|
Post by Profit on Oct 8, 2023 1:16:33 GMT -5
Mostly the D&R from the book, but I'm happy to recieve any cheat-sheets, character sheets and/or other related resources that people have laying around!
|
|
|
Post by Ushima911 on Oct 8, 2023 1:25:31 GMT -5
|
|
|
Post by Profit on Oct 8, 2023 10:20:08 GMT -5
Oh, for sure, unless someone has something a little more printer-friendly, ho ho!
|
|
|
Post by andyman on Oct 11, 2023 22:02:09 GMT -5
Oh, for sure, unless someone has something a little more printer-friendly, ho ho! Not me. I have the physical books.
|
|
|
Post by Manah on Oct 12, 2023 2:45:57 GMT -5
Likewise. They're old and damaged and the cover is peeling off all over, but they're quite printer-unfriendly.
|
|
|
Post by Profit on Oct 12, 2023 3:05:38 GMT -5
That they are, and I'm trying my best to keep my copy from ending up in the state described by you above. I guess I'll just have to make one of my own.
|
|
|
Post by Manah on Oct 13, 2023 12:03:34 GMT -5
On the plus side, I know most of the info in them by heart so I rarely need to open them now, lol.
|
|
|
Post by Profit on Oct 14, 2023 1:28:15 GMT -5
What about " Marvel Universe Roleplaying Game Clarifications and House Rules Compiled by Cwylric (a.k.a. D. Jon Mattson) • June 20, 2003 Version" - does anyone have it lying around?
|
|
|
Post by andyman on Oct 26, 2023 22:25:18 GMT -5
|
|
|
Post by roxolid on Oct 27, 2023 13:46:45 GMT -5
file.io/pyHM4RCRFCZW (link broken) Cwylrics clarifications. File will be up for a year from now on that site. Don't know if there are any spammy adverts to navigate (hope not) but hosting was free so there might be... Edit: hmmm. Might only last for a single download! I'll try to host somewhere else. Another link: fastupload.io/AJmXT5AP7sRLIy9/file
|
|
|
Post by roxolid on Oct 27, 2023 13:52:36 GMT -5
If you can wait a day or so (just about to hit sack for a 3am work alarm) I'll scan the D&R chart with a decent (hi res, printable) copy. By this stage with the game out of print for 20+ years and this site so quiet I don't think anyone will come knocking to cease and desist for posting two pages of a long out of print book for 'review' purposes...
|
|
|
Post by roxolid on Oct 28, 2023 12:49:07 GMT -5
fastupload.io/z48mPOKn6jI0abf/file(Page 80 D&R chart in 600dpi resolution. File size 45mb!) fastupload.io/DzWFoKjecjGqRhS/file(Page 81 D&R chart in 600dpi resolution. File size 40mb. For some reason. Bizarre.) For reference/review: If using dice (as I mentioned in the other thread), for example, take a look at the Technology for a 'large computer system'. 3 difficulty so the GM can either assign 3 per die for a difficulty of 9 or roll 3D6 to come up with a target number (as not all systems are the same). 4R5qL3_t3-18Let's say our character has Int 4 and Computers 2. The 'Primary' Ability is Intelligence 4 (because it's higher) and Computers 2 is the Secondary ability. What this means is that the character, whilst being College level smart with computers is really smart generally (Int 4) so anything they don't know they can figure out. Some abilities are always the Primary ability regardless of whether an Ability bonus is higher or not. With Int 4/Computers 2 the Player rolls 6D6 and picks the best four dice to use, discarding the other two. They could (if they wanted) roll more dice by spending energy to buy more secondary dice. Regardless of how many are rolled, only 4 (from the Primary Ability) are used and all others are discarded. 1-61-61-61-61-61-6Wow! (I didn't think the random number roller on this site was ever very generous until now!) Those three 6s and a 5 add up to 23 (out of a possible 24). That easily beats the 8 target Number so the Character hacks into the system (in this case their Principles terminal in their office) and sets to work changing their grades! Adding dice. Easily done and (maybe?) a way to keep most of the MURPG as is with a random/fun element...? 3-18�1-6�1-6�1-6�1-6�1-6�1-6
|
|
|
Post by Profit on Oct 30, 2023 17:21:31 GMT -5
You, my good man, are a saviour and a gentleman!
|
|