Post by kito on Sept 21, 2011 20:06:03 GMT -5
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Int:5 (3w)
Str: 4 (2w)
Agi: 4 (2w)
Spd: 3 (1w)
Dur: 4 (6w)
Total: 14w
==============================================
Samurai (Ninja): 5 (15w)
- Agility or wepon mod or 2 wep mod
- Two hands on one wep for armor penetration
- Concentration
- Hiding
- Disarming
- Swords to reflect Gun shots
Social Skills: 3 (1w)
- Samurai Protocol
- Eastern languages/Cultures
- Wester languages/Cultures
Bone Weapons (Psi-Weapon) 3 (4w)
(maby a -1 for max AN of 6)
Drain energy 5 (15w)
+3 AOE
+2 Heal
+3 rang 3
+1 2x(touch only)
-1 robots imune to drain only 1/2 drain from cyborgs
-1 outhers not shilded from power (altho i think this was in it before from out of controll)
-1 Self awair power( must put 1 LOE in it from every mishen and gm decides where that LOE is working on)
-2 Power out of control
(Must keep a red stone in action to control it)
Shape Shifting: 1 (1w)
(Adjusted/Fixed price, Base cost is AN+3)
-1 Reduced Duration - Must keep 1 stone in Shapeshifting to maintain.
- Can only edit skin and hair colour
Total: 36w
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Bone Armor(Toughness): 3 (4w) is now a 3
-1 Adamantium Skeleton Discount (GM discretion based on Theme)
+1 Ignore all Negative Situational Modifiers from Pain and Exhaustion(will this not anti isomnea?)
Bio-Organic Steel Skeleton (Adamantium) (3w)
-Bones are Metalic-blue
Mental Defense: 3 (1w)
Energy stock Pile (Tierless) (3w)
(would have a different name for it maby energy stock pile) Cost is -1 of healing factor) how it works is i get the energy regen of heling factor with no heal so 3w/2r a panel and i would not get this energy the same panel my drain energy drains energy, to keep my hero a little more constent in energy.
Total 11W
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Challenges:
+3 Being a Mutant
+2 Compulsion to stick up for the underdog
+2 Conflict of Interests - Wants to be with people, but hurts them by inadvertently draining their energy
+2 Haunted Past
+3 Looking non-human
+1 Power is painful to use
+1 Pacifist - Refusal to take life unless in obvious danger of dying
+2 Code of Honor
+1 Deadly enamy +1 (his friend?)idk if u kept this 1
+1 insomea (-1 sit every day without 4-8 hours sleep gm discrestion when he does not sleep over 3 days without sleep will start to see illusions and will get a mental d of +1 per day along with increasing mental illusions 7or more days without sleep can result in death)
K so idk of this 1 is as up to date as i think it is but the main theam of the hero is his dran energy is a curse he does not want to use i want it to be strong enouf it is effective but still has a low enouf cost the hero is not usless every where elce.
i think im good here but i want to try and rase samuari up a bit and some how add 2 abiltys 2 bone weapon
1, energy absorption of 2
2, if bone wepon is inside your body u regen -1 energy
any 1 got any ideas wut might be a good way to better work towords that goal?
Int:5 (3w)
Str: 4 (2w)
Agi: 4 (2w)
Spd: 3 (1w)
Dur: 4 (6w)
Total: 14w
==============================================
Samurai (Ninja): 5 (15w)
- Agility or wepon mod or 2 wep mod
- Two hands on one wep for armor penetration
- Concentration
- Hiding
- Disarming
- Swords to reflect Gun shots
Social Skills: 3 (1w)
- Samurai Protocol
- Eastern languages/Cultures
- Wester languages/Cultures
Bone Weapons (Psi-Weapon) 3 (4w)
(maby a -1 for max AN of 6)
Drain energy 5 (15w)
+3 AOE
+2 Heal
+3 rang 3
+1 2x(touch only)
-1 robots imune to drain only 1/2 drain from cyborgs
-1 outhers not shilded from power (altho i think this was in it before from out of controll)
-1 Self awair power( must put 1 LOE in it from every mishen and gm decides where that LOE is working on)
-2 Power out of control
(Must keep a red stone in action to control it)
Shape Shifting: 1 (1w)
(Adjusted/Fixed price, Base cost is AN+3)
-1 Reduced Duration - Must keep 1 stone in Shapeshifting to maintain.
- Can only edit skin and hair colour
Total: 36w
==============================================
Bone Armor(Toughness): 3 (4w) is now a 3
-1 Adamantium Skeleton Discount (GM discretion based on Theme)
+1 Ignore all Negative Situational Modifiers from Pain and Exhaustion(will this not anti isomnea?)
Bio-Organic Steel Skeleton (Adamantium) (3w)
-Bones are Metalic-blue
Mental Defense: 3 (1w)
Energy stock Pile (Tierless) (3w)
(would have a different name for it maby energy stock pile) Cost is -1 of healing factor) how it works is i get the energy regen of heling factor with no heal so 3w/2r a panel and i would not get this energy the same panel my drain energy drains energy, to keep my hero a little more constent in energy.
Total 11W
==============================================
Challenges:
+3 Being a Mutant
+2 Compulsion to stick up for the underdog
+2 Conflict of Interests - Wants to be with people, but hurts them by inadvertently draining their energy
+2 Haunted Past
+3 Looking non-human
+1 Power is painful to use
+1 Pacifist - Refusal to take life unless in obvious danger of dying
+2 Code of Honor
+1 Deadly enamy +1 (his friend?)idk if u kept this 1
+1 insomea (-1 sit every day without 4-8 hours sleep gm discrestion when he does not sleep over 3 days without sleep will start to see illusions and will get a mental d of +1 per day along with increasing mental illusions 7or more days without sleep can result in death)
K so idk of this 1 is as up to date as i think it is but the main theam of the hero is his dran energy is a curse he does not want to use i want it to be strong enouf it is effective but still has a low enouf cost the hero is not usless every where elce.
i think im good here but i want to try and rase samuari up a bit and some how add 2 abiltys 2 bone weapon
1, energy absorption of 2
2, if bone wepon is inside your body u regen -1 energy
any 1 got any ideas wut might be a good way to better work towords that goal?