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Post by bootmobile on Jul 25, 2003 6:41:57 GMT -5
The way I work it you can use Strength, Agility, Speed or Acrobatics to leap. You must use stones from only one of these. The Difficulty for leaping a certain distance is as listed in the D&R chart. The Resistance is equal to 2x the Difficulty. Yes this mean that a strong character can only leap a distance equal to half his Strength stones, an acrobatic character can only leap 1/2 his Acrobatic AN, and so on.
So what about characters like the Hulk or Toad who routinely leap long distances? May I present the....
Leaping Modifier Cost Level = Modifier Number The character may add up to the modifier number as free stones from the General Pool to the distance of any leap.
I would give the Hulk a +10, Toad a +5 or +6, and Beast a +3 or +4. But those numbers are off the top of my head.
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Post by psistrike on Jul 25, 2003 10:01:12 GMT -5
I like this rule,it's alot like what others have said about Leapin over on the Yahoo groups although I don't know if you saw those discussions.Also the Leaping Modifier is similar to one that Cywlric put up except with his only 1/3rd of the Modifier could be used to meet the Difficulty requirement and 1/3rd of the Modifier could be added to leaping/aerial stomp attacks because of the leg strength.I guess great minds do think alike. ;D
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Post by bootmobile on Jul 26, 2003 14:10:29 GMT -5
I guess great minds do think alike.
And, as they say, fools seldom differ. ;D
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Post by psistrike on Jul 26, 2003 14:20:18 GMT -5
And, as they say, fools seldom differ. ;D Never heard that one before. (Please comment on the new Action I came up with called Psi-Armor in its thread.I wish to use it for some character ideas I have but want to hear others opinions first on it to see if its balanced or not.Sorry to beg but people around here seem to take these creations for granted and never tell what they think of it.)
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