Post by comicfan on Dec 6, 2015 1:18:32 GMT -5
I'm asking this primarily out of curiosity, I don't really intend to run a game, although I might if I feel up to it. What system would you like to try playing a Star Trek game in? These are all systems I have, so if you don't see one you'd use...that's why. I just thought I'd make a thread just to see the general consensus. So here we go:
Star Trek (FASA)
Star Trek (Last Unicorn Games)
Star Trek (Decipher)
Prime Directive (d20)
Starships & Spacemen
Doctor Who/Rocket Age
I've got all of the above...to various extents, although I haven't wrapped my head around everything. FASA and LUG make my head hurt for differing reasons. FASA from simple character creation, and Last Unicorn due mostly to Combat (both personal, and Starship), and that's not going into Starship creation. Aside from my concern about how specialties and skills (The idea you can level up a skill, or a specialty...not both) it seems like a good game. Decipher is the first Star Trek RPG I ever owned, and as a result it's become my favorite when considering a Star Trek game. It's a little over complicated with the skills (some skills having sub-skills, and sub-skills having specialties) So for instance if you want to look up the Administration skill for information you can't look in the skill chapter under A, you have to look it up under 'Enterprise'. Starship creation is pretty straight forward though, and Starship combat is easy coming down to the ship Commander, Tactical Officer, and Helmsman making rolls to determine what the ship does.
Prime Directive I haven't tried, and really all I have to say is d20. It's not a core book, you have to use d20 Modern with it, and there's no support for Starships...unless you want to use Starfleet Battles. Starships & Spacemen was a game I proposed a while back, and didn't seem to go anywhere beyond interest check. It's not exactly Star Trek, although it's not difficult to use for Star Trek (If you have the d20 version of Prime Directive yo can convert them to Starships and Spacemen with little trouble), the setting as you're assumed to be playing officers in a Starfleet-like organization, exploring final frontier. Skills are streamlined to the point of only having 4 skills, and while not encouraged Starship Combat is quick and pretty easy to wrap your head around.
Finally there's Doctor Who/Rocket Age, I toyed around with this around the time DK was running Doctor Who on this very board. Just to see if it could be pulled off (And let's face it who wouldn't want to play out a Doctor Who/Star Trek ecounter) It's not impossible to make Starfleet Officers, although bringing in the aliens is a little challenging (Getting the right Traits to do the races justice). I list both games, because they're published by the same company, and use the exact same system. So if you've played Doctor Who...you've played Rocket Age.
Star Trek (FASA)
Star Trek (Last Unicorn Games)
Star Trek (Decipher)
Prime Directive (d20)
Starships & Spacemen
Doctor Who/Rocket Age
I've got all of the above...to various extents, although I haven't wrapped my head around everything. FASA and LUG make my head hurt for differing reasons. FASA from simple character creation, and Last Unicorn due mostly to Combat (both personal, and Starship), and that's not going into Starship creation. Aside from my concern about how specialties and skills (The idea you can level up a skill, or a specialty...not both) it seems like a good game. Decipher is the first Star Trek RPG I ever owned, and as a result it's become my favorite when considering a Star Trek game. It's a little over complicated with the skills (some skills having sub-skills, and sub-skills having specialties) So for instance if you want to look up the Administration skill for information you can't look in the skill chapter under A, you have to look it up under 'Enterprise'. Starship creation is pretty straight forward though, and Starship combat is easy coming down to the ship Commander, Tactical Officer, and Helmsman making rolls to determine what the ship does.
Prime Directive I haven't tried, and really all I have to say is d20. It's not a core book, you have to use d20 Modern with it, and there's no support for Starships...unless you want to use Starfleet Battles. Starships & Spacemen was a game I proposed a while back, and didn't seem to go anywhere beyond interest check. It's not exactly Star Trek, although it's not difficult to use for Star Trek (If you have the d20 version of Prime Directive yo can convert them to Starships and Spacemen with little trouble), the setting as you're assumed to be playing officers in a Starfleet-like organization, exploring final frontier. Skills are streamlined to the point of only having 4 skills, and while not encouraged Starship Combat is quick and pretty easy to wrap your head around.
Finally there's Doctor Who/Rocket Age, I toyed around with this around the time DK was running Doctor Who on this very board. Just to see if it could be pulled off (And let's face it who wouldn't want to play out a Doctor Who/Star Trek ecounter) It's not impossible to make Starfleet Officers, although bringing in the aliens is a little challenging (Getting the right Traits to do the races justice). I list both games, because they're published by the same company, and use the exact same system. So if you've played Doctor Who...you've played Rocket Age.