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Post by UrbanBlue on Nov 15, 2011 18:20:05 GMT -5
I'm getting conflicting information here (I think once from the same site).
How good is Deathstroke compared to Batman?
Here's some stuff from the net:
Wikipedia: "Deathstroke is also a highly formidable opponent in physical combat to the point where he can and has defeated Batman in solo combat. Batman has only managed to at best subdue Deathstroke briefly with the aid of others or by taking him off guard in the midst of a large battle."
DC Wikia: "His physical prowess is so great that he fought Batman to a near standstill and Batman only defeated him during the Infinite Crisis storyline when he had the help of Nightwing and Robin. "
I also read somewhere, however, that Batman once beat the hell out of Deathstroke (apparently to the point of tears) in like 3 panels. Wish I could find that site.
Anyway, is there a concensus on Deathstroke's capability?
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Post by WildKnight on Nov 15, 2011 19:40:45 GMT -5
There is no consensus on things like this, because the writers don't all agree on things like this. You'll never be able to have a definitive answer on these things.
Deathstroke IS superhuman, as opposed to Batman who supposedly is not.
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Post by roxolid on Nov 15, 2011 21:39:58 GMT -5
Deathstroke is a master combatant and tactician - he stood toe to toe with the Teen Titans back in the day (who had a few heavy hitters - Wonder Girl, Starfire, Raven, Cyborg... ) and more or less mopped the floor with them individually in the Judas Contract by specifically targeting each where they would be most vulnerable. In sheer strength terms Wonder Girl dwarfed him, so it made sense to tackle her in another way. He took her out by planting chemicals in her photo lab that mixed to make a knockout gas and won without throwing a punch. That's Batman level planning.
In a one on one fight, my money would be on him over Batman, but it depends on who is writing the story. Doubtless Batman will have a strategy and means to beat Deathstroke as he does everyone else if written by certain writers.
But in game terms? The DC Heroes (MEGs version) clearly has Terminator with strength in the superhuman (around 1 ton level) category, speed and reflexes on a par with Batman, durability higher, a healing factor, greater mobility (he hops around like a jackrabbit) and weaponry/accuracy on a par with the worlds best - equal with a bow to Green Arrow, for instance. Add to that body armour that makes him mostly bullet/bomb proof, that power staff that knocks out a blast Starfire would envy, guns, bombs, sword, knives...
Basically (to me) he seems like Batman would be if Batman ever 'crossed a line' and went all out to beat someone using every tool at his disposal. He punches above his weight and though Batman is no pushover, I think Deathstroke would take him in a game setting.
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Post by Hypester on Nov 16, 2011 16:57:37 GMT -5
I've seen him fight a handful of justice leaguers single handedly. He has Batman's 'prep time ability' which stretches credibility (he's able to catch the Flash off guard, for instance), but not Batman's brand value, so occasionally he goes down like a punk.
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Post by shenron on Nov 16, 2011 18:19:04 GMT -5
how was he statted up in M&M?
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Post by roxolid on Nov 16, 2011 22:46:20 GMT -5
Like that. Sorry if it's too small to be of any use. To be honest I don't know what all that babble is. The advantages and skills lists are crazy. You'd be forever digging through it to see if there's anything to use. Seems they upped his lifting strength to 6 tons (8 APs in the old MEGs) putting him even more out of Batmans league, but this is Batman though - he'd have a plan... The writeup from the old game looks like: But I'm not going to get into an edition war about how one covers all the stuff that needed to be covered and the other is downright confusing...
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Post by WildKnight on Nov 16, 2011 23:00:48 GMT -5
Dude, M&M is NOT confusing. It's actually a hell of a lot simpler than the $#@!ing mess that was DC Adventures.
ANYWAY. Deathstrokes Fighting in M&M is 15, which I believe is 1 better than Batmans
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Post by roxolid on Nov 17, 2011 0:43:18 GMT -5
Dude, M&M is NOT confusing. It's actually a hell of a lot simpler than the $#@!ing mess that was DC Adventures. ANYWAY. Deathstrokes Fighting in M&M is 15, which I believe is 1 better than Batmans Interesting - I'd been led to believe that DCA and M&M were on and the same with serial numbers/game world filed off/changed. Is M&M easier to understand/better laid out? If I recall (it's been a while) I didn't find M&M 1e at all hard to pick up, but the mess that was 2e gave us Hero system level crunch (well. almost) with options coming out of every which where. In a way that's good - you can customise and tweak to your hearts content with M&M (and Hero). But for some lazy ass 'old school' types *cough* too many rules=less fun. As a GM (and sometimes player) I don't want to constantly have to pick up the rulebook to "refer to page 74, paragraph 3, section 2, line 5 which clearly states...." <insert rule>. Marvel Universe RPG is a bit like that I suppose but only because of the poor editing, not crunchy rules. So are you saying that M&M 3e is better written/laid out than DCA? Thanks for clarifying the Terminator>Batman fighting skill too. I suspect Batman would have more options/ideas to pull out of his hat though (represented by Hero points in DC Heroes - I don't know if DCA or M&M have that mechanic) which would cover his 'every eventuality and opponent' shtick.
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Post by WildKnight on Nov 17, 2011 7:12:42 GMT -5
No, I'm saying that there's nothing wrong with DCA. It's a great game.
And Batman, in DCA, is a 14 Fighting, PL 12 character... so Deathstroke is just slightly better, statistically speaking. On the other hand, Batman has Inventing, so in theory Batman could have ANY power if he has enough time to prepare.
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