Post by Manah on Jul 7, 2018 14:42:46 GMT -5
NEW ACTIONS
Kryptonian Physiology: 0/13
(Dur.bonus)
-Efficient
-Superhuman Abilities (As long as she isn't left unexposed to the light of a Yellow Sun for too long, Lois gets the following bonuses to her base Abilities: +27 Str, +4 Agl, +11 Spd, +16 Dur. Those boosts are reflected after the slashes in her Ability section. Unlike the other effects of this action, those bonuses are static and do not change if the action's AN is increased.)
-Solar Absorption (Regenerates 3 more Energy while within a Solar System with a Yellow Sun. Will regenerate full AN when directly exposed to the rays while in Outer space.)
-Ability Boost (Can use as Metamorphosis up to AN to increase Strength, Agility or Speed as necessary)
-Heat Vision (A powerful and very versatile Force Blast which may use any, most or none of the following advantages, depending on the level of heat used and the way the blast is fired: 2x damage, 3x damage, Normal and/or Stun Damage, AP [May ignore up to 5 Toughness even if No AP], Sets flammable objects on fire, Causes collateral damage, Area attack, Invisible Blast [Make the Blast invisible to the naked eye, at AN])
-Supervision (As Enhanced Vision up to AN, but as an action. Options include Electro-Magnetic Spectrum, See and identify radio/television frequencies, See and identify broadcast/transmitted frequencies, Far Sight, Microscopic vision, X-Ray Vision [Cannot see through lead])
-Super-Breath (As Force Blast, Area attack, Normal and Stun damage. Alternately, can create an actual hurricane by paying stones of effect, Area and Duration on the D&R chart.)
-Freezing Breath (As Force Blast, Area attack, Normal and Stun Damage, Extinguish/cool down fires of intensity of up to AN. Alternately, can be used as an Area attack VS Durability to freeze targets solid, or to create a blizzard by spending stones of effect, Duration and Area on the D&R chart.)
-Bio-Electric Aura (As Skin-tight Force Field at up to AN, can be extended around other people when in contact with Lois for 2 stones per 'passenger'.)
-Kryptonian Invulnerability (Gains permanent Toughness [No AP, No 2x damage] at AN, Reflexive Dodge at half AN, rounded up, and Energy Defense at 1/3 AN, rounded up. Will increase if AN increases.)
(Dur.bonus)
-Efficient
-Superhuman Abilities (As long as she isn't left unexposed to the light of a Yellow Sun for too long, Lois gets the following bonuses to her base Abilities: +27 Str, +4 Agl, +11 Spd, +16 Dur. Those boosts are reflected after the slashes in her Ability section. Unlike the other effects of this action, those bonuses are static and do not change if the action's AN is increased.)
-Solar Absorption (Regenerates 3 more Energy while within a Solar System with a Yellow Sun. Will regenerate full AN when directly exposed to the rays while in Outer space.)
-Ability Boost (Can use as Metamorphosis up to AN to increase Strength, Agility or Speed as necessary)
-Heat Vision (A powerful and very versatile Force Blast which may use any, most or none of the following advantages, depending on the level of heat used and the way the blast is fired: 2x damage, 3x damage, Normal and/or Stun Damage, AP [May ignore up to 5 Toughness even if No AP], Sets flammable objects on fire, Causes collateral damage, Area attack, Invisible Blast [Make the Blast invisible to the naked eye, at AN])
-Supervision (As Enhanced Vision up to AN, but as an action. Options include Electro-Magnetic Spectrum, See and identify radio/television frequencies, See and identify broadcast/transmitted frequencies, Far Sight, Microscopic vision, X-Ray Vision [Cannot see through lead])
-Super-Breath (As Force Blast, Area attack, Normal and Stun damage. Alternately, can create an actual hurricane by paying stones of effect, Area and Duration on the D&R chart.)
-Freezing Breath (As Force Blast, Area attack, Normal and Stun Damage, Extinguish/cool down fires of intensity of up to AN. Alternately, can be used as an Area attack VS Durability to freeze targets solid, or to create a blizzard by spending stones of effect, Duration and Area on the D&R chart.)
-Bio-Electric Aura (As Skin-tight Force Field at up to AN, can be extended around other people when in contact with Lois for 2 stones per 'passenger'.)
-Kryptonian Invulnerability (Gains permanent Toughness [No AP, No 2x damage] at AN, Reflexive Dodge at half AN, rounded up, and Energy Defense at 1/3 AN, rounded up. Will increase if AN increases.)
Speed Force: 15
(Int.bonus)
-Efficient
-Speed Perception (Can willingly adjust the speed at which she perceives things or events, either making things seem to go fast, or go very slow, as she wishes. It doesn't change her capabilities as much as how she percieves time and situations, although it does give her PLENTY of time to think, rest, focus and plan. For that reason, it can also be used as Concentration.)
-Super Speed (Adds 2x AN to regular Speed ability; this Speed may be used as the regular Speed on the D&R chart, or the Flight chart, at user's discretion. NOTE: This Speed is used instead of the Kryptonian Physiology one, not stacked with.)
-Speed Aura (While it normally would be very dangerous for surrounding people or objects to cross the path of a being moving at speeds exceeding Mach 10 - let alone at hundreds of times the Speed of Light, Wally's unique connection with the Speed Force means Lois can run at most any speed and not affect/damage/endanger anything she doesn't feel like affecting with it. This effect is free and automatic, always active unless the user wishes to allow the effects of their speed to be felt around.)
-Sharing the Force (Lois can add momentum and speed to already moving people or objects, combining these stones to any effect where speed or momentum matters, or use this as Metamorphosis to increase the Speed and/or Reflexive Dodge of other people. The resulting speed, like Lois', can be used as normal or Flight speed, and benefits from Speed Aura; see above.)
-Steal Speed (The opposite of Sharing the Force, this ability allows Lois to steal the speed and momentum of a moving object or being as an Attack VS Speed, with each red stone of damage taking away 1 of Speed, and 1 AN of any movement action. Targeting a moving object will function automatically, reducing the speed of said object by 1 for each stone played, up to 0. Beings with no Speed left are physically paralyzed, whereas moving objects are simply stopped and either fall where they are or remain where they are. Maintaining any such effect on a living being costs 1 stone/effect/panel. For a frightening effect, Lois can also spend 3 stones to make this an Area effect, stealing the speed of everything in the area.)
-Infinite Mass Punch (Can combine with Close Combat; becomes an Attack VS Durability, basically undodgeable as it is dealt at the Speed of Light. This devastating punch is said to strike with the power of a "white dwarf star", and was enough to knock out a martian as durable/tough as Superman from Mount Rushmore to the plains of Africa in one punch.)
-Energy Constructs (Thanks to Wally's unique mastery of the Speed Force, Lois is capable of creating Energy constructs made out of the very energies of the Speed Force, the most common construct of which is the Flash Costume; see below.)
-Phasing/Invisibility (As Phase shift or Invisibility, at AN. Vibrating her molecules at formidable speeds will allow Lois to phase through most anything, or keep light from reflecting on her, effectively turning her invisible.)
-Molecular Vibration (As Charge Objects. Vibrates object so hard they actually explode seconds afterwards.)
-Time/Dimensional Travel (Lois can actually travel through time and dimensions via the Speed Force, at up to AN. She must be moving at least at the Speed of Light to use this.)
-Speed Flight (Rarely used, since Lois loves to simply run. Still, could fly at up to AN speed if she felt like it, by using the Speed Force.)
-Enter the Speed Force (As though she wasn't fast enough, Lois is actually capable of exceeding her 'maximum' speed by spending stones in this action; for each 2 stones, up to the AN, she gains +1 to her Speed.)
-Speed Duplicates (Can create AN duplicates by spending 1 stone per Duplicate, and half of that to maintain them. In essence, this is actually Lois moving so fast she appears in several places at once, but in game terms is explained via duplicates. However, since it is all in fact a single individual, all clones and the original take damage when any of them does.)
-Speed Regeneration (While actively using this action, putting 5 stones in it to activate this effect will make Lois' Healing Factor go Instant, along with Limb Regrowth. This effect can be maintained by continuously spending 5 stones in this action.)
-Speed Force Mastery (Wally has shown once in a while that he was capable of feats exceeding the power of imagination, such as easily save and carry over half a million people 35 miles away from a Nuclear Warhead that had already detonated including the ones at ground zero in only 100 picoseconds. To represent such feats, by spending the maximum amount of stones in this action, Lois gains access to a Speed-related use of the modifier Destiny Force. Each such use reduces temporarily the user's Speed Force AN by 2, which will be recovered 1 AN per day. The GM will handle such situations as usual and decide if it can be done, and if not, interpret the results as well as possible.)
-Speed Force Reflexes (When accessing the Speed Force, the user gains this AN in Reflexive Dodge and Deep Reserves, to reflect her godlike ability to react to everything around, and her ability to rest and recover quickly while the rest of the world seems so slow.)
-Flash Costume (Lois can manifest this Red and golden costume via her Energy Constructs power. A +3 defense costume which also resists Friction and Kinetic energy at AN (10), allowing it to be worn and used at incredible speeds without having to use one of Lois' defensive powers to not rip her clothes apart.)
(Int.bonus)
-Efficient
-Speed Perception (Can willingly adjust the speed at which she perceives things or events, either making things seem to go fast, or go very slow, as she wishes. It doesn't change her capabilities as much as how she percieves time and situations, although it does give her PLENTY of time to think, rest, focus and plan. For that reason, it can also be used as Concentration.)
-Super Speed (Adds 2x AN to regular Speed ability; this Speed may be used as the regular Speed on the D&R chart, or the Flight chart, at user's discretion. NOTE: This Speed is used instead of the Kryptonian Physiology one, not stacked with.)
-Speed Aura (While it normally would be very dangerous for surrounding people or objects to cross the path of a being moving at speeds exceeding Mach 10 - let alone at hundreds of times the Speed of Light, Wally's unique connection with the Speed Force means Lois can run at most any speed and not affect/damage/endanger anything she doesn't feel like affecting with it. This effect is free and automatic, always active unless the user wishes to allow the effects of their speed to be felt around.)
-Sharing the Force (Lois can add momentum and speed to already moving people or objects, combining these stones to any effect where speed or momentum matters, or use this as Metamorphosis to increase the Speed and/or Reflexive Dodge of other people. The resulting speed, like Lois', can be used as normal or Flight speed, and benefits from Speed Aura; see above.)
-Steal Speed (The opposite of Sharing the Force, this ability allows Lois to steal the speed and momentum of a moving object or being as an Attack VS Speed, with each red stone of damage taking away 1 of Speed, and 1 AN of any movement action. Targeting a moving object will function automatically, reducing the speed of said object by 1 for each stone played, up to 0. Beings with no Speed left are physically paralyzed, whereas moving objects are simply stopped and either fall where they are or remain where they are. Maintaining any such effect on a living being costs 1 stone/effect/panel. For a frightening effect, Lois can also spend 3 stones to make this an Area effect, stealing the speed of everything in the area.)
-Infinite Mass Punch (Can combine with Close Combat; becomes an Attack VS Durability, basically undodgeable as it is dealt at the Speed of Light. This devastating punch is said to strike with the power of a "white dwarf star", and was enough to knock out a martian as durable/tough as Superman from Mount Rushmore to the plains of Africa in one punch.)
-Energy Constructs (Thanks to Wally's unique mastery of the Speed Force, Lois is capable of creating Energy constructs made out of the very energies of the Speed Force, the most common construct of which is the Flash Costume; see below.)
-Phasing/Invisibility (As Phase shift or Invisibility, at AN. Vibrating her molecules at formidable speeds will allow Lois to phase through most anything, or keep light from reflecting on her, effectively turning her invisible.)
-Molecular Vibration (As Charge Objects. Vibrates object so hard they actually explode seconds afterwards.)
-Time/Dimensional Travel (Lois can actually travel through time and dimensions via the Speed Force, at up to AN. She must be moving at least at the Speed of Light to use this.)
-Speed Flight (Rarely used, since Lois loves to simply run. Still, could fly at up to AN speed if she felt like it, by using the Speed Force.)
-Enter the Speed Force (As though she wasn't fast enough, Lois is actually capable of exceeding her 'maximum' speed by spending stones in this action; for each 2 stones, up to the AN, she gains +1 to her Speed.)
-Speed Duplicates (Can create AN duplicates by spending 1 stone per Duplicate, and half of that to maintain them. In essence, this is actually Lois moving so fast she appears in several places at once, but in game terms is explained via duplicates. However, since it is all in fact a single individual, all clones and the original take damage when any of them does.)
-Speed Regeneration (While actively using this action, putting 5 stones in it to activate this effect will make Lois' Healing Factor go Instant, along with Limb Regrowth. This effect can be maintained by continuously spending 5 stones in this action.)
-Speed Force Mastery (Wally has shown once in a while that he was capable of feats exceeding the power of imagination, such as easily save and carry over half a million people 35 miles away from a Nuclear Warhead that had already detonated including the ones at ground zero in only 100 picoseconds. To represent such feats, by spending the maximum amount of stones in this action, Lois gains access to a Speed-related use of the modifier Destiny Force. Each such use reduces temporarily the user's Speed Force AN by 2, which will be recovered 1 AN per day. The GM will handle such situations as usual and decide if it can be done, and if not, interpret the results as well as possible.)
-Speed Force Reflexes (When accessing the Speed Force, the user gains this AN in Reflexive Dodge and Deep Reserves, to reflect her godlike ability to react to everything around, and her ability to rest and recover quickly while the rest of the world seems so slow.)
-Flash Costume (Lois can manifest this Red and golden costume via her Energy Constructs power. A +3 defense costume which also resists Friction and Kinetic energy at AN (10), allowing it to be worn and used at incredible speeds without having to use one of Lois' defensive powers to not rip her clothes apart.)
Green Power Ring: 12
(Int.bonus)
-Efficient
-May rearrange Wielder's Ability/Action numbers at will (to up to AN), and Grants the user 2x AN Free red stones of Energy per panel
-May use to perform any Physical, Energy or Magical action
-Force Blast (Base Range 5, with free options up to half this action's AN, rounded up. More options may be gained by paying for the additional CL modifier. Element is either Green Energy, or whatever energy the wielder is manipulating at the time; the variable advantages reflect this versatility.)
-Free Force Field at AN (not doubled, though its strength can be increased by actively shifting stones from this action in defense) when worn
-Energy Constructs (may create matter made of green willpower energy, including weapons, vehicles, just about anything the user can imagine. Objects thus created must be maintained by spending 1 stone/panel, although this does not require an action. The only exception is living beings; even the Power Rings cannot create life out of nothing.)
-Manipulate Time, Matter, Energy
-Wormhole/Spacial Warps (As Teleportation; May teleport interstellar distances; May also teleport to other dimensions, but doing so empties the energy reserve of the Ring, and leaves the user fatigued; -1 to all actions for an hour. Must pay stones for each "guest".)
-Phase shift
-Holographic Projector (As Create Illusions)
-Time Travel at AN
-Self-Contained Lifeform
-Grants Flight at AN 10, May reach AN 11 if used solely for this (though shifting stones in defense is still allowed), as its separate action box. Perfect maneuverability.
-Energy Twin (As Astral Projection; the user's "twin" can only be detected by other Power Ring bearers, or the Guardians of the Universe.)
-Mind Alteration (As Telepathy with "Telepathic communication", "Edit memories", "Project thoughts", "Repair minds", "Create links with others", "Psychometry", and "Mental Bolts". The latter 'option' is more of a voluntary misuse of the Mind altering powers of the ring, and is rather frowned upon by Lanterns in general, for while altering memories is sometimes necessary, harming a person's mind is considered an unnecessary evil.)
-Xenolinguistics (As Universal Translation)
-Wielder has an Enhanced Healing Factor; may also grant an Accelerated Healing Factor to others by using the ring's influence upon them.
-Universal Scanner (As Cybernetic Senses at a MN equal to this action's AN)
-Material Alteration (the wielder's clothes can be altered/covered/replaced with a suit made of the Ring's energy. While it has a standard appearance of a skintight jumpsuit of a emerald green color with the Green Lantern's symbol on the chest, it can look/be changed like anything the wearing desires, to fit a situation, a whim or for the sake of it. Regardless of its form, the suit grants a +1 [ex: light clothes, swimsuit] to +3 bonus [fully armored form] to defense, is No AP and can't be destroyed.)
-Emergency/Homing Beacon (allows the wielder to send a distress/homing signal to other Ring bearers, along with a short message explaining the situation)
-Self-Contained Lifeform
-Pocket dimension (access to a Pocket dimension within the ring, of an Area of AN. The wielder can either use it as a storage unit, and/or to enter it physically [even bring along allies] for whatever reason. Within the pocket dimension, the wielder can create anything and do anything, but it cannot be used for offensive/harmful purposes [although it could be used to train])
-Near-limitless data storage unit (as Photographic Memory)
-Near-limitless databases (As PCPT +3, lore on most any subject or so)
-Ring Duplication (the Green Power Ring can create brand new Green Power Rings by creating a perfect duplicate of itself, but only with the approval of the Guardians of the Universe. [OOC: Or the GM, lol.])
-May Accumulate Energy for greater effect (Does not become fatigued, but cannot use the Ring for 1 panel afterwards.)
-Security Protocol (only obeys its true wielder, cannot be used by anyone else, unless the true wielder allows it. As Exclusive.)
-Ring is Indestructible
(Int.bonus)
-Efficient
-May rearrange Wielder's Ability/Action numbers at will (to up to AN), and Grants the user 2x AN Free red stones of Energy per panel
-May use to perform any Physical, Energy or Magical action
-Force Blast (Base Range 5, with free options up to half this action's AN, rounded up. More options may be gained by paying for the additional CL modifier. Element is either Green Energy, or whatever energy the wielder is manipulating at the time; the variable advantages reflect this versatility.)
-Free Force Field at AN (not doubled, though its strength can be increased by actively shifting stones from this action in defense) when worn
-Energy Constructs (may create matter made of green willpower energy, including weapons, vehicles, just about anything the user can imagine. Objects thus created must be maintained by spending 1 stone/panel, although this does not require an action. The only exception is living beings; even the Power Rings cannot create life out of nothing.)
-Manipulate Time, Matter, Energy
-Wormhole/Spacial Warps (As Teleportation; May teleport interstellar distances; May also teleport to other dimensions, but doing so empties the energy reserve of the Ring, and leaves the user fatigued; -1 to all actions for an hour. Must pay stones for each "guest".)
-Phase shift
-Holographic Projector (As Create Illusions)
-Time Travel at AN
-Self-Contained Lifeform
-Grants Flight at AN 10, May reach AN 11 if used solely for this (though shifting stones in defense is still allowed), as its separate action box. Perfect maneuverability.
-Energy Twin (As Astral Projection; the user's "twin" can only be detected by other Power Ring bearers, or the Guardians of the Universe.)
-Mind Alteration (As Telepathy with "Telepathic communication", "Edit memories", "Project thoughts", "Repair minds", "Create links with others", "Psychometry", and "Mental Bolts". The latter 'option' is more of a voluntary misuse of the Mind altering powers of the ring, and is rather frowned upon by Lanterns in general, for while altering memories is sometimes necessary, harming a person's mind is considered an unnecessary evil.)
-Xenolinguistics (As Universal Translation)
-Wielder has an Enhanced Healing Factor; may also grant an Accelerated Healing Factor to others by using the ring's influence upon them.
-Universal Scanner (As Cybernetic Senses at a MN equal to this action's AN)
-Material Alteration (the wielder's clothes can be altered/covered/replaced with a suit made of the Ring's energy. While it has a standard appearance of a skintight jumpsuit of a emerald green color with the Green Lantern's symbol on the chest, it can look/be changed like anything the wearing desires, to fit a situation, a whim or for the sake of it. Regardless of its form, the suit grants a +1 [ex: light clothes, swimsuit] to +3 bonus [fully armored form] to defense, is No AP and can't be destroyed.)
-Emergency/Homing Beacon (allows the wielder to send a distress/homing signal to other Ring bearers, along with a short message explaining the situation)
-Self-Contained Lifeform
-Pocket dimension (access to a Pocket dimension within the ring, of an Area of AN. The wielder can either use it as a storage unit, and/or to enter it physically [even bring along allies] for whatever reason. Within the pocket dimension, the wielder can create anything and do anything, but it cannot be used for offensive/harmful purposes [although it could be used to train])
-Near-limitless data storage unit (as Photographic Memory)
-Near-limitless databases (As PCPT +3, lore on most any subject or so)
-Ring Duplication (the Green Power Ring can create brand new Green Power Rings by creating a perfect duplicate of itself, but only with the approval of the Guardians of the Universe. [OOC: Or the GM, lol.])
-May Accumulate Energy for greater effect (Does not become fatigued, but cannot use the Ring for 1 panel afterwards.)
-Security Protocol (only obeys its true wielder, cannot be used by anyone else, unless the true wielder allows it. As Exclusive.)
-Ring is Indestructible
Violet Power Ring: 12
(Int.bonus)
-Efficient
-May rearrange Wielder's Ability/Action numbers at will (to up to AN), and Grants the user 2x AN Free red stones of Energy per panel
-May use to perform any Physical, Energy or Magical action
-Force Blast (Base Range 5, Acts as a Modifier to Ranged Combat of a MN up to this action's AN, with free options up to half this action's AN, rounded up. More options may be gained by lowering the MN of the Blast. Element is either Violet Energy, or whatever energy the wielder is manipulating at the time; the variable advantages reflect this versatility.)
-Free Force Field at AN (not doubled, though its strength can be increased by actively shifting stones from this action in defense) when worn
-Energy Constructs (may create matter made of Violet love energy, including weapons, vehicles, just about anything the user can imagine. Objects thus created must be maintained by spending 1 stone/panel, although this does not require an action. The only exception is living beings; even the Power Rings cannot create life out of nothing.)
-Manipulate Time, Matter, Energy
-Wormhole/Spacial Warps (As Teleportation; May teleport interstellar distances; May also teleport to other dimensions, but doing so empties the energy reserve of the Ring, and leaves the user fatigued; -1 to all actions for an hour. Must pay stones for each "guest".)
-Phase shift
-Holographic Projector (As Create Illusions)
-Time Travel at AN
-Self-Contained Lifeform
-Grants Flight at AN 10, May reach AN 11 if used solely for this (though shifting stones in defense is still allowed), as its separate action box. Perfect maneuverability.
-Energy Twin (As Astral Projection; the user's "twin" can only be detected by other Power Ring bearers, or the Guardians of the Universe.)
-Mind Alteration (As Telepathy with "Telepathic communication", "Edit memories", "Project thoughts", "Repair minds", "Create links with others", "Psychometry", and "Mental Bolts". The latter 'option' is more of a voluntary misuse of the Mind altering powers of the ring, and is rather frowned upon by Lanterns in general, for while altering memories is sometimes necessary, harming a person's mind is considered an unnecessary evil.)
-Crystallization (A power unique to Violet Power Rings, the Star Sapphire Lantern can crystallize someone, putting them into a form of suspended animation for a certain time. This works as an Attack VS Durability + Energy Defense. User must pay stones for effect (the attack), Duration (how long the victim stays in crystallized form) and Area (for more than one target). Victims fall unconscious, but are protected with 10 stones of Defense (the crystal around them), are under the effects of a Self-Contained Lifeform modifier, and do not age for the Duration of the effect.)
-True Love Sight (The wielder may ignite the glow of a Star Sapphire Crystal upon themselves, and anyone who stares at it can see their heart's desire, the true love they are missing.)
-Love Attunement (May sense when an otherwise eternal love is in jeopardy, tell when others are in need of love, and read the state of one's heart's love. As Enhanced Vision MN 10.)
-Imbue with Love (As Empathic Projection; Cannot choose the recipient of the target's love, but may rekindle or re-affirm it to make it grow.)
-Xenolinguistics (As Universal Translation)
-Wielder has an Enhanced Healing Factor; may also grant an Accelerated Healing Factor to others by using the ring's influence upon them.
-Universal Scanner (As Cybernetic Senses at a MN equal to this action's AN)
-Material Alteration (the wielder's clothes can be altered/covered/replaced with a suit made of the Ring's energy. While it has a standard appearance of a skintight jumpsuit of a pleasant, violet color with the Star Sapphire Lantern's symbol on the chest, it can look/be changed like anything the wearing desires, to fit a situation, a whim or for the sake of it. Regardless of its form, the suit grants a +1 [ex: light clothes, swimsuit] to +3 bonus [fully armored form] to defense, is No AP and can't be destroyed.)
-Emergency/Homing Beacon (allows the wielder to send a distress/homing signal to other Ring bearers, along with a short message explaining the situation)
-Self-Contained Lifeform
-Pocket dimension (access to a Pocket dimension within the ring, of an Area of AN. The wielder can either use it as a storage unit, and/or to enter it physically [even bring along allies] for whatever reason. Within the pocket dimension, the wielder can create anything and do anything, but it cannot be used for offensive/harmful purposes [although it could be used to train])
-Near-limitless data storage unit (as Photographic Memory)
-Near-limitless databases (As PCPT +3, lore on most any subject or so)
-Ring Duplication (the Violet Power Ring can create brand new Violet Power Rings by creating a perfect duplicate of itself, but only with the approval of the Guardians of the Universe. [OOC: Or the GM, lol.])
-Avarice Immunity (Star Sapphire Lanterns are immune to the Orange Light of Avarice.)
-Security Protocol (only obeys its true wielder, cannot be used by anyone else, unless the true wielder allows it. As Exclusive.)
-Ring is Indestructible
(Int.bonus)
-Efficient
-May rearrange Wielder's Ability/Action numbers at will (to up to AN), and Grants the user 2x AN Free red stones of Energy per panel
-May use to perform any Physical, Energy or Magical action
-Force Blast (Base Range 5, Acts as a Modifier to Ranged Combat of a MN up to this action's AN, with free options up to half this action's AN, rounded up. More options may be gained by lowering the MN of the Blast. Element is either Violet Energy, or whatever energy the wielder is manipulating at the time; the variable advantages reflect this versatility.)
-Free Force Field at AN (not doubled, though its strength can be increased by actively shifting stones from this action in defense) when worn
-Energy Constructs (may create matter made of Violet love energy, including weapons, vehicles, just about anything the user can imagine. Objects thus created must be maintained by spending 1 stone/panel, although this does not require an action. The only exception is living beings; even the Power Rings cannot create life out of nothing.)
-Manipulate Time, Matter, Energy
-Wormhole/Spacial Warps (As Teleportation; May teleport interstellar distances; May also teleport to other dimensions, but doing so empties the energy reserve of the Ring, and leaves the user fatigued; -1 to all actions for an hour. Must pay stones for each "guest".)
-Phase shift
-Holographic Projector (As Create Illusions)
-Time Travel at AN
-Self-Contained Lifeform
-Grants Flight at AN 10, May reach AN 11 if used solely for this (though shifting stones in defense is still allowed), as its separate action box. Perfect maneuverability.
-Energy Twin (As Astral Projection; the user's "twin" can only be detected by other Power Ring bearers, or the Guardians of the Universe.)
-Mind Alteration (As Telepathy with "Telepathic communication", "Edit memories", "Project thoughts", "Repair minds", "Create links with others", "Psychometry", and "Mental Bolts". The latter 'option' is more of a voluntary misuse of the Mind altering powers of the ring, and is rather frowned upon by Lanterns in general, for while altering memories is sometimes necessary, harming a person's mind is considered an unnecessary evil.)
-Crystallization (A power unique to Violet Power Rings, the Star Sapphire Lantern can crystallize someone, putting them into a form of suspended animation for a certain time. This works as an Attack VS Durability + Energy Defense. User must pay stones for effect (the attack), Duration (how long the victim stays in crystallized form) and Area (for more than one target). Victims fall unconscious, but are protected with 10 stones of Defense (the crystal around them), are under the effects of a Self-Contained Lifeform modifier, and do not age for the Duration of the effect.)
-True Love Sight (The wielder may ignite the glow of a Star Sapphire Crystal upon themselves, and anyone who stares at it can see their heart's desire, the true love they are missing.)
-Love Attunement (May sense when an otherwise eternal love is in jeopardy, tell when others are in need of love, and read the state of one's heart's love. As Enhanced Vision MN 10.)
-Imbue with Love (As Empathic Projection; Cannot choose the recipient of the target's love, but may rekindle or re-affirm it to make it grow.)
-Xenolinguistics (As Universal Translation)
-Wielder has an Enhanced Healing Factor; may also grant an Accelerated Healing Factor to others by using the ring's influence upon them.
-Universal Scanner (As Cybernetic Senses at a MN equal to this action's AN)
-Material Alteration (the wielder's clothes can be altered/covered/replaced with a suit made of the Ring's energy. While it has a standard appearance of a skintight jumpsuit of a pleasant, violet color with the Star Sapphire Lantern's symbol on the chest, it can look/be changed like anything the wearing desires, to fit a situation, a whim or for the sake of it. Regardless of its form, the suit grants a +1 [ex: light clothes, swimsuit] to +3 bonus [fully armored form] to defense, is No AP and can't be destroyed.)
-Emergency/Homing Beacon (allows the wielder to send a distress/homing signal to other Ring bearers, along with a short message explaining the situation)
-Self-Contained Lifeform
-Pocket dimension (access to a Pocket dimension within the ring, of an Area of AN. The wielder can either use it as a storage unit, and/or to enter it physically [even bring along allies] for whatever reason. Within the pocket dimension, the wielder can create anything and do anything, but it cannot be used for offensive/harmful purposes [although it could be used to train])
-Near-limitless data storage unit (as Photographic Memory)
-Near-limitless databases (As PCPT +3, lore on most any subject or so)
-Ring Duplication (the Violet Power Ring can create brand new Violet Power Rings by creating a perfect duplicate of itself, but only with the approval of the Guardians of the Universe. [OOC: Or the GM, lol.])
-Avarice Immunity (Star Sapphire Lanterns are immune to the Orange Light of Avarice.)
-Security Protocol (only obeys its true wielder, cannot be used by anyone else, unless the true wielder allows it. As Exclusive.)
-Ring is Indestructible