Post by tstoweschnell on Mar 29, 2012 21:28:51 GMT -5
Hello all!
I'm hoping to join up using this character I created. Can you take a look and let me know what you think?
I had a few questions with regards to this character I wanted to ask:
1. I was hoping to add a +2 or +3 weapon to my character, but I couldn't find the stone price within the books, so I went with Psi-Weapon instead. How would I add a weapon in that way? Should I just stick with Psi-Weapon?
2. I didn't want to assume any challenge stones, but I wanted to give you the full back story I had envisioned. Based on what I've written, do you think there are any challenge bonus stones I could add?
CHARACTER NAME: Sivart of Air City
SECRET IDENTITY: Airknight Sivart
SPECIES: Alien,
GENDER: Male
HAIR: White
SKIN: Blue
EYES: Black
HEIGHT: 6' 4"
WEIGHT: 180 lb
[BIOGRAPHY]
=========================
Born the third son of the King of Air City, Sivart was always the most ignored of the king's children. While his older brothers lead the armies of Air City, Sivart was left to protect the city. His brothers always disposed him because he was somehow able to beat them at every game they played growing up, but only just barely. Sivart never knew why this happened, but it gave him great confidence in himself.
In his defense of the city, he would lead the guard into battle and would somehow always just barely successfully succeed. After years of service, and many honors being bestowed upon his brothers, he was entrusted with Air City's greatest weapon, the Morning star of Glory.
However, this was not enough. Sivart wanted to prove himself to his father and guarding the city was never enough for him. He requested to leave his post as Guardian of Air City. His father denied his request. Sivart did not accept this, walking out on the family, job and city that he loved. One day, while battling a monster far away from home, he slipped off a cliff falling to what he thought was his death. When he awoke, he was in a tall field that turned out to be in the rural areas of Kansas, United States, Earth.
Now, Airknight Sivart walks the face of Earth, fighting evil the Air City way and trying to find out if there is a way for him to get home.
[APPEARANCE]
=========================
Tall and slender, Sivart has very fair skin and long brown hair, often kept in a braid. The armor he wears is the traditional fighting apparel of an Airknight of Air City. It is light weight leather, bleached white, with light blue designs painted in many places. Feathers are attached at the shoulders, across the back and to the back of the helmet. Each feather is to signify a success in battle, of which Sivart has many. When going into a fight, Sivart will often add light blue paint to his face, a tradition of his city to signify their honor.
[AIR CITY FIGHTING STYLE]
=========================
the Airknights of Air City fight using a very agile, quick-moving, almost dance like method. Strength can always be overcome by a reversal of forces and stealth evasion. Honor is a fight is not found simply in winning, but doing so with style, grace and art.
Total Stones : [15,1+4,2+24-4] = 40
[ABILITIES] [15w, 1r]
=========================
INTELLIGENCE: 4 (2w)
STRENGTH: 2 (2r)
AGILITY: 5 (3w)
SPEED: 2 (2r)
DURABILITY: 5 (9w)
HEALTH: 5
ENERGY: 15
REGENERATION: 5
WEALTH: 0 (0w)
[ACTIONS] [4w, 2r]
=========================
Close Combat 4 (2w)
-Agility Bonus or Weapon Modifier
-SPECIALTIES: Air City Fighting Style, Swords, Blunt Weapons,
Counter-Attack
Leadership 3 (1w)
Acrobatics 2 (2r)
Social Skills 3 (1w)
-SPECIALTIES: Royalty
Charm
Underdog
[MODIFIERS] [24w]
=========================
Reflexive Dodge [+2] (3w)
Luck [+3] (12w)
-GOOD LUCK: +x stones to succeed by 1 stone.
The Morningstar of Glory (Mace) [+2] (9w)
- 2x Damage (+2)
- Armor Penetration (+3)
[CHALLENGES] [-4w]
=========================
- Compulsion to Stick Up for Underdog (-1w)
- Displaced Royalty in a Lost Land (-1w)
- (Psychological) Urge to Feel Needed (-1w)
- Will abandon mission to search for Morningstar if disarmed (-1w)
I'm hoping to join up using this character I created. Can you take a look and let me know what you think?
I had a few questions with regards to this character I wanted to ask:
1. I was hoping to add a +2 or +3 weapon to my character, but I couldn't find the stone price within the books, so I went with Psi-Weapon instead. How would I add a weapon in that way? Should I just stick with Psi-Weapon?
2. I didn't want to assume any challenge stones, but I wanted to give you the full back story I had envisioned. Based on what I've written, do you think there are any challenge bonus stones I could add?
CHARACTER NAME: Sivart of Air City
SECRET IDENTITY: Airknight Sivart
SPECIES: Alien,
GENDER: Male
HAIR: White
SKIN: Blue
EYES: Black
HEIGHT: 6' 4"
WEIGHT: 180 lb
[BIOGRAPHY]
=========================
Born the third son of the King of Air City, Sivart was always the most ignored of the king's children. While his older brothers lead the armies of Air City, Sivart was left to protect the city. His brothers always disposed him because he was somehow able to beat them at every game they played growing up, but only just barely. Sivart never knew why this happened, but it gave him great confidence in himself.
In his defense of the city, he would lead the guard into battle and would somehow always just barely successfully succeed. After years of service, and many honors being bestowed upon his brothers, he was entrusted with Air City's greatest weapon, the Morning star of Glory.
However, this was not enough. Sivart wanted to prove himself to his father and guarding the city was never enough for him. He requested to leave his post as Guardian of Air City. His father denied his request. Sivart did not accept this, walking out on the family, job and city that he loved. One day, while battling a monster far away from home, he slipped off a cliff falling to what he thought was his death. When he awoke, he was in a tall field that turned out to be in the rural areas of Kansas, United States, Earth.
Now, Airknight Sivart walks the face of Earth, fighting evil the Air City way and trying to find out if there is a way for him to get home.
[APPEARANCE]
=========================
Tall and slender, Sivart has very fair skin and long brown hair, often kept in a braid. The armor he wears is the traditional fighting apparel of an Airknight of Air City. It is light weight leather, bleached white, with light blue designs painted in many places. Feathers are attached at the shoulders, across the back and to the back of the helmet. Each feather is to signify a success in battle, of which Sivart has many. When going into a fight, Sivart will often add light blue paint to his face, a tradition of his city to signify their honor.
[AIR CITY FIGHTING STYLE]
=========================
the Airknights of Air City fight using a very agile, quick-moving, almost dance like method. Strength can always be overcome by a reversal of forces and stealth evasion. Honor is a fight is not found simply in winning, but doing so with style, grace and art.
Total Stones : [15,1+4,2+24-4] = 40
[ABILITIES] [15w, 1r]
=========================
INTELLIGENCE: 4 (2w)
STRENGTH: 2 (2r)
AGILITY: 5 (3w)
SPEED: 2 (2r)
DURABILITY: 5 (9w)
HEALTH: 5
ENERGY: 15
REGENERATION: 5
WEALTH: 0 (0w)
[ACTIONS] [4w, 2r]
=========================
Close Combat 4 (2w)
-Agility Bonus or Weapon Modifier
-SPECIALTIES: Air City Fighting Style, Swords, Blunt Weapons,
Counter-Attack
Leadership 3 (1w)
Acrobatics 2 (2r)
Social Skills 3 (1w)
-SPECIALTIES: Royalty
Charm
Underdog
[MODIFIERS] [24w]
=========================
Reflexive Dodge [+2] (3w)
Luck [+3] (12w)
-GOOD LUCK: +x stones to succeed by 1 stone.
The Morningstar of Glory (Mace) [+2] (9w)
- 2x Damage (+2)
- Armor Penetration (+3)
[CHALLENGES] [-4w]
=========================
- Compulsion to Stick Up for Underdog (-1w)
- Displaced Royalty in a Lost Land (-1w)
- (Psychological) Urge to Feel Needed (-1w)
- Will abandon mission to search for Morningstar if disarmed (-1w)