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Post by comicfan on Oct 9, 2011 9:32:14 GMT -5
Does anyone have this sourcebook line besides me, it's for D20 Modern, and is made to create a Military Setting. I got the General Edition, which meant I got most of the source books in one relatively cheep purchase. I also got the 'In Her Majesty's Service', which as the title suggests is for campaigns set with the British Military.
I'm just wondering if anyone else got it, if they liked it, or hated it?
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Post by shenron on Oct 10, 2011 2:32:32 GMT -5
Sounds cool, it is something I would not mind looking at for more information.
I am just hoping that they do a Pathfinder Modern.
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Post by WildKnight on Oct 10, 2011 11:56:10 GMT -5
Never even heard of it, sorry.
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Post by Brainstem on Oct 10, 2011 12:15:25 GMT -5
Pretty sure it's a third-party supplement for d20 Modern.
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Post by comicfan on Oct 10, 2011 12:28:13 GMT -5
Pretty sure it's a third-party supplement for d20 Modern. Yeah it is, it's produced by RPG Objects.com. I kinda like it, my only complaint so far is the names for the advanced classes that it uses. The Advanced classes in the Military Training Manual are called Training Classes (Assault Training, Recon Training, Infantry Training, Specialist Training, Leadership Training, Special Operations Training). They sound more like feats than classes. Each is geared for a specific style of character (for example Recon training could make an aircraft pilot, a Tank Driver, a scout, or a sniper, Assault Training could help you make a Commando, a Helicopter Machine Gunner, or a Tank Gunner). You can find it at rpgobjects.com, or drivethrustuff.com. Drivethrustuff.com I think has the better deal for the General Edition which I think I said earlier gives you almost all the source books for a modern military campaign (If you want a World War II campaign you'll have to get those individually).
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Post by WildKnight on Oct 10, 2011 12:31:29 GMT -5
Sounds somewhat interesting, but TBH I've always found the majority of military campaigns to be insanely dull.
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Post by comicfan on Oct 10, 2011 13:07:40 GMT -5
How so? Not that I'm saying you're wrong, but I've never really played a military campaign before. Maybe insight could help me avoid the dullness.
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Post by WildKnight on Oct 10, 2011 13:10:08 GMT -5
How so? Not that I'm saying you're wrong, but I've never really played a military campaign before. Maybe insight could help me avoid the dullness. Just the general nature of it, and it's strictly a personal preference issue (I think anyway). The guys I play with on Friday nights occasionally pressure me to run one because they've enjoyed them in the past (before I was their GM). For me personally, I prefer something with some element of fantasy to it. Trekking through the jungle with my band of brothers looking for something to shoot with my M60 just doesn't get me energized.
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Post by comicfan on Oct 10, 2011 13:31:23 GMT -5
Hrm...I see you're point, just trekking through a jungle looking for something to kill doesn't sound too thrilling (at least not after the first five times). Probably why i don't get a lot of enjoyment from D&D (no offense but you pretty much described my whole experience with that game in that last sentence).
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Post by WildKnight on Oct 10, 2011 17:14:16 GMT -5
Hrm...I see you're point, just trekking through a jungle looking for something to kill doesn't sound too thrilling (at least not after the first five times). Probably why i don't get a lot of enjoyment from D&D (no offense but you pretty much described my whole experience with that game in that last sentence). D&D can be that way. It's all about the DM
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Post by comicfan on Oct 10, 2011 18:01:32 GMT -5
Yeah they can get that way sometimes. D&D was pretty much like that in all the games I played. One campaign (the first I played actually) could be summed up as journey through the woods, kill whatever Drow or Bugbears are there, head back to the town the session started in, Waterdeep I think was its name, purchase a few things, sleep, and repeat.
I'll use the Blood and Guts game eventually, but I'd probably limit it's use to Special Ops campaigns. The book seems to encourage GMs to have the party in such units. In fact the War on Terror source book seems to play favorites with Delta Force, SEALs, SAS, and SBS when it comes to its plot hooks.
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