Post by Lord Zack on Jun 16, 2008 17:48:11 GMT -5
Ant-Man
Abilities
Intelligence: 9
Strength: 1
Agility: 2
Speed: 1
Durability: 2
Stones: 2 white, 18 red, intelligence based energy
Actions
Close Combat: 2
(Agility Bonus or Weapon Modifier)
- Hand-to-Hand
-Fighting Large Opponents
Shrink: 7
- Efficient
-Must use Pym Particles (see Costume)
Technology: 6
(Intelligence Bonus)
Inventing: 5
(Intelligence Bonus)
General Knowledge: 6
(Intelligence Bonus)
- Scientific Subjects
- Cybernetics
- Insects
- Pym/Subatomic Particles
Social Skills: 2
- Scientific Community
Modifiers
Wealth: (4)
Equipment
Costume of Unstable Molecules: Defenses (+1), shrinks with him. Contains belt cartridges of Pym Particles enabling him to use his Shrink Action.
Amplifiers (So normal size people can hear him when small)
Glove Stingers: (+3)
Cybernetic Helmet: permits rudimentary Telepathic Communication, (+1) with ants
Flying Ants: Can mount and ride a flying ant, Flight: 3, if insect size
Hulk
Abilities
Intelligence: 7/3
Strength: 1/10
Agility: 1/1
Speed: 1/4
Durability: 1/7
Stones: 1 white, 3 red/ 7 white, 30 red
Actions
Close Combat: 1/3
(Strength Bonus or Weapon Modifier)
- Armor Penetrating
Technology: 6/3
(Intelligence Bonus)
Inventing: 2/1
(Intelligence Bonus)
Medical Healing: 5/0
Social Skills: 3/2
- Scientific Circles (BB)
- Homeless (BB/H)
Modifiers
Toughness: (+0)/(+8)
- Nullifies Armor Penetration
- Nullifies 2x Damage from Firearms or Projectiles
Accelerated Healing Factor
Wealth: (0)
Transform Self
- Uses Gamma Ray Device to Transform
Enhanced Vision: (0)/(5)
-Ghosts, Astral Forms
Rage: (+8)
- 1 stone every three panels
Energy Battery: (0)/(3)
Equipment
Secret Lab
Gamma Ray Machine
- Allows him to transform when used, but with increasingly undesirable results
Iron Man
Need help on this one.
Thor
Probably going to stay the same as the one in the Main Guide. Maybe just a healing factor and energy battery.
Wasp
Abilities
Intelligence: 5
Strength: 2
Agility: 2
Speed: 2
Durability: 3
Stones:3 white, 10 red, intelligence-based energy
Actions
Close Combat: 2
(Strength Bonus or Weapon Modifier)
- Hand-to-Hand
- Fighting Larger Opponents
Bio-Electric Bolts: 9
- Can't be improved by lines
- Requires wrist devices
Flight: 2
- At sizes lower than four inches
Shrinking: 7
- Efficient
Fashion Designer: 6
Social Skills: 4
- Socialite
- Fashion Industry Culture
- Media Culture
- Etiquette
Modifiers
Wealth: (5)
Equipment
Pym Particles, enable her to use her Shrinking action
Wrist Devices, enable her to use her Bio-Electric Bolts
These are the CADs for the Avengers adventure I'm working on. Please tell me how you like them and if you perceive any mistakes or anything you'd change.
Abilities
Intelligence: 9
Strength: 1
Agility: 2
Speed: 1
Durability: 2
Stones: 2 white, 18 red, intelligence based energy
Actions
Close Combat: 2
(Agility Bonus or Weapon Modifier)
- Hand-to-Hand
-Fighting Large Opponents
Shrink: 7
- Efficient
-Must use Pym Particles (see Costume)
Technology: 6
(Intelligence Bonus)
Inventing: 5
(Intelligence Bonus)
General Knowledge: 6
(Intelligence Bonus)
- Scientific Subjects
- Cybernetics
- Insects
- Pym/Subatomic Particles
Social Skills: 2
- Scientific Community
Modifiers
Wealth: (4)
Equipment
Costume of Unstable Molecules: Defenses (+1), shrinks with him. Contains belt cartridges of Pym Particles enabling him to use his Shrink Action.
Amplifiers (So normal size people can hear him when small)
Glove Stingers: (+3)
Cybernetic Helmet: permits rudimentary Telepathic Communication, (+1) with ants
Flying Ants: Can mount and ride a flying ant, Flight: 3, if insect size
Hulk
Abilities
Intelligence: 7/3
Strength: 1/10
Agility: 1/1
Speed: 1/4
Durability: 1/7
Stones: 1 white, 3 red/ 7 white, 30 red
Actions
Close Combat: 1/3
(Strength Bonus or Weapon Modifier)
- Armor Penetrating
Technology: 6/3
(Intelligence Bonus)
Inventing: 2/1
(Intelligence Bonus)
Medical Healing: 5/0
Social Skills: 3/2
- Scientific Circles (BB)
- Homeless (BB/H)
Modifiers
Toughness: (+0)/(+8)
- Nullifies Armor Penetration
- Nullifies 2x Damage from Firearms or Projectiles
Accelerated Healing Factor
Wealth: (0)
Transform Self
- Uses Gamma Ray Device to Transform
Enhanced Vision: (0)/(5)
-Ghosts, Astral Forms
Rage: (+8)
- 1 stone every three panels
Energy Battery: (0)/(3)
Equipment
Secret Lab
Gamma Ray Machine
- Allows him to transform when used, but with increasingly undesirable results
Iron Man
Need help on this one.
Thor
Probably going to stay the same as the one in the Main Guide. Maybe just a healing factor and energy battery.
Wasp
Abilities
Intelligence: 5
Strength: 2
Agility: 2
Speed: 2
Durability: 3
Stones:3 white, 10 red, intelligence-based energy
Actions
Close Combat: 2
(Strength Bonus or Weapon Modifier)
- Hand-to-Hand
- Fighting Larger Opponents
Bio-Electric Bolts: 9
- Can't be improved by lines
- Requires wrist devices
Flight: 2
- At sizes lower than four inches
Shrinking: 7
- Efficient
Fashion Designer: 6
Social Skills: 4
- Socialite
- Fashion Industry Culture
- Media Culture
- Etiquette
Modifiers
Wealth: (5)
Equipment
Pym Particles, enable her to use her Shrinking action
Wrist Devices, enable her to use her Bio-Electric Bolts
These are the CADs for the Avengers adventure I'm working on. Please tell me how you like them and if you perceive any mistakes or anything you'd change.