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Post by maximus on Aug 7, 2006 11:29:00 GMT -5
Hey I was thinking of having a character whom had an enormous energy reserve, (like 30) but a very low durability. This character was made along the lines of the custom rules discussion made below... murpg.proboards19.com/index.cgi?board=revisions&action=display&thread=1138668721&page=1Anyway, I was thinking of giving my character an Energy Bonus or Close Combat, there's only one problem, she shouldn't be able to drop an attack all at once based on a number that high without me having to pay extra for it, so how much seems fair to you guys? I want to be fair to the GM, the other characters, and to myself, she really doesn't have any remarkable abilities outside of her energy reserve, even her regeneration rate is painfully low (2). Thanks.
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Post by stogoe on Aug 9, 2006 17:42:31 GMT -5
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