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Post by techogre on Mar 2, 2006 13:06:14 GMT -5
Here is my stat buy table: Abilities ---------------------------------------------------- Intelligence AN • Use for Energy Recovery ANx2 • Use for action order +1w Strength AN • Use for Energy Recovery ANx2 Agility AN • Use for action order free • Use for Energy Recovery ANx2 Speed AN • Use for Energy Recovery ANx2 • Use for action order +1w Durability AN • Use for Energy Recovery ANx2 Health AN • Use for Energy Recovery free Energy (Reserve = AN X 3) AN
It includes the following changes: - This incorporates the Durability/Health/Energy split proposed in a different post. - Agility is still used to determine action order by default. However, Intelligence or Speed can also be used for +1w. - Health is still used to determine Energy recovery. However, Intelligence, Strength, Agility, Speed, or Durability can all be used to determine Energy Recovery, but you pay double for that stat. I feel this will allow player more freedom in character creation.
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Post by Brainstem on Mar 2, 2006 18:25:35 GMT -5
What if a player were to pay double for two different stats to try and use... say... agility and speed for energy recovery? Would this not work or would there be some way of combining the two?
~Steve~
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