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Post by brightblinder on Aug 3, 2011 0:23:51 GMT -5
Hello. I was wondering if anyone could help me out by submitting some ideas for a mastery of metal action. I'm not totally new to the game, but I've always had trouble with making mastery actions, so any suggestions would be appreciated. Mostly I'm looking for suggestions on what such a mastery would be capable of.
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Post by Jet on Aug 3, 2011 1:29:52 GMT -5
Whatever the heck you want. No, really- ten people can make the same action and none will be exactly the same. Examples of options that fit: -Force Blast, as shooting iron shards (2x damage?) -Create/Manipulate (creating metal constructs and bending existing metal at will, up to AN) -Force Field when using mastery (covering yourself with metal skin when using) -Transform into element combined with Toughness that works only when transformed -Use Mastery as Strenght (fairly obvious one) -Combine with Close/Randed combat (making metallic appendages and using them to attack) or you could take Weapon Morphing/Bone Weapons instead (WM is from Spidey guide)
And thats what I can think of from top of my head, but I just woke up and havent finished my coffee, so Im not in full strenght yet.
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Post by dorkknight23 on Aug 3, 2011 13:35:54 GMT -5
I wish I could say more than "what Playah said" but he covered all the good notes here. Masteries are very customizable and limited really only by your imagination.
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Post by Brainstem on Aug 3, 2011 14:54:03 GMT -5
Mastery of Metal: CL = AN + 8 -Force Blast (x2 sonic damage or stun; +1 CL) -Transform into Element (Becomes a demonic version of the hero, +1 CL) -Substitute Mastery for Strength (+1 CL, tied to Transformation) -Substitute Mastery for Durability (+3 CL, tied to Transformation) -Accumulate Energies (Guitar/Drum Solo; +2 CL) -Free Force Field (+2 CL) -Requires Instrument to Use (-1 CL)
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Post by mrmackadocious on Aug 3, 2011 16:15:06 GMT -5
Mastery of Metal: CL = AN + 8 -Force Blast (x2 sonic damage or stun; +1 CL) -Transform into Element (Becomes a demonic version of the hero, +1 CL) -Substitute Mastery for Strength (+1 CL, tied to Transformation) -Substitute Mastery for Durability (+3 CL, tied to Transformation) -Accumulate Energies (Guitar/Drum Solo; +2 CL) -Free Force Field (+2 CL) -Requires Instrument to Use (-1 CL) Don't think he meant that metal.... then again....
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Post by Dullahan on Aug 3, 2011 16:26:36 GMT -5
I doubt that's what he meant...but that is awesome!
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Post by Silentking Alpha on Aug 3, 2011 18:53:31 GMT -5
Mastery of Metal: CL = AN + 8 -Force Blast (x2 sonic damage or stun; +1 CL) -Transform into Element (Becomes a demonic version of the hero, +1 CL) -Substitute Mastery for Strength (+1 CL, tied to Transformation) -Substitute Mastery for Durability (+3 CL, tied to Transformation) -Accumulate Energies (Guitar/Drum Solo; +2 CL) -Free Force Field (+2 CL) -Requires Instrument to Use (-1 CL) One. Word. Bada**.
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Post by Deleted on Aug 3, 2011 21:15:18 GMT -5
There could also be draw backs like in Full Metal Alchemist to where you have to have metal or materials, and you can't just create it. Off the top of my head Edward Elric is the only character I can think of that uses a metal mastery.
The closest example we have in MURPG is Magneto with is magnetism. The power is almost identical to a metal mastery, but a different description.
Manipulating metal types would be cool. It was probably be temporary, and chart Action Number related though.
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Post by Beacon on Aug 7, 2011 18:17:53 GMT -5
I love Rob’s MoM. That character needs “Mosh Pit” as a Close Combat specialty. There could also be draw backs like in Full Metal Alchemist to where you have to have metal or materials, and you can't just create it. Off the top of my head Edward Elric is the only character I can think of that uses a metal mastery. Ed doesn’t have a Mastery of Metal. He uses Alchemy*. He just tends to use his metal arm as a medium a lot because it’s handy (no pun intended). *Which, in MURPG terms, is more a variation of Mastery of Magic than Mastery of Element. Of course some FMA characters seem to have bought an Elemental Mastery (at a discount?) to go along with Alchemy. Mustang certainly has a Mastery of Fire. Kimblee seems to have skipped the Mastery entirely and just went for Charge People …er…Charge Object. Tucker took Mastery of Creeping Me The Heck Out.
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Post by Brainstem on Aug 7, 2011 23:05:02 GMT -5
What'd you say about my mother D:<
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Post by Beacon on Aug 7, 2011 23:21:06 GMT -5
A gentleman doesn’t kiss and tell.
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Post by Brainstem on Aug 7, 2011 23:38:07 GMT -5
I can respect that.
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Post by Deleted on Aug 8, 2011 1:12:20 GMT -5
I love Rob’s MoM. That character needs “Mosh Pit” as a Close Combat specialty. There could also be draw backs like in Full Metal Alchemist to where you have to have metal or materials, and you can't just create it. Off the top of my head Edward Elric is the only character I can think of that uses a metal mastery. Ed doesn’t have a Mastery of Metal. He uses Alchemy*. He just tends to use his metal arm as a medium a lot because it’s handy (no pun intended). *Which, in MURPG terms, is more a variation of Mastery of Magic than Mastery of Element. Of course some FMA characters seem to have bought an Elemental Mastery (at a discount?) to go along with Alchemy. Mustang certainly has a Mastery of Fire. Kimblee seems to have skipped the Mastery entirely and just went for Charge People …er…Charge Object. Tucker took Mastery of Creeping Me The Heck Out. I'm sure that Edward does use Alchemy, but like you pointed out with Colonel Mustang I also believe Ed has a mastery of Metal, or at least a psi weapon like arm. We've also seen Ed manipulate metal by changing metal types, and the structure. Such as making metal turn into walls, or projectiles. Of course, that could probably done with alchemy, or a mastery, but Edward seems to specialize in metal. He's also created metal weapons, like spears, or turn other kinds of metal into gold. Alchemy is a pretty broad topic that gives alchemist the basics, but when you get into manipulating metal on a level that Ed does you could easily put a Mastery of metal on his character sheet along with Alchemy. The Nash brothers are another example of Alchemy and a mastery. They claim to be "plaint alchemist," and they would probably have a plant mastery too. In other words I think that it would be easy to say they could both use alchemy, and a mastery. The subject is highly debatable but I think the main reason why I would also give this character a metal mastery is his ability to transmute without taking the time to prepare a circle. In the rules mastery of magic/alchemy (mastery of magic is the only thing that alchemy compares too in MURPG) takes charge time, but characters who seemingly do it instantly like Mustang, Ed, or their teacher probably all have some kind of mastery. I could probably make an Ed Elric CAD with or without a mastery in metal in addition to alchemy, but for the fact some of the thing's he's done seem to be metal specific I would probably go with a mastery of metal also. Like when he faced Scar and Ed mentioned that he was constantly changing the properties of his automail to keep car from figuring out what properties his automail was to keep scar from destroying it. He proved in his fight with Pride that he can manipulate metal (the ultimate shield) instantly, and without a mastery in metal he couldn't have done that without having a mastery in metal, or something else. With only alchemy he would have needed to have drawn a transportation circle. The shield from what I remember was metal based. Therefore Edward having a Metal Mastery would be allowable. As you said some characters have purchased mastery's, but I believe that Edward is a character that would have been one of these characters. He's used alchemy without a transportation circle, seemingly mainly when metal wasn't evolved, but we've also seen him use one *spoilers* Like when he opened the gate to bring Alphonse back *end spoilers* Mustang's firemastery is pretty awesome though. I like how they explain that his gloves actually spark when he snaps his fingers. He would have a negative modifier to the cost for that, but for that world it makes sense. Back to Ed, sure he does have alchemy, but by the examples I've seen he at least has a metal mastery to go along with it. He still uses a transmutation circle from time to time, and that rules out him truly being able to preform any alchemy on the fly. He does clap his hands first, but I would say the charge time comes from drawing the circle, not playing paddy cake. It would be like covering up cyclop's eyes to keep him from shooting. Or tying someone's hands together that focus their powers through hand motions. It's very likely that Ed has a mastery if metal, and mastery of alchemy.
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Post by Beacon on Aug 8, 2011 9:59:07 GMT -5
I’m not saying he don’t transmute metal a lot (he and his brother are mostly metal so it’s a handy skill to have and lead into gold is classic Alchemy) but I don’t see it as a specialty. He has a Mastery of Metal in the same way that any Alchemist does. The two things he does regularly that most Alchemists can’t are transmute without a circle* and bond his brother’s soul to a suit of armor.
(Also a lot of those spears, walls, ect he’s created were stone)
*And his ability to use Alchemy with a circle (or “a panel of prep” in game terms) has nothing to do with a Mastery and everything to do with the “challenge” he took in his origin story. It literally cost him an arm and a leg. His teacher made a similar sacrifice and has the same skill set.
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Post by Deleted on Aug 8, 2011 20:34:09 GMT -5
His teacher seemed to have some kind of matter, or earth manipulation though.
I wonder how much getting rid of the charge time for magic would cost in game though. It would probably cost at least +2 AN to the cost level depending on the GM.
I know that Lead into gold is classic alchemy, but being able to touch it and change it goes beyond alchemy. After watching that show it got me interested in Alchemy and Chemistry. I've read that if it was able to be done it would cost more to make the gold then it would be worth.
Like I mentioned before, Ed also changed his automail's metal type, and manipulated the ultimate shield. It could be done with a charge free alchemy, but we're also seen Ed use transmutation circles.
It all really does depend on what you as a player, and your GM work out.
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