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Post by dorkknight23 on Aug 28, 2006 19:01:55 GMT -5
Shouldn't we just spend stones to make the character we've enivisioned rather than worry about whether we're getting maximum power for our 40 stones? Shouldn't one try to do both, if it fits with your concept?
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Post by vicsage on Aug 29, 2006 11:44:09 GMT -5
Sure, if it fits, but I don't see any reason, say if I'm designing Water Boy and already have all the water powers I wanted, I should try to squeeze out extra levels so I can be Super Water Boy. That's a different concept. It sounds like a lot of players aren't interested in playing a character so much as working the system for ever conceivable advantage. Maybe they find that fun; I find it dull.
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