone of effect and 1 stone per minute.)
Shazam Magic: 0 / 10
(Int.bonus)
-Efficient
-Lightning Magic (As Mastery of Electricity, Unlimited Create/Manipulate, Force Blast (Using one, some of or none of the following advantages as appropriate: 2x damage, Normal and/or Stun Damage, Area attack, Indirect, Atk VS Durability to paralyze, Draining, After effect, Accumulate Energy for greater effect)
-Transformative Lightning (As Magical Healing, May heal up to 2x AN White Stones per day)
-Teleportation 8 (Dimensional travel, to the Rock of Eternity and back only)
-Imbuement (Imbuement may be permanent if Shazam sacrifices 1w of Power Level Health for one full day; the sacrified stone can't heal in any other way than time.)
-Shazam only
Enchantment: 8
-Deus Corona (As Force Field; also works VS Magic)
-Deus Eques (As Kaioken at AN; instead of taking damage when ended, can't use for 1 panel per stone of use.)
-Deus Zero (An advanced form of Enchantment allowing the user to counteract/dispell another Enchantment by beating their stones, and can also be used to turn back exchanged personalities to their rightful bodies.)
Solomon's Wisdom: 0 / 9
(Int.bonus)
-Efficient
-As General Knowledge (Most Sciences, Philosophy, Languages, Cultures, History and Geography, Tactical lore, Mathematics, Occultism, Gods and Cosmic Beings), Technology, Vehicle operations, Genetic Engineering and Medical Healing (At AN)
-Usable as Concentration
-Usable as Clairvoyance (Can see through time regardless of physical proximity)
-Hypnotism (Illusions, Subtle commands, Telepathic communications, Repair minds, Empathy, Empathic projection, Psychometry, Mental Block, Requires eye contact)
-Usable as Shazam only
Flight: 0 / 7
-Efficient
-AN is for within a planet's Atmosphere; in outer space, her AN goes up to 13 (8 times the Speed of Light)
-Shazam only
Thieving: 3
(Agl.bonus)
-Stealth
-Search room/area
-Escape artist
General Knowledge: 4
(Int.bonus)
-Efficient
-Fairy Tail
-The Big Names
-Magic and Occult lore
-Magnolia Town
Perform: 3
(Agl.bonus)
-Singing
-Dancing
-Piano
Iron Will: 0 / 7
-Heal Self
-Leadership
-Shazam only
Social Skills: 6 / 7
-Cute / Sexy
-Kind and caring
-Shy / Confident
-Polite
-Honest to a fault
-Fairy Tail mage
-Shazam
MODIFIERS
Immortal
-Shazam only
Self-Contained Lifeform
-Shazam only
Power Level 1 / 6
-Power Level Regeneration
-Tireless 0 / 2
Transformation - Shazam
-When stating the magic word 'Shazam' and willing to do so, Wendy summons a lightning bolt from the Heavens which transforms her into an older, mature and quite voluptuous - not to mention extremely powerful - version of herself wielding the powers of the God of Gods, Shazam... which itself is a series of power granted by the six entities behind the legacy: Solomon, Hercules, Atlas, Zeus, Achilles and Mercury. When using Shazam's form, Wendy uses the ANs/MNs after the slashes, and the powers specified as usable only as Shazam.
-Wendy's Outfit changes to a more mature, more fitting version of her adult self's size upon transforming
-Requires vocal component, namely speaking the word 'Shazam' out loud to use.
Acute Smell/Hearing +5
-May even identify people just by their smell
Healing Factor / Superior Healing Factor
-Lowered to 2x Natural Healing Rate / Enhanced Healing Factor if her surrounding air is of poor quality
Energy Battery 10 (Would be 4 / 5 without the Power Gem)
Deep Reserves +10 (Would be +6 / +7 without the Power Gem)
Sky Dragon's Roar +3
-Adds to a Sky Dragon Slayer Magic blast, and allowing Wendy to Accumulate Energy for a panel before attacking. This technique requires her to take a deep breath before unleashing it, so she needs to have her mouth free.
-Sky Dragon's Roar Cure (Alternately, Wendy can use another version of her Roar which can cure negative magical effects such as curses, hostile enchantments and effects, with stones of effect being opposed to the hostile spell's AN. Interestingly enough, the Roar still acts as a Stun damage only attack even with this option.)
Zeus' Power +0 / +3
-As Shazam, Wendy gains access to a general, physical and magical empowerment as part of Zeus' gift, adding this to any Physical or Magical action every panel.
Reflexive Dodge +3 / +6
Toughness +10 / +15 (Would be +2 / +15 without the Power Gem)
-No 2x damage, No AP (Shazam only without the Power Gem)
Energy Defense +10 (From the Power Gem)
Mental Defense +4 / +9
Air/Wind Defense +4
Magical Defense +0 / +10
-As Shazam only
Immune to Fear, Doubt and Intimidation
-Shazam only
Targeting +2 / +3
Unison Raid +3
-When using her magic in combination with Lucy Heartfilia's, or Sherria Blendy's, she gets this bonus to the combined spell, whatever the results may be.
Dragon Force
-Adds +5 to all Physical Abilities, Ref. Dodge, Toughness and Magical Defense; Makes her Healing Factor into Accelerated, or Shazam's into Instant; +2 Fangs/Claws, +3 to Energy Battery and +2 to Power Level in this state, also adding a Dragon Force modifier of +5 to all Magical actions uses, and Automatically Causes Collateral Damage to most of her magical powers. Finally, as long as it is active, it causes a Fear 6 effect to all foes within Area 5 of the user. Wendy can enter this state at will.
-Wendy's Dragon Force state, which she can activate at will, greatly empowers her physically, magically, and destructively, making her a lot more powerful. When active, it turns her into a more feral, draconic version of herself, with elongated, sharper canines, pink, fierce eyes, pink and spiky hair, claw-like nails, white dragon scales on her back, hands and feet, and a wildly violent, almost corporeal magical aura. This state can be used both by normal Wendy, and her Shazam self, stacking with her God-like form, thus making her by far one of the most physically powerful mages in the entire world despite her young age.
Secret Art: Milky Way
-Allows Wendy to summon and contact the soul of a dead Dragon in order to communicate with it. The soul must be within one mile to be so contacted; she cannot reach souls that already ascended to Heaven.
Tireless
-As Shazam, Wendy is simply unable to feel fatigue or exhaustion, and can operate at full capacity for infinite durations.
Universal Translation
-Can learn almost any languages in a matter of moments and translate them into any other she knows.
-Shazam only
Photographic Memory
-Shazam only
Wealth: 2
-Gains $7,500 per month/issue
-Currently has $7,500
-Updated on 2017-12-14
CHALLENGES
-Psychological (-1; mild insecurity. Wendy often doubts herself both in her usefulness and physical appearance - as her true form, at least. She sees herself as a lot weaker, and considerably less pretty, than her friends when not transformed as Shazam.)
-Psychological (-2; highly emotional. Wendy is akin to a puppy in terms of emotions. When she's happy, she's REALLY happy. When she's sad, she's incredibly sad. When she loves you, she essentially adores you. If she's angry at you, she's really, REALLY pissed off at you. And so on.)
-Honorable (-2; Wendy is honest to a fault, kind-hearted, trustworthy and good natured. She doesn't lie nor cheat, and she always works as hard as possible.)
-Loyal (-3; towards her friends and/or her guild. Wendy would never let a friend down if she has anything to say about it.)
-Reluctant to use violence (-1; Wendy, unlike most Dragon Slayers, doesn't like fighting and usually tries her best to avoid using violence. However, if necessary, or if a friend or innocent is in danger, she will fight as hard as she possibly can, no matter the risks.)
-Motion sickness (-3; moderate. As a Dragon Slayer magic user, Wendy shares a certain level of motion sickness with other Dragon slayer mages. She can barely move and think properly in such a state, and as such takes this challenge as a negative sitmods to all actions when on any form of transportation.)
-Special Vulnerability (-3; high voltages of lightning or electricity may revert Shazam to Wendy's normal form.)
-Deadly Enemies (-4; Decepticons. Wendy became a foe of the sentient transforming robots when she thwarted their attack on a New York subway station with Iron Maiden.)
EQUIPMENT
-White and purple dress with white leather boots
-White sweater with gold lightning bolt on chest; skirt with a half mantle, and gold boots (As Shazam)
-The Power Gem (One of the six Infinity Gems, arguably some of the most powerful artifacts in existence. This red gemstone provides its wielder with immeasurable physical might and resilience, along with incredible power over energy, its power only increasing in conjunction with that of its sister gems... and even more when set on the Infinity Gauntlet with all five other gems. Using any of those powers does require an Action and Energy, although the Power Gem makes all of its own powers, and those of other gems, Efficient. If the wielder has all gems set on the Infinity Gauntlet, all uses are Super-Efficient. The gems' powers do not stack with the user's unless noted otherwise, so if they already have an Action or Modifier given by a gem, whichever is best may be used.
- Increase Strength by +10
- Increases Durability by +10
- Mastery of Matter and Energy AN 10 (Int.bonus, Unlimited Create/Manipulate, All Elements, Force Blast (Various Advantages based on element), Transform into element, Combine with Close/Ranged Combat, Accumulate energy for greater effect)
- Energy Absorption/Reflection AN 10 (Int.bonus, Same Advantages as original attacks)
- Unstoppable AN 10 (Str.bonus, 2x damage, Can burst through walls, etc; Movement action (Moves at 1 Speed per stone played up to base Speed AN)
- Power Boost AN 10
- Energy Battery 10
- Deep Reserves +10
- Toughness +10 (No AP, No 2x damage)
- Energy Defense +10
- Immovability
- Power Supply (Can power any device, machine, vehicle or whatnot, forever.)
- Infinity Synergy (For each additional gem the wielder has with them, all ANs/MNs of this gem gain +1, up to +5 for all gems at once. Additionally, if all set on the Infinity Gauntlet, all gems gain an additional +5 to all ANs/MNs, to a total of 20.)
- Can't be improved by LoEs, White stones or any normal means)
______________________________________________________________
STORY: Wendy Marvel is among the youngest members of Fairy Tail, and yet always was one of its most loyal and devoted members, always giving her all for her friends whom she essentially saw as her family. An honest, kind and gentle soul, she was unexpectedly granted unprecedented power by the Wizard Shazam when a powerful criminal she was pursuing was about to enter the Rock of Eternity. Transforming into her own version of Shazam, namely an older, sexier and far, far more powerful version of herself, she easily defeated the supervillain, and was deemed a worthy wielder of the Gods' power. The Wizard sent her on her way after training her, and sent her on her way... as the newest Shazam!