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Post by lordmitchell on Jul 3, 2003 16:43:38 GMT -5
Okay, here's a first try for Aliens Vs. Predator. I guessed with some stuff, and didn't add much modifiers.
Aliens VS. Predator Conversion
Alien Species Characteristics Blood: Does One Stone Damage, directly to health, if you make it bleed. Period, end of story. Claws: +2 Animal Senses: +3 Exoskeleton: Toughness +3 Weakness: Fire does double damage, shot to the head ignores toughness Eggs have: 3 Stones Hardness, Resistance 3 (Pump it full of lead with a sub-machine gun, it’s fried.)
Face Hugger: Intelligence 1 Agility: 3 Strength: 2 Speed: 2 Durability: 3 Animal Senses: +2 No exoskeletion
Chest Burster Intelligence: 1 Agility: 4 Strength: 4 Speed: 3 Durability: 1 Close Combat: 3
Drone: Intelligence: 1 Agility: 5 Strength: 5 Speed: 4 Durability: 3 Close Combat: 3 Tail Spike does +5 stones, poison damage
Royal Guard: Intelligence: 1 Agility: 3 Strength: 8 Speed: 4 Durablity: 6 Close Combat: 5 Toughness: +4 Animal Senses: 5 Headshot does not negate toughness, Ramming Attack
Queen: Intelligence: 2 Agility: With Egg Sac: 1, Without, 4 Strength: 9 Speed: With Egg Sac: 1, Without, 5 Durability: 8 Close Combat: 3 Toughness: +6 Animal Senses: 5 Telepathic Link with drones Creates Eggs with Egg Sac In center of hive Headshot does not negate toughness
Note: The Predator Call the Brood, which they also face, “False Hard Meat, or False Black Death.”
Predators, or Yautja: Pulse Castor: +3 laser Wrist Blades: +2, free stones, allowed with agility Gauntlet: Important functions, like translation. Mask: Free action to manipulate, Gives Infared, UV, etc. Cloak: Rank 5 Invisiblity Stick: Web Shooters +3, Stick does +3 Disk of Death: +4 ranged weapon, automatic return
Unblooded Intelligence: 3 Agility: 3 Strength: 3 Speed: 3 Durability: 4 Close Combat: 3 Ranged Combat: 3 Reflexive Dodge: +2
Young Blood Intelligence: 3 Agility: 3 Strength: 4 Durability: 6 Close combat: 4 Ranged Combat: 4 Reflexive Dodge: +3
Blooded/Warrior Intelligence: 3 Agility: 5 Strength: 5 Durability: 8 Close Combat: 5 Ranged Combat: 5 Reflexive Dodge: +5
Honored: Intelligence: 3 Agility: 5 Strength: 6 Durability: 8 Close combat: 5 Ranged Combat: 5 Reflexive Dodge +6 Prescience 3
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Post by lordmitchell on Jul 14, 2003 21:45:00 GMT -5
Um...don't suppose anyone has any opinions on this?
It's just it's my first conversion attempt, and I want to know if I failed completely, or what.
Also, I plan to send my players through an adventure where they face Aliens and Brood, with the help of a Predator, so I want to know what more experienced GMs think, since I'm an amateur.
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Post by kathranis on Mar 17, 2004 8:47:30 GMT -5
very good but the names for predator equiptment is this: Pulse Castor: plasma caster Mask:should be allows underwater breathing enhanced vision infared,uv,telscopic,see in darkness, targeting +3, enhanced hearing+5 Cloak: cloaking field generator Stick: combistick Disk of Death:blade disk they also had remote bombs. AGAIN VERY GOOD JOB KEEP IT UP
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Post by kathranis on Mar 23, 2004 8:38:42 GMT -5
In my Game I have Predator stuff and I am letting my other players obtain it but I think they will have to deal with angry predators
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Post by ArtOfMagic on Mar 23, 2004 9:00:04 GMT -5
LordMitchell, thank you thank you thank you!
Just what Labyrinth (campaing) needs. I hope my players will just hate you!
;D ;D ;D
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Post by dagreatjl on Mar 23, 2004 14:31:38 GMT -5
I like the write-ups, though I think that Strength and Durability might be a little high on some. A 4 in Strength would allow a Chest Burster to lift an SUV; a 5 lets a Drone lift a Minibus. And an 8 Durability is the same as the Silver Surfer, and more than the Incredible Hulk. I mean, if the Predator can sprint for 5 weeks, then yeah, I guess that's appropriate, but to me, it seems rather high.
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Post by Bladephyre on May 18, 2004 10:20:15 GMT -5
I like the write-up I was thinking about doing these myself, I lke your stats on the aliens but they seem a bit high for the grunts.
I think it should go something like this.
Aliens:
Facehugger: Int:1 Str:1 Agi:2 Spd:2 Dur:2
Animal Senses: 2 Close Combat: 2 (For latching on only)
Chestbuster: Int: 1 Str: 1 Agi: 4 Spd: 3 Dur: 1
Animal Senses: 3 Toughness: 1 Hiding: 3
Drone: Int: 1 Str: 4 Agi: 5 Spd: 4 Dur: 3
Close Combat: 3 Animal Senses: 3 Claws: +1 Tail: +1 Bite: +2 Armor Penetration Toughness: 3 (if using fire or high calibre ignore toughness)
Praetorian: Int: 1 Str: 5 Agi: 5 Spd: 4 Dur: 4
Close Combat: 4 Animal Senses: 4 Claws: +2 Tail: +2 Bite: +2 Armor Penetration Toughness: 4 (no double damage, fire ignores toughness)
Queen: Int: 2 Str: 7 Agi: 3 Spd: 3 Dur: 6
Close Combat: 5 Animal Senses: 5 Claws: +3 Tail: +4 Bite: +5 Armor Penetration Toughness: 5 (No fire weakness, no double damage)
Traits for all: -Acidic Blood: Ignores all defense, 1 health damage/panel of contact -Equilibrium: No disorientation for being in strange positions
Predators:
Unblooded: Int: 2 Str: 3 Agi: 3 Spd: 3 Dur: 3
Close Combat: 3 Acrobatics: 2 Ranged Combat: 3 Hunting/Tracking: 3 Toughness: 1 Reflexive Dodge: 2 Wrist Blades: +2 Claw: +1 Plasma Caster: 5 Visor: Enhance Vision: Uv, Motion, ect: 3 Invisability: 2
Young Blood: Int: 2 Str: 4 Agi: 3 Spd: 3 Dur: 4
Close Combat: 4 Ranged Combat: 4 Acrobatics: 2 Hunting/Tracking: 4 Reflexive Dodge: 2 Toughness: 2 Claws: +1 Wrist Blades: +2 Visor: 4 Plasma Caster: 5 Invisibility: 3
Blooded/Warrior: Int: 3 Str: 4 Agi: 4 Spd: 3 Dur: 5
Close Combat: 6 -Str + weapon Ranged Combat: 5 Acrobatics: 2 Hunting/Tracking: 5 Toughness: 3 Reflexive Dodge: 2 Claws: +2 Visor: 4 Wrist Blades: +3 Armor Penetration Combistick: +2 Armor Penetration Disk: +3 Armor Penetration, 2+ damage Invisibility: 4
Honored/Elder
Int: 4 Str: 6 Agi: 5 Spd: 4 Dur: 6
Close Combat: 8 -Str and weapon Ranged Combat: 7 Hunting Tracking: 7 Acrobatics: 3 Toughness: 3 Reflexive Dodge: 3 Claws: +2 Visor: 5 Wrist Blades: +4 2x damage, Armor Penetration Swords of the Elders: +5 2x damage, Armor Penetration 2 Plasma Casters: 6 2x damage, Armor Penetration Invisibility: 5
Abilities common to all: Acid and Fire resistance: Double toughness for these attacks. Sound Replicator Self Destruct System: Range 3 (radius), Damage 9
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Post by Hoots Rowlet on Jul 17, 2004 15:48:18 GMT -5
I can't help but have a few questions
1: Should'nt the Facehuggers (get an ability bonus) 2: Could you be more Specific with certain aspects relateing to the alien lifecycle
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Post by Neros on Dec 13, 2004 5:26:16 GMT -5
Aliens:I would also like to note that there are 2 types of larvas for the alien, and there are 6 classes of aliens.... As i see it that is... Facehuggers: Well... Face lovers... Chestbuster: Those wormlings that burst from the chest. Drones: The drones... workers... Predalien: A alien who hatched from a predator. Runners: Smaller and faster versions of drones and have a red/brown skeleton. Warriors: Larger and stronger than drones, and have a longer tail. Pretorian: Elite Protectors of the Queen´s Chamber Queen: Well... The queen... Lays eggs and is nasty as hell... Predator:Im not sure what ranks the predator has... But whats shown here seems right... I would however mention that the predators claws are very similar to wolverines claws (+3) and not saberstooths (+2). So +3 would fit much better... Also... They have different weapons, some of them personized. Like the homing disc... Very nice... But one of the predies in the AvP movie, had a throwing stare instead (or maybe both ) AND... the plasma caster is chargeble ;D
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Post by rogueborg on Jul 20, 2005 8:27:39 GMT -5
Maybe I missed it but the Xenomorphs (Drone) should have a Head-Munch attack and the ability to Wall-Crawl. They should also have some kinda Blend or Stealth as the Marines from the movies "Aliens" did not see them hiding in the walls.
If the Face-Hugger gets ya you become impregnated with the little Chest Burster resulted in death when hatched.
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Post by nonjucto on Jul 20, 2005 10:27:46 GMT -5
Facehugger: Int:1 [glow=red,2,300]Str:1[/glow] Agi:2 Spd:2 Dur:2 Animal Senses: 2 Close Combat: 2 (For latching on only) ;D 8-)I think the face huggers should have a bit more of strength beacuse in the 2nd movie it took almost 3 soldiers to remove the facehugger from the protagonist ;D
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Post by Neros on Jul 20, 2005 16:03:15 GMT -5
wow... Some fresh replies to this topic... Amazing But i dont think any ones interested... After this topic i made one called Aliens Vs. Predator: Second Trie... No one replied... So i never felt like adding marines to the topic.... murpg.proboards19.com/index.cgi?board=conversions&action=display&thread=1108842150THa Questions: They dont have a head-munch attack, but they have armor penetration... Aliens dont gain Health by doing this attack, thats just a PC game feature. I would say they dont need more strength, its only when it goes into its "Rape State". But if their strength should be increase, then its only when they have that grap on other being.
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Post by rogueborg on Jul 20, 2005 21:29:27 GMT -5
Ok, maybe the munch doesn't really give them health, but they do have a smaller set of jaws that extend outward and when used has killed everyone I've ever seen it used on. I'll check yer second thread but it's not listed under this one.
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Post by Neros on Jul 21, 2005 3:56:33 GMT -5
Yea, and that is why it has armor penetration... Im not that much for giving it 2x damage....
and yes, it is under conversions... Just click the link and you can see it...
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