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Post by ironfox on Jan 19, 2011 2:47:29 GMT -5
Hey guys. Go ahead and post your CADs here and come up with a headquarters that you work from. Your HQ can be anything that your wealth can afford you, from a simple armored van to a warehouse in the slums, whatever. Come up with this together as you will bith be working from this HQ.
I'll be checking this out tomorrow.
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Post by skyeraptor59 on Jan 19, 2011 15:55:18 GMT -5
I haven't really been one in the last few days. I'll pm Reaver now. And post Komodo's CAD, minus the bio. We're still hashing out details.
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Post by skyeraptor59 on Jan 19, 2011 16:17:31 GMT -5
[DESCRIPTION] ========================= TOTAL COST: [40w] CHARACTER NAME: Komodo SECRET IDENTITY: Brian Whitaker SPECIES: Altered Human GENDER: Male HAIR: N/A EYES: Green-Brown HEIGHT: 6'3" WEIGHT: 350 lbs. [ABILITIES] [13w] ========================= INTELLIGENCE: 3 (1w) STRENGTH: 6 (4w) AGILITY: 3 (1w) SPEED: 3 (1w) DURABILITY: 4 (6w) HEALTH: 4 ENERGY: 12 REGENERATION: 6 WEALTH: 0 (0w) [ACTIONS] [10w] ========================= Combat - Close 5 (4w) -Strength Bonus/Weapon Modifier -Power damages or stuns at will (only when biting) -Brawling -Silent Takedown -Feral Attacks -Drop-Attacks -Biting Combat - Ranged 3 (1w) -Strength Bonus/Weapon Modifier -Throwing -Handguns -Evading Ranged Attacks Hunting/Tracking 4 (1w) -Bought with Animal Senses -Set up/spot ambush/traps -Track/Stalk -Trace Scent -Underwater Hunting Leadership 3 (1w) Social Skills 3 (1w) -Charisma -Criminal Underground -Intimidation Tongue/Tail/Tendril Whip 4 (1w) -Automatically causes collateral damage -Can't be improved by adding lines Wall Crawling/Climbing 5 (1w) -Agility Bonus -Can't be improved by adding lines [MODIFIERS] [17w] ========================= Animal Senses 3 (1w) -Komodo Dragon Claws 1 (3w) Healing Factor 4 (4w) Reflexive Dodge 3 (3w) -Bought with Animal Senses Toughness 3 (4w) Vision, Enhanced 3 (2w) -Infrared -Underwater [CHALLENGES] [+10w] ========================= Looking non-human (+4)--He's a Komoda Dragon Man Elemental sensitivity (+3)--Like all reptiles, he's susceptible to cold Haunted past (+3)--He wasn't born a Komodo Dragon Man, but experimented on. As such, lab equipment or something similar can bring those memories to th fore. A potential cliff-notes bio is as follows: He's a bit of a vet at heroing and has been on a few teams before. He was exerimented on at the age of 18 (he's now 25), which gave him his powers, but also horrible memories about the experimentation done on him. He met Geijin (how will be determined later) and the two decided to team up to patrol the streets.
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Post by Reaver on Jan 19, 2011 21:34:46 GMT -5
****************** * MAIN CHARACTER * ****************** [DESCRIPTION] ========================= TOTAL COST: [40w] CHARACTER NAME: Jack Cobb SECRET IDENTITY: Gaijin SPECIES: Human GENDER: M HAIR: Black EYES: Black with White smoldering aura HEIGHT: 5'4" WEIGHT: 135 [ABILITIES] [12w] ========================= INTELLIGENCE: 3 (1w) STRENGTH: 3 (1w) AGILITY: 5 (3w) SPEED: 3 (1w) DURABILITY: 4 (6w) HEALTH: 4 ENERGY: 12 REGENERATION: 6 WEALTH: 3 (1w) [ACTIONS] [19w] ========================= Ninja 3 (9w) -Free Option, Ability Bonus/Weapon Modifier SPECIALTIES: Claw fighting, Stalking, Assassination. Psi-Weapon 4 (9w) -3x Damage -Automatically causes collateral damage -Stones can't be split between Attack/Defense NOTE: Anti Matter Claws Social Skills 3 (1w) SPECIALTIES: Criminal Underworld, Japanese Language and Culture [MODIFIERS] [8w] ========================= Rapid Recovery 4 (2w) Reflexive Dodge 3 (4w) Toughness 1 (2w) [CHALLENGES] ========================= Looking non human -Black eyes with smoldering white aura. Loose Cannon -Tends to go too far, act recklessly and has a slight drinking problem (Though never drunk while doing the super hero thing.) [EQUIPMENT] [0w] ========================= +3 Katanas (2x) +1 Shurikens =========================
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Post by skyeraptor59 on Jan 21, 2011 20:55:25 GMT -5
Hey, sorry about the stalling, ironfox, I haven't gotten a chance to work on the full bio, and Reaver and I wanted this for the base (to quote Reaver here): "...very primitive training warehouse. Fireballs and spring loaded arrow type." That work?
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Post by ironfox on Jan 22, 2011 16:11:46 GMT -5
Cool cool. No worries about the stalling. No pressure at all. I want this to be a fun thing to look forward to, not an obligation to hold.
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Post by ironfox on Jan 22, 2011 16:12:36 GMT -5
Oh and by the way, I love the CADs and the pics for them. Looking great guys!
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Post by skyeraptor59 on Jan 23, 2011 1:04:03 GMT -5
Cool. Glad ya like Komodo. ;D I'm really looking forward to this. I've been wanting to use Komodo for a while. Though I've realized that I forgot to give him Swimming. Kinda urks me, but, eh, whatever,
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Post by ironfox on Jan 27, 2011 20:33:11 GMT -5
I'd like a list some of the more important amenities you have in your training warehouse. Example, do you have access to police dispatch? A wall covered in monitors tuned into news stations? What kind of entry? Secret or public?
After I have this I can start the first issue.
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Post by Reaver on Jan 28, 2011 2:41:18 GMT -5
I would like to go with the police scanner, along with booby trapped entrances (Shotgun/Claymore/maybe something beastier if I can afford it) with multiple re-enforced padlocks (I.E. the ones you can't hit with the bolt cutters) and re-enforced hasps. As far as training, think Kung Fu Panda with the fireballs and bladed deathtraps, arrows shooting from different housings. As far as publicity goes, yea He doesn't want to be hit at "home." That is if this is all cool with Skye.
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Post by skyeraptor59 on Jan 29, 2011 0:08:39 GMT -5
I'm cool with it. A swimming pool would be nice, too, preferably a lap pool. Komodo needs to swim . ;D Aside from that, it's all good.
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Post by Reaver on Jan 29, 2011 15:17:35 GMT -5
Lap pool too, lol.
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Post by skyeraptor59 on Feb 3, 2011 17:30:03 GMT -5
So...
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Post by ironfox on Feb 7, 2011 20:22:23 GMT -5
Sorry. No internet at my place. Will be back soon!
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Post by skyeraptor59 on Feb 8, 2011 1:39:02 GMT -5
Okay, no worries.
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