Post by Manah on Jan 23, 2018 21:41:17 GMT -5
MURAYAMA
New Goddess and Vampire Huntress of the Belmont family
New Goddess and Vampire Huntress of the Belmont family
QUOTE: "Gods, devils, angels or humans, I don't care. I will stand by my friends' side to the joyful or bitter end."
Full Name: Kaori Murayama
Age: 17
Occupation: Kuoh Academy student, Kendo Club member, Vampire Huntress, New Goddess
Height: 5'7"
Weight: 131 lbs
Eye color: Amber
Hair color: Chestnut
Species: Goddess (Belmont Bloodline)
ABILITIES
Int: 20
Str: 25
Agl: 15
Spd: 20
Dur: 18
HEALTH: 18 P.L: 6
ENERGY: 66 (+34 from Omnipotence) P.L: 18
REGEN: 32 P.L: 12
ACTIONS
Huntress: 12
(Str.bonus and Wpn.modifier)
-Super-Efficient
-As M.o.K.F
-Martial arts
-Kendo
-Swords
-Whips
-Vampire Killer
-Claimh Solais
-Acrobatic Fighting
-Fighting multiple opponents
-Using powers in combat
-Options: Catch Projectiles, Balance, Blind Fighting, Multiple Opponents
Parkour: 10
(Agl.bonus)
-Efficient
-As Acrobatics, Swimming and Wall-climbing
Omnipotence: 25
(Int.bonus)
-Super-Efficient
-As God-like Powers/Phoenix Force/Power Cosmic
-Force Blasts (Of any element, using any, some or none of the following advantages: 2x damage, 3x damage, AP, Norman and/or Stun damage, Disables if any damage occurs, Atk VS Ability, Range 10)
-Omnipresence (As Teleportation at AN, Interstellar Distances, Travel to other dimensions, Can see through portal before entering, Doesn't have to travel to send others, May open portals for others to return, Time travel, Metaphysical Presence (May exist into/enter dreams, concepts, memories and so on))
-Power Boost
-Create Life (May create permanent lifeforms of up to 10 character creation stones/stone played, which may or may not be sentient and have souls of their own.)
-Dimensional Creation (May create a new dimension, an alternate version of the user's original reality, or a Pocket dimension of the wielder's choosing of an Area effect of up to AN, paying for Area or the number of altered factors, whichever is higher - altered factors being, for example, 'same as the original world but with no humans having ever existed', or 'same as original, but every single person alive is a woman', or any other specific changes one wants in it.)
-Resurrection (Pay stones VS Dur or Duration since death, whichever is higher, to resurrect up to AN dead individuals per use of this power, paying only for the most expensive resurrection. More people will require more uses.)
-Area Attack/Effect up to AN; Fine Control (May choose to affect/ignore any target within area)
-May combine with Close/Ranged Combat
-Accumulate Energy for greater effect (Isn't fatigued afterwards)
Omniscience: 20
(Int.bonus)
-Efficient
-As Clairvoyance (Can perceive through time regardless of physical proximity), Technology, Inventing, Genetic Engineering, Vehicle Operations, Medical Healing, Business, General Knowledge
-All Sciences
-History & Geography
-Languages
-All Vehicles
-Philosophy
-Pop culture
-Food and Cooking
-Kendo culture
-Kuoh Academy/ORC/Kendo Club
-Videogames
-Occult lore
-Magic and Artifacts
-Monsters and Vampires
Horsemanship: 5
Concentration: 6
(Int.bonus)
Divine Presence: 7
-As Pheromones
-Action as Modifier
-Area Effect of Range 5
Iron Will: 8
-Heal white stones
-Leadership
-Iron Fist (Burnout lasts for 1 panel/stone used)
Social Skills: 7
-Beautiful
-Kind and cheerful
-Socialize
-Persuade
-Intimidate
-Vampire Huntress
-Goddess
MODIFIERS
Immortality
Self-Contained Lifeform
Power Level +6
-Power Level Regeneration
-Tireless 3
Acute Senses +5
Belmont Bloodline/Goddess
-Unbeknownst to her, Murayama is a distant member of the Belmont family, and the blood of legendary Vampire hunters flows through her veins. Back when still human, she was entirey fearless, somewhat resilient against magical powers, capable of wielding Alchemical and holy weapons such as the legendary whip, Vampire Slayer, and could potentially increase her physical abilities far beyond the level of human limitations. That being said, she is now a full-on Goddess as the daughter of Palutena, so her capabilities are way beyond that.
Absolute Will +5
-Adds to Omnipotence and Omniscience uses
Enhanced Healing Factor
Energy Battery 3
Deep Reserves +5
Reflexive Dodge +8
Toughness +12
-No 2x damage
-No AP
Energy Defense +5
Mental Defense +12
Magical Defense +12
Immunities
-Fear, Poisons, Diseases, Reality Distortion
Targeting +3
Duplicate Self
Cosmic Awareness
-May activate or deactivate at will
Prescience
Photographic Memory
Translation, Universal
Divine Senses 6
-As Cybernetic Senses
Sonar Senses 10
Instant Limb Regrowth
Instant Reconstitute Self
Wealth: 10+
-Gains $10,000,000,000 per issue/month
-Currently has $14,000
-Last updated on 2018-10-30
CHALLENGES
-Looking non-human (-3; while she has no actual, per se, inhuman features, the now Goddess Murayama is of supernatural beauty, with flawless, soft skin, lovely features, and godly charisma, making her stand out - very positively - in a crowd.)
-Psychological (-3; honorable. Muramaya has adjusted her code of honor somewhat with all her recent adventures. Still, she doesn't lie, doesn't cheat, never betrays the trust of others, keeps her word, and doesn't use unfair advantages against others.)
-Psychological (-1; self-conscious. Murayama has a very mature body, especially for one of her age,
and has been the target of mockery, lecherous comments and behaviors related to her appearance. She gets easily embarrassed when one mentions her sexy looks.)
-C.T.S.U.F.U (-3; she sees it as her duty to help people in need and protect the defenseless.)
-Loyal (-3; while no longer a Peerage member, Muramaya still sees her friends, especially Katase, Saeko and Issei, as some of the people she cares the most about in the world. Depending on her actions and words, Palutena, her divine mother, may possibly join that list as well.)
-Hatred/prejudice (-1; towards perverts. Lessened from before. While she doesn't approve of lewd, perverted, unwelcome behavior, she is less punishing of, and angered by, it, as Issei has taught her firsthand that not all perverts are bad people.)
-Love magnet (-2; ever since becoming supernaturally beautiful, Murayama seems to attract the attention of men and women alike, even when not trying.)
EQUIPMENT
-Currently worn: Red blouse, Black ankle-length skirt, dark stockings and black flats
-Smartphone
-Vampire Killer (This weapon is composed of three parts. While technically a "whip", in its base form, it is actually an iron cross, with a retractable iron chain inside it. If used as a bludgeoning weapon, it will work as a +3 weapon. The chain itself, when used as a whip, has two functions. First, it is the deadliest weapon part, as it is blessed and spiked, tearing its victims apart with holy retribution (+5, AP, 2x damage, 3x damage VS evil creatures and beings. Can strike targets up to 20' away). Second, it can be used akin as a grappling hook to move around, providing +2 to Acrobatics for that purpose. Finally, from the longest part of the iron cross, a retractable, blessed silver stake is the last feature of this deadly artefact, acting as a +3, AP, 2x damage VS evil creatures weapon. Needless to say, it is deadly against both vampires and werewolves, among others. Vampire Killer is an alchemical weapon holding a powerful soul and ancient blessings. Because of this, it is theoretically capable of killing any creature, even otherwise immortal and unkillable ones. There might be limits to this power, GM's call. Indestructible, Exclusive: May only be wielded by members of the Belmont family or related blood individuals.)
-Babbo (The most powerful Unique ÄRM known to MÄR-Heaven. It is special since it is sentient, as a soul can be downloaded into it, altering its personality and allowing it to speak; and also because of its power: Babbo can actually transform into up to eight different 'Versions' with whatever powers a given user can think of. Babbo is Indestructible, and Exclusive; only four people are known to be able to wield it: Phantom, Ginta, Danna... and Kaori, apparently. Its current 'Versions' are:
- Base Form: Oversized Kendama (Babbo's base form is a large hammer/kendama with a chain ending with the ball'head of the ÄRM. It is its weakest form, yet is still a decent weapon. The hammer is a +3 Weapon, while the ball is a +2, Range 2 thrown Weapon. By focusing, the user can actually extend the chain by up to Range 4, or increase the size and mass of the head to massive size, increasing its Wpn.modifier by +2 due to its weight.
-8x Magical Stones for Babbo's Special forms
RESERVE EQUIPMENT (Kept in a pocket dimension via her powers)
-Biker Outfit (Leather catsuit with elbowpads, kneepads, leather boots, a short leather jacket and a motorcycle helmet.)
-Shinai (+1 Kendo wooden sword)
-Training Whip (+1, 15' range weapon)
-Claimh Solais (+6, 2x damage, 3x damage VS Evil, Undead or Darkness opponents, AP (Ignores 2 Toughness even when No AP), Requires Str 3 to wield with both hands, or Str 5 to wield with one hand. It can manifest an AN 6 Force Field (Also works VS Magical attacks) by holding it upwards during the panel; allows wielder to use Mastery of Light AN 8 (Int.bonus, Efficient, Create/Manipulate, Force Blast (2x damage, 3x damage VS Evil, Undead or Darkness opponents, AP), Accumulate Energy for greater effect); and finally, can Banish Evil at AN 8 by reflecting its light onto a demon from hell or one of the lower planes if it beats the fiend's Dur+Magical Defense, or alternately, perform an exorcism in the same manner. A large, mystical and holy artifact sword, essentially a mix between a claymore and a broadsword. The Claimh Solais is a magical weapon designed to destroy evil, support the forces of good and banish the forces of darkness with the blessed light and warmth of the Sun. The weapon can only be used by members of the Belmont family or other holy warriors or heroes, GM's call.)
-Black Kawasaki Ninja Motorcycle (Difficulty 2, Resistance 1, Defense Modifier 2, Vehicle Damage 8, Maneuver Modifier 5, Speed 5, Weight 2.)
______________________________________________________________
STORY: Murayama is one of the many students in the Kuoh Academy, an essentially normal girl - as far as she knew - and a second year in the same class as the Perverted Trio, as well as Katase's best friend. She's a member of the Kendo club, and one of the main target os Issei and his friends' perverted attention. She often takes it upon herself to stand up for her fellow club members, beating up the perverts whenever they peep on the girls.
Unbeknownst to her, however, she's also a distant member of the Japanese branch of the Belmont clan, and a potential wielder of both the legendary whip, Vampire Killer, but also of the legendary holy sword, Claimh Solais. Of course, she's unaware of both of those facts at the moment, having never been confronted by actual supernatural threats in her life so far.
Until recently, that is. Murayama was attacked by an unknown beast one night as she was coming home in a storm. She ended up in the hospital for a couple of days, but recovered quickly and went back home... unaware of having been bitten by a lycanthrope, of the Osprey kind. Now infected by the disease, the girl didn't know what awaited her on the next full moon...