Post by Mephistel on Oct 25, 2020 10:57:13 GMT -5
THE IRREGULAR AT MAGIC HIGH SCHOOL
CADS MAKING
Cads will be made into 2 separate builds. A build for the character itself and a build for the magic abilities.
BLOOM CHARACTERS
Will be allocated a 20 + 5 budget for their Non magical, non superhuman build
Will be allocated a 10 + 5 budget for their Magic abilities
WEED CHARACTERS
Will be allocated a 15 + 5 budget for their Non magical, non superhuman build
Will be allocated a 5 + 5 budget for their Magic abilities
The magic build which include Magic or Super Actions and Additionnal stats.
-Please note that the magic build need to be specialise or must turn around the same theme.
Exemple : If you want your character’s magic to revolver around elemental magic, you may limit your elements to a single one and add more as the game move on, but you can"t have things that are completely not related, for exemple : Super strenght and Fire magic.
Your specialties may diverge as the game move on and your build becomes stronger, so its not completely out of the loop, just not in the beginning.
Regular Stats (Only one stat can exceed human limits) You may choose to use either of the following rules.
Int based
Dur based
or
Buy them separately.
INT
STR
AGI
SPD
DUR
Energy
Energy regen
Health
Aditionnal stats
CS (Casting speed) (Cost level + 2)
Your casting speed stat will determine how fast you can cast your spell The character with the highest casting speed will go first. This will also serve as your initiative whenever both parties are casting. The first one to hit the other have a chance of interrupting the other team cast, which will be decided by a 1d100 roll. So the higher this statis, the higher the chance of interrupting the other party's cast. Each stat concretely add a +5% to the dice roll.
SB (Sequence building) (Cost level + 3)
Your sequence building ability is what allows you to cast more intricate and complex spells. For exemple, if you only have 1 in your SB, it means you are limited to a single sequence spell. You can think of the spells you cast in a more ''Scientific'' way.
For exemple, if you wanted to move an object from point A to point B. You would need to include 3 different sequences. The first one would be the ''movement spequence'' the second would be the ''anchoring sequence'' and the third would be the ''speed sequence''
You would need a movement sequence would allow the object to move the object in a certain direction, but to do that, you would need to be able to lift the object specifically and not just everything around, thus focusing your sequence on the object in question with the anchoring sequence and lastly, in order not to break the object, you would need to control the speed at which it moves, thus the Speed sequence.
**Note that your SB cannot exceed your intelligence stat. Also note that most human are unable to calculate Sequence bulding beyond 2 without the help of a Control Activating Device, or for short, a CAD.**
So it is possible to cast a spell without them, but it is very hard and only very simple spells can be cast without a CAD.
Control Activating Device
A very important device for any magician enrolling into First High. Cads cannot be use by anyone else but their owners, otherwise, it might have very grave consequences considering how the CADs are being calibrate for the needs of specifics individuals. General usage CADs exist, but they will only allow basic spell without giving you any specific advantage.
What does it looks like? : Cad may look like a lot of things, it may be set under the form of a cellphone, a bracelet, a sword, a gun, depending on the user's preference, so don't hesitate to be original.
Building your Control Activating Device
The CAD possess multiple purpose, such as helping you with sequence building, magic augmentation prowess casting speed and control. You will be given 5 points to distribute among those different stats. In order to improve it further, you will need to spend Experience points on them. Cads cannot be bought through Wealth.
Control Activating Device
Description : Small necklace with an acorn in which the electronic component are hidden.
Sequence building : (Add another layer per level to spells) Cost level + 2
Magic prowess : (Add +1 to attack) Cost level + 1
Control : (Add +1 to defense) Cost level +2
Casting speed : (Add another 5% to dice roll) Cost level + 1
And with that, you should be able to complete your characters profile If you have any questions, do not hesitate to ask.
CADS MAKING
Cads will be made into 2 separate builds. A build for the character itself and a build for the magic abilities.
BLOOM CHARACTERS
Will be allocated a 20 + 5 budget for their Non magical, non superhuman build
Will be allocated a 10 + 5 budget for their Magic abilities
WEED CHARACTERS
Will be allocated a 15 + 5 budget for their Non magical, non superhuman build
Will be allocated a 5 + 5 budget for their Magic abilities
The magic build which include Magic or Super Actions and Additionnal stats.
-Please note that the magic build need to be specialise or must turn around the same theme.
Exemple : If you want your character’s magic to revolver around elemental magic, you may limit your elements to a single one and add more as the game move on, but you can"t have things that are completely not related, for exemple : Super strenght and Fire magic.
Your specialties may diverge as the game move on and your build becomes stronger, so its not completely out of the loop, just not in the beginning.
Regular Stats (Only one stat can exceed human limits) You may choose to use either of the following rules.
Int based
Dur based
or
Buy them separately.
INT
STR
AGI
SPD
DUR
Energy
Energy regen
Health
Aditionnal stats
CS (Casting speed) (Cost level + 2)
Your casting speed stat will determine how fast you can cast your spell The character with the highest casting speed will go first. This will also serve as your initiative whenever both parties are casting. The first one to hit the other have a chance of interrupting the other team cast, which will be decided by a 1d100 roll. So the higher this statis, the higher the chance of interrupting the other party's cast. Each stat concretely add a +5% to the dice roll.
SB (Sequence building) (Cost level + 3)
Your sequence building ability is what allows you to cast more intricate and complex spells. For exemple, if you only have 1 in your SB, it means you are limited to a single sequence spell. You can think of the spells you cast in a more ''Scientific'' way.
For exemple, if you wanted to move an object from point A to point B. You would need to include 3 different sequences. The first one would be the ''movement spequence'' the second would be the ''anchoring sequence'' and the third would be the ''speed sequence''
You would need a movement sequence would allow the object to move the object in a certain direction, but to do that, you would need to be able to lift the object specifically and not just everything around, thus focusing your sequence on the object in question with the anchoring sequence and lastly, in order not to break the object, you would need to control the speed at which it moves, thus the Speed sequence.
**Note that your SB cannot exceed your intelligence stat. Also note that most human are unable to calculate Sequence bulding beyond 2 without the help of a Control Activating Device, or for short, a CAD.**
So it is possible to cast a spell without them, but it is very hard and only very simple spells can be cast without a CAD.
Control Activating Device
A very important device for any magician enrolling into First High. Cads cannot be use by anyone else but their owners, otherwise, it might have very grave consequences considering how the CADs are being calibrate for the needs of specifics individuals. General usage CADs exist, but they will only allow basic spell without giving you any specific advantage.
What does it looks like? : Cad may look like a lot of things, it may be set under the form of a cellphone, a bracelet, a sword, a gun, depending on the user's preference, so don't hesitate to be original.
Building your Control Activating Device
The CAD possess multiple purpose, such as helping you with sequence building, magic augmentation prowess casting speed and control. You will be given 5 points to distribute among those different stats. In order to improve it further, you will need to spend Experience points on them. Cads cannot be bought through Wealth.
Control Activating Device
Description : Small necklace with an acorn in which the electronic component are hidden.
Sequence building : (Add another layer per level to spells) Cost level + 2
Magic prowess : (Add +1 to attack) Cost level + 1
Control : (Add +1 to defense) Cost level +2
Casting speed : (Add another 5% to dice roll) Cost level + 1
And with that, you should be able to complete your characters profile If you have any questions, do not hesitate to ask.