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Post by deathgod on Feb 16, 2006 10:23:07 GMT -5
First off he is superhuman crisis core before crisis and kingdom hearts all say that he and cloud and all other soldier members havebeen genetically modified out of them sephiroth cloud and zack the most. and sepiroth has magic attacks in the game as does cloud that you use without materia and the last thing is as i said before i really dislike the mastery for materia Mastery of magic allows using equiping magic items and such. And besides seen advent childeren? besides being freaking cool they were doing superhuman stuff the entire time. Well here are my random jumbled thoughts
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Post by ash on Feb 17, 2006 4:20:35 GMT -5
Captain America was in a super soldier project and he's not super human Sepiroth as the Final Boss (One Winged Angel) yes, no question he's superhuman as for Advent Children those were three Sepiroth clones.
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Post by deathgod on Feb 18, 2006 0:25:58 GMT -5
first off never understood caps problem with being labled superhuman lol and the before crisis which happens before cloud leaves soldier they are both pullingcrazy moves like that off in a 2d kind of way
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Post by ash on Feb 20, 2006 1:34:47 GMT -5
the crazy moves would be attruibted to speed and agility not strength and Duribility
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Post by deathgod on Feb 20, 2006 8:42:31 GMT -5
The "crazy moves" I refer to are such as slicing through huge chunks of buildings without breaking a sweat(advent) lifting a meteor (before crisis) fighting hercules and hades (kingdom hearts) and slaughtering an entire town ( ff7)
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Post by methidakter on Feb 22, 2006 2:14:02 GMT -5
Sorry to jump in here uninvited and all. I just saw something that caught my eye and made me think. Ultra soldier made mention of a character called Quina. I kept thinking to myself, I should know who that is. Who is that? Why can't I remember who that is? Then it hit me. You know how you can change the character's name...I always named him/her Mumu. Always. Everytime I played the game, to the point where I had forgotten the character's actual name. I think I may just write up some specs for old Quina. Always had a soft spot for the oddball characters.
Sláinte
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Post by stevie on Feb 22, 2006 2:45:47 GMT -5
By the by, I'm not digging that Aeris write-up.
Strength and Speed should probably be punped up to 2, and durability up to the standard 3. Aeris took a beating from cloud after the temple of the ancients, and lived on, which would reveal a higher dur. than 1.
Social Skills could stand improvement aswel. She's had flirtations, been persuasive, manipulative, and sneaky at various points within the game, she was popular with the children, popular within AVALANCE, and actually, not that good a flower seller:P On another note, business skills of 2 might be generous. If flowers were SO rare in the slums, demand would drive the price up much higher than 1 gil!
I cant tell if it was Tifa or Aeris who drove the van while escaping from the ShinRa HQ, but if it was Aeris, than Vehicle Ops might be wise!
Sorry for the rant, ive been meaning to do 50stone+5challenges versions of Avalance for ages.
Finally! Reguarding Sephiroth, his CCombat would be higher than 3. He would be on par with the Deadpools and Wolverines of marvel, so a close combat of 6 or 7 might be better! Also, he could teleport.
Cheers!
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Post by ash on Feb 24, 2006 4:47:15 GMT -5
hey Deathgod those r good points, i still haven't actually seen Advent Children or played Before Crisis so i'll have to take your word for it and i forgot about Kingdom Hearts.
and Stevie it was Tifa driving and i was thinking Social Skills should have been higher. but i was thinking when does cloud beat on Aeris
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Post by deathgod on Feb 26, 2006 1:44:29 GMT -5
Close combat does need to be higher however i wanted to build him right with a 40 stone startup and i ran out lol but we can raise those and so it is due to the lines of experience. right so thats about it for now sorry between last week and this week i may not post much got the whole college midterms and papers due . Take care all
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Post by ash on May 3, 2006 3:08:04 GMT -5
i finally seen advent children its amazing, but with the characters i made before i saw the movie all need re-done cloud is on a scale of his own
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Post by Hoots Rowlet on May 28, 2006 11:13:49 GMT -5
Hey I just got FFX2 last weekend and I thought it was a pretty cool concept. I was wondering if anyone could help me do write-ups for Yuna, Rikku, and Paine? I know it might get complicated what with the whole dressphere system and that, but any help would be apriciated.
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Post by stevie on May 29, 2006 10:10:38 GMT -5
Cloud gives Aeris a whupping soon after Cait Sith shrinks the temple, Ash.
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Post by krimzon on Jun 19, 2006 14:42:59 GMT -5
Ok, couple of things, his targetting CANNOT be fricking 6, that's better than Bullseye's! I'd leave it at the usual +2, and Missing Score should be a +4 2x Damage Collateral Weapon, at least in my opinion, Barret has no bussiness skills whatsoever, and Tifa's the one who runs the Bar, not Barret.
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Post by krimzon on Jun 19, 2006 14:59:45 GMT -5
Ok, as for the discuccion about Materia and the 'Mastery of Magic/Materia' problem. I think I've come up with something reasonable. Here's an example Materia/Magic system using my modifications.
Mastery of Magic: 7(6w) -Increase Actions+1(Purple and Yellow materia) -Accumulate Energy+1(Green and Red Materia gave you more MP, therefore more energy to use spells) -Can't be improved, Lines of Experience go to Materia-2 -Needs Materia in order to use Power-2
Materia: *Cure Materia: Magical Healing: 3 -Must pay stones *Barrier Materia: Force Field: 4 -Must pay stones *Bahamut Materia: Summoning: 5 -Must pay stones -Summon only lasts for one panel -These Materia don't get Lines of Experience
Bahamut= Int: 2 Str: 6 Agl: 4 Spd: 3 Dur: 5-15 Close Combat: 7, Str Bonus Force Blast: 7, 2x Damage Flight: 4 Claws+3 Toughness+4 Reflex dodge+2
Alright, Mastery of Magic really isn't used since the Materia are what have the actual actions, however, the Character cannot have more materia on than their Mastery of Magic number(therefore some people are better "magic users" than others). Furthermore, since the Materia get lines of experience, you can improve the power of their spells or add options, for example, that Cure materia in the example could one day do a Magical Healing of 6 with Area Effect(sounds like a Cure3 with All to me...). The exception I made was that summon Materia don't get Lines of experience, since you can't make your summon stronger...just get another stronger Summon Materia!
Now, as for the Options the Mastery of Magic has, Accumulate Energy and Increase Actions are NOT in effect unless the user has corresponding materia(in other words, that's why the 'Can't use Power without Materia' disadvantage is there. In the game, you didn't get yer extra stuff if you didn't equip the necessary materia now did ya? Well, I hope this helps establish something finally.
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