Post by dolemite on Aug 10, 2003 12:24:56 GMT -5
SNOWBIRD
Realname: Narya/Anne McKenzie
Species: member of artic canadian gods
Occupation: Adventurer
Appearance: 5'10", 108lbs, White (blue as Anne McKennzie) eyes, pale blond hair
Attributes
Intelligence: 2
Strength: 6*
Agility: 3*
Speed: 3*
Durability: 5*
Health: 5*
Energy: 15*
Actions
Close Combat: 2
(Strength* or Weapon Bonus)
- Hand-To-Hand Combat
- Trained by Puck and Wolverine
Shape-Change: *
- White Owl: Strength: 2, Agility: 4, Durability: 4, Flight: 3, +1 claws, Close Combat is Agility based, +2 Toughness vs cold
- Polar Bear: Strength: 4, Agility: 2, Durability:4, +2 claws, +2 Toughness vs Cold
- Sasquatch: Strength: 9, Agility: 4, Durability: 7, +3 claws, +4 Toughness, +6 Toughness vs cold, -1 vs Mental attacks
- Anne McKennzie: just to make her look human, +6r to detect
- it cost her 5 energy to switch from one form to another
Flight: 3
Cop (RCMP): 4
- Law
- Interrogation
- Search
- Bureaucracy
Social Skill: 4
- Police Culture
- Etiquette (Canadian Artic Gods)
- Protocol (Canadian Artic Gods)
- Canadian/French Culture
Modifiers
- +2 Reflexive Dodge
- Team: Alpha Flight
- Post Cognition: She can use a flashback panel once every fight and once every hour (while not fighting)
Equipment
Challenges
- Non-Human appearance
- Mystically bound: If she leaves Canada she will age rapidly and lose 1 health every 2 hour and cannot fly or shape-change. If she returns to Canada, she regains 1 health every 2 hours and her age returns to normal
Realname: Narya/Anne McKenzie
Species: member of artic canadian gods
Occupation: Adventurer
Appearance: 5'10", 108lbs, White (blue as Anne McKennzie) eyes, pale blond hair
Attributes
Intelligence: 2
Strength: 6*
Agility: 3*
Speed: 3*
Durability: 5*
Health: 5*
Energy: 15*
Actions
Close Combat: 2
(Strength* or Weapon Bonus)
- Hand-To-Hand Combat
- Trained by Puck and Wolverine
Shape-Change: *
- White Owl: Strength: 2, Agility: 4, Durability: 4, Flight: 3, +1 claws, Close Combat is Agility based, +2 Toughness vs cold
- Polar Bear: Strength: 4, Agility: 2, Durability:4, +2 claws, +2 Toughness vs Cold
- Sasquatch: Strength: 9, Agility: 4, Durability: 7, +3 claws, +4 Toughness, +6 Toughness vs cold, -1 vs Mental attacks
- Anne McKennzie: just to make her look human, +6r to detect
- it cost her 5 energy to switch from one form to another
Flight: 3
Cop (RCMP): 4
- Law
- Interrogation
- Search
- Bureaucracy
Social Skill: 4
- Police Culture
- Etiquette (Canadian Artic Gods)
- Protocol (Canadian Artic Gods)
- Canadian/French Culture
Modifiers
- +2 Reflexive Dodge
- Team: Alpha Flight
- Post Cognition: She can use a flashback panel once every fight and once every hour (while not fighting)
Equipment
Challenges
- Non-Human appearance
- Mystically bound: If she leaves Canada she will age rapidly and lose 1 health every 2 hour and cannot fly or shape-change. If she returns to Canada, she regains 1 health every 2 hours and her age returns to normal