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Post by psyche on Feb 11, 2009 18:27:18 GMT -5
An idea for a modifier, First Aid - a very limited form of healing for a very low price. The idea is to just patch up your colleagues to let them get them off the battlefield. Rationale: It's a modifier as anyone can learn it, even normal humans. Giving any first aid takes a little time (and more for more damage to repair), and you have to stay with the patient for that time. It's limited to just getting them mobile and just about able to operate again. So... Normal first aid: Heal 1 red stone of health per panel up to 1 white stone maximum. Cost 1 red. Advanced first aid: Heal 2 red stone of health per panel up to 1 white stone. maximum. Cost 1 white. Any opinions? Any one you want to kiss better Psyche (x)
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Post by Neros on Feb 16, 2009 5:34:23 GMT -5
Well, so far it sounds allot like normal healing, except its free stones and theres no maximum to the number of white stones you can heal per day.. Or did you mean its 1 white per day you can heal??
I would say such a thing should atleast cost.. Not sure.. Maybe 10w.. Lets look at the facts: * Heal someone by touch over time (no need to spend stones) * No limit to the number of white stones you can heal * Can only heal a subject of 1w (is this per day or can you thread the patient again later the same day?)
Or did you imagen it working in some other way? Examples tend to help..
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Post by psyche on Feb 16, 2009 14:38:23 GMT -5
Neros,
Good point - examples:
Patient is in a coma (1r stone remaining) First aider arrives to give First Aid
Pannel 1: First aider repairs patient by 1 red stone. The patient now has 2 red stones (still unconcious).
Panel 2: First aider repairs patient by 1 red stone. The patient now has 1 white stone.
Panel 3: Patient can now move (and regenerates 1 red stone of energy).
Note: at panel 3 the first aider can't do any more healing, this modifier is limited to restoring the patient to 1 white. As the patient is already at 1 white they can do no more to help (no matter how long they try: 1 white is the limit).
This last part is why it's cheap, you can't heal someone back to fighting strength, just get them mobile again.
Advanced version gets a coma patient back on their feet in 1 panel but still can't heal them beyond 1 white.
I hope this makes my intention clear.
Psyche (x)
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Post by Neros on Feb 17, 2009 2:24:10 GMT -5
I would still say its cheap.. So far, all you have to do is touch a patient and they start healing.. Oh, and you don't have to spend any stones or and action to use it..
But I would say that normal medical healing has this since it is medical healing and any doctor can applie first aid.. Also, Medical Healing can heal red stones without a máximum number per day..
So i would call it something els (maybe Stabilizing Touch?) and increase the cost to 1w for normal and.. Well, the second seems abit zilly to be honest.. You heal 2r and you need 3r so you would heal 4r, but one of them will be lost.. But then again, you don't pay anything to use it..
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