Post by bootmobile on Jul 27, 2003 1:59:31 GMT -5
Throw Anything
Cost Level = Action Number + 5
This power is a sutble and unconscious application of telekinesis. Force is added to that of your muscles whenever they surge in the effort of throwing something. This allows the character to hurl very heavy objects very easily and to throw anything with greater force. Even simple, normal objects like pens, playing cards, or a hardcover book can be turned into a potentially lethal weapon.
This action is used in place of the Ranged Combat action when throwing weapons or objects. It increases the Weapon Modifier of any weapon or other object under 25 lb by 1. This means that objects that don't normally have Weapon modifier's, like a pen, get a +1.
When throwing heavy objects, over 25 lb, the attack gains a Weapon modifier equal to the object's weight in stones. This modifier is NOT increased by 1 as are those of smaller objects. For every stone allocated to this action in a panel, the character gets one free stone towards lifting an object to throw. Note that these free stones are only gained if the object is going to be thrown in the same panel, you can't use this action to pick up something heavy and walk around with it. The character may add stones from Strength to help lift the object but not to the attack made with the object. As with smaller objects the Throw Anything action is used to make the ranged attack, adding the object's weight as a Weapon modifier.
All attacks made using this action have a range of 4.
Options:
Rules for Action Box:
Example:
Tantrum has a Throw Anything of 5 and a Strength of 2 and he wants to throw the school bus (weight 7) at his foe The Human Target. So at the begining of the Page he puts 5 stones into Throw Anything and 2 into Strength, Tantrum goes first and in his panel he shifts 3 of his stones from Throw Anything into Defense and uses the rest to attack. He has 5 free stones towards lifting the bus from Throw Anything and adds 2 more stones from Strength, allowing him to lift and throw the 7-stone bus. He now throws the bus using the 2 stones he kept for attack with his Throw Anything and adds a +7 Weapon modifier due to the bus' weight, for a total attack of 9.
Cost Level = Action Number + 5
This power is a sutble and unconscious application of telekinesis. Force is added to that of your muscles whenever they surge in the effort of throwing something. This allows the character to hurl very heavy objects very easily and to throw anything with greater force. Even simple, normal objects like pens, playing cards, or a hardcover book can be turned into a potentially lethal weapon.
This action is used in place of the Ranged Combat action when throwing weapons or objects. It increases the Weapon Modifier of any weapon or other object under 25 lb by 1. This means that objects that don't normally have Weapon modifier's, like a pen, get a +1.
When throwing heavy objects, over 25 lb, the attack gains a Weapon modifier equal to the object's weight in stones. This modifier is NOT increased by 1 as are those of smaller objects. For every stone allocated to this action in a panel, the character gets one free stone towards lifting an object to throw. Note that these free stones are only gained if the object is going to be thrown in the same panel, you can't use this action to pick up something heavy and walk around with it. The character may add stones from Strength to help lift the object but not to the attack made with the object. As with smaller objects the Throw Anything action is used to make the ranged attack, adding the object's weight as a Weapon modifier.
All attacks made using this action have a range of 4.
Options:
- -1 to Cost Level if bought with Telekinesis.
- +3 to Cost Level ifor Strength Bonus.
Rules for Action Box:
- Weapon modifier
- Range 4
- Use as Ranged Combat
- Throw objects of a weight up to stones played, stones from Strength may be added to lifting.
- Use object's weight as its Weapon modifier or increase an object's or weapon's modifier by1.
Example:
Tantrum has a Throw Anything of 5 and a Strength of 2 and he wants to throw the school bus (weight 7) at his foe The Human Target. So at the begining of the Page he puts 5 stones into Throw Anything and 2 into Strength, Tantrum goes first and in his panel he shifts 3 of his stones from Throw Anything into Defense and uses the rest to attack. He has 5 free stones towards lifting the bus from Throw Anything and adds 2 more stones from Strength, allowing him to lift and throw the 7-stone bus. He now throws the bus using the 2 stones he kept for attack with his Throw Anything and adds a +7 Weapon modifier due to the bus' weight, for a total attack of 9.