Post by Manah on Jul 7, 2018 15:49:39 GMT -5
SLIME/OOZE-LIKE MONSTER
Tentacle Whip: 6
(Str.bonus and Wpn.modifier)
-Efficient
-May effectively perform up to one half AN Actions at once with this, paying only for the most expensive one, although there is no real limit to the actual amount of tentacles it can manifest at once
Amorphous Body: 10
(Int.bonus)
-Super-Efficient
-Mastery of Slime (Immunity to effects, Create/Manipulate, Force Blast - Normal or Stun damage, Atk VS Dex+Ref.Dodge to allow effects of Corrosive Touch, see below; Must exist as its Element of Mastery. NOTE: 'Slime' not as 'in general', but specifically the material of its body.)
-As Metamorphosis (Transformation occurs in same panel, Needs not maintain)
-As Shape Shifting
-As Stretching at AN (Retains full Strength even when fully stretched)
-As Growth/Shrink
-As Invisibility (By making her ooze-like body as translucent and colorless as water, and as little dense as possible)
-As Manipulate Body Density (Cannot fully phase shift as much as turn into liquid, allowing it to seep through even the tiniest of openings, as long as there is at least one)
-Mimic Voices and Sounds at AN (The Alien has the ability to near perfectly mimic the noises, voices and sounds it hears)
Corrosive Touch: 9
-Super-Efficient
-Atk VS Dur, or Atk VS Hardness to dissolve or decay objects
-Paralyze attack (Atk VS Durability to paralyze for 1 panel/red stone of damage)
-Cause Lust/Arousal (Atk VS Durability to cause high levels of arousal and lust in victim)
-Does not require an action to use
-Requires contact with slime
Energy Drain: 7
-Efficient
-Improved Drain
-Energy Exchange (An essentially reverse Energy Drain, the Alien is also capable of using its own Energy to give to someone else its slime is in contact with.)
-Does not require an action to use
-Requires contact with slime
Telepathy: 6
(Int.bonus)
-Empathy
-Read minds
-Psychometry
-Repair minds
-Requires contact with slime
Mutant Healing: 8
-May heal 2x White Stones per day
-Requires contact with slime
Swimming: 7
(Spd.bonus)
-Efficient
Wall-crawling: 5
(Agl.bonus)
Immortal
-The Alien does not suffer from the passage of time whatsoever
Self-Contained Lifeform
Instant Healing Factor
-Instant Regrow Limbs
-More from its body being amorphous than from truly 'healing' super fast. It's more along the lines of it being near impossible to cause its body any lasting damage. Even blowing it to bits allows said bits to converge towards one another and reform within seconds.
Weapons Morphing +3
-2x Damage, Normal or Stun damage, AP, Telescopic
Flexible Body +7
Physical Invulnerability
-Again, due to amorphous body. It can be slashed, hit, crushed or whatnot, but it has about the same effect as doing the same to water.
-For flavor, the GM should feel free to still register physical damage to give a good idea of the results of a given attack, but on average, such attacks have very little effect.
Immunities
-Diseases, Poisons, Entanglement
Radar Senses 6
-Requires contact with slime
Enhanced Vision 6
-See in darkness, Infrared
Absorption
-While it is not necessarily a full Copy A/A/M, the Alien is potentially capable of absorbing special abilities and powers of creatures, and possibly objects that it consumes. What abilities and powers it may absorb is left in the hands of the GM, however.
Translation
-Requires mind reading to acquire new languages
Instant Reconstitute Self
-If it is somehow 'killed', the Alien can essentially reform
-Alien lifeform (-3; the Alien is a creature from outer space with essentially no knowledge of Earth, its inhabitants, its rules or anything of that nature. Everything is new to it, and it is new to everything, which might land it - and other people - in trouble as they interract with each other.)
-Looking non-human (-3; in its base, original form, the Slime Alien looks essentially like a semi-liquid, slime like blob, blue in color and translucent. It can transform into virtually anything, however, so this challenge is slightly lowered.)
-Special vulnerability (-4; while it is essentially near-indestructible, the Alien does have a weakness: cold. While it cannot kill it either, it can certainly freeze it. If frozen solid and kept under freezing temperatures, this entity could possibly remain frozen and immobile for centuries if not longer until something freed it. In game terms, it takes a -5 sitmod against cold elemental/magical attacks meant to freeze it, and can't free itself on its own without natural melting, or something releasing it from its prison by making some sort of opening such as a hole, allowing it to thaw its body and possibly escape.)
Tentacle Whip: 6
(Str.bonus and Wpn.modifier)
-Efficient
-May effectively perform up to one half AN Actions at once with this, paying only for the most expensive one, although there is no real limit to the actual amount of tentacles it can manifest at once
Amorphous Body: 10
(Int.bonus)
-Super-Efficient
-Mastery of Slime (Immunity to effects, Create/Manipulate, Force Blast - Normal or Stun damage, Atk VS Dex+Ref.Dodge to allow effects of Corrosive Touch, see below; Must exist as its Element of Mastery. NOTE: 'Slime' not as 'in general', but specifically the material of its body.)
-As Metamorphosis (Transformation occurs in same panel, Needs not maintain)
-As Shape Shifting
-As Stretching at AN (Retains full Strength even when fully stretched)
-As Growth/Shrink
-As Invisibility (By making her ooze-like body as translucent and colorless as water, and as little dense as possible)
-As Manipulate Body Density (Cannot fully phase shift as much as turn into liquid, allowing it to seep through even the tiniest of openings, as long as there is at least one)
-Mimic Voices and Sounds at AN (The Alien has the ability to near perfectly mimic the noises, voices and sounds it hears)
Corrosive Touch: 9
-Super-Efficient
-Atk VS Dur, or Atk VS Hardness to dissolve or decay objects
-Paralyze attack (Atk VS Durability to paralyze for 1 panel/red stone of damage)
-Cause Lust/Arousal (Atk VS Durability to cause high levels of arousal and lust in victim)
-Does not require an action to use
-Requires contact with slime
Energy Drain: 7
-Efficient
-Improved Drain
-Energy Exchange (An essentially reverse Energy Drain, the Alien is also capable of using its own Energy to give to someone else its slime is in contact with.)
-Does not require an action to use
-Requires contact with slime
Telepathy: 6
(Int.bonus)
-Empathy
-Read minds
-Psychometry
-Repair minds
-Requires contact with slime
Mutant Healing: 8
-May heal 2x White Stones per day
-Requires contact with slime
Swimming: 7
(Spd.bonus)
-Efficient
Wall-crawling: 5
(Agl.bonus)
Immortal
-The Alien does not suffer from the passage of time whatsoever
Self-Contained Lifeform
Instant Healing Factor
-Instant Regrow Limbs
-More from its body being amorphous than from truly 'healing' super fast. It's more along the lines of it being near impossible to cause its body any lasting damage. Even blowing it to bits allows said bits to converge towards one another and reform within seconds.
Weapons Morphing +3
-2x Damage, Normal or Stun damage, AP, Telescopic
Flexible Body +7
Physical Invulnerability
-Again, due to amorphous body. It can be slashed, hit, crushed or whatnot, but it has about the same effect as doing the same to water.
-For flavor, the GM should feel free to still register physical damage to give a good idea of the results of a given attack, but on average, such attacks have very little effect.
Immunities
-Diseases, Poisons, Entanglement
Radar Senses 6
-Requires contact with slime
Enhanced Vision 6
-See in darkness, Infrared
Absorption
-While it is not necessarily a full Copy A/A/M, the Alien is potentially capable of absorbing special abilities and powers of creatures, and possibly objects that it consumes. What abilities and powers it may absorb is left in the hands of the GM, however.
Translation
-Requires mind reading to acquire new languages
Instant Reconstitute Self
-If it is somehow 'killed', the Alien can essentially reform
-Alien lifeform (-3; the Alien is a creature from outer space with essentially no knowledge of Earth, its inhabitants, its rules or anything of that nature. Everything is new to it, and it is new to everything, which might land it - and other people - in trouble as they interract with each other.)
-Looking non-human (-3; in its base, original form, the Slime Alien looks essentially like a semi-liquid, slime like blob, blue in color and translucent. It can transform into virtually anything, however, so this challenge is slightly lowered.)
-Special vulnerability (-4; while it is essentially near-indestructible, the Alien does have a weakness: cold. While it cannot kill it either, it can certainly freeze it. If frozen solid and kept under freezing temperatures, this entity could possibly remain frozen and immobile for centuries if not longer until something freed it. In game terms, it takes a -5 sitmod against cold elemental/magical attacks meant to freeze it, and can't free itself on its own without natural melting, or something releasing it from its prison by making some sort of opening such as a hole, allowing it to thaw its body and possibly escape.)