Post by darrinkelley on Aug 15, 2004 15:35:41 GMT -5
The Algernon Files is a great character supplement for Mutants & Masterminds put out by Blackwyrm Games. One of the best Superlink products to come out. It's really well done. I recommend checking it out.
Sanguine
Intelligence 2
Strength 4
Agility 5
Speed 2
Durability 2
Health 2
Energy 6
Close Combat 5
Ranged Combat 4
- Thrown Objects
Show Business 3
- Management
- Showmanship
- Sing
Social Skills 2
- Charm
- Persuasion
Thieving 4
- Shadowing
Accellerated Healing Factor
Animal Senses 5
Claws/Fangs 1
Extended Life/Immortality
Mental Defense 8
Reflexive Dodge 1
Toughness 2
Self-Contained Lifeform
Wealth 1
Carrionette
Intelligence 3
Strength 2
Agility 2
Speed 2
Durability 2
Health 2
Energy 6
Close Combat 2
Mastery Of Magic 3
Ranged Combat 2
Showmanship 1
- Drums
Social Skills 1
- Persuasion
Voodoo 6
Enhanced Healing Factor
Mental Defense 2
Reflexive Dodge 2
Self-Contained Lifeform
Toughness 1
Wealth 2
Mobile Phone
Pistol 3
Goth
Intelligence 2
Strength 8
Agility 4
Speed 4
Durability 6
Health 6
Energy 18
Close Combat 2
General Knowledge 4
- Art
- Music
- Philosophy
Ranged Combat 2
Show Business 5
- Guitar
Social Skills 4
- Persuasion
Thieving 1
- Shadowing
Vehicle Operation 2
Mental Defense 2
Reflexive Dodge 2
Self-Contained Lifeform
Toughness 5
Wealth 3
Hauntress
Intelligence 4
Strength 2
Agility 2
Speed 2
Durability 2
Health 2
Energy 8 (i)
Astral Travel 6
Concentration 3
Close Combat 4
General Knowledge 6
- Occult
Ranged Combat 4
Social Skills 2
Telepathy 6
- Project Thoughts/Control Others
- Mental Bolts
Enhanced Healing Factor
Mental Defense 10
Wealth 1
Perdition
Intelligence 2
Strength 1
Agility 5
Speed 2
Durability 2
Health 2
Energy 6
Close Combat 2
Mastery Of Fire 6
- Immune to the effects of heat
and fire
- Create fire, manipulate flame, set
things on fire, move fires about
- Force Blast
Ranged Combat 3
Show Business 3
- Keyboards
Social Skills 2/10
- Seduction
Mental Defense 3
Reflexive Dodge 3
Wealth 1
Sanguine
Intelligence 2
Strength 4
Agility 5
Speed 2
Durability 2
Health 2
Energy 6
Close Combat 5
Ranged Combat 4
- Thrown Objects
Show Business 3
- Management
- Showmanship
- Sing
Social Skills 2
- Charm
- Persuasion
Thieving 4
- Shadowing
Accellerated Healing Factor
Animal Senses 5
Claws/Fangs 1
Extended Life/Immortality
Mental Defense 8
Reflexive Dodge 1
Toughness 2
Self-Contained Lifeform
Wealth 1
Carrionette
Intelligence 3
Strength 2
Agility 2
Speed 2
Durability 2
Health 2
Energy 6
Close Combat 2
Mastery Of Magic 3
Ranged Combat 2
Showmanship 1
- Drums
Social Skills 1
- Persuasion
Voodoo 6
Enhanced Healing Factor
Mental Defense 2
Reflexive Dodge 2
Self-Contained Lifeform
Toughness 1
Wealth 2
Mobile Phone
Pistol 3
Goth
Intelligence 2
Strength 8
Agility 4
Speed 4
Durability 6
Health 6
Energy 18
Close Combat 2
General Knowledge 4
- Art
- Music
- Philosophy
Ranged Combat 2
Show Business 5
- Guitar
Social Skills 4
- Persuasion
Thieving 1
- Shadowing
Vehicle Operation 2
Mental Defense 2
Reflexive Dodge 2
Self-Contained Lifeform
Toughness 5
Wealth 3
Hauntress
Intelligence 4
Strength 2
Agility 2
Speed 2
Durability 2
Health 2
Energy 8 (i)
Astral Travel 6
Concentration 3
Close Combat 4
General Knowledge 6
- Occult
Ranged Combat 4
Social Skills 2
Telepathy 6
- Project Thoughts/Control Others
- Mental Bolts
Enhanced Healing Factor
Mental Defense 10
Wealth 1
Perdition
Intelligence 2
Strength 1
Agility 5
Speed 2
Durability 2
Health 2
Energy 6
Close Combat 2
Mastery Of Fire 6
- Immune to the effects of heat
and fire
- Create fire, manipulate flame, set
things on fire, move fires about
- Force Blast
Ranged Combat 3
Show Business 3
- Keyboards
Social Skills 2/10
- Seduction
Mental Defense 3
Reflexive Dodge 3
Wealth 1