Post by Hypester on Jun 30, 2010 11:14:48 GMT -5
Firebending (CL = AN +2)
- Close Combat, Durability and Agility or Weapon Bonus
- Resembles Northern Shaolin Kung fu
- Ranged Combat, Durability and Agility Bonus
- Fire Force Blast, 2x Damage (+1w)
- Fire Create/Manipulate (+1w)
- Fire Weapon (Psi Weapon) (+1w)
- Escalation (+1 to target/panel of consctve atk, up to AN) (+1w)
- -1 CL to Dance, Calligraphy or Art
- Additional Element: Blue Fire, 3x Damage (+1 CL)
- Additional Element: Green Fire, Mystical Healing (+2 CL)
- Additional Element: Lightning, 4x Damage, Armor Pen (+3 CL)
- Can Substitute Mastery for Durability for Regeneration (+2 CL)
Airbending (CL = AN +2)
- Close Combat, Agility and Speed or Weapon Bonus
- Resembles Ba Gua and Wu Shu
- Ranged Combat, Agility and Speed Bonus
- Air Force Blast, Area Effect (+1w)
- Air Create/Manipulate (+1w)
- Weapon Bonus for Ranged Combat (+1w)
- -1 CL to Acrobatics or Air Scooter (as Web Slinging)
- Additional Element: Sound, Armor Pen (+1 CL)
- Additional Element: Vacuum, vs Durability to KO (+3 CL)
- Can Substitute Mastery for Speed (+1 CL)
Waterbending (CL = AN +2)
- Close Combat, Intelligence and Agility or Weapon Bonus
- Resembles Tai Chi
- Ranged Combat, Intelligence and Agility Bonus
- Water Force Blast, As Fireworks (+1w)
- Water Create/Manipulate (+1w)
- Tentacle Whip (+1w)
- Multiple Combatants (+1 to each target when splitting) (+1w)
- Water Advantage (+2 for pools, +3 w/lakes, +4 w/oceans)(+1w)
- -1 CL to Mystical Healing or Swimming
- Additional Element: Ice, Permanent Constructs, (+1 CL)
- Additional Element: Vapor, Fog Invisibility w/AoE (+1 CL)
- Additional Element: Blood, Atk vs Str + def for cntrl (+3 CL)
Earthbending (CL = AN +2)
- Close Combat, Strength and Durability or Weapon Bonus
- Resembles Hung Gar or Mantis Style Kung Fu
- Ranged combat, Strength and Durability or Weapon Bonus
- Earth Force Blast, (+1w)
- Earth Create/Manipulate (+1w)
- Forcefield Defense (+1w)
- Sonar Sense on Ground at AN, Allows Blind Fighting (+1w)
- -1 "CL" to "Rock Weapons" (1/3/5/7w for +1/2/3/4 respectively)
- Additional Element: Coal/Gem/Meteor (+1w)
- Additional Element: Sand, Fireworks/Tentacle Whip (+1 CL)
- Additional Element: Metal, (+3 CL)
- Can Substitute Mastery for Strength (+1 CL)
Bending Prodigy (Modifier for all Bending Actions) MN = AN + 5
Meditation (As Inventing, Create Powers/Techniques) MN = AN + 5
Master (Can Teach Others, double LOE of mentored actions) (3w)
Staff (+1 Weapon)
Fan (+2 to Airbending)
Glider (Flight: 0 Combines with Airbending)
Water Flask (+1 to Waterbending)
Water Tank (Acts as Pool, +2 to Waterbending)
Spirit Water (+3 to Mystical Healing)
The Avatar
- As Bending Prodigy of +7
- Artificially Intelligent (Turns on when it desires)
--- Int: 7, Telepathy: 1, Int bonus, Possess Others, Host Only
--- Duplicate/Reconstitute Self by next Panel if Host is killed
Spiritbending (CL=AN + 4)
- Close Combat, Intelligence and Durability Bonus
- Resembles Southern Animal Style Kung Fu
- Alter Bending (As Genetic Engineering, backfire is on you) (+1w)
- -1 CL to Meditation or Concentration
- Additional Element: Spirit World, Mastery of Matter in Spirit world (+1 CL)
- Close Combat, Durability and Agility or Weapon Bonus
- Resembles Northern Shaolin Kung fu
- Ranged Combat, Durability and Agility Bonus
- Fire Force Blast, 2x Damage (+1w)
- Fire Create/Manipulate (+1w)
- Fire Weapon (Psi Weapon) (+1w)
- Escalation (+1 to target/panel of consctve atk, up to AN) (+1w)
- -1 CL to Dance, Calligraphy or Art
- Additional Element: Blue Fire, 3x Damage (+1 CL)
- Additional Element: Green Fire, Mystical Healing (+2 CL)
- Additional Element: Lightning, 4x Damage, Armor Pen (+3 CL)
- Can Substitute Mastery for Durability for Regeneration (+2 CL)
Airbending (CL = AN +2)
- Close Combat, Agility and Speed or Weapon Bonus
- Resembles Ba Gua and Wu Shu
- Ranged Combat, Agility and Speed Bonus
- Air Force Blast, Area Effect (+1w)
- Air Create/Manipulate (+1w)
- Weapon Bonus for Ranged Combat (+1w)
- -1 CL to Acrobatics or Air Scooter (as Web Slinging)
- Additional Element: Sound, Armor Pen (+1 CL)
- Additional Element: Vacuum, vs Durability to KO (+3 CL)
- Can Substitute Mastery for Speed (+1 CL)
Waterbending (CL = AN +2)
- Close Combat, Intelligence and Agility or Weapon Bonus
- Resembles Tai Chi
- Ranged Combat, Intelligence and Agility Bonus
- Water Force Blast, As Fireworks (+1w)
- Water Create/Manipulate (+1w)
- Tentacle Whip (+1w)
- Multiple Combatants (+1 to each target when splitting) (+1w)
- Water Advantage (+2 for pools, +3 w/lakes, +4 w/oceans)(+1w)
- -1 CL to Mystical Healing or Swimming
- Additional Element: Ice, Permanent Constructs, (+1 CL)
- Additional Element: Vapor, Fog Invisibility w/AoE (+1 CL)
- Additional Element: Blood, Atk vs Str + def for cntrl (+3 CL)
Earthbending (CL = AN +2)
- Close Combat, Strength and Durability or Weapon Bonus
- Resembles Hung Gar or Mantis Style Kung Fu
- Ranged combat, Strength and Durability or Weapon Bonus
- Earth Force Blast, (+1w)
- Earth Create/Manipulate (+1w)
- Forcefield Defense (+1w)
- Sonar Sense on Ground at AN, Allows Blind Fighting (+1w)
- -1 "CL" to "Rock Weapons" (1/3/5/7w for +1/2/3/4 respectively)
- Additional Element: Coal/Gem/Meteor (+1w)
- Additional Element: Sand, Fireworks/Tentacle Whip (+1 CL)
- Additional Element: Metal, (+3 CL)
- Can Substitute Mastery for Strength (+1 CL)
Bending Prodigy (Modifier for all Bending Actions) MN = AN + 5
Meditation (As Inventing, Create Powers/Techniques) MN = AN + 5
Master (Can Teach Others, double LOE of mentored actions) (3w)
Staff (+1 Weapon)
Fan (+2 to Airbending)
Glider (Flight: 0 Combines with Airbending)
Water Flask (+1 to Waterbending)
Water Tank (Acts as Pool, +2 to Waterbending)
Spirit Water (+3 to Mystical Healing)
The Avatar
- As Bending Prodigy of +7
- Artificially Intelligent (Turns on when it desires)
--- Int: 7, Telepathy: 1, Int bonus, Possess Others, Host Only
--- Duplicate/Reconstitute Self by next Panel if Host is killed
Spiritbending (CL=AN + 4)
- Close Combat, Intelligence and Durability Bonus
- Resembles Southern Animal Style Kung Fu
- Alter Bending (As Genetic Engineering, backfire is on you) (+1w)
- -1 CL to Meditation or Concentration
- Additional Element: Spirit World, Mastery of Matter in Spirit world (+1 CL)