Post by Manah on Mar 24, 2015 8:32:05 GMT -5
LINK
The Legendary Hero and Ruler of Hyrule...
turned into Legendary Heroine
The Legendary Hero and Ruler of Hyrule...
turned into Legendary Heroine
QUOTE: "Sometimes, life takes an incredibly sudden turn for the unusual. But regardless of my path, I shall follow it along with the honor of a knight."
Other aliases: The Heroine of Hyrule, The Goddess' Knight, The Heroine of Light
Age: 19
Occupation: Ruler of Hyrule, Adventuress, Legendary Heroine, Wielder of the Triforce of Courage, Chosen of Farore
Height: 5'4"
Weight: 105 lbs
Eye color: Blue
Hair color: Blond
Species: Hylian (Legendary Heroine, Chosen of Farore)
ABILITIES
Int: 5
Str: 3 / 6 (From the Golden Gauntlets)
Agl: 4
Spd: 2
Dur: 5
HEALTH: 5 P.L: 1
ENERGY: 18 P.L: 3
REGEN: 12 P.L: 1
ACTIONS
Close Combat: 9
(Agl.bonus and 2 Wpn.modifiers)
-Efficient
-Hand-to-Hand
-Brawling
-Swords
-Master Sword
-Shield
-Dueling
-Mounted Combat
-Acrobatic fighting
-Fighting larger/multiple opponents
-Spin attack (By spending 2 stones for it, Link can attack in a circular area effect of 2 around her, striking all foes within reach.)
Ranged Combat: 7
(Agl.bonus and Wpn.modifier)
-Efficient
-Bow
-Boomerang
-Master Sword
-Grappling Hook
-Thrown objects
-Precise throw/shot
-Mounted Combat
Acrobatics: 5
(Agl.bonus)
Magic Weave: 10
(As Hair Whip/Mastery of Hair)
-Unlimited Manipulation
-Hair is fully detachable, retractable, extendable, and capable of operating independent of body
Magic: 7
(Int.bonus)
-Efficient
-Magic inherited from the Goddesses Din, Nayru and Farore, based on the three Sacred Elements, Fire, Ice and Wind
-As a Mastery of Fire/Ice/Water, with the following options: Create/Manipulate, Force Blast (Fire - 2x damage, Sets flammable objects on fire; Ice - Normal and Stun damage, or Atk VS Durability to freeze; Wind - 2x damage or Area effect of 5)
-Din's Fire (As Regular Fire Blast, but Area Effect)
-Nayru's Love (As Force Field of up to AN, also Effective VS Magic)
-Farore's Wind (As Teleportation up to AN, Must set a waypoint first before using)
-Combine with Close/Ranged Combat
Sword/Bow Magic: 3
(Int.bonus)
-Efficient
-Used to temporarily enchant one's weapon, making it stronger and allowing it to perform various effects
-Gain 1 Element per AN
-Gain 1 extra Wpn.modifier per 2 stones played above starting cost
-3 stones to activate, 1 to maintain
-Elements: Fire (2x damage, Sets flammable objects on fire), Ice (Atk VS Agility to paralyze, Damage = Panels of Paralysation) and Light (2x damage, or 3x damage VS Evil or Dark beings)
Wall-climbing: 3
(Agl.bonus)
Swimming: 2
(Spd.bonus)
-Can't exceed normal human limits
Horsemanship: 5
Thieving: 5
(Agl.bonus)
-Stealth
-Search room/area
-Escape artist
-Solve puzzles
-Spot/avoid/disarm traps
Perform: 5
(Agl.bonus)
-Ocarina
-Harp
-Singing
-Dancing
-Calligraphy
-Magical Songs (When learned, Link can use the Ocarina of Time to play magical melodies with various effects. The ones she knew were only usable in her world, so she would have to learn new ones... if they even exist... for them to be used elsewhere.)
General Knowledge: 6
(Int.bonus)
-Efficient
-Hyrule lore & culture
-Occult lore
-The Goddesses
-The Triforce
-Tactical lore
-Past Lives
Vehicle operations: 3
-Ships
-Rowboat
-Crewman
Horse Training: 5
Medical Healing: 3
Iron Will: 4
-Leadership
-Heal White stones
Hammerspace: 5
-Only usable when wearing one of her Heroine's dresses
Social Skills: 6
-Socialize
-Kind and Honest
-Beautiful
-Brave
-Etiquette
-Heroine of Legend
MODIFIERS
Power Level 1
Transform Self - Spirit Wolf
-Link has obtained the ability to transform herself into a Spirit Wolf, a form which is essentially a big, dark grey wolf capable of affecting the invisible and spiritual world directly. It brings about the following changes: +2 to Strength, +1 to Agility, +1 to Speed, +1 to Durability; Digging: 3 (Spd.bonus) - As Swimming, but in ground soil; Howl: 6 (As Fear; Area effect 4; must be able to howl to use), Hunting/Tracking 5, Animal Senses 4, +1 to Ref.Dodge, +2 to Toughness, Add Claws/Fangs +3, Leaping +1, Enhanced Vision 7 (See the Invisible, See Spirits), with the Ability to affect Phased/Intangible beings and forces as though they were perfectly physical. When transformed, Link's equipment merge into her body, and she cannot speak normally, able to communicate only like a wolf, meaning body language, growls, barks, whines, and howls.
2x Natural Healing Rate
Energy Battery 1
Deep Reserves +5
Reflexive Dodge +3
Toughness +1
Mental Defense +5
Magical Defense +6
-From the Triforce of Courage
Immune to Fear, Diseases and Minor Curses
-From the Triforce of Courage
Targeting +2
Precognitive Flashes
Psychic Link with Epona and Farore
-Must speak/whistle to use the former, and pray to use the latter
Reconstitute Self, Special
-As the Hero of Legend, if Link is killed, she will eventually return in a different although similar incarnation. The time and place of said reappearance will vary, and depend on the GM. Additionally, also by GM's call, things might be different between incarnations, with some changes including age, background, specialties, sometimes including new abilities and skills, and others. While the new Link usually loses all memory of her previous life, and typically does not start her new life with either Epona or the Master Sword, she usually regains those very quickly, memories included, within a short time.
Wealth: 4
-Gains $20,000 per issue/month
-Currently has $300,000
CHALLENGES
-Looking non-human (-1; Link is an Hylian and has Hylian pointy ears, said to be able to hear the whisper of the Goddesses. He somewhat looks like an elf.)
-Psychological (-2; selfless. Link is thoroughly devoted to others, and tend to forget himself in the equation. While honorable of him, it can also be troublesome.)
-C.T.S.U.F.U (-3; Link is naturally inclined towards helping people in danger and helpless folks unable to defend themselves.)
-Duty (-4; as the Chosen One of the Goddess Farore and the Legendary Hero, Link is expected to stave off the forces of darkness, protect the world, and stop threats to its existence regardless of the risks. He is also indirectly seen as the personal protector of Princess Zelda. He takes this duty very seriously.)
-Deadly enemy (-5; if Link is the Hero of Light, then Ganondorf Dragmire is the Champion of Darkness, his polar opposite. The black-hearted thief and wizard has battled Link's incarnations over and over again, trying to conquer Hyrule or destroy it, get his revenge or gain more power, depending on his mood every now and then. Having stolen the Triforce of Power and wielding strong black magic, Ganondorf is a formidable threat and Link's deadliest foe. He strives for Link's suffering, and humiliating defeat... if not his death.)
-Feet sensitivity (-2; since her transformation into a woman, Link's feet have become very sensitive to the touch.)
EQUIPMENT
-Outfit: White hoodie, capri pants, and white open-heel tennis shoes
-Heroine's Dress (A +2 defense green ballgown and a green hairclip. Link also owns a Goron red ballgown, granting Fire/Heat Defense +3, and a Zora blue ballgown, allowing her to breathe underwater. Had black heels, but lost them after an attack of evil spirits on a ship.)
-The Master Sword (This +6, 2x damage, Limited AP mystical sword is the legendary sword of the Hero, said to hold the power to repel and destroy evil. Indestructible, usable only by the Legendary Heroine, the sword can cut through/parry magic, fire +4, 2x damage energy beams at a Range of 3 when Link's physical Health is at its maximum, Absorb/Reflect Energy at its MN, can destroy Magical Barriers and Fields if it beats the Effect stones with an attack regardless of their size, and is the one of the only known weapons capable of breaking through the wielder of the Triforce of Power's seeming invulnerability. A magnificent weapon, it bears the symbol of the Triforce, and that of the Hyrule Royal Family.)
-Family Sword (+3. Link's family sword marking her as a Knight of Hyrule. The weapon she used before learning of her true nature as the Hero and finding the Master Sword. A well-crafted sword, bearing Link's family crest. She still wields it proudly and considers it of great sentimental value.)
-Hero's Shield (A +2 Hylian Shield, rendered Indestructible by Farore's blessing.)
-Fairy Bow (A +4 bow able to easily shoot arrows at Range 4. Indestructible and enchanted to make its wearer easily find arrows and almost never run out of them.)
-Ocarina of Time (This Ocarina grants +1 bonus to all Perform uses to play it; but it can also be used to perform magical songs. )
-Magic Boomerang (A +2 weapon, throwable at a range of 2, which can either deal normal damage or act as an Atk VS Durability to stun for 1 panel. Always return to thrower whether or not it hits a target.)
-Bombs (+3, Area effect 2 explosives. Link seems to carry a lot of those, which she uses for various purposes.)
-Golden Gauntlets (Grant +3 to Link's strength when worn)
-Longshot (A Range 3 hookshot acting as a +3 weapon, or granting a +2 to Acrobatics/Wall-climbing when in use.)
-Masks (A large series of mystical masks which Link gathered during his adventures.
- All-Night Mask (When worn, allos Link to remain awake indefinitely, and makes her immune to Sleep effects. Looks like a disturbing black face with eyes.)
- Blast Mask (Allows Link to basically blow up like a bomb, as a +3 weapon, Area 3 centered on self. However, doing so will cause her 1w of damage. The mask simply looks like a bomb with a skull mark on it.)
- Bremen Mask (As a Summon/Control small animals AN 8, usable through playing with the Ocarina of Time. Also seems to have the ability to mature young animals under its power. The mask looks like an eagle's head and wings.)
- Bunny Hood (Grants the user +1 Speed and Leaping. Looks like a bunny's head, eyes and ears.)
- Deku Mask (Transforms Link into a Deku Scrub, lowering Strength by 1 in exchange for adding 1 to Speed. It allows Link's Spin attack to be used without a sword, +2 bubble to be fired from its snout, Fly at Speed 1 (Hover only) from Deku flowers, grant her +1 Ref.Dodge and +1 Toughness, as well as the ability to run/jump on water for 1 panel. Finally, as she is made of wood, Link takes automatically 2x damage from fire. Deku Link's Ocarina transforms into the 'Pipes of Awakening'.)
- Don Gero's Mask (Looks like a toad, and allows Link to speak to frogs/toads.)
- Fierce Deity Mask (This extremely powerful mask transforms Link into a God-Like being with formidable power and might. It basically grants her +3 to Strength, Agility, Speed, Durability, Toughness (Making it No 2x damage), Reflexive Dodge, Power Level and Energy Battery, and increasing the Master Sword's weapon modifier by +2, altering its appearance.)
- Giant's Mask (Turns Link into a giant, as per Growth 5, also improving her Toughness by 1 per AN.)
- Gibdo's Mask (Gibdos will mistake Link for one of them when wearing this; and neither they nor ReDead will attack her with it on.)
- Goron's Mask (Allows Link to transform into Darmani, hero of the Gorons. Grants +2 to Strength, +1 to Durability and +2 to Toughness (No 2x damage); Makes her Close Combat brawling attacks 2x damage, grants Curl Roll 7 (Efficient, Str.bonus, as Unstoppable, allows movement at up to Speed AN), Defensive Curl 5 (As Skintight force field; users curls up into a ball), Fire/Heat Defense +3, Immunity to Lava. The Ocarina transforms into Drums of Sleep when in use.
- Great Fairy Mask (Looks like a Great Fairy's face. Can Detect Fairies at AN 7 at a Range of 3, and draws Fairies to Link at same AN and Range.)
- Kamaro's Mask (Resembles the face of the Master of Dance, Kamaro. Grants a +1 to Perform (Dancing), and allows user to perform Kamaro's weird dance.)
- Keaton Mask (Used for summoning a Keaton, a Kitsune-like three tailed fox. Does not grant control or anything like it, however.)
- Mask of Scents (Looks like the face of a pig/board. Grants Acute Smell +3 to the user.)
- Mask of Truth (Looks like the symbols on Gossip Stones. Allows one to speak with said stones, or read the thoughts of Animals per AN 7.)
- Stone Mask (Renders the wearer invisible, at AN 6. Looks like a rock with an unclear face.)
- Zora Mask (Transforms Link into Mikau, the Zora Hero, granting her +2 Agility, +1 to Durability, +1 to Reflexive Dodge, Swimming 5 (Spd.bonus, May exceed normal human limits), Underwater Breathing, Sharp Fins (either +3 weapons, two of them, or, +2 weapons, throwable at a range of 2, which can either deal normal damage or act as an Atk VS Durability to stun for 1 panel. Always return to thrower whether or not it hits a target), Electrification 6, and a Weakness (Takes 2x damage from Fire or Cold attacks).)
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STORY: The Legendary Hero, Link, who is reincarnated after each death to keep battling the forces of evil and darkness and his long time archenemy, the thief and black wizard Ganondorf Dragmire. Link, who protects the defenseless and helps the helpless, wielder of the Master Sword, Chosen One of Farore, Goddess of Courage, and wielder of her Triforce. With his ingeniosity, sword skills and magical trinkets, the Hero of Light fights relentlessly to bring about peace, light and justice in the world...
...until other worlds ended up needing him, too!