Post by Stark on Oct 1, 2008 0:44:59 GMT -5
[glow=blue,2,300]APOCALYPSE[/glow]
Real Name: En Sabah Nur
Other aliases: The First One, the High Lord
Height: Variable, usually 7'
Weight: Variable
Eye color: Blue
Hair color: Unknown
Species: Mutant
ABILITIES
Int: 7
Str: 10
Agl: 7
Spd: 5
Dur: 8
HEALTH: 8
ENERGY: 30
REGEN: 12
ACTIONS
Close combat: 5
(Str.bonus and Wpn.modifier)
-Hand to Hand
-Martial Arts (Any)
-Use of Powers in combat
-Archaic Egyptian Weapons
-High-Tech Weapons
Ranged Combat: 5
(Agl.bonus and Wpn.modifier)
-Uses Strength bonus when throwing
-Thrown Objects
-Archaic Egyptian Weapons
-Firearms
-Use of Powers in combat
-High-Tech weapons
Mastery of Matter: 8
(Int.bonus)
-Immunity to Effects (since he has full control over his own body, Apocalypse cannot be transformed by anyone else but himself.)
-Can Transform into any Matter
-Unlimited Create/Manipulate
-Antimatter Blast (fires a disruptive antimatter blast that destroys the target on a subatomic level, dealing 3x damage upon impact.)
-Accumulate Energy
Genetic Engineering: 10
(Int.bonus)
-Using the Evolution Chamber in his Celestial Ship or in one of the many hideouts and secret bases he has around the world, Apocalypse genetic experiments produce only one half of the usual negative effects and speeds up the process drastically (20 times faster).
General Knowledge: 7
(Int.bonus)
-Genetics
-Mutants
-Philosophy
-Celestial Technology
-Advanced Technologies
-History
Technology/Inventing: 9
(Int.bonus)
Medical Healing: 7
Leadership: 6
Social Skills: 7
-Ancient Egyptian
-Celestial Culture
-Future Culture
-Authority
-Repression
-Royalty
-Intimidate
MODIFIERS
Superior Healing Factor
-Heals 2 White stones per panel, regenerates 3 stones per 2 Health remaining per panel. His blood also has curative properties: 1 White stone of his Health may be used to heal 3 white stones of someone else, or cure a single disease or lethal effect, up to Apocalypse's total Health per day.
Energy Battery 2
Reflexive Dodge +3
Toughness +5
-No AP
-No 2x Damage
Mental defense +10
Self-Contained Lifeform
Immunity to Reality Distortion/Alterations
-The Prophet is completely immune to effects on Time, Gravity, unwilling transformations, etc. His powers and knowledge cannot be copied or imitated in any way, nor can they be rendered useless, as by a power such as Suppress Mutant Powers.
Transform Self, Unlimited: 200
-Apocalypse can add up to 200 stones worth of Abilities, Actions and Modifiers of any kind, as long as the origin of the gained power isn't Mental or Magical, except for Defense. For exemple, he could gain a Force Blast, but not Telepathy. He could get Mental Defense, but not Psychometry. He could get Magical Immunity, but not Sorcery. He could get an increased Close Combat, but not additional specialities. Some powers can arguably be considered as not Mental or Magical for this purpose, like Telekinesis, depending on the power in question. When he uses that power, he is not limited in any way by the 9 Action Boxes Limit.
Extended Life
-Apocalypse lives naturally for several centuries, after which he must send his consciousness into a clone body.
Reconstitute Self
-Even if destroyed before he can reach a clone body or before he can adapt to the attack, Apocalypse can assume a spiritual form that allows him to forcibly enter one of his clone bodies to come back to life unscathed.
Wealth: 10+
EQUIPMENT
-Celestial Ship with Evolution Chamber
-Very advanced High-Tech gear
-Numerous hidden bases and hideouts spread over the planet and even further, with technologies similar to that found on the Celestial Ship, including Evolution Chambers and Clone Body generators.
Real Name: En Sabah Nur
Other aliases: The First One, the High Lord
Height: Variable, usually 7'
Weight: Variable
Eye color: Blue
Hair color: Unknown
Species: Mutant
ABILITIES
Int: 7
Str: 10
Agl: 7
Spd: 5
Dur: 8
HEALTH: 8
ENERGY: 30
REGEN: 12
ACTIONS
Close combat: 5
(Str.bonus and Wpn.modifier)
-Hand to Hand
-Martial Arts (Any)
-Use of Powers in combat
-Archaic Egyptian Weapons
-High-Tech Weapons
Ranged Combat: 5
(Agl.bonus and Wpn.modifier)
-Uses Strength bonus when throwing
-Thrown Objects
-Archaic Egyptian Weapons
-Firearms
-Use of Powers in combat
-High-Tech weapons
Mastery of Matter: 8
(Int.bonus)
-Immunity to Effects (since he has full control over his own body, Apocalypse cannot be transformed by anyone else but himself.)
-Can Transform into any Matter
-Unlimited Create/Manipulate
-Antimatter Blast (fires a disruptive antimatter blast that destroys the target on a subatomic level, dealing 3x damage upon impact.)
-Accumulate Energy
Genetic Engineering: 10
(Int.bonus)
-Using the Evolution Chamber in his Celestial Ship or in one of the many hideouts and secret bases he has around the world, Apocalypse genetic experiments produce only one half of the usual negative effects and speeds up the process drastically (20 times faster).
General Knowledge: 7
(Int.bonus)
-Genetics
-Mutants
-Philosophy
-Celestial Technology
-Advanced Technologies
-History
Technology/Inventing: 9
(Int.bonus)
Medical Healing: 7
Leadership: 6
Social Skills: 7
-Ancient Egyptian
-Celestial Culture
-Future Culture
-Authority
-Repression
-Royalty
-Intimidate
MODIFIERS
Superior Healing Factor
-Heals 2 White stones per panel, regenerates 3 stones per 2 Health remaining per panel. His blood also has curative properties: 1 White stone of his Health may be used to heal 3 white stones of someone else, or cure a single disease or lethal effect, up to Apocalypse's total Health per day.
Energy Battery 2
Reflexive Dodge +3
Toughness +5
-No AP
-No 2x Damage
Mental defense +10
Self-Contained Lifeform
Immunity to Reality Distortion/Alterations
-The Prophet is completely immune to effects on Time, Gravity, unwilling transformations, etc. His powers and knowledge cannot be copied or imitated in any way, nor can they be rendered useless, as by a power such as Suppress Mutant Powers.
Transform Self, Unlimited: 200
-Apocalypse can add up to 200 stones worth of Abilities, Actions and Modifiers of any kind, as long as the origin of the gained power isn't Mental or Magical, except for Defense. For exemple, he could gain a Force Blast, but not Telepathy. He could get Mental Defense, but not Psychometry. He could get Magical Immunity, but not Sorcery. He could get an increased Close Combat, but not additional specialities. Some powers can arguably be considered as not Mental or Magical for this purpose, like Telekinesis, depending on the power in question. When he uses that power, he is not limited in any way by the 9 Action Boxes Limit.
Extended Life
-Apocalypse lives naturally for several centuries, after which he must send his consciousness into a clone body.
Reconstitute Self
-Even if destroyed before he can reach a clone body or before he can adapt to the attack, Apocalypse can assume a spiritual form that allows him to forcibly enter one of his clone bodies to come back to life unscathed.
Wealth: 10+
EQUIPMENT
-Celestial Ship with Evolution Chamber
-Very advanced High-Tech gear
-Numerous hidden bases and hideouts spread over the planet and even further, with technologies similar to that found on the Celestial Ship, including Evolution Chambers and Clone Body generators.