Post by Manah on Dec 18, 2022 22:33:15 GMT -5
SAEKO
Zombie Outbreak Survivor,
Novice Mage
Zombie Outbreak Survivor,
Novice Mage
QUOTE: "I wish I could say this life horrifies me. That I hate everything about this... that I miss the good old days, back when everything was normal. But... I can't. I just can't. I love it. I love every second of it. I am me. I am my self. My real self. This... this is what I was born for."
Real Name: Saeko Busujima
Age: 17
Other Aliases: None
Occupation: Former Highschool Student, Kendo Master, Zombie Outbreak Survivor, Novice Mage
Marital Status: Six's girlfriend (alongside Marika)
Height: 5'8"
Weight: 123 lbs
Eye color: Blue (Can vary wildly depending on what powers she uses, or if she decides to alter her eyes regardless of powers.)
Hair color: Purple
Species: Human
Notes: None
ABILITIES
Int: 5
Str: 3
Agl: 3
Spd: 3
Dur: 3
HEALTH: 3
ENERGY: 18
REGEN: 8
ACTIONS
Samurai: 7
(Agl.bonus and Wpn.modifier)
-Efficient
-As Mastery of Kung Fu, but limited to Close Combat
-Martial arts
-Kendo
-Swords
-Break/sever limbs/heads
-Fighting larger/multiple opponents
-Protect others
-Fighting Them
-Options: Catch projectiles, Balance, Multiple opponents
Ranged Combat: 2
(Agl.bonus and Wpn.modifier)
-Handguns
-Handling Recoil
Acrobatics: 3
(Agl.bonus)
Optic Blasts: 6
(Int.bonus)
-Super-Efficient
-Any, some or none of the following advantages: 2x damage, 3x damage, Limited AP, AP, Area Attack
-Gains +2 to AN while in direct sunlight
-Only two Eye powers may be used at once; while active, Saeko's eye(s) becomes ruby red and glows with inner power and light
Destruction: 1
(Int.bonus)
-The Destruction school of Magic is one of the most commonly used schools due to its direct combat potential; most of its spells are offensive in nature. Its potential effects are described below:
Force Blasts (The most classic type of magical attack. Includes the following spells and their respective effects:
Flames (Normal damage, Sets Flammable objects on fire; Fire element.)- Frost (Normal and Stun damage; Cold/Ice element.)
- Sparks (Normal and Stun damage; Lightning element.)
Restoration: 1
(Int.bonus)
-Restoration magic is arguably the most commonly known school of magic in all of Tamriel due to its life-saving and protective properties, but it is one of the least 'flashy' ones as well. Its currently known effects are described below:
Healing (As Magical Healing, only usable on Self)
Sharingan/Mangekyo Sharingan/Rinnegan/Rinne Sharingan: 10
(Int.bonus)
-Sharingan (Saeko has access to the full three tomoe Sharingan, along with a unique ability to use it to its full potential without any permanent issues. Its powers are described below:)
Genjutsu (As Create Illusions at AN; Victims' Enhanced Vision is halved, Genjutsu Defense applies normally if any; Requires direct eye contact.)- Telepathy (As the Action, with the following options:
Empathic projection (Any Emotions)- Empathy
- Generate Pain by touch
- Illusions
- Mental Bolts
- Project thoughts/Control others
- Psychometry
- Repair minds
- Telepathic communications
- Izanagi (Perfect defense; Upon activation of this ability, the user can remove the boundaries between illusion and reality; she becomes essentially able to transform a real event happening to him into an illusion, negating its effects entirely... namely in the case of injuries and even death, allowing them to survive when they should, for all matters and purposes, died. Kaguya has perfect mastery of the technique, allowing her to negate up to ten minutes of events to an illusion. Due to her power and nature as the Rabbit Goddess, Kaguya does not lose her eye after using this, but must wait a week before reactivating it.)
Amaterasu (As a Mastery of Amaterasu Fire; Create/Manipulate, Force Blast (2x damage, Target's Reflexive Dodge doesn't apply, Accumulate Energy for greater effect. The flames burn for a very long time and can't be extinguished through normal means. Costs 1 more stone of Energy for every 3 stones used in this power)- Tsukuyomi (Attack VS Intelligence, Stun Damage only, 2x damage; AND Attack VS Intelligence + Genjutsu Defense [or Half the target's Mental Defense, if higher]; either deals Mental Damage OR stuns for 1 minute/red stone of damage due to pain and mental trauma. If even 1 stone of mental damage is dealt, the victim takes -1 to all Actions for 30 minutes, cumulative with other uses of Tsukuyomi up to -3 to all actions.)
- Susanoo (As Growth at 1/2 stones played, rounded down; Stones played acting as Force Field (with Defensive stones doubled). The user also gains 2x stones played as Metamorphosis, usable as normal or to gain weapons with advantages on a 1 stone/+1 CL basis.)
- Infinite Tsukuyomi (Atk VS Intelligence; Planetary Area Effect; Paralyzes victims permanently, trapping them into the user's world of illusions; must be cast upon a Full Moon to work. This ultimate technique essentially allows the user to eternally trap a whole planet under the effect of a Genjutsu which renders them unable to move in the Real world, and forces them to live according to the rules of the new World created in the Genjutsu according to the user's wishes.)
- God: Nativity of a World of Trees (Requires the Infinite Tsukuyomi to be active to use. Encases the victims of the Infinite Tsukuyomi into 'cocoons' of roots from the God Tree and drains their chakra permanently. In game terms, grants the user infinite energy, with full regeneration every panel. The victims are kept alive and immortal within the cocoons permanently until they are drained of their personalities and features, eventually converting them into White Zetsu under the user's control after (20-AN, minimum 1) years. In the end, the absorbed chakra will create a Chakra Fruit, which the user or a member of the Otsutsuki bloodline can consume in order to permanently gain new powers, equivalent to 5w character stone/100 million people affected by this technique.)
Superior Ninjutsu (As Mastery of Elements with the following options:
Elements: Fire, Lightning, Wind, Earth and Water- Unlimited Create/Manipulate
- Force Blast (Fire [2x damage, sets flammable objects on fire]; Lightning [2x damage, or Normal and Stun damage]; Wind [2x damage, or Area effect 5]; Earth [Normal damage when target is airborne, 2x damage when target is standing on the ground, 3x damage when target is under/in the ground]; Water [Normal and stun damage, and 2x damage if target is on/in/under water])
- Accumulate Energy for Greater Effect
- Combine with Close/Ranged Combat
- Six Paths Technique (Through the use of Rinnegan, Saeko has access to all the powers of the Six Paths Technique, as detailed below the CAD as per the seven Paths: Deva, Asura, Animal, Human, Naraka, Preta, and Outer)
-Gains Genjutsu/Sharingan Defense of an MN equal to this Action's AN
-Can't use Water Release to breathe underwater
-Only two Eye powers may be used at once; Sharingan eyes appear red in color with three tomoes on the iris; Eternal Mangekyo Sharingan eyes are red as well, with a black pinwheel-like pattern on the iris; Rinnegan eyes appear light purple with a ripple like pattern around the pupil, with a Rinne Sharingan eye appearing red with the ripple pattern, with 9 tomoe dotting the ripple-like lines.
Mystic Eyes: 8
(Int.bonus)
-A rare, supernatural power concentrated in the eyes, allowing their user to interfere with the world through sight alone. The oldest Magecraft known to humans in their world of origin. Saeko's are unique, for she has the ability to replicate the effects of most known Mystic Eyes. Her available powers are described below:
- Binding (Atk VS Durability + Magical Defense; if successful, target is paralyzed for 1 panel/red stone of 'damage'.)
- Charm (Atk VS Intelligence + Mental Defense; if successful, targets experience strong feelings of love, lust, desire, affection, trust and/or strong wishes to seek approval for/from the user, at their discretion. Requires direct eye contact.)
- Compulsion (As Project Thoughts/Control Others option of Telepathy. Requires direct eye contact.)
- Emotions (As Empathy and Empathic Projection (Any Emotion) options of Telepathy. Requires direct eye contact.)
- Enchantment (As Project Thoughts/Control Others option of Telepathy; control lasts up to red stones of 'damage' on the D&R chart. Requires direct eye contact.)
- Flame (As Mastery of Fire/Heat, Create/Manipulate, Force Blast - 2x damage, Area Attack/Effect, Sets flammable objects on fire)
- Illusion (As the Telepathy Option of the same name. Requires direct eye contact.)
- Petrification (Atk VS Durability + Magical Defense; if successful, target is petrified and turned to stone for a Duration of red stones of 'damage' on the D&R chart; May be undone with another use of this power. Requires direct eye contact.)
- Precognition/Retrocognition (As Clairvoyance; to either perceive the future or the past; each is a different Mystic Eye.)
- Prolongation (As Hex Spheres at AN; specifically to cull down the possibilities of an existence until a desired result becomes the only one possible; still not quite under the user's control, as they may not create new such possibilities, only remove unwanted ones.)
- Usurpation (Atk VS Intelligence + Magical Defense; if successful, may see through the target's eyes for up to 5 minutes/red stone of 'damage'. If red stones of 'damage' exceed target's Intelligence or Durability, whichever is lower, the user may also use any eye-based power the victim has while the power is in effect.)
- Whisper (As Subtle Commands option of Telepathy. Requires vocal component to use, namely the command the user wishes the target to do.)
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Mako Eyes: 3
-The eyes of one imbued with excessive levels of Mako, making them into something beyond a normal human. Its powers are described below:
Superhuman (As Super Form; Max AN 3, One form only)- Skill Points System (Usable with Weapons; accessible while eyes are active)
- Protagonist (Allows user to buy additional FF actions and modifiers)
Minor Eyes: 7
-Includes various different non-combat, relatively minor Eye powers in a single action for simplicity's sake. Available options are described below:
- Ace Eyes (As Vehicle Operations to drive/pilot pretty much any vehicle, aircraft, ship or spaceship, or operate vehicle-based systems or weapons. While active, her eyes turn a teal color and glow slightly.)
- Gamer Eyes (Int.bonus; as a Gaming action to understand, play and master pretty much any game; be they board games, videogames, card games, and so on. Also usable as Gambling, with Agl.bonus when cheating/spotting cheaters.)
- Perfect Maid Eyes (As Housekeeping, Int.bonus; with Cleaning, Cooking, Dishwashing, Sewing, Maintenance/Repairs, Gardening and Etiquette specialties. While active, her eye(s) turn silver in color.)
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Survivor: 6
(Int.bonus)
-Efficient
-As Black Ops
-Stealth
-Search room/area
-Surveillance
-Bodyguard
-Survival
-Escape artist
Medical Healing: 2
General Knowledge: 4
(Int.bonus)
-Efficient
-Bushido
-Tactical lore
-Fujimi High School
-"Them"
Perform: 2
(Agl.bonus)
-Dancing
-Calligraphy
The Almighty: 7
-Efficient
-Said to be the proof of a 'True Quincy' in its world of origin, the Almighty is an eye-based ability allowing the user to perceive and potentially alter the future. Its powers include:
Omni-Precognition (Upon activation, this effect can be used as Clairvoyance (Int.bonus), Concentration (Int.bonus), Prescience, Radar Senses, Sonar Senses and Enhanced Vision (Pretty much any Option), Precognitive Flashes and Cosmic Awareness; all limited to what she can see.)- Precognitive Combat (Adds 2x stones played in this action to be added to attacks or defenses as needed via reacting according to the user's perception of the future.)
- Prescient Reflexes (Adds AN to Initiative while active.)
- Prescient Vigilance (Ignores Negative sitmods by sensing and exploiting ways around them)
-Only two Eye powers may be used at once; while active, Saeko's pupils split in three.
Iron Will: 5
-Leadership
-Heal white stones
-Blade of Will (As Iron Fist but with swords)
Social Skills: 6
-Beautiful
-Socialize
-Charm/Seduce
-Etiquette
-Bushido
-Intimidate/Killing Glare
MODIFIERS
Acute Senses/Sight +2/+6*
-*Only when Sharingan/Rinnegan/Byakugan is active
Rapid Recovery
Energy Battery 3
Deep Reserves +4
Kendo Master +2
-Adds to Samurai uses of a sword
Dual Eyes +2
-Adds to all eye-based powers when both eyes activate the same power.
Reflexive Dodge +3
Toughness +1
Flexible Skeleton +2
Mental Defense +5
Genjutsu/Sharingan Degense +10
-Only when a Sharingan/EMS/Rinnegan/Rinne Sharingan Eye is active
Deadeye +0/+5
-As Targeting and Fast-Draw
-Number after slash are when using Deadeye Eye(s).
-Also ignores Negative sitmods for called shots
-Only two Eye powers may be used at once; Deadeyes are green with a crosshair symbol on the iris.
Sharingan Copy
-Can copy Taikutsu/Genjutsu/Ninjutsu/Fuuinjutsu/Other jutsu techniques
-Can copy certain magical actions and ki uses for specific effects
-Requires either a Sharingan/EMS/Rinne Sharingan Eye to be active to use
Prescience
-Requires either a Sharingan/EMS/Rinne Sharingan Eye to be active to use
Enhanced Vision
-Represents different types of visions active when certain Eye powers are active. Actual MNs and options depend on which Eyes are active:
- Code Vision (Cybernetic Senses MN 8; Can perceive the entire world in green Matrix code and learn almost any information from doing so.)
- Eagle Vision (MN 5; Sense Friends/Foes/Locations and Objects of Interest.)
- Eyeshine (MN 6; See in Darkness; but -2 Defense against blinding light effects.)
- Gallifreyan Eyes (MN 3 See in Darkness/Telescopic; and MN 8 Timesense, Spatio-Temporal Fluctuations)
- HUD Eyes (MN 6; as Concentration's 'Observe' and 'Menu Screen' FF options appearing as holographic menus in her view.)
- Insight Gaze (As Sense Power MN 10, and MN 8 Enhanced Vision with Analyze Power/Nature/Essence of target.)
- Mystic Eyes of Clairvoyance (Adds a +3 to Acute Sight; and MN 6 Telescopic/Microscopic/See Invisibility/See Through Illusions/Disguises; Ignores all Negative sitmods affecting sight. While active, her eye(s) turn magenta in color.)
- Mystic Eyes of Finding (MN 8; Locate Objects/People. While active, her eye(s) turn magenta in color.)
- Perfect Maid Eyes (MN 8, Detect Dirt/Dust/Uncleanliness. While active, her eye(s) turn silver in color.)
- Sharingan/EMS/Rinne Sharingan (MN 10, Perceive minute details, Fast Sight, Perceive an opponent's next move. See the corresponding action for the eye's appearance.)
- Shinigami Eyes (MN 6; See target's True Name and Lifespan; See Shinigami. Ineffective on Shinigami and other Shinigami Eyes users.)
- The Almighty (MN 7; pretty much any Option needed.)
- Wraith-Sight (MN 6; See into Other Dimensions, Sense Spiritual Nature)
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Ocular Metachrosis
-Saeko is able to alter her eyes' colors and shapes at will, including the pupil, iris and white of said eyes. She can either mimic any natural color and shape - including those of other natural creatures than humans, so cat-like and lizard eyes are possible.
Wealth: 3
CHALLENGES
-Psychological (-3; psychopathic tendencies and cruelty. While not fully a psychopath, she does display multiple characteristics along those lines, including high-aggressivity and eagerness to fight, a sadistic personality, limited regard for the safety of others, and little remorse for her actions; in addition to hiding that nature behind a caring and gentle facade.)
-Psychological (-2; low self-esteem, due to her near-psychopathic tendencies which make her feel like she doesn't deserve to be loved. Also, due to how she was raised, she considers women to be inferior to men, including herself, and has a lot of respect for men for that reason.)
-Psychological (-2; moderate sadist. Saeko's love for violence and causing suffering and pain to others, that she was able to use for good during the outbreak, still crawls under her skin at times. Thankfully, she keeps it for evil, preferably inhuman foes thanks to her code of honor.)
-Code of honor (-3; Saeko follows the teachings of Bushido almost to the letter, partly because it's her family's way, and also because it keeps her sadistic side under control... most of the time.)
-C.T.S.U.F.U (-1; Saeko does her best to be a better person and make up for her darker side.)
-Addiction (-3; to violence. Saeko craves for violence, for unleashing pain and suffering onto others. She tries hard to keep said desire for violence for people who deserve it, but it still an unhealthy desire.)
-Deadly enemies (-4; Them. While they are mindless and entirely driven by instinct and hunger, the undead will always go out of their way to kill the remaining living, herself included.)
EQUIPMENT
-Currently Worn: -Steel breastplate, knee-lenth chainmail wrap skirt, shoulder pads, bracers and greaves (+2 Defense; In Solitude)
-Murata-tou (+3, 2x damage weapon. A high-quality, well-crafted, 83cm long Meiji-era Gunto Saeko received from Souichiro Takagi for protecting his daughter, Saya. It is usually kept in a similarly finely crafted sheath, kept at her side with a belt.)
-M92 Vertec Semi-Automatic Handgun (+2, 2x damage, Range 4; a Double/Single Action handgun chambered for 9x19mm Parabellum round, which comes with a standard 7/15 round magazine.)
-Wristwatch
-Damaged Smartphone (Repaired by Six; works as a two-way radio with Six's Pip-Boy, can play some music from his personal library, and can display maps of the area around Skyrim.)
-6x Full 9x19mm Parabellum ammo magazines
-2x Full 9x19mm Parabellum ammo magazines, Hollow Point (3x damage, but cumulative Armor/Toughness/Force Field defenses get +1 sitmod against them)
-Box of 40x 9x19mm Parabellum Rounds
-Duffelbag
-90 Septims
RESERVE EQUIPMENT (Kept at Six's homes)
-Ankle-length medieval dresses and Loafers (In Whiterun)
-Ballistic Weave Kimono (+4 defense, No 2x Damage from Bullets or Projectiles), along with black pumps (In Whiterun)
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STORY: To be determined depending on the game's intro.