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Post by Brainstem on Jul 23, 2009 12:37:02 GMT -5
Okay, here's for OOC!
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Post by dorkknight23 on Jul 23, 2009 14:12:29 GMT -5
This is what I came up with. Let's make this backstory happen!
Gravity Girl Genevieve O’Grady
Height: 5’7 Weight: 140 lbs. Eye Color: Blue Hair Color: Red Species: Mutagenic
Abilities: Int: 5 (i) Str: 2 [3] Agi: 2 Spd: 2 Dur: 3
Health: 3 Energy: 10 (i)
Actions: Close Combat 2 (Strength bonus or Weapon Modifier; Hand-to-Hand, Use of Powers in Combat) Ranged Combat 2 (Weapon Modifier; Thrown Objects, Use of Powers in Combat) Social Skills 2 (Scientific Community, Academia) General Knowledge/Technology 5 (Intelligence bonus; Most Scientific Specialties, Physics, Engineering, Gravity) Inventing 1 (Intelligence bonus) Mastery of Gravity 3 (Create/Manipulate Gravity [functions primarily like Telekinesis, can also use to weigh down targets, providing negative sit mods to movement or combat, or make them lighter [providing similar sit mods, or adding 10’/stone added to jumping distances or removing falling damage])], Substitute Mastery for Strength, can combine with Close/Ranged Combat; Mastery Unusually Powerful [+1]) Flight 2
Modifiers: Reflexive Dodge (+1) Wealth (3)
Equipment: Costume: (+1) to Defense [Cowl has built-in lenses]
Challenges: Nearsighted, Wears Glasses 1 Shy 1
Bathed in an explosion of gravitonic rays from her own malfunctioning device (sabotaged by a jealous rival,) Dr. Genevieve O’Grady developed the power to manipulate gravity fields. Using this newfound power to stop her rival (and a Soviet saboteur,) Genevieve has taken the guise of Gravity Girl to use her powers to their full use, to protect others and help her community. She’s a quiet, withdrawn person, although she has a chance to “come out of her shell” more in her costumed guise.
Total LOE: 3 1 Mastery of Gravity 1 Flight 1 Social Skills (Persuasion)
Issue 1: 1 into Mastery of Gravity (holding the Jeweler up in the air) 1 into Flight (avoiding the random thugs) 1 into Social Skills (Persuasion) by trying to persuade the thugs to give up
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Post by toast on Jul 23, 2009 19:37:15 GMT -5
and this is me: [DESCRIPTION] ========================= TOTAL COST: [50w] CHARACTER NAME: Red Wolf SECRET IDENTITY: Joseph Whelan SPECIES: Human GENDER: Male HAIR: Black EYES: Blue HEIGHT: 6' WEIGHT: 190 lbs [ABILITIES] [15w, 2r] ========================= INTELLIGENCE: 2 (0w, 2r) STRENGTH: 4 (2w) AGILITY: 6 (4w) SPEED: 5 (3w) DURABILITY: 4 (6w) HEALTH: 4 ENERGY: 12 REGENERATION: 6 WEALTH: 3 (1w) [ACTIONS] [18w, 1r] ========================= Combat - Close 6 (4w) -Agility Bonus or Weapon Modifier -Hand-to-Hand -Self-Defense -Police Training -Disarm/Take Down Combat - Ranged 3 (1w) -Weapon Modifier -Hand Guns Hunting/Tracking 3 (0w, 2r) -(Hnt/Trk) Bought with Animal Senses or Transform Self -Follow Trail -Trace Scent Private Investigating 8 (9w) -Surveillance -Pursuit -Tailing/Shadowing -Searching -Locating Individuals -Legal/Police Procedures -Evidence Gathering Social Skills 3 (1w) -Streetwise -Police Procedures Technology 1 (0w, 2r) -Intelligence Bonus Vehicle Operation 4 (2w) -Cars -Motorcycles -High Speed Pursuit [MODIFIERS] [13w] ========================= Animal Senses 5 (3w) -Wolf Healing Factor 4 (4w) Reflexive Dodge 5 (6w) -(Reflexive Dodge) Bought with Animal Senses [CHALLENGES] [+10w] ========================= Compulsion to stick up for the underdog (+3) He's a good cop. Conflicting interests (+3) To be a cop or to be Red Wolf, Champion of the Cheyenne. Prying relatives, friends, associates (+2) If his father finds out about him there will be Hell to pay. Vulnerable loved-ones unaware of powers (+2) He takes care of his pop since his step mom died. [EQUIPMENT] [2w] ========================= Coup Stick: 4 (2w) -It provides Courage to those that touch it. Treat like Leadership. ================================================== OK here he is Red Wolf. Joseph Whelan grew up in Queens, New York. His father was a cop and his Step-Mom was mean. He looked up to his pop and followed in his old man's footsteps. His Step-Mom never seemed to like him much so growing up was tough, but he got through it. He quickly became a cop like his dad and worked his way to detective. He had a good eye for detail and he is extremely patient. One night, while investigating a vandalism at a museum, Joe came across a Coup Stick. When he picked it up he was assaulted by a vision. It was the spirit of Owayodata. The wolf god took possession of Joseph. Joseph next found himself in an alley, looming over the unconscious bodies of 4 youths of the Aryan Nation, dressed in a strange Native American costume. He quickly fled the scene and later that night saw himself on TV! Ever since that night he's had these powers. He's stronger, quicker and tougher. It has dramatically helped his policing. He has even donned the strange wolf costume to beat the bad guys who get away. They call him Red Wolf. Recently, some Cheyenne has come on TV saying that the Red Wolf is a hero of the Native People. He calls him a true American Hero. He is an ancestral champion of this land. How can that be? Why would the wolf choose him? Then he found out about his real mom. She was Cheyenne, which makes him Cheyenne too. And I have no idea how he would hook up with Gravity Girl. Let's see the rest of the CADs and what is Dragonheart's history? ***************************************************** LOEs 1 Line into Speed for running into the museum 1 Line into Private Investigating for hiding and investigating the scene 1 Line into Close Combat for knocking the lead thug out. Speed: 1 Close Combat: 1 Private Investigating: 1
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Post by Brainstem on Jul 23, 2009 20:17:34 GMT -5
Victorre and I are working on his CAD at the moment, so that'll be up once we're done.
Dragonheart is an archaeologist that discovered a Dragonheart, an ancient artifact that takes a body and treats it as a host of sorts, infusing that person with the power of a Dragon. There are six different dragonhearts, each corresponding to the different D&D dragon-types (kind of... fire, ice, wind, earth, lightning, dark, and light). Dionon's dragonheart is the red (fire) dragonheart. There is an organization known as the The Dragon Hunters (a public front as Draco Industries) that seeks to track down and kill any people that have gotten their hands on a DragonHeart.
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Post by honestiago on Jul 23, 2009 20:22:26 GMT -5
I have my copy of Supersonic on my computer at home, but if you want to pose the one I sent you, Brain, be my guest. I have one snag, though, I'm vacationing starting next TUE, and gonna be gone about a week. I'm not sure what my access is gonna be like (I know the place I am staying the first two days has no internet, but maybe I can find a cafe in one of the nearby towns). After that, I'm at the beach, and I don't know WHAT they have there.
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Post by Brainstem on Jul 23, 2009 20:32:10 GMT -5
What day will you be back? I don't want to postpone for too long (so interest doesn't dissolve), but I might be able to hold off for a bit.
Also, it looks like both your character and victorre's character have similar backgrounds (pilots that got powers after some kind of plane accident). Perhaps your two characters know one another? I'll get him to get on and whatnot.
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Post by Dionon on Jul 23, 2009 22:32:00 GMT -5
Well, lol, now that Brainy did a good job explaining my character Here he is. Though I didn't want that bit with the "Several Other Dragonhearts" to be public knowledge lol... Code: Dragonheart Name: Samuel Sanchester Height: 6'4" Weight: 225lbs Hair: Black Eyes: Blue Species: Mystically Enhanced Int: 6 Str: 6 Agi: 3 Spd: 3 Dur: 6 Close Combat: 5 (Strength Bonus or Weapon Modifier) - Dragon Wings (Multiple Opponents)[/size] - Dragon Tail (Self Defense)[/size] - Dragon Claws (Hand to Hand)[/size] - Dragon Fangs (Called Shots)[/size] - Dragon Strength (Large Objects)[/size] Ranged Combat: 4 (Weapon Modifier) - Thrown Objects - Large Objects - Hand Guns - Using Projectiles Defensively Social Skills: 4 - Authority - Imposing Visage - Diplomacy - Archeological Community The Dragonheart: 6 - As Mastery of Fire - Fire Breath (2x, Area Effect, Causes Collateral Damage) - Immunity to Fire and Heat - Cannot be Improved by Lines Flight: 5 (When Samuel has to fly, he uses the Dragonheart to manifest a set of Dragon Wings)[/size] - Bought with Dragonheart (Mastery) - Limited Manuverability - Max Speed 5 - Max Speed 2 when Carrying others General Knowledge: 2 (Intelligence Bonus) - Ancient History/Languages - Dragonic Myths and Legends Archeology: 3 (Intelligence Bonus) - Preserving Artifacts - European and Asian Dig Sites - Anthropology MODIFIERS Toughness +5 - Nullified by Ice Draconic Senses +3 (See Notes)[/size] Accelerated Healing Immolation Aura: +4 - Instant Damage - Can Turn Off - Touch Only EQUIPMENT Reinforced Costume (+1 Defense) Cell Phone Infra-Red Tracers (He can sense them up to his DragonHeart AN in Range by the infra-red light that's emitted from it) CHALLENGES Elemental Sensitivity (Ice and Cold) +3 Nearsighted +1 Cannot Drive (Uses Public Transportation or Flight) +1 Draconic Temper +1 Dragonheart Scar (a Minor version of Looks Non Human... If he takes off his top, there is a large radiating scar on the left side of his chest) +1 Deadly Enemies (Dragon Hunters) +3 HISTORY Sam Sanchester was a prominant archeologist... in his field. He didn't garner as much fame as the Egyptian Archeologists, but he was very happy delving into the ancient history of Europe and Asia. Then one day he found it. An ancient artifact that was the cause of many ancient wars. The Dragonheart. Said to be the heart of an actual dragon, it said that the one who resonated with it's beat would have the power to change the world for good or ill. Sam found it, lifted it up in awe to get a better look, and was astonished when the heart actually started beating. He didn't drop the heart, like many people would have, instead he merely listened to the heartbeat, feeling at peace. Suddenly, the heart leapt at him, and struck him in the chest, knocking him down and into unconciousness. When he awoke, the heart was gone, but he had a large scar on his chest and he could still hear the heartbeat... It corresponded with his own. He'd resonated with the Dragonheart! He'd inherited it's powers along with it's strengths and weaknesses. Realizing that he had to use his powers, he returned to his home country of the United States, and Donned the identity of Dragonheart, Champion of Justice. The Dragonheart, while giving him power, also gave him information. There was an orginization out there, dedicated to preventing the Dragonhearts from falling into mortal hands... Yes... there are more than one... according to his own Dragonheart, there are 7 in total... The orginization, known in ancient circles as The Dragon Hunters, but in modern times as Draco Industries, wishes to kill anyone that finds a Dragonheart, and that includes Samuel. Sam's powers include most of the legendary draconic abilities from superhuman strength and speed to legendary endurance and physical resistance to injury. Sam has also inherited the dragon's keen mind nearly doubling his own impressive intellect. At will, he can also manifest a set of dragon wings that allow him to fly, though he's limited in his manuverability with them. He's also inherited the Dragon's great recouperative powers. Something that the Dragonheart claims is unusual in Sam, is the aura that manifests itself when he's in danger. This firey aura is something new for both Sam and the Dragonheart, but both feel it's a physical manifestation of their bond, which seems to be very very strong. If he has any flaws, they are a combination of the Dragon's influence and his own former flaws. He's always been very nearsighted, which always denied him a driver's liscence and while his eyesight has improved since he got the dragonheart, he still has to wear contacts to see far distances. Also, he's gotten a very dragonlike temper, where before he was meek. While it's not terrible, it's positive effect is that it makes him much more confidant. Lastly, is his natural weakness to ice and ice based attacks as he is bound to a dragon of fire. Lines of Experience: 3 for Mission 1 Spent Lines 1 into Close Combat for battling the Jeweler 1 into Social Skills for keeping things heroic 1 into General Knowledge because I have no where else relevant to put it
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Post by Dionon on Jul 23, 2009 22:40:11 GMT -5
As for party cohesion, What if Gravity Girl and Dragonheart's alter egos, Genevieve O'Grady and Samuel Sanchester, are working together on some anthropological research over say claims that the Ancient Egyptians had Anti Gravity devices or some such, and something happens that brings in Police Officer Joseph Whelen that turns out to be too much for three normal people, so we are forced to reveal our secret identities to each other to fight off a menace bigger than us...
Though that does not include anyone else, as I'm just working with what's here.
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Post by Brainstem on Jul 23, 2009 22:49:30 GMT -5
Ah, sorry about revealing the other Dragonhearts... didn't know it was secret I guess everybody's going to have to just not think about that, hm? On that note, does Samuel even know about the other Dragonhearts/Draco Industries? Also I ran into a snag with victorre re: his character has the same powers as DK's, so we're going to go ahead and rework his character so there won't be overlap.
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Post by Dionon on Jul 24, 2009 3:12:13 GMT -5
He knows about Draco Industries, and while he believes there might be other Dragonhearts out there, he's never been sure, and the dragon within him hasn't mentioned that yet.
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Post by honestiago on Jul 24, 2009 9:44:33 GMT -5
Only problem is, NO MASK. I might change this [DESCRIPTION] ========================= TOTAL COST: [40w, after challenges] CHARACTER NAME: Supersonic SECRET IDENTITY: Bertrand Barrier SPECIES: Mutagenic GENDER: Male HAIR: Blonde EYES: Blue HEIGHT: 6'3" WEIGHT: 231 [BIOGRAPHY] ========================= Bertrand was a test pilot working on the top secret "Pegasus" project for the government. During the first flight of the experimental sub-orbital engine, the Pegasus jet, speeding across the heavens like a comet, passed through a shelf of strange "cosmic dust" that bombarded both the plane and Bertrum. The engine locked into superspeed mode, turning it into a meteor hurtling toward the surface. Betrum struggled with the controls to bring it down in an uninhabited area of the desert, which he did, at the cost of his own life. ...Or so everyone thought. Miraculously, Bertrum survived the accident. As best as he could figure, the cosmic dust had somehow fused the vast speed and power of the Pegasus engine with Bertrum's body, transforming him into a vessel of great speed and power. Concocting a story to cover his strange survival. Bertrum experimented with his abilities. Later he put those abilities to good use as "Supersonic!" [ABILITIES] [19w, 2r] ========================= INTELLIGENCE: 3 (1w) STRENGTH: 5 (3w) AGILITY: 5 (3w) SPEED: 5 (3w) DURABILITY: 5 (9w) HEALTH: 5 ENERGY: 15 REGENERATION: 5 WEALTH: 2 (0w, 2r) [ACTIONS] [18w, 2r] ========================= Combat - Close 4 (2w) -SPD Bonus (free option) SPECIALTIES: Boxing; flying into things Combat - Ranged 2 (0w, 2r) SPECIALTIES: Pistol; M16 rifle Concentration 3 (4w) -INT Bonus (free option) Bertrum's thought processes have also been sped up, making him better at problem-solving. Flight 7 (9w) *Fits with main power (-1CL) Social Skills 3 (1w) SPECIALTIES: Test pilot culture; Aerospace industry; Department of Defense Test Pilot 4 (vehicle ops) (2w) SPECIALTIES: Jets; prop planes; automobiles [MODIFIERS] [6w, 2r] ========================= Sonar Sense 4 (2w) Toughness 3 (4w) Vision, Enhanced 2 (0w, 2r) -(Vision) Telescopic [CHALLENGES] [+5w] ========================= Prying relatives, friends, associates (+2) -A friend of his and his wife know of his ability, and are often somehow getting involved in his adventures. Won't break the law (+2) -he's a goody-two shoes Minor disability (+1) -His accelerated metabolism requires he eat more, and more often than your average bear. Deprive him of food, and he loses energy at an alarmnig rate.
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Post by Brainstem on Jul 28, 2009 16:32:28 GMT -5
Alright! Victorre and I finished up his character; I'm going to e-mail it to him and he'll be posting it tonight. I'm going to start this up on Saturday, updating the game every Tuesday, Thursday, and Saturday!
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Post by toast on Jul 28, 2009 17:17:48 GMT -5
sounds great. I am on an every other day rotation as always, but there should be no problem other than that.
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Post by Brainstem on Jul 28, 2009 23:24:58 GMT -5
Awesome. If things go quicker, I'll be updating faster than the TRSa, but there will always be an update on each of those days.
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Post by victorre on Jul 28, 2009 23:33:38 GMT -5
Name: Geist/Eisen Leta
Height: 6'1
Weight: 180 lbs.
Eye Color: Grey
Hair Color: Bald
Species: Alien/Meiselat
Abilities
Intelligence 4 (2w)
Strength 6 (4w)
Agility 3 (1w)
Speed 3 (1w)
Durability 6 (12w)
HP 6 Energy 18/18
Total Ability Cost 20w[/u]
Actions
Close Combat 3 (1w)
Strength Bonus or Weapon Modifier
Invisibility 3 (3w)
Phase Shift 5 (1w)
Does not help others (-2CL)
Energy Absorption/Reflection 2 (6w)
Total Action Cost 12w[/u]
Modifiers
Accelerated Healing Factor (15w)
Energy Defense +3 (1w)
Wealth -1
Total Modifier 16w[/u]
Total Cost 48w[/u]
Challenges
Out of the loop with language/culture (3w)
White/Grey Skin (2w)
Wealth (2w)
Unsure of the nature of his power (1w)
Story:
His real name is Eisen Leta. He participated in research and development of matter teleportation on his home planet of Eislaat. While an intern, the lab he worked in caught the attention of his people's high military, they began to fund and operate experiments with intent of espionage technology. He was tricked into being tested on, and when the procedure failed he was teleported to Earth, not without side effects. Due to the nature of the accident he has become able to control his body on the molecular level, enabling him to phase through objects, bend light around his body and automatically repair individual cells in his body at a high speed and in large numbers. Appearing confused and naked in a German town he was soon taken to several institutions because of his claims of origin. Soon his powers began to manifest themselves earning him the nickname Geist, which he adopts as his alias. He struggles to understand what exactly went wrong and seeks a way to contact Eislaat.
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