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Post by Stark on Dec 25, 2007 20:47:43 GMT -5
Hiya, fellas. What I will post here is not cannon in any way, it's just a revised (and a bit beefed up) version of the Brotherhood of Evil I am using in one of my games. It doesn't work with the Universe of Marvel as in the books(exmple: Quicksilver and his sister are supposed to be good guys now, but I prefer to see them with Magneto), but it works in mine. Here's the list of the Brotherhood as I used them (I will post the modified C.A.Ds as soon as I make them). I've numbered those I will make the C.A.D of. - 1) Magneto (Eric Magnus Lensherr), leader of the Brotherhood and sovereign of Genosha. He's a bit more powerful physically, and his Mastery of Magnetism reach new levels. - 2) Quicksilver (Pietro Maximoff Lensherr), son and heir to Magneto, brother of Scarlet Witch. A man of action, he prefers to let his father and sister deal with matters of Leadership. He's still extremely fast, maybe faster. - 3)Scarlet Witch (Wanda Maximoff Lensherr), daughter and heiress of Magneto, sister of Quicksilver. She tries to follow her father's lead in a world where mutants are slowly not welcome anymore, while still assisting her brother to the best of her abilities. - 4) Mystique (Raven Darkholme), one of Magneto's most devoted followers, Mystique is the field leader when Magneto or Scarlet Witch aren't around. She is much more capable now, having learned to immitate partially the powers of those she assumes the appearance of. - 5) Toad (Mortimer Toynbee) is one of the Brotherhood's most fearsome agents, and is usually sent alongside Sabertooth for assassinations/spying/infiltration missions. Not only is he a much more deadly opponent than before, but he also generates a natural acid from his pale green skin. - 6) Sabertooth (Victor Creed) is just as he always was, except that he was a bit genetically altered by Magneto. If he loses his temper too much or if he concentrates his rage too much, he turns into a more feral version of himself, making it hard to discern the man inside of the beast. He still spends most of his time killing and raging about Wolverine still breathing. - Blob (Fred J. Dukes) is still around, but he's the same, good old Blob (so I won't make his C.A.D). - Avalanche (Dominic Petros) was unfortunately killed by Apocalypse in an attack on Genosha (I never liked Avalanche. ) - Lady Deathstrike (Yoriko Osama) joined with Magneto when he promised he would give her Wolverine alive someday. She is not very concerned with the whole mutant thing, but she is devoted to Magneto because of that promise (she's using the same stats as in her C.A.D in X-Men guidebook). - Pyro (St. John Allerdyce) was killed in a battle against the X-Men actually saving his nemesis/old friend Iceman from an explosion. - 7) Mastermind (Jason Wyngarde) was captured by the military and experimented on to use him as a weapon, but something in the experiment went horribly wrong. His powers much higher than ever before, he became amnesiac and escaped the base, plunging anyone who blocked his way into a world of nightmares of his creation. Wether he will join Magneto again or if he will regain back his memory remains to be seen. - Destiny died of natural causes, but she passed on her clairvoyance powers to a young mutant under Magneto's care, named Numinae.
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Post by Jet on Dec 25, 2007 20:54:39 GMT -5
Nicely done. Too bad for Pyro, I always liked that psycho writer.
But a little question- how are Lady Deathstrike's and Sabertooth's relations? After all they both want the same guy for themselves, and its really hard to cut him into two (assuming he has adamantium skeleton in this version as well).
What about Mastermind and Destiny? Are they still in the game?
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Post by Stark on Dec 25, 2007 21:03:55 GMT -5
lol. I was about to write about them, but I got busy watching an AVGN video. I'll edit the post in a second and you'll have your answer. As for Deathstrike and Sabertooth, they are actually getting along rather well. She wants the adamantium on Wolvie's bones, and Creed wants to tear his limbs apart one by one. She wouldn't mind that much if she wasn't the one doing the killing.
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Post by Stark on Dec 25, 2007 21:47:15 GMT -5
1) [glow=red,2,300] MAGNETO[/glow] Real Name: Eric Magnus Lensherr Height: 6'2" Weight: 190 lbs Eyes: Bluish-grey Hair: Silver Species: Mutant ABILITIESInt: 8 Str: 2 (10*) Agl: 2 Spd: 2 Dur: 4 Health: 4 Energy: 25 ACTIONSMastery of Magnetism: 10 (Int.bonus) -Immunity to effects -Can manipulate Magnetic Forces and objects as if using telekinesis (with Weapon modifier option) -Accumulate energies over Time -Can substitue Strength with Mastery* -Electromagnetic force blast (x2 damage, may stun robotic or metallic opponents if stones beat Durability or Intelligence, target's choice) -Force Field of Magnetic Energy (works as regular Force Field) Close combat: 5 (Str.bonus or Weapon modifier) -Brotherhood training -Self-Defense -Using powers in combat Ranged combat: 4 (Weapon modifier) -Throw objects -Using powers in combat Flight: 8 -Bought with Mastery of Magnetism Telepathy: 1 -Telepathic communications Genetic Engineering: 7 (Int.bonus) Technology: 7 (Int.bonus) Inventing: 1 (Int.bonus) Statecraft: 7 -Leadership -Negociations -Politics -Strategy -Administration -Mutants culture -Rallying mutants Vehicle operations: 3 -Light vehicles Social Skills: 6 -Royalty -Revolutionnary -Conqueror -Master strategist -Criminal -Hero of mutantkind MODIFIERS-Mutant -Wealth: 10 -Mental defense: +3 -Tougness: +1 -Energy battery 3 (each adds 3 to maximal energy) EQUIPMENT-Secret bases -Helmet: Blocks all Telepathy and Mental attacks -Flexible Molecular-bonded metal costume (+3 defense) -Skycraft, spacecrafts (as needed) -Anything on the Island of Genosha is considered to be his to do as he pleases STORY: Magneto is the genius behind the recent successes of Genosha, and is seen as a hero of mutantkind. He is the leader of the Brotherhood of Evil, a group of former (more or less) criminals who fight for the safety of mutants in America, since the group is not large enough to protect them across the world, at least yet. This is mostly a cover story, however. Magneto secretly works his way towards worlwide mutant domination over the weak "homo-sapiens", and currently trains dozens and dozens of mutant teen in his ways. They learn everything he beleives they need to know in the coming struggle against humanity, from world history (from his point of view) to how to control their powers. He is very devoted to his cause, but he is much liked in the mutant community as he apparently wants nothing but the well-being of the mutant race. Magneto is a man of awesome power, and a terrible force to be reckoned with by himself, not mentionning the Brotherhood, the Genoshean forces and his political power. Whatever awaits him in the future, Magneto is sure of one thing: he will be one of the major players in the battle to determine the fate of this world.
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Post by Stark on Dec 25, 2007 23:14:14 GMT -5
Maybe after I've done the 7 I want to do, I'll make C.A.Ds for the others who are not anymore alive, so you might get to see how Pyro was in that game. (I'll just have to dig around in my old papers to find him, I'm pretty sure I have him somewhere).
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Post by Stark on Dec 25, 2007 23:40:56 GMT -5
2) [glow=red,2,300] QUICKSILVER[/glow] Real name: Pietro Maximoff Lensherr Height: 6'0" Weight: 175 lbs Eyes: Blue Hair: Silver Species: Mutant ABILITIESInt: 4 Str: 4 Agl: 5 Spd: 10* Dur: 5 Health: 5 Energy: 15 ACTIONSClose combat: 4 (Spd.bonus or Weapon modifier) -Avengers training -Brotherhood Training -Hand-to-hand -Using Speed in combat Ranged combat: 2 (Weapon modifier) -Handguns -Thrown objects Acrobatics: 3 (Agl.bonus) Vehicles: 3 -Light vehices -Avengers Quinjet -Brotherhood shuttles Burst of Speed: 5 (Speed bonus) -Works as Unstoppable -Doesn't work on walls -Turn invisible (with AN equal to Burst of Speed AN) when in use because of his sheer speed Leadership: 5 -Reluctant to use, prefers to act than lead Social skills: 5 -Arrogance -Gypsy culture -Group culture -Criminal -Governmental ops Protocol MODIFIERS-Mutant -Extreme Speed*: May use his Speed to determine order of Initiative. May run up walls or across water at speed of 7 or higher. May create cyclone gusts of up to 5 stones when running at Speed 10. -Enhanced Vision (fast motion sight) 6 -Limited Prescience (may reallocate stones to Speed) -Reflexive Dodge +5 -Wealth: 3 -2x natural Healing Rate -Targeting: +4 (he is no so much good a aim, but he moves so fast he has plenty of time to aim) EQUIPMENT-Suit adapted to high-speed (+2 defense) STORY: Pietro Maximoff life had been almost reaching a stable point. His wife Crystal, and their child Luna, were near to making him feel finally right at home. However, his world came crashing down when an organisation of mutant-haters known as the Purifiers attacked the moon and the Inhumans and took his wife away from him. Even he, perhaps the fastest man on Earth, couldn't get there on time to save the woman he loved the most in the world. Worse still; Luna was nowhere to be found, and was also presumed death. This was too much for the young man to endure, and he swore vengeance. He joined with his sister, who accompanied him to make sure he wouldn't do a deadly mistake. Before they could attack the murderous humans, however, they encountered his father, the mutant Eric Magnus Lensherr, known as Magneto, who had heard about what happened to his son and his family. Magneto offered him to join him once again. He assured that together, they would destroy those who took everything Quicksilver had, and that they would make this world into one where mutants would livre freely, as rightful rulers of the planet. Surprisingly enough, Pietro agreed, as well as the Scarlet Witch (more out of concern for her brother, but she also had been wondering if Magneto was right from the beginning). Not as soon as Magneto asked, but after having been thinking a lot about it. Pietro agreed on his own free will, and he took the name "Pietro Maximoff Lensherr" with pride. He had seen enough, humans didn't deserve to lead this world. Their hearts were corrupted by their own ego, and they couldn't admit another species was at the top of the food chain now. Quiksilver was going to follow his father towards the accomplishment of his dream... no matter what.
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Post by Jet on Dec 26, 2007 7:39:39 GMT -5
New AVGN video is a good reason for not posting earlier.
And you werent kidding about about Magneto's being on a new level- fear Charles, fear him.
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Post by UrbanBlue on Dec 26, 2007 16:39:01 GMT -5
Good write-ups. Why didn't you like Avalanche?
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Post by pgholland on Dec 26, 2007 16:44:00 GMT -5
While the write-ups are good, as I count, your Magneto has 11 actions; which is 2 too many.
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Post by dorkknight23 on Dec 26, 2007 19:00:02 GMT -5
While the write-ups are good, as I count, your Magneto has 11 actions; which is 2 too many. He could combine Genetic Engineering and Technology as one action, and drop Vehicle Operations (he could use Technology or Intelligence to pull off the same feat.) But he's also now of "Apocalypse-level proportions" I like those write-ups.
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Post by Stark on Dec 26, 2007 21:17:01 GMT -5
While the write-ups are good, as I count, your Magneto has 11 actions; which is 2 too many.
I've already said a couple of times that the only reason the writers of the main books limited most of their characters to 9 actions is only because they had put only 9 boxes on their Action sheets. I don't beleive such a limit should exist at all, because the human brain can handle heavy training in much more than 9 areas and still retain the knowledge, even in real life... So in Marvel, according to me, it just shouldn't be. And even when people do use this rule, there are some characters which simply shouldn't be limited by it: heavy hitters like Apocalypse, Doctor Doom and Magneto, for example.
Sincerely, I don't know. I have never liked him. I wouldn't really like to have his power over any other, nor do I like his personality much. He's not a very notable villain, and his main "accomplishment" is the destruction of the Eiffel Tower... which many, many mutants could have accomplished with minimal effort. I just don't like him, but there's not a real reason for it. Besides, he's a weakling compared to most other members of the Brotherhood... even before my little tweaks here and there.
Thanks for your comments, guys. More coming soon (tonight, I'm a bit too down in power to make C.A.Ds, I've just worked 11 hours in a row without even pausing to eat and I'm kinda finished for the moment. Maybe tomorrow. ^^
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Post by Stark on Jan 3, 2008 21:06:19 GMT -5
Sorry to keep you waiting, I'm still working a lot. I'll try making Scarlet Witch in less than a few days (just wanted to tell, if anyone's still interested), and maybe some others if I'm in good shape.
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Post by Stark on Jan 13, 2008 0:46:30 GMT -5
3) [glow=red,2,300] SCARLET WITCH[/glow] Real name: Wanda Maximoff Lensherr Height: 5'7" Weight: 130 lbs Eyes: Blue Hair: Hazel Species: Mutant ABILITIESInt: 3 Str: 1 Agl: 2 Spd: 2 Dur: 3 Health: 3 Energy: 12 ACTIONSHex Spheres: 9 (Int.bonus) Altered Probability Field: 4 -Works as Force Field -Random molecular alterations render attacks less efficient -Can't be used for offense -Works only on self and one person in contact with her Close combat: 3 (Agl.bonus or Weapon modifier) -Avengers training -Brotherhood Training -Self-Defense Ranged combat: 1 (Weapon modifier) -Personal firearms Acrobatics: 3 (Agl.bonus) Healing, Medical: 4 Mastery of Magic: 2 -Only recently developped them -Reluctant to use; she knows she is not really proficient at it yet. Vehicle operation:4 -Avenger Quinjet -Brotherhood shuttles -Light vehicles Statecraft: 3 -Genosha matters -Leadership -Royalty Social skills: 5 -Gypsy culture -Professional Criminal -Occult -Avengers Protocol -Royalty MODIFIERS-Mutant -Energy Battery 1 (adds 3 stones to max energy) -Reflexive Dodge +1 -Magical Defense +2 -Wealth: 3 EQUIPMENT-Scarlet Suit (+1 Defense) STORY: Remains to be written...
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